Mario Kart PC Forum - Advanced search
Results 41-60 out of 200+
MKPC Update Suggestions
On 2025-11-09 at 17:16:18
Add Super Horn
You can already dodge blue shells
I'm doing a QNA cause why not
On 2025-12-07 at 17:37:55
As a QM enthusiast, what are your grounds for creating a good track? I think Woo could use some pointers on good game design, although in general the presence of your opinion is helpful as well.
OT:How can I make a good track when the style is PIPE???
A good start is graduation from QM. There's not enough options in QM. If you're a QM genius, you'll be able to make a very entertaining, exciting, and elaborately competitive track. But until that's displayed, to me, all QM tracks are the same tier besides some of the ones that actually have reasoning for their simplicity.
What is a QM track?
Track made in Quick Mode. They tend to be worse than Complete Mode tracks.
Except sometimes
Well yeah but then the CM track would have to be worse than the QM track, like cat said. There's nothing inherently intentional about quick mode that's implementable, so it's really hard to actually produce something remotely good in regards to quality in game design philosophy.
On 2025-11-13 at 22:25:07
As a QM enthusiast, what are your grounds for creating a good track? I think Woo could use some pointers on good game design, although in general the presence of your opinion is helpful as well.
OT:How can I make a good track when the style is PIPE???
A good start is graduation from QM. There's not enough options in QM. If you're a QM genius, you'll be able to make a very entertaining, exciting, and elaborately competitive track. But until that's displayed, to me, all QM tracks are the same tier besides some of the ones that actually have reasoning for their simplicity.
What is a QM track?
Track made in Quick Mode. They tend to be worse than Complete Mode tracks.
On 2025-11-12 at 22:30:43
As a QM enthusiast, what are your grounds for creating a good track? I think Woo could use some pointers on good game design, although in general the presence of your opinion is helpful as well.
OT:How can I make a good track when the style is PIPE???
A good start is graduation from QM. There's not enough options in QM. If you're a QM genius, you'll be able to make a very entertaining, exciting, and elaborately competitive track. But until that's displayed, to me, all QM tracks are the same tier besides some of the ones that actually have reasoning for their simplicity.
On 2025-11-11 at 20:17:09
As a QM enthusiast, what are your grounds for creating a good track? I think Woo could use some pointers on good game design, although in general the presence of your opinion is helpful as well.
QM, well to be completely honest, I just start making a layout in the SNES MC theme, then go through every theme to see which fits best, then I add the decors to the track in spots that I feel work well, I add the items, similar thought process there, and then I publish the track.
so basically I try not to go to crazy, but not to simple. (unlike some other QM tracks I see)
although in some rare cases, going a bit crazy can lead to a better track
What about game design philosophy? Do you take into account what makes a track good when creating it? Do you think from the player's perspective, asking questions like "What does the player want?" or "Why is this fun?"?
On 2025-11-11 at 20:10:49
As a QM enthusiast, what are your grounds for creating a good track? I think Woo could use some pointers on good game design, although in general the presence of your opinion is helpful as well.
TOP REPLY DECIDES WARIO'S FATE
On 2025-07-28 at 20:01:37
Give him a Danganronpa execution in his gold mine
3🍎 Red Yoshi team 🍎
On 2025-08-07 at 18:42:50
I knew it bro there's gonna be a surge of teams get ready for Team Whataburger yall
do you want to be on team Red Yoshi?
Nah I'm only loyal to one team
1On 2025-08-07 at 18:11:12
I knew it bro there's gonna be a surge of teams get ready for Team Whataburger yall
CFPQMA [New multicup!]
On 2025-09-12 at 23:41:34
I just beat OCM's time on PS. Does this make me a staff ghost?
(I also beat Phantom's time on YC)
(I also beat Phantom's time on YC)
What is your favorite song ?
On 2025-07-28 at 19:58:17
If you couldn't tell, I am largely a sonic fan. Classic sonic is peak video games.
That said, here's this gem:
That said, here's this gem:
1Cpu's CHEATING And road is broken
On 2025-11-16 at 18:30:12
The Cpu's cheat in almost everyway i know of,
they get item's i almost never get, they rubberband so bad, and
worst part, when i skip a bit of no mather what road, i get placed as 8th
they get item's i almost never get, they rubberband so bad, and
worst part, when i skip a bit of no mather what road, i get placed as 8theh, its either you have a skill issue, or you need to learn how to deal with them
items is random, but also matters on which place you're in, 1st = banana 8th = star
I'm not actually sure if rubberbanding exists in this game tbh, but they are naturally faster so keep that in mind
and as for the last thing, your just skipping checkpoints and you need to go back to get them again
and the bots follow a specific path, so knowing the path for each track can be useful
Cpus can rubberband, but only experts visually do it. If you're ahead, they go insanely fast to overtake you. I doubt this guy knows rd tho, so he's not playing against VS CPUs.
anyone want a Mario Party PC?
On 2025-11-14 at 20:35:02
"MPPC" Already exists. The only issue is that it's not online, but the game can easily be played with friends with parsec. It has a huge modding community with several custom boards, characters, and more.
https://char64.itch.io/partyproject
https://char64.itch.io/partyproject
Mkpc 8dx community speedrunning 2.0
On 2025-08-13 at 22:05:39
Xddd new wr by me (neptunogamer) DS cheep cheep beach 200cc 1:09:754
I stopped WR chasing after realizing most of the competition is seconds behind a good route's time. No competition = No fun. (Also, admittedly, the tracks are very hard to read without extensive play, it's always blury.)
1On 2025-08-02 at 21:07:11
Took 150cc Ribbon Road. I could clean up my lines a bit better, but I'm sure I can get it back if I lose it.
On 2025-08-02 at 20:17:37
Starting my journey with 150cc, took the WR for Big Blue.
HAPPY HALLOWEEN EVERYBODY
On 2025-10-31 at 19:13:02
Happy harrowingggg
2The potential of cannons
On 2025-11-01 at 16:11:42
I was looking at my time trial records to see where I went wrong and how I could improve, and I noticed something strange in one of my records.
I'm talking about my record on the DS Rainbow Road, and I saw that on the third lap, I did a trick at the start of the cannon.
I'd never seen that before (except with TAS), and I'm asking anyone who wants to look at my record to tell me how it works, because I'm really bad with video game codes.
My record is number fifty (it may go up to fifty-one or fifty-two if people beat me), so it's not hard to find.
I'm talking about my record on the DS Rainbow Road, and I saw that on the third lap, I did a trick at the start of the cannon.
I'd never seen that before (except with TAS), and I'm asking anyone who wants to look at my record to tell me how it works, because I'm really bad with video game codes.
My record is number fifty (it may go up to fifty-one or fifty-two if people beat me), so it's not hard to find.
Just saw this, and from what I see, it doesn't help you. It seems to be a sort of visual bug that happens not that often when pressing drift while entering a cannon. In the end, while normally a trick gives you a boost when you land, the trick doesn't seem to affect your speed. As a matter of fact, on the lap where you performed the trick, your speed in the cannon spiked merely to 199mph as opposed to the 200+mph you can reach in the last milliseconds of a cannon. Good find though, the same thing happened to me once on a custom track and I thought the same thing. Maybe there is an implication, but I don't think it was expressed in your ghost.
QMDR Time Trial Challenge
On 2025-10-09 at 22:49:46
I'm dropping out to focus on CTP
Best of luck Max
Best of luck Max
221 - 
62513 pts ★ Titan
5711 pts ★ Novice