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On 2025-09-03 at 22:03:13
Let's be real. I don't think anyone here makes as many Battle Tracks as they do Race Tracks.
Let's be real you don't ever shut up you autistic shit
Lamo, look who is speaking. the annoying 6 year old rage baiter, that all they want is attention.
Now, you can't even say lmao correctly. You say I am 6 or whatever, I am 14 year old warrior against the sites and children such as yourself!
Blah, blah, blah, blah, whatever you say. your 14? great! But I have a feeling that a certain no one asked about your extremely useless opinion, rage baiter. And you proclaim your self as an "warrioir"? Well, no one cares, bud, go do something usefull like i don't know... get a job, that's seems something you could do.
1. There is someone that cares. You can draw the conclusions to what that means yourself.
2. I am a true anti fandom warrior. Anime sucks spam CP. UTTP dead. I am only 1 keep the word of anti fandomists.
3. It will be when im 15 when I am getting a job.
better yet, go back to school its SEPTEMBER
PLEASE.
I am homeschooled, unfortunately for you!
What are you doing here? Your name is the "Youtube Troll Police", why are you trying to get attention on the MKPC forums? Seems like an alt of sorts, I don't really care though.
I'M HOSTING A TOURNAMENT
Yesterday at 01:41:05
Based on the game rules about leagues:
Score < 4000 : Unlicensed - F LEAGUE
4000 ≤ Score < 5000 : Budding pilot - E LEAGUE
5000 ≤ Score < 6000 : Novice - D LEAGUE
6000 ≤ Score < 8000 : Racer - C LEAGUE
8000 ≤ Score < 10000 : Expert - B LEAGUE
10000 ≤ Score < 15000 : Champion - A LEAGUE
15000 ≤ Score < 20000 : Master - S LEAGUE
20000 ≤ Score < 40000 : Legend - S+ LEAGUE
40000 ≤ Score < 100000 : Titan - TOP LEAGUE I
Score ≥ 100000 : Superstar - TOP LEAGUE II
Reply to this topic to let me know who can I invite to the tournament! Thus I am now in the S LEAGUE, but I will probably advance in online races. Tournament starts 14 days after official multicup release.
RULES
No overused cuss, NSFW content or anything harrasing.
For more information check BowserJr03's topic.
Score < 4000 : Unlicensed - F LEAGUE
4000 ≤ Score < 5000 : Budding pilot - E LEAGUE
5000 ≤ Score < 6000 : Novice - D LEAGUE
6000 ≤ Score < 8000 : Racer - C LEAGUE
8000 ≤ Score < 10000 : Expert - B LEAGUE
10000 ≤ Score < 15000 : Champion - A LEAGUE
15000 ≤ Score < 20000 : Master - S LEAGUE
20000 ≤ Score < 40000 : Legend - S+ LEAGUE
40000 ≤ Score < 100000 : Titan - TOP LEAGUE I
Score ≥ 100000 : Superstar - TOP LEAGUE II
Reply to this topic to let me know who can I invite to the tournament! Thus I am now in the S LEAGUE, but I will probably advance in online races. Tournament starts 14 days after official multicup release.
RULES
No overused cuss, NSFW content or anything harrasing.
For more information check BowserJr03's topic.
What's the tournament setup? What's the organization?
multiple sessions with various gamemodes.
How many sessions? How many modes? What format? Where are the participants supposed to communicate?
On 2026-07-26 at 21:35:23
Based on the game rules about leagues:
Score < 4000 : Unlicensed - F LEAGUE
4000 ≤ Score < 5000 : Budding pilot - E LEAGUE
5000 ≤ Score < 6000 : Novice - D LEAGUE
6000 ≤ Score < 8000 : Racer - C LEAGUE
8000 ≤ Score < 10000 : Expert - B LEAGUE
10000 ≤ Score < 15000 : Champion - A LEAGUE
15000 ≤ Score < 20000 : Master - S LEAGUE
20000 ≤ Score < 40000 : Legend - S+ LEAGUE
40000 ≤ Score < 100000 : Titan - TOP LEAGUE I
Score ≥ 100000 : Superstar - TOP LEAGUE II
Reply to this topic to let me know who can I invite to the tournament! Thus I am now in the S LEAGUE, but I will probably advance in online races. Tournament starts 14 days after official multicup release.
RULES
No overused cuss, NSFW content or anything harrasing.
For more information check BowserJr03's topic.
Score < 4000 : Unlicensed - F LEAGUE
4000 ≤ Score < 5000 : Budding pilot - E LEAGUE
5000 ≤ Score < 6000 : Novice - D LEAGUE
6000 ≤ Score < 8000 : Racer - C LEAGUE
8000 ≤ Score < 10000 : Expert - B LEAGUE
10000 ≤ Score < 15000 : Champion - A LEAGUE
15000 ≤ Score < 20000 : Master - S LEAGUE
20000 ≤ Score < 40000 : Legend - S+ LEAGUE
40000 ≤ Score < 100000 : Titan - TOP LEAGUE I
Score ≥ 100000 : Superstar - TOP LEAGUE II
Reply to this topic to let me know who can I invite to the tournament! Thus I am now in the S LEAGUE, but I will probably advance in online races. Tournament starts 14 days after official multicup release.
RULES
No overused cuss, NSFW content or anything harrasing.
For more information check BowserJr03's topic.
What's the tournament setup? What's the organization?
/!\ OFFICIAL SUGGESTIONS TOPIC
On 2026-07-14 at 17:14:57
maybe give everything a little bit more detail. the star shouldn't just be a yellow overlay, it should have sparkles and maybe color changing. When lakitu says which lap it is at the end of the lap, he first just disappears going up there (he should go all the way up), and the lap sign just looks a little lazy. maybe make it look like lakitu drew it. drifts should have sparks, maybe a noise? i dunno if this is already implemented, but maybe when you're in the small state and somebody runs you over, you get squished along with some spin-outs.
my personal most favorite:
mods. if you don't want the annoyance of seggestions, MODS. i dunno how you could do this, but MODS. all the community wouldn't come here saying stupid stuff. MODS. here's the thing if your playing online, if they have the MODS. on, it'll be their MOD special room, so people would be playing the same MODS in the same room. just think about it. MODS. Now, the mods or admins, maybe even a validator can approve of the MODS before it's posted, because they pretty much change the game. It'll have it's own page, just like everything else.
(how many times have i said MODS?)
my personal most favorite:
mods. if you don't want the annoyance of seggestions, MODS. i dunno how you could do this, but MODS. all the community wouldn't come here saying stupid stuff. MODS. here's the thing if your playing online, if they have the MODS. on, it'll be their MOD special room, so people would be playing the same MODS in the same room. just think about it. MODS. Now, the mods or admins, maybe even a validator can approve of the MODS before it's posted, because they pretty much change the game. It'll have it's own page, just like everything else.
(how many times have i said MODS?)
Polish is nice but not really necessary. Also, we already have custom characters, custom tracks, custom distribution, custom settings, what else do we need mods for? Mods are for games that don't have a lot of customization, MKPC is not one of those games. Maybe in the future we might get some other customizable features, but MKPC is not a file game, it is a web game, so any "mods" would just be another copy of MKPC in a different format. Look to MVL mods, the most popular mod pack is just a copy of the game engine with all of the changes, no necessary install required, because it is a browser game. I don't see why the MKPC team wouldn't allow people to make these domains and modifications, in fact, they encourage people to edit the games code and add stuff to see if it works in the game, but it's not like MKPC is an actual downloadable game with downloadable mods in the same respects that other games are.
On 2026-07-11 at 17:10:12
make a RD Class and a non-RD Class, can't you disable RD?
you can disable rd in private rooms and if youre talking about a CC then there's no point
Wait no, I mean like online rooms, and the people would have to choose a choice between no RD or RD allowed in a room. like before selecting your character. get it?
Thats still kinda pointless tbh
Faltering to the will of the people in regards to balancing will defeat the purpose of having competitive modes in the first place. If you just learn Rd, you'll have a lot more fun with the game, but instead people want to complain about the fundamentals of the game instead of getting better. Just put in the extra 2 days to practice your skills, it's literally no different than learning wheelies in MkWii, it's just the tech of the game, no different from any other tech in any other game. Forcing people to go against people who Rd brings out the people who actually want to interact with the game in a helpful way while setting aside all of the people who don't really care, and at a point of not caring, you shouldn't really expect to win.
1On 2026-05-20 at 17:53:10
Okay. There seriously needs to be some kind of radar that shows you when things are coming at you, like red shells or bullet bills, or stuff like that. It makes it so difficult when you're absolutely cruising and all the sudden, since the end of the screen is literally right behind you, a Bullet Bill just smacks you in the behind right before you win the race. Now you're in fifth. It drives me insane, especially when it's in a cup I've never beaten in my year playing. It would be so much better if, like MK8, a little thing pops up on your screen with the Bullet Bill icon when there's one coming up.
?? check the minimap
Ok tbh I was a bit angry (and tired) when I wrote this…

I guess yeah I could look at the minimap, but I get pretty locked in when I play and by the time I check it would be too late. Giving an instant warning would be a lot better because then you have a second to prepare.
Requires less skill to use radar, the minimap approach is much more rewarding.
What about those of us that play with minimap off?
(You're lookin' at em)
Why do you play with arguably the most important tool off?
On 2026-05-19 at 19:07:35
Okay. There seriously needs to be some kind of radar that shows you when things are coming at you, like red shells or bullet bills, or stuff like that. It makes it so difficult when you're absolutely cruising and all the sudden, since the end of the screen is literally right behind you, a Bullet Bill just smacks you in the behind right before you win the race. Now you're in fifth. It drives me insane, especially when it's in a cup I've never beaten in my year playing. It would be so much better if, like MK8, a little thing pops up on your screen with the Bullet Bill icon when there's one coming up.
?? check the minimap
Ok tbh I was a bit angry (and tired) when I wrote this…

I guess yeah I could look at the minimap, but I get pretty locked in when I play and by the time I check it would be too late. Giving an instant warning would be a lot better because then you have a second to prepare.
Requires less skill to use radar, the minimap approach is much more rewarding.
On 2026-05-07 at 22:17:18
coin runners and shine thief, thats all I have to say
The only problem with that really is that you'd have to put all the coins or shines in specific places for these modes to work, so every main and custom battle course would have to be made to include these.
so, it shouldn't be that difficult to place a few nodes
What I'm trying to say is, with the way all custom and original battle courses are structured, they wouldn't have any coin or shine locations, so every one of them would have to be updated.
All that needs to happen is for the shines/coins to be coded to only spawn on areas that are coded as road. It could be completely randomly generated but the only consistency would be that they're being spawned on road.
Impossible goomba
1On 2026-05-07 at 22:16:45
coin runners and shine thief, thats all I have to say
The only problem with that really is that you'd have to put all the coins or shines in specific places for these modes to work, so every main and custom battle course would have to be made to include these.
so, it shouldn't be that difficult to place a few nodes
What I'm trying to say is, with the way all custom and original battle courses are structured, they wouldn't have any coin or shine locations, so every one of them would have to be updated.
All that needs to happen is for the shines/coins to be coded to only spawn on areas that are coded as road. It could be completely randomly generated but the only consistency would be that they're being spawned on road.
Coin Runners: Have a "Coin" category in the editor that allows you to place all 30 coins. If no coins are placed, they will instead be placed on the CPU Nodes.
Shine Thief: Have a "Shine" category in the editor that allows you to place every possible spawn location of the shine at the start of a battle. If no spawn location is placed, the Shine will instead select a random CPU Node to spawn on.
Way WAY better, that way you could allow even CPUs to start with the shine or grab coins themselves, good stuff.
On 2026-05-07 at 17:53:30
coin runners and shine thief, thats all I have to say
The only problem with that really is that you'd have to put all the coins or shines in specific places for these modes to work, so every main and custom battle course would have to be made to include these.
so, it shouldn't be that difficult to place a few nodes
What I'm trying to say is, with the way all custom and original battle courses are structured, they wouldn't have any coin or shine locations, so every one of them would have to be updated.
All that needs to happen is for the shines/coins to be coded to only spawn on areas that are coded as road. It could be completely randomly generated but the only consistency would be that they're being spawned on road.
1On 2026-05-06 at 20:46:00
make it so you can change specific items to have chance for only some items, and make a custom distribution of their items, and add the one in DK Pass.
This would be cool.
On 2026-05-03 at 17:08:41
What happened to the forum leaderboard? Why was it deleted?
The forum leaderboard was deleted in order to incentivize people to not grind the message boards for ranks. Also, why even have a LB for messages anyway? It's completely useless.
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1
1On 2026-02-24 at 17:18:09
if the message leaderboard were to be removed, maybe move the message ranks to be challange points ranks and modify their numbers
The goal is to make messages meaningless so that people stop trying to farm points of any sort. This wouldn't fix much, and likely would cause the same issue.
maybe to clarify, challanges and messages dont have much in common. challange points are earned by completing validated challanges from custom circuits, in contrast of just posting a message.
i suggested to remove the message leaderboard and the ranks from your profile, but reuse those ranks for your challange points, which currently lacks any ranks
Ahhh like the titles, good suggestion i see no issue

1
1On 2026-02-23 at 23:50:06
if the message leaderboard were to be removed, maybe move the message ranks to be challange points ranks and modify their numbers
The goal is to make messages meaningless so that people stop trying to farm points of any sort. This wouldn't fix much, and likely would cause the same issue.
1On 2026-02-23 at 17:18:01
make it so the lobby can vote for player collisions to be on or off before an online race starts and make it only have to vote every 3 or so games so it doesn't get all too annoying (can be changed in custom online races)
Though I think they should just be off period. They aren't skillful or integral to the game and people who rd just get interrupted by a factor that is client based and ruins the experience of the game. SNES Rainbow Road is an example of this.
On 2026-01-27 at 17:22:43
This suggestion may not be taken most likely, but here’s mine:
- Add in the Boo, Crazy 7, Cape Feather(probably would be useful to dodge a blue shell), Super Horn?(probably not going to work).
I was hoping some of the items from Mario Kart 8/8 Deluxe could get added in the future.
- Add in the Boo, Crazy 7, Cape Feather(probably would be useful to dodge a blue shell), Super Horn?(probably not going to work).
I was hoping some of the items from Mario Kart 8/8 Deluxe could get added in the future.
Boo cool, crazy 7 useless, cape feather broken, super horn useless
Boo would be cool because of its mechanic, it would be fun for competitive games
Crazy 7 might be hard to code and absolutely useless. Just as useless as it is in 7.
Cape feather would require a wall rework, which is already a no, plus, if the rework worked, it'd just be a worse shroom, only useful for taking cuts. Dodging shouldn't be the entire point of ONE item, it only worked in smk because SMK has next to no verticality.
And, as for what was said above, dodging should not be the entire point of one item. Super horn, outside of dodging, would be straight up useless because hitting people with super horn is not worth bleeding time on a line. Not a good item in my opinion.
On 2026-01-26 at 17:11:12
I think we should add a semi-offroad where you slow down a little bit but not as much as regular offroad. This semi-offroad should be able to let you try to do a boost at first but after 1-2 seconds it should cut off the boost. This might help with future problems where people cant decide whether one part should be plain terrain or off-road.
You can already boost through offroad, you just need good timing, but it could be useful for easier tracks so not a bad suggestion.
On 2026-01-21 at 22:08:03
Don't know if anyone else said this but
PLEASE ADD GLIDERS

They can be like characters, just make it appear behind them when they hit a glider ramp, we can customize them like characters too! (and make it so their like, slightly in the air and descending slowly)
PLEASE ADD GLIDERS
They can be like characters, just make it appear behind them when they hit a glider ramp, we can customize them like characters too! (and make it so their like, slightly in the air and descending slowly)
You did not read the FAQ. They are not adding gliders. Please read important information before making a suggestion.
On 2026-01-04 at 17:39:08
I think having items, item boxes, and decors move on mobile floors like karts do would be cool. Item boxes could also (in CM) have an option to follow a path like a Bus or CPU. I think these little things could make tracks like Wii Toad's Factory easier and more accurate to remake. I won't be too pissed if this doesn't get added, and it probably won't, but I just think it'd be a nice little touch.
I think it'd be more than a little touch. It could add a lot of competitive depth to the game in regards to aiming for boxes, putting execution at the forefront of certain tracks in a more deliberate and clear way. This is a great suggestion.
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1On 2025-11-17 at 22:17:25
Anti-Gravity
You can literally just rotate the sprite 90 degrees for a wall, 180 degrees for upside down, and 45 degrees for diagonal. Sort of like what you did with rails...
You can literally just rotate the sprite 90 degrees for a wall, 180 degrees for upside down, and 45 degrees for diagonal. Sort of like what you did with rails...
What does anti gravity add to the game?
86226 pts ★ Titan
7260 pts ★ Racer