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Commandes/Commands

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Messages 559 - Mario Mario
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Toad64 wrote:
circuit111 wrote:
the item commands are no longer working :​( The item distribution update seems to have broken them.

Nope, they still work

Well kinda, but if you're in a distribution that doesn't have, let's say, bananas, then using a command for bananas won't work. Otherwise, they will work.
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Messages 559 - Mario Mario
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the item commands are no longer working :​( The item distribution update seems to have broken them.
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Messages 559 - Mario Mario
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it wasn't listed here but I checked it and it also works: /give bananeX3 for triple bananas
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Messages 559 - Mario Mario
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like what ??

like triple shroom, golden mushroom, poison mushroom, triple green/red shells
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Messages 559 - Mario Mario
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I love this it is cool
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Messages 559 - Mario Mario
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Use the commands to give yourself a star while in a bullet and use it and a graphical glitch will occur. It will look like you are in a star+mega but the bullet still steers you.
ok1
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Messages 559 - Mario Mario
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if you give yourself a balloon in vs mode it says invalid command and if you give yourself a bullet bill in battle mode it appears in your item slot but does nothing when space is pressed.

I'm doing a QNA cause why not

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Messages 559 - Mario Mario
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-GamerGuy- wrote:
dingus_ii wrote:
if i give shadow the hedgehog 15 apples and then amy rose gives him another 16
and tails the fox takes away 3

my question is

what is the total mass of the sun?

uhm these are meant to be questions about me

Whats 15315755 x sprt(69) equal

15315755 x √69 ≈ 127222215.962

describe Mario wonder in 3 words

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Messages 559 - Mario Mario
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Super Mario Wonder

Fairly Rating Tracks

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Messages 559 - Mario Mario
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BTW, if you want higher rates, you can also use this as a guide to the things you should look for in YOUR OWN track! That will give you a better rate from me :​)
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Messages 559 - Mario Mario
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Complete Mode: My original message

Quick Mode:

Track Layout
Originality (not a freaking square)
Item Boxes
Reasonable Lap Count (No unneccessary 9 laps lol)
No Jump/Boost spam

Edit: Screw it if it's a square just rate 1/5
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Messages 559 - Mario Mario
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Indeed, that's a good way to rate tracks and you could also add off road, the theme of the track and if the drawing of the track itself is good unless if you use an image from Google but if it's a hand drawn track then you should use that as part of the rating and the same for all the others I listed.

I will start rating and giving feedbacks to tracks soon but not right now since I don't feel like giving ratings now.

Off road falls under collision, the drawing falls under looksies, and the theme falls under looksies too. If you pick from the internet, it just means if the image you chose looks good.
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Messages 559 - Mario Mario
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Me and @NitroraptorXTS have done this, but I want to bring more attention to it. Here are the things you should use to rate tracks:

track layout
image looks (pretty, fits title well)
collision
checkpoints that work
respawn points that don't suck

Count how many out of 5 the track fulfills, and that's a good rating to give the track!

Mp3. Flie Inserter

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Messages 559 - Mario Mario
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This would really help on circuits which Nintendo keeps copyright striking the music videos. I think this feature could make it so much easier to have music on a course. And as OneSome said, you wouldn't have to store it on the server and therefore you wouldn't have to use up your storage space.

MKPC Slander

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Messages 559 - Mario Mario
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Smartest person on the forum:
https://media1.tenor.com/m/NgLIeZ5it8kAAAAC/doing-math-wrong-answer.gif
xd10
gamba6
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Messages 559 - Mario Mario
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Blue Shells when you're not in first
https://i.imgur.com/forvAbb.gif
Blue Shells 0.00000001 seconds after you enter first
https://i.imgur.com/i91NZ6d.jpg
xd25

What is your favourite number?

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Messages 559 - Mario Mario
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My favorite number is Sixty Ni- no, it’s Nine. Just 9… because every time you multiply up by 1 the digit in the ones place goes down by 1 while the other digits go up
Ex: 9x1=9 9x2=18 3x9=27 4x9=36 5x9=45 6x9 (*[)=56 7x9=63 8x9=72 9x9=81 and 10x9=90
Then it resets back to Nine after every ten of the previous ten multiples. (And the digits after the ones fall off track a little)
Ex: 11x9=99 21x9=189 31x9=279

6x9=54 not 56 🤓
check1
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Messages 559 - Mario Mario
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my favorite number is 17 because it is the most likely number to be picked if you ask someone to pick a random number
check1

Future Game Update; Elevated ground.

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Messages 559 - Mario Mario
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just use per-checkpoint overrides so it always looks like you are driving on the correct part and you can make the collision set for the correct part of the track.

What retro tracks do you think should be in the official MK9?

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Messages 559 - Mario Mario
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circuit111 wrote:
Shell Cup:
3DS Daisy Hills, GBA Cheep Cheep Island, DS Delfino Square, GBA Sunset Wilds

Banana Cup:
SNES Mario Circuit 4, N64 Wario Stadium, GBA Lakeside Park, Wii U Cloudtop Cruise

Leaf Cup:
Wii Dry Dry Ruins, Tour Piranha Plant Pipeline, GBA Bowser Castle 4, Wii U Mount Wario

Lightning Cup:
DS Airship Fortress, Wii U Big Blue, GCN Bowser Castle, DS Rainbow Road

The GBA tracks will be their Tour versions

There is NO reason for two cups to have two tracks from the same game.

Yeah but I wanted to bring back 4 GBA tracks, and who the hell wants a GBA track bogging up the Lightning Cup

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