BowserJr03's profile
General stats







1 news published
167 created circuits - 22 cups
300 challenges created
3 shared characters
1171 comments on circuits
23 topics followed
About
Description :
Hello ^^
My Username is BowserJr03 and I am an Admin and Challenge Validator of this site. I am Australian, and yes I am upside down.
Feel free to talk to me at anytime. (but I don't speak French)
My biggest project so far is ToxGP, feel free to check it out
https://mkpc.malahieude.net/map.php?mid=7610
Also, some challenges I have dealt with have been really stupid, so please use this topic as a guide.
https://mkpc.malahieude.net/topic.php?topic=7109
Bowser Jr is the best character and Koopa Cape is Better.
Enjoy MKPC, and stay W I D E
I added a flag counter for those who have visited my profile page. Added 9th February 2021. ^^

<img src=https://www.mariowiki.com/images/thumb/c/c1/MK7_WiiKoopaCape.png/140px-MK7_WiiKoopaCape.png> <p style="color:#44bcd8;"> Koopa Cape is Better </p>
My Username is BowserJr03 and I am an Admin and Challenge Validator of this site. I am Australian, and yes I am upside down.

Feel free to talk to me at anytime. (but I don't speak French)
My biggest project so far is ToxGP, feel free to check it out

https://mkpc.malahieude.net/map.php?mid=7610
Also, some challenges I have dealt with have been really stupid, so please use this topic as a guide.
https://mkpc.malahieude.net/topic.php?topic=7109
Bowser Jr is the best character and Koopa Cape is Better.
Enjoy MKPC, and stay W I D E

I added a flag counter for those who have visited my profile page. Added 9th February 2021. ^^
<img src=https://www.mariowiki.com/images/thumb/c/c1/MK7_WiiKoopaCape.png/140px-MK7_WiiKoopaCape.png> <p style="color:#44bcd8;"> Koopa Cape is Better </p>
Australia
19 years old
(Born on 2005-11-03)
Registered since 2020-04-08
Last connection: 2025-03-15
Administrator of the site
News publisher
Validator of challenges
Advent Calendar 2024[?] : Winter Prodigy
Advent Calendar 2023[?] : Winter Prodigy
Advent Calendar 2022[?] : Winter Prodigy
Track Builder Contest - Winter 2020[?] : Contest Winner
Last messages on the forum:

Today at 00:23:00 in What are QM checkpoints like?
I want to know what checkpoints do QM tracks have. Why in the beginning of a QM track, if you do a unintended shortcut, the lap doesn't count but when your in half-way from the track and do a unintended shortcut, the lap counts. Is there a image that shows QM checkpoints? So I can know what shortcuts work to make some
I may not be 100% correct, I'm only speaking from experience and don't know the actual code behind it. For QM, key checkpoints are based on the number of turns in the circuit and where the crossroad pieces are. The first turn in a circuit and I believe the first turn after a cross are considered key checkpoints, along with some other turns at certain intervals (usually every 3 or 4 turns depending on the length of the path).
For square tracks (4 turns), only the 1st turn is considered a key checkpoint, hence why tiny oval tracks with the starting grid and first turn next to each other can be completed quickly. For tracks with 6 turns, I can't remember exactly which turns are key checkpoints but I think it's the 1st and 3rd turns. 12 turns might be 1st, 5th and 9th??? All of these examples assume no cross pieces. (I also found these out like 3 years ago and haven't experimented since but you get the idea).
So sometimes if you have a jump in the middle of the course and it skips 2-3 turns, chances are it skips the key checkpoints and a lap is still counted, whereas the opposite won't count the lap, even if the length of the skip is the same. It just depends on which turns you make the shortcuts on.
On 2025-03-13 at 00:41:33 in /!\ PUBLISHING YOUR CHALLENGES /...
Why do you always change the challenge difficulty to easy?
Most likely because the challenge is actually easy.
For example, I've seen some challenges recently that have a time limit of 1:30 requested as "difficult", but can be beaten in half of that without really trying. So of course we need to downgrade the difficulty.
On 2025-03-11 at 22:54:03 in /!\ PUBLISHING YOUR CHALLENGES /...
To be fair the current rules are pretty outdated and at times unclear so maybe I should work on a new set (that totally wasn't proposed several years ago).

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Best created circuits:
Sky Garden DX ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | MKPC Deluxe ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Piranha Plant Pipeway (MK8 ... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Mario Kart 4 (O) - Rainbow ... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Electrodrome ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
See all their circuits
Best created challenges:
>>> Disco Dash >>>
Electrodrome : Complete the track in less than 1:54 in Time Trial mode

City Rush
Starl City B : Pass through pipes in order without touching any box, in less than 30s, with 1 participant

Garden Rush
Volendam Gardens : Pass through pipes in order without touching any box, in less than 26s

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Last circuit comments:
"don't even look at me" the ego on this guy, if you don't calm down imma warn you

Funny how once there's a false ban threat he manages to gain consciousness

certified gamba moment

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Last completed challenges:
test challenge
long circuit : Collect all coins in VS mode, in 111cc class, with Yoshi, with 19 participants, in medium mode, in 3rd place or better, while constantly accelerating

chain bites
peach chaindoms : Complete the track in less than 2:00 in Time Trial mode, in 150cc class, without using any item

Strike!!
Bulbasaur Bowling : Destroy 10 Exeggutor but don't try cheating now!, in less than 1:30, by starting with 16 balloons

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Best scores in time trial:
Rank | Class | Circuit | Character | Time |
6th | 200cc | Koopa Beach 2 |
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0:23:169 |
9th | 200cc | Airship Fortress |
![]() |
0:55:870 |
9th | 200cc | Bowser Castle I |
![]() |
0:32:670 |
See all their scores
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