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Results 141-160 out of 300+
Dude...(Brain Assumptions atp)
On 2025-01-15 at 23:42:38
Am I the only one who genuinely sees white and gold on this topic?
5Track of the week!
On 2024-09-06 at 01:29:43
Your trash tracks
You've posted way too much garbage/nonsense recently. Stop before you get further sanctions, I'm sick of deleting your rubbish.
18Daisy or Peach
On 2020-08-27 at 06:33:44
Are you talking about official Nintendo games or fannart?
On 2020-08-27 at 03:00:35
Peach and Daisy were created for children, not for their asses
On 2020-06-22 at 10:17:06
hi i'm deseh
MKDD cringe
Custom Ranks
On 2024-07-27 at 02:46:56
My rank of nintendo Girls i want to kiss:
1:
Peach Daisy rosalina inkling girl isabelle pyra mythra samus
Tier 2:
Villager girl callie marie mariana pearl shive
1:
Peach Daisy rosalina inkling girl isabelle pyra mythra samus
Tier 2:
Villager girl callie marie mariana pearl shive
I haven't been on the forum in a while but this was certainly one hell of a message to come back to :gamba:
Also sorry to burst you bubble kid but Rex already showed us "a thing or three" so you ain't getting 2 of those girls
1Suggestions For MKPC
On 2023-03-21 at 11:01:29
I have one other update in mind, but I won't reveal it because Wargor may actually implement it

(don't expect it for a while tho)
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1Moderator think they did something 😂 😂
On 2024-08-14 at 05:38:11
he ruined the game i wasted 27 seconds of my life reading this shit
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2Geometry Dash
On 2024-06-07 at 06:59:30
I wasn't gonna give an official warning because it looked more like stupidity more than intent to break the rules.
uhhh
999cc lover said the n word online!
Ban him
Photo:
Ban him
Photo:

Yea ok I wasn't aware of this before, this changes things
3On 2024-06-07 at 01:52:31
Stop Replying Those Disrecpect Words To Me
BTW I Suck At Bloodbath





BTW I Suck At Bloodbath






Please stop multiposting garbage. And maybe read the rules too.
(I'm definitely gonna get in trouble for saying this, but I didn't have enough willpower to stop myself)
You do know you are an admin and have the power to give him a warning or temporary ban, right?
(I actually don't know if admins have all the functions as mods)
Don't worry you won't get in trouble, in fact I actually respect your opinion here because you spoke up. Also admin is actually just mod + event host so yea we do.
I wasn't gonna give an official warning because it looked more like stupidity more than intent to break the rules, so this is more of a verbal warning first since there isn't any need to be strict here. Obviously if it keeps going then I'll do smth.
On 2024-06-07 at 01:20:43
Stop Replying Those Disrecpect Words To Me
BTW I Suck At Bloodbath





BTW I Suck At Bloodbath






Please stop multiposting garbage. And maybe read the rules too.
On 2024-04-13 at 00:24:11
If you want a featured level ig just watch building videos. Also play around with the editor to get familiar with it. I also don't know the 2.2 editor yet so I can't help there.
You also kinda have to get lucky when you get a rate because moderators won't see it unless the level gets sent to them. I got really lucky mine appeared in a level requests video (although when the mod loves mkwii the DKSC song probably helps lol)
Btw I didn't get a feature I only got a rate
but the sequel to that level is currently being made
You also kinda have to get lucky when you get a rate because moderators won't see it unless the level gets sent to them. I got really lucky mine appeared in a level requests video (although when the mod loves mkwii the DKSC song probably helps lol)
Btw I didn't get a feature I only got a rate
but the sequel to that level is currently being madeOn 2024-03-21 at 22:58:42
i love gd cologne
So unsightreadable
I need to put the part in an MKPC track I swear
SBOK7 Cologne Raceway
dash spider circuit
Congregation Circuit better imo
Limbo Keys Raceway better imo
Tox what was the hardest level you've beaten mine was Back on Track
Serious answer: Shapes and Beats
Also serious answer: Soon to be Touching Grass (I'm creating and verifying a level called touching grass fr)
Unrelated: if anyone wants an easy 6* go play my level

On 2024-03-21 at 22:32:38
i love gd cologne
So unsightreadable
I need to put the part in an MKPC track I swear
SBOK7 Cologne Raceway
dash spider circuit
Congregation Circuit better imo
Limbo Keys Raceway better imo
2Mario Kart 8 for MKPC
On 2021-06-21 at 00:21:57
how d u guys get mk8 tracks in complete mode
We create them ourselves
no how do u get the map
Me i just stole the map on mariowiki and then i edit it on paint.net and change somethings to adpat it for mkpc
why wold a event host steal and eitd a track
When he says "steal" he doesn't literally mean steal. He uses the layout and recreates it, and discards the original one. This is only to get the shape anyway, so you can't not make that original in remakes.
And ye, event host means literally an "event host"
On 2021-06-19 at 04:13:26
how d u guys get mk8 tracks in complete mode
We create them ourselves
1What is the best Rainbow Road in the Mario kart series?
On 2023-11-27 at 23:00:31
Wii RR by a long shot. The entire track feels intense and every section is different from one another, and then the music is awesome. I'd argue this track is the best in the entire MK series tbh.
I also think 3DS RR is a little overrated because it's a section track. Whilst the theming is pretty good I can't say the layout interests me too much.
I also think 3DS RR is a little overrated because it's a section track. Whilst the theming is pretty good I can't say the layout interests me too much.
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1Why Cannons should be in Quick mode
On 2024-04-17 at 13:14:07
It would probably be a good idea to give a way to implement cannons rather than caps spam "it should be added" and ignoring legitimate reasons it might not be implemented.
HOWEVER, I do actually think it isn't a bad idea and there IS a way to make cannons within quick mode limitations and hopefully not too much additional code. Here is my idea:
1. First we will need a blue ramp sprite for the cannons. Obviously when hitting the ramp it will act as a cannon.
2. The position of the blue ramp is important. Depending on the tile it is on, it will enable other tiles which align straight on with the original tile. Additionally, the orientation of the ramp (which way it faces) should also be important.
3. After placing the blue ramp, creators have an option to select which other tile the cannon will finish at, essentially controlling the length of the cannon.
I can try to create images to explain the concept better, and I'll eventually post it on Discord. But I don't think it would be too difficult to add, although it's probably low priority.
Additionally I think an 8x8 grid might be nicer for cannons rather than 6x6/
HOWEVER, I do actually think it isn't a bad idea and there IS a way to make cannons within quick mode limitations and hopefully not too much additional code. Here is my idea:
1. First we will need a blue ramp sprite for the cannons. Obviously when hitting the ramp it will act as a cannon.
2. The position of the blue ramp is important. Depending on the tile it is on, it will enable other tiles which align straight on with the original tile. Additionally, the orientation of the ramp (which way it faces) should also be important.
3. After placing the blue ramp, creators have an option to select which other tile the cannon will finish at, essentially controlling the length of the cannon.
I can try to create images to explain the concept better, and I'll eventually post it on Discord. But I don't think it would be too difficult to add, although it's probably low priority.
Additionally I think an 8x8 grid might be nicer for cannons rather than 6x6/
peak effort

idk how to change the image size
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1On 2024-04-15 at 23:45:44
see? a admin agrees lol get rekt Fiery and Lely!!!
Actually I didn't agree with you I agreed with your idea with my concept get rekt :genius:
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8On 2024-04-15 at 02:11:57
It would probably be a good idea to give a way to implement cannons rather than caps spam "it should be added" and ignoring legitimate reasons it might not be implemented.
HOWEVER, I do actually think it isn't a bad idea and there IS a way to make cannons within quick mode limitations and hopefully not too much additional code. Here is my idea:
1. First we will need a blue ramp sprite for the cannons. Obviously when hitting the ramp it will act as a cannon.
2. The position of the blue ramp is important. Depending on the tile it is on, it will enable other tiles which align straight on with the original tile. Additionally, the orientation of the ramp (which way it faces) should also be important.
3. After placing the blue ramp, creators have an option to select which other tile the cannon will finish at, essentially controlling the length of the cannon.
I can try to create images to explain the concept better, and I'll eventually post it on Discord. But I don't think it would be too difficult to add, although it's probably low priority.
Additionally I think an 8x8 grid might be nicer for cannons rather than 6x6/
HOWEVER, I do actually think it isn't a bad idea and there IS a way to make cannons within quick mode limitations and hopefully not too much additional code. Here is my idea:
1. First we will need a blue ramp sprite for the cannons. Obviously when hitting the ramp it will act as a cannon.
2. The position of the blue ramp is important. Depending on the tile it is on, it will enable other tiles which align straight on with the original tile. Additionally, the orientation of the ramp (which way it faces) should also be important.
3. After placing the blue ramp, creators have an option to select which other tile the cannon will finish at, essentially controlling the length of the cannon.
I can try to create images to explain the concept better, and I'll eventually post it on Discord. But I don't think it would be too difficult to add, although it's probably low priority.
Additionally I think an 8x8 grid might be nicer for cannons rather than 6x6/
3
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