Mapno4's profile
General stats
16 followers
12 following
55346 pts - Titan[?] - 37th
4987 pts - Budding pilot[?] - 12098th
131 pts - 33 challenges won - 327th
150cc: 353 pts - 46 records - 75th
8 created circuits - 0 cups
2 shared characters
61 comments on circuits
4 topics followed
About
Description:
DSAF 150cc Wr Holder
Not the #1 player
~M4
Not the #1 player
~M4
United States
Registered since 2025-06-27
Last connection: 2025-12-07
Last messages on the forum:
On 2025-12-07 at 17:37:55 in I'm doing a QNA cause why not
As a QM enthusiast, what are your grounds for creating a good track? I think Woo could use some pointers on good game design, although in general the presence of your opinion is helpful as well.
OT:How can I make a good track when the style is PIPE???
A good start is graduation from QM. There's not enough options in QM. If you're a QM genius, you'll be able to make a very entertaining, exciting, and elaborately competitive track. But until that's displayed, to me, all QM tracks are the same tier besides some of the ones that actually have reasoning for their simplicity.
What is a QM track?
Track made in Quick Mode. They tend to be worse than Complete Mode tracks.
Except sometimes
Well yeah but then the CM track would have to be worse than the QM track, like cat said. There's nothing inherently intentional about quick mode that's implementable, so it's really hard to actually produce something remotely good in regards to quality in game design philosophy.
On 2025-11-17 at 22:17:25 in /!\ OFFICIAL SUGGESTIONS TOPIC
Anti-Gravity
You can literally just rotate the sprite 90 degrees for a wall, 180 degrees for upside down, and 45 degrees for diagonal. Sort of like what you did with rails...
You can literally just rotate the sprite 90 degrees for a wall, 180 degrees for upside down, and 45 degrees for diagonal. Sort of like what you did with rails...
What does anti gravity add to the game?
On 2025-11-16 at 18:30:12 in Cpu's CHEATING And road is broken
The Cpu's cheat in almost everyway i know of,
they get item's i almost never get, they rubberband so bad, and
worst part, when i skip a bit of no mather what road, i get placed as 8th
they get item's i almost never get, they rubberband so bad, and
worst part, when i skip a bit of no mather what road, i get placed as 8theh, its either you have a skill issue, or you need to learn how to deal with them
items is random, but also matters on which place you're in, 1st = banana 8th = star
I'm not actually sure if rubberbanding exists in this game tbh, but they are naturally faster so keep that in mind
and as for the last thing, your just skipping checkpoints and you need to go back to get them again
and the bots follow a specific path, so knowing the path for each track can be useful
Cpus can rubberband, but only experts visually do it. If you're ahead, they go insanely fast to overtake you. I doubt this guy knows rd tho, so he's not playing against VS CPUs.
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Best created circuits:
Final Colony ![]() ![]() ![]() ![]() ![]() 6![]() | Icey Lake ![]() ![]() ![]() ![]() ![]() 1![]() | Boo Lake 2 ![]() ![]() ![]() ![]() ![]() 0![]() | Mischief Island ![]() ![]() ![]() ![]() ![]() 0![]() | Creepy Boardwalk ![]() ![]() ![]() ![]() ![]() 0![]() |
See all their circuits
Last circuit comments:
not a bad challenge, 5th was so bad i'll take anything over it
In Sky Sanctuary on 2025-12-07 at 17:50:06pretty easy lol
In Extreme Bowser Castle on 2025-12-06 at 17:17:04I AM SO
YUMMY YUMMY YUMMY YUMMY
FAT FAT FAT
YUMMY YUMMY YUMMY YUMMY
FAT FAT FAT
In Torterra Grassland on 2025-11-16 at 21:23:52See all their comments
Last completed challenges:
Mission 1-2
DK Treeway: Reach the second big house in Time Trial mode, in less than 20s
Medium Conquest of Paradise
Sky Sanctuary: Collect all coins in Time Trial mode, without touching any Gamball, without touching the walls
Difficult Flawless Extreme Winner
Extreme Bowser Castle: Finish in the 1st position in VS mode, in 150cc, without falling
In difficult mode, with 8 participants, no teams
Medium See all completed challenges
Best scores in time trial:
| Rank | Class | Circuit | Character | Time |
| 1st | 150cc | Airship Fortress |
|
1:07:188 |
| 18th | 150cc | Bowser's Castle |
|
1:22:890 |
| 19th | 150cc | Peach Circuit |
|
0:51:920 |
See all their records
Last followed topics:
/!\ OFFICIAL SUGGESTIONS TOPIC
Last message by -GamerGuy- at 21:55
257Mkpc 8dx community speedrunning 2.0
Last message by neptunogamer on 11-12
14520 PLAYER TOURNAMENT!
Last message by snowdrift on 10-22
28CTGP PC
Last message by Goofergoobersalt on 09-06
145
195 messages - 


