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Electric_Guitar_Koopa's profile


General stats

Followers10 followers
Following1 following
VS6457 pts - Racer[?] - 20545th
Battle5000 pts - Novice[?] - 11893rd
Challenges63 pts - 16 challenges won - 558th
47 created circuits - 10 cups
1 challenge created
0 shared characters
15 comments on circuits
9 topics followed

About

United States
Registered since 2025-10-23
Last connection: 2026-05-12
Advent Calendar 2025[?] : Snowy Flake

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Last messages on the forum:

smile
vs6457 pts ★ Racer
battle5000 pts ★ Novice
United States
-Natsuki- wrote:
Before you assess Rule No. 4, know that this took me about 2 hours to get right :p

https://mkpc.malahieude.net/map.php?i=212841
Chain Chomp Quarry V2 (1st ever CM circuit but better)

Track Layout: 41/50
Decor: 10/25
Music: 6/15
Name: 8/10
Bonus: 0/10
Total: 65 (D)

Maybe add custom decor to the tracks, and pick another soundtrack!

I actually composed a song for it but idk how to get it into MKPC because its not from youtube
vs6457 pts ★ Racer
battle5000 pts ★ Novice
United States
Waluigi Pinball and Airship fortress for...exactly the reasons you said lol
Spoiler [ShowHide]
Waluigi Pinball is kinda hard but has banger music so yeah

Spoiler [ShowHide]
Airship fortress=super
vs6457 pts ★ Racer
battle5000 pts ★ Novice
United States
Mapno4 wrote:
Nodac64 wrote:
Mapno4 wrote:
-GamerGuy- wrote:
-GamerGuy- wrote:
coin runners and shine thief, thats all I have to say

The only problem with that really is that you'd have to put all the coins or shines in specific places for these modes to work, so every main and custom battle course would have to be made to include these.

so, it shouldn't be that difficult to place a few nodes

What I'm trying to say is, with the way all custom and original battle courses are structured, they wouldn't have any coin or shine locations, so every one of them would have to be updated.


All that needs to happen is for the shines/coins to be coded to only spawn on areas that are coded as road. It could be completely randomly generated but the only consistency would be that they're being spawned on road.
I came up with something simpler:


Coin Runners: Have a "Coin" category in the editor that allows you to place all 30 coins. If no coins are placed, they will instead be placed on the CPU Nodes.

Shine Thief: Have a "Shine" category in the editor that allows you to place every possible spawn location of the shine at the start of a battle. If no spawn location is placed, the Shine will instead select a random CPU Node to spawn on.


Way WAY better, that way you could allow even CPUs to start with the shine or grab coins themselves, good stuff.

yeah otherwise it could possibly place the coins/shine where CPUs couldn't reach and you would just win way too easily

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DK Dock
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Mushroom Station
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Nintendo Switch
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Bowser's Castle
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Mario Kart Insanity!
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