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List of comments from Mapno4 (65)
This is the beginning so if I make it big you can all look at this crude work as my first stumblings in the dark
In
Rainbow Road
yesterday at 17:05:11
Good track. The corners provide a very precise obstacle that requires technique to maneuver, I'm thinking about verifying haxor, it's certainly not harder than quick quick mts
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Improved Reverse Drifting Practice
on 2026-01-23 at 00:03:19
This track is really boring. I've played less impressive tracks like max kart world's box gap and it was more fun to time trial because of layout. Layout is very important for good tracks, but when people try to create layouts in QM, it looks like they aren't even thinking. 1/5, I've been wanting see more from QM these days.
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Mario Circuit
on 2026-01-22 at 23:43:31
Title Defense, new wr
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Koopa Troopa Beach
on 2026-01-19 at 17:10:34
Easy challenge, but it's fun
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Delfino Square
on 2025-12-14 at 18:18:03
not a bad challenge, 5th was so bad i'll take anything over it
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Sky Sanctuary
on 2025-12-07 at 17:50:06
pretty easy lol
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Extreme Bowser Castle
on 2025-12-06 at 17:17:04
I AM SO
YUMMY YUMMY YUMMY YUMMY
FAT FAT FAT
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Torterra Grassland
on 2025-11-16 at 21:23:52
Why would you remake one of the most boring tracks in GBA... and remove the shortcut...?
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Luigi Circuit
on 2025-11-16 at 20:50:05
Fair enough. Tone is lost in text, so it must be inferred. Responding to your comment below, there is something that you should take into account, called "player input". It is basically the practice of paying attention to what people who play your tracks say about them, and what you should improve on, what they liked, didn't like, etc. This is not to discredit your own opinion, but getting multiple viewpoints broadens your perspective on making (a) good track(s).
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Luigi Pipeway
on 2025-11-12 at 22:33:39
The track isn't good and you shouldn't deflect criticism from people who are trying to give you chances to make it better. You will fail as a track creator this way, or any creator for that matter.
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Luigi Pipeway
on 2025-11-11 at 19:21:08
Pipe is not a bad theme. No theme can be inherently "bad". You just have to make do with what you get. And if your output isn't as good as others, it's okay, you tried your best with a theme that didn't suit you as much. Giving up however, is entirely within your control, and this format is normally forbidden when it comes to contests BECAUSE it's so lackluster. No matter if you did or did not try, it looks like you didn't, and if you care, you'll come back at the task once more.
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Luigi Pipeway
on 2025-11-09 at 18:24:41
Well, yes, always try to differentiate. But The pipes don't serve as an interesting challenge, coming from a competitive player. And I don't mean it's not "hard" it doesn't have to be "hard", but it isn't interesting in my opinion, so the tracks concept is bland. That's why complete mode will always be better, because you can do so much more with it, and it's not that much harder to operate than QM. It's slightly more complex, I'll say.
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Luigi Pipeway
on 2025-11-09 at 18:01:08
This track is not very good. I don't think a track will score well if you don't put much effort into it.
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Luigi Pipeway
on 2025-11-09 at 15:57:15
A technical track that looks good and is extremely fun. Timeless tracks like this deserve so much more attention, can't wait for s1.
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Star Festival
on 2025-10-31 at 17:06:01
I have to focus on CTp, so I'm dropping out of the competition
The cuts in QM are weird anyways lol
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Quick Mode: Done Right
on 2025-10-09 at 22:49:19
I'm still trying to do the stupid mc1 cut, I get so close and fail l3 everytime
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Quick Mode: Done Right
on 2025-10-08 at 23:22:24
bc when I get the mc1 splits, i'll get everything else
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Quick Mode: Done Right
on 2025-10-07 at 22:28:17
Yes but it's worth it
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Quick Mode: Done Right
on 2025-10-07 at 22:11:05
No I must get the mc1 toptime
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Quick Mode: Done Right
on 2025-10-07 at 00:23:23
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List of comments from Mapno4 (65)
YUMMY YUMMY YUMMY YUMMY
FAT FAT FAT
The cuts in QM are weird anyways lol
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