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/!\ OFFICIAL SUGGESTIONS TOPIC

vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
Kernell wrote:
S3 wrote:
Maybe add the Kamek item from Mario Kart World?

There aren't really any characters to transform into.

-GamerGuy- wrote:
S3 wrote:
Maybe add the Kamek item from Mario Kart World?

N.O. what would it even unlock anyway? characters you haven't got yet?

I think a better but kinda annoying alternative could be transforming everyone into a random character, and their stats change too so we can finally screw up RDers ^^

There's a stat glitch so this would not really affect reverse drift at all.

Proudster wrote:
A VR Cap of 100K in online vs & battle modes, vr can be very messy at a high enough level where players lose hundreds even for doing mid in a 12 player race to straight up only gaining 2-3 in a 1v1, it's abit uneven and I know higher vr is supposed to be harder to reach but it would be more fair if a 100K vr cap in order (of which players 1st to most recently reached it), this new cap, 13 current players rn would be "max vr" in vs online which feels more of an accomplishment of reaching the max rather than just trying to push for a number they'd most likely never get. This is just my opinion and it's prob never going to happen tbh

but for placements, for example I was the 7th ever player to hit 100K VR in versus online, so I'd be 7th on the Superstar List for example. but I think this'll be a good idea imo, but for the top 10 list, it'll show the versus superstar list for versus but since no ones done it in battle it'll still show top 10.

Cool idea. Online needs a revamp in general imo

Make a best in your country that is what place if you for example 502th in your country

This would only work for the French and maybe Americans. There are not that many players.

A stalker button on someone profile and now you see every message they send on topics and you get a notification if they are making a track

You can already follow people.

I think we need Lobbies for Online Mode. I want to play Online Modes like CTGP-PC Hide and Seek or other CM Online Matches but I have no way of knowing who's playing what.

Game already does this, there just aren't many people playing this game. As well as most online games on custom tracks being private links.

We should have a feature where we can just spectate CPUs on our custom tracks, if we don't wanna get involved in the race.

You could just watch a time trial record

roccoween wrote:
Bro a lot of people want unlockable custom cups including me
Also we need a lightweight with High Speed, a Middleweight that's like Luigi but instead of handling and accel it's weight and speed. also someone with really good handles and speed but really bad accel and weight would be cool!

I don't think people realise that unlockable cups will just mean less people are going to play them. Also don't think there's anyone that only plays the last couple cups.
As for the other stats people only really play Daisy, but sure for casual players ig. High speed + high handling would be the new meta but wouldn't impact things that much besides time trials.

Custom Items. No explanation needed.

Yes we do need an explanation. Don't suggest something you don't know.

1. The Item WONDER FLOWER!!! It makes everything inverted color and gives each player a random effect. (For example, Mushroom Boost, Bullet Bill transformation, lightning shock, etc.) (I've seen this item in a roblox game I like to play. If you want to check it out, it's called "Roblox Go Kart Racing". It's just like Mario Kart, only WAY more chaotic.)

2. The ability to vote-kick players on online mode. (I know this is kind of harsh, but sometimes... It's got to be done.)

3. Elimination mode! The player in last gets eliminated, and once the player gets eliminated, the game is over for them. This could also work for VS mode! The winner is determined by not who has the most points, but who is the last one standing! (I know that's kind of obvious, but I just gotta clear up innocent minds.)

No yes yes

Mapno4 wrote:
roccoween wrote:
Bro a lot of people want unlockable custom cups including me
Also we need a lightweight with High Speed, a Middleweight that's like Luigi but instead of handling and accel it's weight and speed. also someone with really good handles and speed but really bad accel and weight would be cool!


Good handling is what makes Rd possible
Good speed would break the game, and several wrs

Not really, MT boost speed is the same for every character regardless of their speed stat.

Mozzo12 wrote:
I  would love for there to be a system to add walls. Not collision, sorta like 3d walls. It adds depth. Charge jumps, so you can wall ride. It might be hard to use in the editor, but there could be a toggle to switch camera angles.

This is a 2D game

DinglDongl wrote:
Kart customization, instead of just a character with stats. Like, reduce the stats of a character, then have about 2 or 3 karts to choose from which add to the stats of the character. Also sorry for my cringe post about hog rider :$

You know you can just give your custom character a different car

Make a search for Messege thing that if you click on it you type in the message and it will show up

Already a thing

Mozzo12 wrote:
This might be a little far fetched, but Adding bikes with inside drift would be really cool! It would add a new playstyle to this game, and it can even be the one from Mario kart 8, (Although I prefer the Wii version of inside drift) just to even it out a little.

I would greatly appreciate if this got added, although it probably sounds a little crazy.

Pretty interesting. I'm down for different playstyles to be possible since just playing Daisy is getting boring. Problem will be balancing it.

I have a few ideas:

1. Add an option in CM to add music from a file (.mid, .wav or .mp3). This would be cool as I like to compose BGMs for my tracks and wish I could add them to MKPC tracks I make.
2. As previously mentioned, more items. Specifically Fire Flower and Super Horn.
3. Add more decors in QM, and add the yellow bumps in CM.
4. AI on CPUS to automatically avoid items in their path (if it's not possible or too OP, then forget it)
5. Antigravity sections with spin-boosting, like from MK8.

Let me know if any of these are actually possible!

1. You can just upload the music to Youtube
2. The game already has more than enough items. Secret items would be nice yeah but they'll rarely get used. Super horn especially would be a huge no since that would just make frontrunning broken.
3. The point of QM is to be simple. As for CM you can just add a jump in the track art.
4. While I would like more difficult CPU players, this could possibly lead to them just hugging a wall or falling off.
5. Wouldn't reccomend this for how laggy online is, hence why kart bumps are usually disabled


Yes, the MT speed is the same, but what about the speed between MTs? It drops significantly less if you have higher speed, no? That's how bowser glitch works I thought.
vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
DinglDongl wrote:
Kart customization, instead of just a character with stats. Like, reduce the stats of a character, then have about 2 or 3 karts to choose from which add to the stats of the character. Also sorry for my cringe post about hog rider :$


I doubt there's gonna be anymore stat changes
Wargor knows that the competitive scene is just daisy, and there's no point in tailoring the game to make things that people will hardly use, as it's just extra work and coding, especially on such an old game. (TS was made back in 2010 incredibel)
mario_shrug1
vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
roccoween wrote:
Bro a lot of people want unlockable custom cups including me
Also we need a lightweight with High Speed, a Middleweight that's like Luigi but instead of handling and accel it's weight and speed. also someone with really good handles and speed but really bad accel and weight would be cool!


Good handling is what makes Rd possible
Good speed would break the game, and several wrs
vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
S3 wrote:
I'd love Charge Jumps to be added to MKPC.


I think this changes the game too fundamentally in order to be added, it'd break so many WRs and make things like off-road drift easier, which to me is kinda lame.
vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
Feather item?


1. Already said
2. If you knew how the game worked, you'd know the Feather item is impossible to code. Too many OOBs, cuts, etc. It'd require a complete rework of the game.
thinking1
check1
vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
Add the Giant Banana and (maybe) Bowser Shell from Double Dash. Why: it's cool.

Also, please nerf the bullet or make it less frequent.


Bullet exists merely as a crutch. The point of it is to be overpowered so that players who aren't good can get ahead of or into the pack. If you don't want bullet bill, make a private game and take it out of the distribution.
thumbsup3
vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
Mr_Manager wrote:
Attack items alerts would be a quality of life addition that shouldn't be too hard to code for (at least I don't think so).


This is good mostly. Megas, Bills, Stars, and Blues would be great to be alerted about, seeing as especially in large lobbies, you could get comboed easily without warning while saving your items for a cut or a comeback. But red shells should definitely stay off of those alerts, it'd be babying.

Stupid Item Ideas.

vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
No Parking Sign:
If you use this item, all characters cannot stop accelerating, move at 200cc speed, and have a 0 handling stat until the race is over. This item has a guaranteed 100% chance if you are in 12th place.

MKPC speedrun.com Full Game Speedruns

vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
KeinieoMK wrote:
Mapno4 wrote:
I can't speedrun the game with an actual speedrun timer, so you wouldn't know if it's actually legit. I might just do it anyway though for fun, it's not like I'm going to cheat.


1. I put the livesplit download link in

2. the leaderboard uses the sum of the times in the corner of the screen anyway


Nope I can't download that. I'll just record and see how it goes.
vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
I can't speedrun the game with an actual speedrun timer, so you wouldn't know if it's actually legit. I might just do it anyway though for fun, it's not like I'm going to cheat.

Absence of Walls in Bowser's Castle Snes Tracks

vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
SnesHuffer wrote:
Mapno4 wrote:
SnesHuffer wrote:
Mapno4 wrote:
The game will not receive base track updates, so there's no point in complaining about something that was made years ago because it's not exactly like smk. Plus, if you were a competitive player, you'd probably understand why this version is actually better due to techs in the game.


Accuracy aside, I should not be able to drive over water in this game. It completely removes distinctive challenges in multiple maps (such as the bridge gaps in Donut Plains 3),and creates massive skips in other maps.


It does create massive skips, sure, but that's not necessarily just a bad thing. There are shortcuts that are possible in certain maps that make the game more fun because of this feature. You could argue the absence of those other quirks creates a worse experience, or you could argue that it creates a better one, but the game hasn't degraded necessarily, just become different. It's not a quality issue at all in my opinion.


No i totally get where u are coming from and I even agree, I guess it really comes down to why you are playing.

I played this game hoping i could play SMK online with a few new mechanics, items, characters, and maps, and I was disappointed to see that the maps had been messed with in seemingly strange ways.

Inversely i can see why this would be more fun for people who are trying to play competitively and maximize their speed with drift boosts and crazy skips and such.

I just personally don't want to play on maps that have content removed.
Thank goodness for custom maps since that is really the main draw for me now that i'm aware of this aspect of the game.

Also i'm really a fan of how this thread has been civil and informational to me, very rare thing to see on the internet these days.



A lot of this community is very solid and supportive in regards to the game. Like how you're glad of people being respectful to you, I'm glad that you were respectful to me. It's refreshing to hear arguments that not only make sense but also express the idea of objectivity being different from subjectivity. I think if you plan on continuing with the community, look into competitive. It's a great way to learn as you progress, not even just in your skill at the game, but also track design as well.
vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
SnesHuffer wrote:
Mapno4 wrote:
The game will not receive base track updates, so there's no point in complaining about something that was made years ago because it's not exactly like smk. Plus, if you were a competitive player, you'd probably understand why this version is actually better due to techs in the game.


Accuracy aside, I should not be able to drive over water in this game. It completely removes distinctive challenges in multiple maps (such as the bridge gaps in Donut Plains 3),and creates massive skips in other maps.


It does create massive skips, sure, but that's not necessarily just a bad thing. There are shortcuts that are possible in certain maps that make the game more fun because of this feature. You could argue the absence of those other quirks creates a worse experience, or you could argue that it creates a better one, but the game hasn't degraded necessarily, just become different. It's not a quality issue at all in my opinion.
vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
The game will not receive base track updates, so there's no point in complaining about something that was made years ago because it's not exactly like smk. Plus, if you were a competitive player, you'd probably understand why this version is actually better due to techs in the game.

MKPC New Tournament 1

vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
Kingpin wrote:
yo we still doing this right ? Ive been training my ass off in 200cc


Kirio he doesn't even know how he's going to organize the players

this tournament starts when s1 comes out lolololol
mario_shrug1
cross1
vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
-Natsuki- wrote:
Mudky wrote:
here is our team (Yellow) for the tournament

@Mudky (Switzerland) (Team Captain)
@Fways (France)
@Pyrax (France)
@JPG (Spain)
@BFDI_Ahmad18 (United Arab Emirates)
@Nodacyclone64 (France)

This is definitely a fair team. Nothing out the ordinary other than the fact that they’re all Superstars… but we can still beat them probably.


They're all grandmasters gg
xd8
vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
How are you planning to organize the event? You'll need a lot of ways to keep tabs on all players during the rounds.
check4

Retro rewind in mkpc

vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
coolmonkey wrote:
Ok, i kinda want to do my own little collab multicup thing which has every mario kart track, (including snes, arcade and ns2 tracks), so if anyone would like to collab with me, that would be awsome! The tracks dont have to be super detailed but delailed enough that i know what is going on. Im also trying to avoid tracks that use the same image as on from the base game e.g you go on mariouniverse and copy and paste the image of mc1 into the track editor

Track list
Snes Track list (order of style):✅
Mc1 (@neptunogamer)
Dp1(@neptunogamer)
Gv1(@SuperMega7)
Kb1(@--Woo8687--)
Ci1(@coolmonkey)
vl1(@coolmonkey)
Bc1(@coolmonkey)
Mc2(@neptunogamer)
Dp2(@neptunogamer)
Gv2(@coolmonkey)
Kb2(@neptunogamer)
Ci2(@coolmonkey)
vl2(@neptunogamer)
Bc2(@neptunogamer)
Mc3(@coolmonkey)
Dp3(@coolmonkey)
Gv3(@Nario85)
Bc3(@coolmonkey)
Mc4(@coolmonkey)
Rr(@neptunogamer)

N64 track list:✅
Luigi raceway(@coolmonkey)
Moo moo farm(@coolmonkey)
Koopa troopa beach(@mr_manager)
Kalimari desert(@MRQuint)
Mario raceway(@coolmonkey)
Frappe snowland(@BlueKirby24)
Choco mountain(@Nario85)
Toads turnpike(@Mablot)
Wario stadium(@MrQuint)
Sherbet land(@-GamerGuy-)
Royal raceway(@coolmonkey)
Bowsers castle(@SuperMega7)
Dk jungle parkway(@SUSSYNATH)
Yoshi valley(@coolmonkey)
Banshee board walk(@NeoBlue64)
Rainbow road(@BlueCore)

Gba track list:2 more tracks!
Peach circuit(@coolmonkey)
Shy guy beach(@coolmonkey)
Riverside park(@neptunogamer)
Bc1(@coolmonkey)
Mario circuit(@--Woo8687--)
Boo lake(@SuperMega7)
Cheese land(@neptunogamer)
Bc2(??????)
Luigi circuit(@--Woo8687--)
Sky garden(@MrQuint)
Cheep cheep island(@coolmonkey)
Sunset wilds(@coolmonkey)
Snow land(@SuperMega7)
Ribbon road(@Nario85)
Yoshi desert(@neptunogamer)
Bc3(@SuperMega7)
Lakeside park(@coolmonkey)
Broken pier(@SUSSYNATH)
Bc4(??????)
Rainbow road(@SUSSYNATH)

GCN track list:5 more tracks!
Luigi circuit(@neptunogamer)
Peach Beach(@God_SquadYT)
Baby park(@God_SquadYT)
dry dry desert(??????)
Mushroom bridge(??????)
mario circuit(@neptunogamer)
Daisy cruiser(@PikminKartSuperCircuit)
waluigi stadium(@Mr_Manager)
sherbet land(??????)
mushroom city(@SuperMega7)
Yoshi circuit(@Nario85)
DK Mountain(??????)
Wario colosseum(@SuperMega7)
dino dino jungle(@SUSSYNATH)
bowsers castle(@SuperMega7)
Rainbow road(??????)

DS Track list:8 more tracks!
figure 8 circuit(@neptunogamer)
yoshi falls(@SuperMega7)
cheep cheep beach(@SuperMega7)
luigis mansion(@SUSSYNATH)
Desert hills(??????)
Delfino square(@SuperMega7)
Waluigi pinball(@coolmonkey)
shroom ridge(@SuperMega7)
DK pass(??????)
Tick tock clock(@SuperMega7)
Mario circuit(@coolmonkey)
Airship fortress(@SUSSYNATH)
Wario stadium(??????)
peach gardens(??????)
bowsers castle(??????)
Rainbow road(@SuperMega7)

wii track list:7 more tracks
luigi circuit(@neptunogamer)
moo moo meadows(@God_Squad)
Mushroom gorge(??????)
Toads factory(@SuperMega7)
mario circuit(@neptunogamer)
coconut mall(@MRQuint)
DK summit(??????)
Warios goldmine(@Itari)
Daisy circuit(@SuperMega7)
Koopa cape(@SuperMega7)
Maple treeway(??????)
Grumble volcano(??????)
Dry dry ruins(??????)
moonview highway(@Cat-Cube)
Bowsers Castle(??????)
Rainbow road(??????)

3ds track list:10 more tracks
toad circuit(@Cooking_Papa)
daisy hills(@-GamerGuy-)
cheep cheep lagoon(@Cat_Cube)
shy guy bazaar(@-GamerGuy-)
wuhu island loop(@SuperMega7)
mario circuit(??????)
music park(??????)
rock rock mountain(@SuperMega7)
piranna plant pipeway(@SuperMega7)
warios gallion(??????)
neo bowser city(??????)
Wuhu mountain loop(??????)
dk jungle(??????)
rosalinas ice world(??????)
bowsers castle(@SUSSYNATH)
rainbow road(@SuperMega7)

switch/tour original tracks: 20 more tracks!
mario kart stadium(@SuperMega7)
water park(??????)
sweet sweet canyon(@SuperMega7)
thwomp ruins(@Mr_Manager)
mario circuit(@OneSome)
toad harbour(??????)
twisted mansion(@SUSSYNATH)
shy guy falls(@SuperMega7)
Sunshine airport(??????)
dolphin shoals(??????)
electrodrome(@SuperMega7)
mount wario(??????)
cloud top cruise(@SuperMega7)
bone dry dunes(@SuperMega7)
bowsers castle(??????)
rainbow road(??????)
exitebike arena(??????)
dragon driftway(??????)
mute city(??????)
ice ice outpost(??????)
hyrule circuit(@SUSSYNATH)
wild woods(??????)
animal crossing(@neptunogamer)
suberbell subway(??????)
big blue(??????)
ninja hideway(@SUSSYNATH)
skyhigh sundae(@SUSSYNATH)
merry mountain(??????)
yoshis island(@SUSSYNATH)
squeaky clean sprint(??????)
piranna plant cove(??????)
wiiu wifi test(@OneSome)

world track list: 27 more tracks
mario bros circuit(@mablot)
crown city(@SUSSYNATH)
whistlestop summit(@Cat-Cube)
dk spaceport(@Cat-Cube)
desert hills(@neptunogamer)
shy guy bazaar(@Cat-Cube)
wario stadium(@neptunogamer)
airship fortress(@Cat-Cube)
dk pass(@coolmonkey)
sarview peak(??????)
sky high sundae(@-GamerGuy-)
warios gallion(??????)
koopa troopa beach(@coolmonkey)
faraway oasis(??????)
crown city 2(@coolmonkey)
peach stadium 1(@Supermega7)
peach beach(??????)
salty salty speedway(@Cat-Cube)
dino dino jungle(??????)
great ? block ruins(??????)
cheep cheep falls(@Cat-Cube)
dandelion depths(@SUSSYNATH)
boo cinema(@Cat-cube)
dry bones burnout(??????)
moo moo meadows(@SUSSYNATH)
choco mountain(??????)
toads factory(@SUSSYNATH)
bowsers castle(@Mr_Manager)
acorn heights(??????)
mario circuit(@neptunogamer)
peach stadium 2(??????)
rainbow road(@coolmonkey)
extra tracks:
crown city tt(??????)
daisys palace(??????)
vanilla lake(??????)
koopa beach 1(@neptunogmaer)
peach beach 2(??????)
ghost valley(??????)
choco island 1(??????)
choco island 2(??????)
crown city 3(??????)
mario circuit 1(@coolmonkey & @neptunogamer)
mario circuit 2(@coolmonkey &@neptunogamer)
mario circuit 3(??????)


There needs to be significantly more quality control for this multicup to be good in my opinion. There's literally a stolen track layout made by @Nodacyclone64's https://mkpc.malahieude.net/map.php?i=160820 Riverside Park, down to the turn angles, jumps, walls, and offroad. There's other tracks that are straight up unplayable like Whistlestop Summit, with wonky rails and horrible checkpoints, same is the case for Yoshi Valley. This multicup has potential. The tracks aren't all bad, and some are even a good start for new creators. But if you're taking this cup seriously, it would be beneficial to make sure the tracks are... good.

Where have I been?

vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
Mapno4 wrote:
So some of you might know me. If you don't, my name is GamerJax55, and I've registered since November of 2024. I have barely been on since mid-January because of the VR system in online races. I got very annoyed with it and decided to take a break from MKPC for a few months and hardly sent messages on the forum. But I'm back for some more online races! :D


Stop playing base game tracks. Go do lounge.

https://discord.gg/JvDS9PGY8x + https://mkpc.malahieude.net/map.php?mid=10813

Base game tracks are designed poorly and aren't player competitively, if you play CT project, you'll actually improve your Rd and lines everywhere else. This is where the real competitive play is.

they're not old enough for discord (a buncha people lie and it really doesn't matter)

yeah thats the problem... most of the kids here can't go on lounge cuz they're not old enough to use discord... but if your unlucky to be in europe you have to wait until your 16 so i have to lie abt my age for a 13+ discord server💀 and im 13 btw... europe js fucks me over

you dont have to have discord anymore to play lounge btw

How?

nothing else to it lol, you can just play lounge without discord. just ask wal to join lounge


There seems to be a miscommunication. Because of instances in the past, this is no longer the case. Moderators have made it nearly a requirement to join the discord server in order to play lounge without any exceptions.
ok1
vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
Mapno sent the wrong discord link for CT lounge, this is the real link


---)  https://discord.gg/42RNVQyKU4 (---


Oh okay. I just used the old one probably XD
vs65769 pts ★ Titan
battle6692 pts ★ Racer
United States
So some of you might know me. If you don't, my name is GamerJax55, and I've registered since November of 2024. I have barely been on since mid-January because of the VR system in online races. I got very annoyed with it and decided to take a break from MKPC for a few months and hardly sent messages on the forum. But I'm back for some more online races! :D


Stop playing base game tracks. Go do lounge.

https://discord.gg/JvDS9PGY8x + https://mkpc.malahieude.net/map.php?mid=10813

Base game tracks are designed poorly and aren't player competitively, if you play CT project, you'll actually improve your Rd and lines everywhere else. This is where the real competitive play is.
up4
cappy_eyes2

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