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Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Updated the 2nd post, RD is not cheating.

Also lately I've had to delete a lot of non-report messages so 3rd reminder to stay on topic, though we had a good run.
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Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Friendly reminder to keep this topic only for reports and to actually read the 2nd post on this topic about jumping in, I've had to delete quite a few messages.
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Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Friendly reminder for people to use this topic only for reports and not for anything else. I've deleted a few unimportant messages but I've decided I'll leave some that I think are reasonable even if not actually a report. Although I probably won't do this anymore.

I'll also update the topic rules on the 2nd post for an issue I didn't think of before, but you are allowed to reply here if you want to contest a report you think is false or dumb (eg you've been reported for light swears). Although it should be obvious to contest reports only regarding yourself, no need to jump in for others. (We do have common sense anyway so it's likely you don't need to report, the x emoji should be enough).
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Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Updated the 2nd post on the topic, please have a read. It just makes it a little easier to scroll through reports.
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Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Please use this topic ONLY for reports, and where possible merge reports into 1 post. Any message that isn't a report will be deleted, this is not a place to increase your message count.

The only exception to this is if you think a report is unfair and you want to contest it, but you can only do this for yourself. Don't jump in for others.

Also, if there is already a report, there is no need to jump in on it and add another comment like "they also have a bad description" or "they also did this to me". We investigate these sorts of things already. ;)

Btw for newer players, being much faster online is most likely Reverse Drifting or RD and not cheating so please don't report those. It is NOT cheating.
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PROJECT: Mariokart World PC

Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
also @bowserjr03 have you checked out the updated version of peach beach as it is much better


Hey sorry for the late reply. I do agree that it's much better, although it's still not enough for a full accept. A few easy fixes would be to seriously nerf that "glider" ramp at the beginning of S3 because it just doesn't play well in MKPC at all (although faithful recreations are what we ask for, these small gameplay changes are definitely preferred).

Visually, I think it could use some shading to make it look more "3D", especially in S2 because it looks really flat and somewhat hard to tell what is what. You may want to look at how other tracks use shadows for ideas, because that subtle detail not only helps keep the track interesting to look at, but makes some of the collisions (walls in your case) easier to understand. For example, a shadow under that purple road gives the impression that it is elevated above the grey road.

GBA Yoshi Desert by Coolioaziz is a good example of this (have a look at the pyramid as it's the closest thing to what you should add). Your track is mostly fine, but shading would bring it to a whole new level. Some other areas you may want to consider are the buildings, fences and OOB grass. Not far off at all though. ;)

@bowserjr03 I have a question for you. Are you planning on adding the Crown City Time Trials version to the multi-cup?


Yes most likely in the bonus cup, but someone has to make it first, and this track is really hard to make (for reference I spent 20 hours just on CC1, and the TT version would have an image size over double this size). Might be a long time before someone does decide to make it.
Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
notgeorge wrote:
You could just make a multi cup that’s basically like free roam but all the courses are separated but still takes up less space(what I mean by that is that all the courses are like free roam where you get to explore the image)

This might be a bit pointless, and also would require everyone who does have a track in the project to create another version and probably spend more time extending their image (which may not even work in some cases). But also if the tracks are separated then it's not exactly free roam either, so I can't imagine people wanting to play these tbh.

Question: are we gonna make crown cities 1, 2, 3, and the full changing track?

CC1 is already made and can be found on the track list (2nd post), and CC2 will also be featured once a suitable version of that is made. Either CC3 or CCFull will feature in the bonus cup once that gets figured out.

What if for the GPs you just had the intermissions connecting the tracks there. For Example, instead of doing all of MBC's intermissions, you just had MBC go to CC1.

Also, if it'd be easier, the intermissions could be their own race. This would mean that the mushroom cup would be Bros. Circuit, MBC to Crown City, Crown City, Crown City to Whistlestop, Whistlestop to DK Spaceport, then finally DK Spaceport itself.

Not only do intermissions take significantly longer to make due to both their size and the fact that you have to make the actual track + the route + a bit of the starting track, they're also pretty unrewarding to play. There's far less of an incentive to create these since people won't really be playing them, and most of these courses have at least 10+ hours put into them already. The main 32 will just be the 3-lap races, which is also what most people who play MKWorld actually prefer. I won't stop people from making their own intermissions if they want to but it will most likely not feature because I can't imagine people would want to make a high quality intermission let alone all of the GP ones.
Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
do you plan to make the open world of mkworld in mkpc ????


Most likely not. Image sizes across the tracks aren't even, it be a massive pain in the ass to program and optimising it will be absolutely awful. I can also see the full image being like 300MB+ so it would probably be terrible to play too.
Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
GamerJax55 wrote:
BowserJr03 wrote:
(still figuring out how to include the bonus tracks)

Wdym by bonus tracks?


There are some extra tracks that don't feature in the main cups such as a third variant of Crown City and another track the community calls "Daisy's Palace". There are also some extra SNES tributes on the world map such as the Ghost Valleys that could definitely be used for the bonus cup despite not being properly playable in World.
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Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
I've updated the 2nd post to include a key to make the list a bit easier to understand.

I also think it's awesome to see people really getting behind this project so thanks.
Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
https://mkpc.malahieude.net/map.php?i=196250&collab=6gISZ2hQnRCc3PaR3IkS_8Ky

ITS DONE!!!

sorry it took so long i wanted it perfect
i hope it gets accepted


Not bad at all, although there are several things that can be improved:
- The textures used are quite nice, but often textures alone may not be enough to be visually pleasing. The most notable case of this problem is in the grey section on L2/L3 where the OOB is a simple solid colour with no details, which should probably contain some building designs. There is also the OOB grass which seems to be missing some of the huts although this doesn't stick out as much as the previous example.
- A lot of the outlines are a bit unpolished, i.e. the turns are really jagged and inconsistent
- The rails seem to be jumps, which I think is fine given there isn't really another option, although some of them have a jump height that is way too high (worst offender is the one on the 2nd hairpin, but they are easy fixes).
- The background should probably be more faithful to the MKWorld remake since it doesn't really look anything like it. It should definitely include some buildings and maybe the boats to name a few things, although you may need a bit more. Not really expecting this to be super faithful but it does need a change.
- You forgot the shortcut on late L2.

This is where I introduce the 🟨Chopping Block category for those who don't know about it yet. This means the track will be temporarily included in the project; however, it is at a high risk of being replaced once another version comes along.

Keep it up though, because it's not a bad recreation. This is also the best submission on the topic so far so hopefully it makes it a bit clearer as to what the standard is actually like.

imma try rainbow road nobody is insane enough to make it....other than me


I'll save you the dread, a megacollab is being planned for this.
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Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Updated the first post regarding submissions. Since this is a community project everyone is able to participate.
Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
πŸ„ Mushroom Cup:
- βœ…Mario Bros. Circuit (@NexusX)
- βœ…Crown City 1 (@BowserJr03)
- Whistlestop Summit
- DK Spaceport πŸ•’

🌻 Flower Cup:
- Desert Hills πŸ•’
- Shy Guy Bazaar
- Wario Stadium πŸ•’
- Airship Fortress

⭐ Star Cup:
- DK Pass
- Starview Peak
- βœ…Sky-High Sundae (@RedPikmin95)
- βœ…Wario Shipyard (@Starl-)

🐚 Shell Cup:
- βœ…Koopa Troopa Beach (@Coolmonkey)
- Faraway Oasis
- Crown City 2
- Peach Stadium 1 πŸ•’

🍌 Banana Cup:
- 🟨Peach Beach (@jassyjasper123)
- Salty Salty Speedway
- Dino Dino Jungle
- Great ? Block Ruins πŸ•’

πŸ‚ Leaf Cup:
- Cheep Cheep Falls πŸ•’
- Dandelion Depths
- Boo Cinema πŸ•’
- Dry Bones Burnout πŸ•’

⚑ Lightning Cup:
- 🟨Moo Moo Meadows (@NexusX) + πŸ•’
- Choco Mountain πŸ•’
- Toad's Factory πŸ•’
- Bowser's Castle πŸ•’

πŸ‘‘ Special Cup:
- Acorn Heights
- Mario Circuit πŸ•’
- Peach Stadium 2 πŸ•’
- Rainbow Road

πŸ“Š Key:
βœ… = Accepted. The track is high quality and will be featured in the project.
🟨 = Chopping Block. The track will be temporarily featured but easily replaceable.
πŸ•’ = Work in Progress. Track is currently being worked on (not always accurate).

(still figuring out how to include the bonus tracks)
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Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
MKWorld PC is a community project similar to MKPC Generations where members collaborate to recreate all of the Mariokart World tracks from the NS2.

At the time of posting this we only have 4 tracks confirmed, however many are currently being worked on by several members (at least 9 from memory). We may release each cup once all tracks within it are completed, however the full multicup will likely be released once all 32 tracks are done.

This topic will be used to notify the community about progress on the project, such as whenever tracks get accepted. Feel free to also use this topic for anything regarding the project, including submissions ;)
(although be warned the standard is quite high).

For submissions, anyone is allowed to submit a track, even if it is already made (remakes must be faithful to the original MKWorld version). We will just decide which version is the better one.
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/!\ OFFICIAL SUGGESTIONS TOPIC

Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Frequently Asked Suggestions: (may be updated)

1. New Courses for the base game (eg. N64, GCN, Wii etc.)
Adding new courses takes a lot of effort to create, much more than the good custom tracks on the site. It's better to focus on more important updates such as bug fixes and optimisations. You can also just play the custom tracks that people worked hard to build anyway, such as the (currently WIP) community project MKPC Generations (go check out other creations too!).

2. More storage for Complete Mode
25MB is plenty, and the site won't be able to handle any more data. If you really want to save storage you can always use an image compressor (which may lower quality a tad) or an image hosting site such as FileGarden.

3. Nerf CPUs in Grand Prix Mode
GP mode is 150cc and the CPUs are set to 'Difficult' for those who didn't know. They will not be nerfed because with a bit of practice they are not that hard (except for maybe 2 cups but persistence will prevail).

4. Remove Reverse Drifting (RD)
RD is confirmed as an official technique and will never be removed (it is also neither hacking nor cheating).

5. Gliders
These are not a necessary addition, programming them will be difficult, and the existing ramps and cannons are fine. Like the first point there are more important updates too.

6. Ultra Mini Turbo/Purple Drift
The SMTs in the game are already strong enough. MKPC is also quite small scaled compared to the official MK games so they wouldn't work well anyway.

7. Extra and Diagonal Quick Mode Tiles
Diagonal tiles will not work with how QM functions. You might as well use CM at that point.
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Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
People have been making a lot of topics about suggestions for MKPC, so rather than having tens of the same topic it's better to just have 1 topic for everything.

Topic Rules: (just to keep things neat here)

1. Read the Frequently Asked Suggestions (FAS) in the post below, which lists common examples and explains why said suggestions won't be added to MKPC. Do not suggest anything within that post (might be updated in the future) or else the post will be deleted.

2. Merge suggestions into one post rather than making multiple posts for each suggestion. Just because the topic is about providing new ideas to make the site better doesn't mean you can message farm here. Also, please also refrain from sending every second or so message because this isn't the topic to be active in.

3. You aren't Wargor so don't act like these suggestions will be implemented just because you like them. No i-forgot behaviour allowed.

4. Stay on topic. This topic is only for suggestions and discussions around them so don't post any irrelevant messages.

5. Don't recreate this topic, otherwise it will be deleted.

6. Be clear with your suggestions. This isn't mandatory, however it is much more beneficial if you explain how your suggestion may be implemented and why it may be useful.
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/!\ PUBLISHING YOUR CHALLENGES / SUR LA PUBLICATION DES DÉFIS /!\

Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia

Why do you always change the challenge difficulty to easy?


Most likely because the challenge is actually easy.

For example, I've seen some challenges recently that have a time limit of 1:30 requested as "difficult", but can be beaten in half of that without really trying. So of course we need to downgrade the difficulty.
Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
To be fair the current rules are pretty outdated and at times unclear so maybe I should work on a new set (that totally wasn't proposed several years ago).
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Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Now this is confusing. The validator said this exact feedback:

You're not allowed to make tracks on the same tracks as the Mario Kart PC multicup roster.

Track: Cheep Cheep Island R https://mkpc.malahieude.net/map.php?i=166549

Spoiler [ShowHide]
Challenge details
Complete the track in VS mode, in 100cc mirror class, with 9 participants, in medium mode, by falling at most 1 time, in 4th place or better, without being hit by a red shell or a poison mushroom
No teams
Name: Erin's Grotto
Difficulty: Difficult


This is confusing because the map was rotated, the music isn't the original, there are Goombas, there is custom music, and I'm not the only person who made the same track as the Mario Kart PC multicup roster! What's even more, it's the reverse variant!


Most likely the "R" wasn't seen by the validator, if you rebeat it I can fix it (challenges might be downgraded to medium difficulty).

Btw rotating the image doesn't count towards anything since the image is still technically the same, and the goombas and custom music are a bit debatable. It's mainly the R variant part that would let this slide.
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Messages 1096 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
BowserJr03 wrote:
The topic isn't for letting people know what challenges you have, it's about what challenges are allowed and if people have any questions around them.

thats not what i meant to do i was trying to get my challenge published cuz thats literally what the title is


You might not be aware of how the system works, but basically all pending challenges are put on a hidden log only validators have access to, so we can see it anyway.

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