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Messages 187 - Bowser Bowser
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battle4987 pts ★ Budding pilot
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MikeBash wrote:
MikeBash wrote:
Let's be real. I don't think anyone here makes as many Battle Tracks as they do Race Tracks.

Let's be real you don't ever shut up you autistic shit


Lamo, look who is speaking. the annoying 6 year old rage baiter, that all they want is attention.

Now, you can't even say lmao correctly. You say I am 6 or whatever, I am 14 year old warrior against the sites and children such as yourself!


Blah, blah, blah, blah, whatever you say. your 14? great! But I have a feeling that a certain no one asked about your extremely useless opinion, rage baiter. And you proclaim your self as an "warrioir"? Well, no one cares, bud, go do something usefull like i don't know... get a job, that's seems something you could do.

1. There is someone that cares. You can draw the conclusions to what that means yourself.
2. I am a true anti fandom warrior. Anime sucks spam CP. UTTP dead. I am only 1 keep the word of anti fandomists.
3. It will be when im 15 when I am getting a job.

better yet, go back to school its SEPTEMBER

PLEASE.

I am homeschooled, unfortunately for you!


What are you doing here? Your name is the "Youtube Troll Police", why are you trying to get attention on the MKPC forums? Seems like an alt of sorts, I don't really care though.

MKPC Update Suggestions

Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
ZumaMK8 wrote:
Add Super Horn


You can already dodge blue shells

/!\ OFFICIAL SUGGESTIONS TOPIC

Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
Mapno4 wrote:
Mega Mushroom, Star, and Bullet Bill (aswell as Golden Mushroom if possible) Times should deplete faster the closer they are to 1st place, to prevent bagging.


They... do
Shocks also make lower places grow before the places in front of them


Not Stars, Golden Mushrooms or Megas, they all have the same length in 1st place then you would have in a low position, which could allow for massive breakaways if you can chain a bullet bill with a item like a golden mushroom (ex. Cheese Land )


Oh, my mistake. I misremembered.
Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
I said this a while ago but nothing came of it, so I'll say it again: fix the replays because the music for the last lap isn't playing. That's all


A small change but it might be appreciated by some
check1
Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
Mega Mushroom, Star, and Bullet Bill (aswell as Golden Mushroom if possible) Times should deplete faster the closer they are to 1st place, to prevent bagging.


They... do
Shocks also make lower places grow before the places in front of them
Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
Kernell wrote:
S3 wrote:
Maybe add the Kamek item from Mario Kart World?

There aren't really any characters to transform into.

-GamerGuy- wrote:
S3 wrote:
Maybe add the Kamek item from Mario Kart World?

N.O. what would it even unlock anyway? characters you haven't got yet?

I think a better but kinda annoying alternative could be transforming everyone into a random character, and their stats change too so we can finally screw up RDers ^^

There's a stat glitch so this would not really affect reverse drift at all.

Proudster wrote:
A VR Cap of 100K in online vs & battle modes, vr can be very messy at a high enough level where players lose hundreds even for doing mid in a 12 player race to straight up only gaining 2-3 in a 1v1, it's abit uneven and I know higher vr is supposed to be harder to reach but it would be more fair if a 100K vr cap in order (of which players 1st to most recently reached it), this new cap, 13 current players rn would be "max vr" in vs online which feels more of an accomplishment of reaching the max rather than just trying to push for a number they'd most likely never get. This is just my opinion and it's prob never going to happen tbh

but for placements, for example I was the 7th ever player to hit 100K VR in versus online, so I'd be 7th on the Superstar List for example. but I think this'll be a good idea imo, but for the top 10 list, it'll show the versus superstar list for versus but since no ones done it in battle it'll still show top 10.

Cool idea. Online needs a revamp in general imo

Make a best in your country that is what place if you for example 502th in your country

This would only work for the French and maybe Americans. There are not that many players.

A stalker button on someone profile and now you see every message they send on topics and you get a notification if they are making a track

You can already follow people.

I think we need Lobbies for Online Mode. I want to play Online Modes like CTGP-PC Hide and Seek or other CM Online Matches but I have no way of knowing who's playing what.

Game already does this, there just aren't many people playing this game. As well as most online games on custom tracks being private links.

We should have a feature where we can just spectate CPUs on our custom tracks, if we don't wanna get involved in the race.

You could just watch a time trial record

roccoween wrote:
Bro a lot of people want unlockable custom cups including me
Also we need a lightweight with High Speed, a Middleweight that's like Luigi but instead of handling and accel it's weight and speed. also someone with really good handles and speed but really bad accel and weight would be cool!

I don't think people realise that unlockable cups will just mean less people are going to play them. Also don't think there's anyone that only plays the last couple cups.
As for the other stats people only really play Daisy, but sure for casual players ig. High speed + high handling would be the new meta but wouldn't impact things that much besides time trials.

Custom Items. No explanation needed.

Yes we do need an explanation. Don't suggest something you don't know.

1. The Item WONDER FLOWER!!! It makes everything inverted color and gives each player a random effect. (For example, Mushroom Boost, Bullet Bill transformation, lightning shock, etc.) (I've seen this item in a roblox game I like to play. If you want to check it out, it's called "Roblox Go Kart Racing". It's just like Mario Kart, only WAY more chaotic.)

2. The ability to vote-kick players on online mode. (I know this is kind of harsh, but sometimes... It's got to be done.)

3. Elimination mode! The player in last gets eliminated, and once the player gets eliminated, the game is over for them. This could also work for VS mode! The winner is determined by not who has the most points, but who is the last one standing! (I know that's kind of obvious, but I just gotta clear up innocent minds.)

No yes yes

Mapno4 wrote:
roccoween wrote:
Bro a lot of people want unlockable custom cups including me
Also we need a lightweight with High Speed, a Middleweight that's like Luigi but instead of handling and accel it's weight and speed. also someone with really good handles and speed but really bad accel and weight would be cool!


Good handling is what makes Rd possible
Good speed would break the game, and several wrs

Not really, MT boost speed is the same for every character regardless of their speed stat.

Mozzo12 wrote:
I  would love for there to be a system to add walls. Not collision, sorta like 3d walls. It adds depth. Charge jumps, so you can wall ride. It might be hard to use in the editor, but there could be a toggle to switch camera angles.

This is a 2D game

DinglDongl wrote:
Kart customization, instead of just a character with stats. Like, reduce the stats of a character, then have about 2 or 3 karts to choose from which add to the stats of the character. Also sorry for my cringe post about hog rider :$

You know you can just give your custom character a different car

Make a search for Messege thing that if you click on it you type in the message and it will show up

Already a thing

Mozzo12 wrote:
This might be a little far fetched, but Adding bikes with inside drift would be really cool! It would add a new playstyle to this game, and it can even be the one from Mario kart 8, (Although I prefer the Wii version of inside drift) just to even it out a little.

I would greatly appreciate if this got added, although it probably sounds a little crazy.

Pretty interesting. I'm down for different playstyles to be possible since just playing Daisy is getting boring. Problem will be balancing it.

I have a few ideas:

1. Add an option in CM to add music from a file (.mid, .wav or .mp3). This would be cool as I like to compose BGMs for my tracks and wish I could add them to MKPC tracks I make.
2. As previously mentioned, more items. Specifically Fire Flower and Super Horn.
3. Add more decors in QM, and add the yellow bumps in CM.
4. AI on CPUS to automatically avoid items in their path (if it's not possible or too OP, then forget it)
5. Antigravity sections with spin-boosting, like from MK8.

Let me know if any of these are actually possible!

1. You can just upload the music to Youtube
2. The game already has more than enough items. Secret items would be nice yeah but they'll rarely get used. Super horn especially would be a huge no since that would just make frontrunning broken.
3. The point of QM is to be simple. As for CM you can just add a jump in the track art.
4. While I would like more difficult CPU players, this could possibly lead to them just hugging a wall or falling off.
5. Wouldn't reccomend this for how laggy online is, hence why kart bumps are usually disabled


Yes, the MT speed is the same, but what about the speed between MTs? It drops significantly less if you have higher speed, no? That's how bowser glitch works I thought.
Messages 187 - Bowser Bowser
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battle4987 pts ★ Budding pilot
United States
DinglDongl wrote:
Kart customization, instead of just a character with stats. Like, reduce the stats of a character, then have about 2 or 3 karts to choose from which add to the stats of the character. Also sorry for my cringe post about hog rider :$


I doubt there's gonna be anymore stat changes
Wargor knows that the competitive scene is just daisy, and there's no point in tailoring the game to make things that people will hardly use, as it's just extra work and coding, especially on such an old game. (TS was made back in 2010 incredibel)
mario_shrug1
Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
roccoween wrote:
Bro a lot of people want unlockable custom cups including me
Also we need a lightweight with High Speed, a Middleweight that's like Luigi but instead of handling and accel it's weight and speed. also someone with really good handles and speed but really bad accel and weight would be cool!


Good handling is what makes Rd possible
Good speed would break the game, and several wrs
Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
S3 wrote:
I'd love Charge Jumps to be added to MKPC.


I think this changes the game too fundamentally in order to be added, it'd break so many WRs and make things like off-road drift easier, which to me is kinda lame.
Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
Feather item?


1. Already said
2. If you knew how the game worked, you'd know the Feather item is impossible to code. Too many OOBs, cuts, etc. It'd require a complete rework of the game.
thinking1
check1
Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
Add the Giant Banana and (maybe) Bowser Shell from Double Dash. Why: it's cool.

Also, please nerf the bullet or make it less frequent.


Bullet exists merely as a crutch. The point of it is to be overpowered so that players who aren't good can get ahead of or into the pack. If you don't want bullet bill, make a private game and take it out of the distribution.
thumbsup3
Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
Mr_Manager wrote:
Attack items alerts would be a quality of life addition that shouldn't be too hard to code for (at least I don't think so).


This is good mostly. Megas, Bills, Stars, and Blues would be great to be alerted about, seeing as especially in large lobbies, you could get comboed easily without warning while saving your items for a cut or a comeback. But red shells should definitely stay off of those alerts, it'd be babying.

HAPPY HALLOWEEN EVERYBODY

Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
Happy harrowingggg
party2

The potential of cannons

Messages 187 - Bowser Bowser
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battle4987 pts ★ Budding pilot
United States
Vic-King91 wrote:
I was looking at my time trial records to see where I went wrong and how I could improve, and I noticed something strange in one of my records.
I'm talking about my record on the DS Rainbow Road, and I saw that on the third lap, I did a trick at the start of the cannon.
I'd never seen that before (except with TAS), and I'm asking anyone who wants to look at my record to tell me how it works, because I'm really bad with video game codes.
My record is number fifty (it may go up to fifty-one or fifty-two if people beat me), so it's not hard to find.


Just saw this, and from what I see, it doesn't help you. It seems to be a sort of visual bug that happens not that often when pressing drift while entering a cannon. In the end, while normally a trick gives you a boost when you land, the trick doesn't seem to affect your speed. As a matter of fact, on the lap where you performed the trick, your speed in the cannon spiked merely to 199mph as opposed to the 200+mph you can reach in the last milliseconds of a cannon. Good find though, the same thing happened to me once on a custom track and I thought the same thing. Maybe there is an implication, but I don't think it was expressed in your ghost.

QMDR Time Trial Challenge

Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
I'm dropping out to focus on CTP
Best of luck Max
Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
Sc4ryY33t wrote:
Mapno4 wrote:
Sc4ryY33t wrote:
Mapno4 wrote:
WR Counter: 13


you have 14 wrs btw


Oh wait rlly
that's not too bad
I gotta get moar


mb i lied, you have 2 now... :}
Spoiler [ShowHide]
and i have 72 *evil laugh* xd


lmaooooo
I'm still getting the mc1 split, it's my good luck token for sure
Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
Sc4ryY33t wrote:
Mapno4 wrote:
WR Counter: 13


you have 14 wrs btw


Oh wait rlly
that's not too bad
I gotta get moar
Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
Sc4ryY33t wrote:
Mapno4 wrote:
WR Counter: 13


you have a rival :}


Trust I'll close the gap
Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
WR Counter: 13
clap1
Messages 187 - Bowser Bowser
vs57893 pts ★ Titan
battle4987 pts ★ Budding pilot
United States
I'll run some of these. Definitely more playable than some tracks in SMKH
ok1

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