/| Mario Kart PC |\

/!\ PUBLISHING YOUR CHALLENGES / SUR LA PUBLICATION DES DÉFIS

smile

Page :  1  ... 

Messages 1024 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia
Hello Everyone ^^
I hope you are all doing well,

Recently, the Validator Team have had a few complaints about the rejection of some challenges. They seem to not understand why we make the decisions that we do, but I assure you that we don't reject any to piss anyone off. In our opinions, there is always something that isn't optimized to be a published challenge, and here are some reasons why they may be rejected.


1 - INAPPROPRIATE CHALLENGES
If a challenge has a name or idea that contains swearing, insults, NSFW content... (basically anything bad), it will be rejected. We don't really get this much which is good.

2 - GENUINELY IMPOSSIBLE CHALLENGES
Some challenges are deliberately made to not be beaten by anyone, even people with the highest skill or even TAS if it was to exist in MKPC. (ex. Complete the track in less than 3 seconds) We see this as a way to get free challenge points and potentially rig the system.

3 - SPAM OF CHALLENGES
Basically, do not make a ton of challenges. I know this sounds strange coming from me since I originally created 38 on Bathaniel Nandy, but this can also be a way of gaining a lot of challenge points. (obviously my intention wasn't to rig the system though, otherwise I wouldn't be validator :p )

4 - RIDICULOUSLY EASY CHALLENGES
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (ex Complete the Track) In this example there is nothing to increase the difficulty of the challenge, so this defeats the whole purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.

5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.

6 - REPETITIVE CHALLENGES
When challenges are too similar it gets stupid. An example is:
Complete the track in less than 52 seconds
Complete the track in less than 51 seconds
Complete the track in less than 50 seconds
As you can see there is very little variation, and allows you to beat a bunch of challenges easily.

7 - SECRETS FOR SPEED
If you add invisible shortcuts or ways to become faster to get a better time for a challenge, then it's cheating.

8 - UNPUBLISHED CIRCUITS CAN'T HAVE CHALLENGES
Some people have been releasing challenges without the circuit being published. The problem with this is that the creator, who is anonymous, will manipulate the track after release and gain free challenge points. Because we don't know who created the challenge, the person will be more likely to exploit this. This is why circuits must be published first.

9 - FAKE DIFFICULTIES
Please don't think you can get away with deliberately requesting a fake difficulty. (ex. Requesting a Challenge to be Impossible when it is actually Easy) This gets super annoying for the validators to edit, and also reduces your credibility for future challenges. Obviously it can be unintentional when the difficulty change is small, in which case you're fine. This rule mainly applies to those who think they can exploit the Challenge Point system.

These are pretty much the reasons why we reject challenges. (I may update this in future) Don't assume we do it because we hate you or because we are dumb. We are all human and we will make mistakes every now and then, but you have nothing to worry about if you follow these guidelines. Occasionally the game may bug and automatically manipulate the challenge, so that may be another reason.

If a challenge does happen to be rejected, PLEASE READ THE FEEDBACK before you try to re-upload it. This is another common issue the validators have to deal with, and is quite annoying when we have to reject the same challenge because the creator didn't fix the addressed problems.

Also, please don't get salty if we reject a challenge because we are just trying to do our jobs.

If you want, follow the topic in case you ever need to come back to this.

Goodbye ^^

Original message slightly corrected by Wal68.
Bonjour à tous ^^
J'espère que vous allez tous bien,

Récemment, l'équipe des validateurs a reçu quelques plaintes concernant le rejet de certains défis. Les créateurs de défis semblent ne pas comprendre certaines de nos décisions, mais je vous assure qu'on ne refuse pas les défis dans le seul but d'énerver les gens. À notre avis, il y a toujours quelque chose qui n'est pas optimisé pour qu'un défi soit publié, voici quelques raisons pour lesquelles ils peuvent être rejetés.


1 - DÉFIS INAPPROPRIÉS
Si un défi a un nom ou une idée qui contient des jurons, des insultes, du contenu NSFW... (en gros, tout ce qui est mauvais), il sera rejeté. Heureusement, nous n'avons pas beaucoup affaire à ce genre de choses.

2 - DÉFIS COMPLÈTEMENT IMPOSSIBLES
Certains défis sont délibérément faits pour ne pas être complétés par qui que ce soit, même par les meilleurs joueurs ou même à l'aide d'un TAS si cela arrivait à exister sur MKPC. (par exemple, terminer le circuit en moins de 3 secondes) Nous considérons ces types de défis comme un moyen d'obtenir des points de défi gratuitement et éventuellement de truquer le système.

3 - SPAM DE DÉFIS
S'il vous plaît, ne faites pas des tonnes de défis. Je sais que cela peut paraître paradoxal venant de moi puisqu'au départ, j'ai créé 38 défis sur l'arène Bathaniel Nandy, mais cela peut aussi être un moyen de gagner beaucoup de points de défi. (Évidemment,  mon intention n'était pas de truquer le système, sinon je n'aurais jamais pu devenir validateur :p)

4 - DÉFIS RIDICULEMENT FACILES
Lorsqu'un défi est trop facile, il ne devient plus un "défi". Il s'agit plutôt d'une tâche qui ne requiert que peu ou pas de compétences. (par exemple, "Finir le circuit" sans contraintes, sur un circuit facile) Dans l'exemple que je viens de citer, il n'y a rien qui augmente la difficulté du défi, ce qui va donc à l'encontre de l'objectif de la création d'un défi. (évidemment, si le circuit est difficile, pas de problème) Pour que ce type de défi soit accepté, vous devez ajouter certaines conditions qui rendent le gameplay un peu plus difficile et plus intéressant.

5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.

6 - DÉFIS RÉPÉTITIFS
Lorsque les défis sont beaucoup trop similaires, c'est juste stupide. En voici un exemple :
Finir le circuit en moins de 52 secondes
Finir le circuit en moins de 51 secondes
Finir le circuit en moins de 50 secondes
Comme vous pouvez le constater, il y a très peu de différences entre ces défis, et cela vous permet facilement de tous les compléter en une seule fois.

7 - ÉLEMENTS CACHÉS
Si vous ajoutez des raccourcis invisibles dans votre création ou des moyens d'être plus rapide pour obtenir un meilleur temps pour un défi, alors c'est de la triche.

8- LES CIRCUITS NON PUBLIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Certaines personnes ont fait des défis sans publier leur circuit. Le problème, c'est que le créateur anonyme peut changer le circuit après sa publication et gagner des points de défis gratuitement. Puisqu'on ne sait pas qui a créé le défi, la personne a encore plus de chance d'en profiter. C'est pourquoi les circuits devraient être publiés en premier.

9 - FAUSSES DIFFICULTÉS
Veuillez ne pas essayer de tricher en indiquant une fausse difficulté (par exemple, indiquer la difficulté Impossible sur un défi qui mérite en réalité d'être Facile). C'est très ennuyeux pour les validateurs qui doivent modifier ça après coup, et ça réduit votre crédibilité pour les futurs défis. Évidemment cela peut être involontaire lorsque la différence de difficulté est faible, auquel cas ce n'est pas un problème. Cette règle s'applique principalement pour ceux qui cherchent à tricher avec le système de points défis.


J'ai donc cité les raisons les plus courantes pour lesquelles nous, validateurs, rejetons les défis. (C'est possible que je rajoute des choses à l'avenir).
Lorsque nous rejetons des défis, ne croyez pas que nous faisons ça parce que nous vous détestons ou parce que nous sommes idiots. Nous sommes tous des humains et faisons des erreurs de temps en temps, mais si vous suivez mes recommandations, vous n'aurez pas à vous inquiéter. Parfois, il peut arriver que le jeu bug et modifie automatiquement un défi, ce qui peut être une autre raison.


Si un défi est effectivement rejeté, MERCI DE LIRE LE COMMENTAIRE avant de le soumettre de nouveau. Ceci est un autre problème courant que rencontrent les validateurs, et c'est assez ennuyeux de devoir rejeter le même défi en boucle simplement parce que son créateur n'a pas corrigé le problème remonté.

Une dernière chose, ne vous énervez pas si nous rejetons un défi : nous essayons simplement de faire notre travail.

Si vous le souhaitez, vous pouvez suivre ce topic si vous avez besoin de le relire.

Au revoir ^^

Traduction faite par Toad64, avec quelques corrections apportées par Wal68.
Messages 2979 - King Mario King Mario
vs21645 pts ★ Legend
battle5848 pts ★ Novice
Come on guys you're better than this. Make good challenges.
Messages 111 - Buzzy Beetle Buzzy Beetle
vs13190 pts ★ Champion
battle7526 pts ★ Racer
Malaysia
GaryTheCat wrote:
Come on guys you're better than this. Make good challenges.
I'll try...
Messages 556 - Mario Mario
vs183066 pts ★ Superstar
battle29631 pts ★ Legend
United Arab Emirates
I agree with GaryTheCat and ToxTurtle101.

Right now I have some ideas for challenges but it might not be good so I might make them later but yeah, let's make better challenges and interesting ones also.
Messages 1172 - Golden Mario Golden Mario
vs11204 pts ★ Champion
battle5118 pts ★ Novice
United States
well if they are really imposible,
then isn't that a challenge?
Messages 1024 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia
No because there is no way you can beat it. It doesn't test anyone's skill, it allows the creator to get a free 20pts.

Also I updated rule 4 because I forgot to mention something
Messages 1245 - Golden Mario Golden Mario
vs5724 pts ★ Novice
battle4981 pts ★ Budding pilot
Canada
Oof, these challenges are tough to beat, but its easy to beat' em!
Messages 10 - Koopa Koopa
vs7468 pts ★ Racer
battle4995 pts ★ Budding pilot
United Kingdom
Hope everyone is having a great day
:D
Messages 10 - Koopa Koopa
vs7468 pts ★ Racer
battle4995 pts ★ Budding pilot
United Kingdom
what are yall best circuits/arenas
Messages 254 - Toadsworth Toadsworth
vs13491 pts ★ Champion
battle5647 pts ★ Novice
United States
navagate a maze of pirahna plants before a cpu!
Messages 1024 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia
what are yall best circuits/arenas


Kinda got nothing to do with this topic, but if u wanna discuss you can make a new one
Messages 1024 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia
Hello @ everyone,

The topic has had an edit, a RULE 8 has been added. The validators and I have agreed to add this due to an increase in poorly made challenges that attempt to exploit the leaderboard. :gamba:

Edit: LuigiDawg I see your reaction, BUP is still staying there dw
gamba8
mario_dead2
Messages 47 - Koopa Koopa
vs4978 pts ★ Budding pilot
battle4973 pts ★ Budding pilot
United States
So, my freind made a challenge on boost panel brigade, but pressed the without using items instead of.. uh... whatever not touching jump boosts or dash panels. so ofc it got denied.yoshi
Messages 1024 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia
ThePPLTeam wrote:
So, my freind made a challenge on boost panel brigade, but pressed the without using items instead of.. uh... whatever not touching jump boosts or dash panels. so ofc it got denied.yoshi


Can you send me the link? I can fix it asap if you like.
Messages 47 - Koopa Koopa
vs4978 pts ★ Budding pilot
battle4973 pts ★ Budding pilot
United States
ThePPLTeam wrote:
So, my freind made a challenge on boost panel brigade, but pressed the without using items instead of.. uh... whatever not touching jump boosts or dash panels. so ofc it got denied.yoshi


Can you send me the link? I can fix it asap if you like.

idk how
Messages 10535 - King Mario King Mario
vs35265 pts ★ Legend
battle6102 pts ★ Racer
France


5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.



5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.


Traduction faite par Toad64


ToxTurtle101, I have a question. If this type of challenges are often refused, why you accept Mudky's challenge on his Bob-Omb Battlefield ? I think that's annoying, because he just say "Find the Red Star". That's annoying. When you reach the red star, you fall. And there are no hints. That's very annoying, it's luck and hope. So don't be angry with me, but just say why you accept some challenges like that.
Messages 1024 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia


5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.



5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.


Traduction faite par Toad64


ToxTurtle101, I have a question. If this type of challenges are often refused, why you accept Mudky's challenge on his Bob-Omb Battlefield ? I think that's annoying, because he just say "Find the Red Star". That's annoying. When you reach the red star, you fall. And there are no hints. That's very annoying, it's luck and hope. So don't be angry with me, but just say why you accept some challenges like that.


Good question, and don't worry I don't get angry. I appreciate the feedback actually.

When I say no hints, the challenge literally asks for "find the zone" and doesn't tell you what the zone actually is. They don't really appear now because a lot of them get rejected.

The challenge was released before I wrote the topic and there wasn't really any proper guidelines for accepting and rejecting at the time. When people didn't like the rejection outcome and the validators had to explain themselves it got a little annoying if it was an obvious decision.

Mudky's challenge does give a hint of where you are supposed to go, even though actually reaching the target isn't as self-explanatory (hence why it is rated difficult).

The challenges I talk about in regards to rule 5 are just random spots with no indication. As I said in the original post as well is that it can be used by the creator to gain free challenge points, especially when they ask for an impossible rating.

Recently the validators have also been asking each other for opinions to keep consistency so hopefully we don't encounter too many problems.

I do appreciate you coming forward and asking me about this. If you have any more questions I would be happy to answer. ;)
Messages 10535 - King Mario King Mario
vs35265 pts ★ Legend
battle6102 pts ★ Racer
France
BowserJr03 wrote:


5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.



5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.


Traduction faite par Toad64


ToxTurtle101, I have a question. If this type of challenges are often refused, why you accept Mudky's challenge on his Bob-Omb Battlefield ? I think that's annoying, because he just say "Find the Red Star". That's annoying. When you reach the red star, you fall. And there are no hints. That's very annoying, it's luck and hope. So don't be angry with me, but just say why you accept some challenges like that.


Good question, and don't worry I don't get angry. I appreciate the feedback actually.

When I say no hints, the challenge literally asks for "find the zone" and doesn't tell you what the zone actually is. They don't really appear now because a lot of them get rejected.

The challenge was released before I wrote the topic and there wasn't really any proper guidelines for accepting and rejecting at the time. When people didn't like the rejection outcome and the validators had to explain themselves it got a little annoying if it was an obvious decision.

Mudky's challenge does give a hint of where you are supposed to go, even though actually reaching the target isn't as self-explanatory (hence why it is rated difficult).

The challenges I talk about in regards to rule 5 are just random spots with no indication. As I said in the original post as well is that it can be used by the creator to gain free challenge points, especially when they ask for an impossible rating.

Recently the validators have also been asking each other for opinions to keep consistency so hopefully we don't encounter too many problems.

I do appreciate you coming forward and asking me about this. If you have any more questions I would be happy to answer. ;)


On this circuit you say you'll not validate challenges anymore because there are a lot (15 around) but I already say tracks with more challenges. Like BUP, Bathaniel Nandy...

And litterally the red star challenge is still annoying but "Secret in Bob-Omb Battlefield" is purely ridiculous. This is a giant level, and you must found a secret, so go to all the cannons, go to all the secrets. Anywhere that can be. So...
Messages 1024 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia
NokiBay wrote:
BowserJr03 wrote:


5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.



5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.


Traduction faite par Toad64


ToxTurtle101, I have a question. If this type of challenges are often refused, why you accept Mudky's challenge on his Bob-Omb Battlefield ? I think that's annoying, because he just say "Find the Red Star". That's annoying. When you reach the red star, you fall. And there are no hints. That's very annoying, it's luck and hope. So don't be angry with me, but just say why you accept some challenges like that.


Good question, and don't worry I don't get angry. I appreciate the feedback actually.

When I say no hints, the challenge literally asks for "find the zone" and doesn't tell you what the zone actually is. They don't really appear now because a lot of them get rejected.

The challenge was released before I wrote the topic and there wasn't really any proper guidelines for accepting and rejecting at the time. When people didn't like the rejection outcome and the validators had to explain themselves it got a little annoying if it was an obvious decision.

Mudky's challenge does give a hint of where you are supposed to go, even though actually reaching the target isn't as self-explanatory (hence why it is rated difficult).

The challenges I talk about in regards to rule 5 are just random spots with no indication. As I said in the original post as well is that it can be used by the creator to gain free challenge points, especially when they ask for an impossible rating.

Recently the validators have also been asking each other for opinions to keep consistency so hopefully we don't encounter too many problems.

I do appreciate you coming forward and asking me about this. If you have any more questions I would be happy to answer. ;)


On this circuit you say you'll not validate challenges anymore because there are a lot (15 around) but I already say tracks with more challenges. Like BUP, Bathaniel Nandy...

And litterally the red star challenge is still annoying but "Secret in Bob-Omb Battlefield" is purely ridiculous. This is a giant level, and you must found a secret, so go to all the cannons, go to all the secrets. Anywhere that can be. So...


Like I said, they were validated before I wrote these guidelines. I won't undo them considering a decent amount of people have beaten these kind of challenges and it would be unfair. I'm just not going to accept any more.
Messages 20 - Koopa Koopa
vs4991 pts ★ Budding pilot
battle5000 pts ★ Novice
United States
I don't feel like reading everyone's messages but challenges are not for me!
ok2

Page :  1  ... 

Back to Official topics
Back to the forum