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/!\ PUBLISHING YOUR CHALLENGES / SUR LA PUBLICATION DES DÉFIS
On 2024-04-06 at 00:25:45
howjar daddy
Thank you for contributing to this topic. Unfortunately, you did not complete the challenge of "following forum rules" so I cannot award you your 20 challenge points.
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On 2024-04-03 at 08:33:01
I added a 10th point regarding challenges on stolen courses, French translation should be soon
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On 2024-03-30 at 06:26:54
Out of all of the criteria for rejecting a challenge, "this is a stolen track" is not shown in the list. i already explained in the comments WHY I stole the track AND EVEN GAVE CREDIT IN THE DESCRIPTION
Sorry that was me, I should probably update the first post so that it's clearer. I started rejecting challenges on stolen tracks since it became an issue after the topic.
Even though your case doesn't seem like you stole it on purpose I'm still not sure if I should allow it just to keep things consistent. I'm also not entirely sure what you meant by being 'forced' to steal it. DM me if you'd like to ask anything else related to this tho.
On 2024-02-04 at 22:19:42
I created a challenge called "Unlucky Items" where you have to hit all the item boxes on the track "Larry's Scratchy Castle" in less than 13 seconds. This is rather tight, but by setting the number of CPU racers to 2, is manageable. However, the challenge was rejected for being "impossible". This is not the case as I have successfully completed the challenge in order to publish it.
I just checked what happened and in your case you just got unlucky because the items didn't load in for some reason. Nothing you didn't wrong and it seems fixed now 👍
I just checked what happened and in your case you just got unlucky because the items didn't load in for some reason. Nothing you didn't wrong and it seems fixed now 👍
On 2024-01-20 at 01:16:49
Here’s a n64 bowsers castle challenge
The topic was intended to clarify challenge rules and guidelines, not to show people any challenges you have. We can already see them when they are pending.
The topic was intended to clarify challenge rules and guidelines, not to show people any challenges you have. We can already see them when they are pending.
On 2023-10-06 at 00:50:31
- I make a Challenge, Publish it, and the next day it got Verified
- I make a Challenge, Publish it, and after a LONG LONG TIME it is still not verified, which is the case for some of my Challenges.
So what are the Challenge Validators doing? Like on the Discord I've seen 10-15 Challenge Validators but after a Month still nothing??? Also before you say anything like "ThEy HaVe A lIfE", think of the previous Situation of Max.
In your case, I have skill issue and can't beat some of them lol
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On 2023-08-12 at 11:44:35
Um so I have like 3 challenges from sky garden that i have been waiting for somebody to send me a reply for months and it still has not been checked yet.
Sorry about that, the validators have also been a bit inactive, admittedly there's a lot pending. I'll try to have a look when I get on my computer again.
On 2023-06-30 at 05:24:37
you were probably the one to reject this challenge but i didn't mean to make Sky Garden Coin Challenge 2 cuz I didn't realize until it was rejected that I had made 2 coin challenges please forgive me for making that mistake.
Don't worry, no harm done at all
It's our job to check anyway, a small mistake is nothing
On 2023-03-25 at 01:46:41
Reupload it and I'll have a look, sometimes validators may miss things. If that's the case just let them know (basically how you have done it here).
PS If it sounds like I'm mad about it I'm not. Just a wanna know where I'm going wrong so I can do better challenges .
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On 2023-03-24 at 22:22:37
But it was denied because the zones didn't work properly (Don't see how, they work fine for me) and told me to 'Make a large zone for the airship' DID THEY NOT GET THE CHALLANGE AT ALL!?
I didn't reject it but I couldn't figure it out either, I hit 2 of 3 zones but couldn't hit the last one.
On 2023-03-17 at 04:22:19
Here
Don't advertise your challenges please, that's not what this topic is for
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On 2022-11-28 at 23:13:37
Somebody rejected my challenge even though it was hard (at 999cc), I don't know what to do!
999cc doesn't directly mean it's actually hard. The challenge itself took barely any time and barely any skill, and nothing else made the challenge tricky.
Btw I was the one who rejected it in case you wanted to know. It was just too easy.
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On 2022-11-26 at 23:51:48
Of course the standards would be a little inconsistent given that there are several validators with different opinions. There are also language barriers which doesn't help.
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On 2022-09-17 at 05:07:57
Mine are usually easy and im not sure if thats a problem or not...
Anything that requires some sort of skill (the word 'challenge' implies it anyway). I would highly recommend time limits since it forces the player to actually try.
For example: collecting coins with no real restrictions is way too easy, and the player generally doesn't have to put much effort in. However with a time limit the player is forced to test their skills to earn points.
Another good suggestion could be to avoid touching certain decors so the player has to skillfully maneuver around obstacles.
My point is that challenges shouldn't be free. Point 4 in the original post also mentions this.
On 2022-09-17 at 01:36:50
My Challenge got rejected because the TRACK had bad respawns, the key word is TRACK.
I can understand the frustration, but the reason why it was rejected is because those respawns would be super frustrating for the player to beat the track (and the challenge).
Track playability is also important for challenges. If the track has some annoying thing to it, the player tends to just dislike it subconsciously. I'll be happy to accept the challenge once it's fixed.
(btw I do take every aspect into consideration when accepting challenges, so please don't feel as if some decisions are unfair)
On 2022-08-29 at 13:10:49
Something to mention is that I won't be accepting any challenges with names that try to defame someone, I've had to deal with it recently. It's not right to say something bad about another person as it can ruin their reputation, which is incredibly stupid for something on a fanmade MarioKart game.
This would go under Point 1 on the beginning post (where it says "insults" )
This would go under Point 1 on the beginning post (where it says "insults" )
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On 2022-08-05 at 01:37:24
Oui mais comment on fait?
To become a Challenge Validator, you can ask one of the current ones and we'll let the other validators know. We will then vote to see whether we accept it or not.
As for Moderator, Event Host and Admin, there is a different process if I remember correctly.
On 2022-07-28 at 02:23:00
Hello Everyone ^^
I hope you are all doing well,
Recently, the Validator Team have had a few complaints about the rejection of some challenges. They seem to not understand why we make the decisions that we do, but I assure you that we don't reject any to piss anyone off. In our opinions, there is always something that isn't optimised to be a published challenge, and here are some reasons why they may be rejected.
1 - INAPPROPRIATE CHALLENGES
If a challenge has a name or idea that contains swearing, insults, NSFW content... (basically anything bad) will be rejected. We don't really get this much which is good.
2 - GENUINELY IMPOSSIBLE CHALLENGES
Some challenges are deliberately made to not be beaten by anyone, even people with the highest skill or even TAS if it was to exist in MKPC. (eg. Complete the track in less than 3 seconds) We see this as a way to get free challenge points and potentially rig the system.
3 - SPAM OF CHALLENGES
Basically, do not make a ton of challenges. I know this sounds strange coming from me since I originally created 38 on Bathaniel Nandy, but this can also be a way of gaining a lot of challenge points. (obviously my intention wasn't to rig the system though, otherwise I wouldn't be validator )
4 - RIDICULOUSLY EASY CHALLENGES
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (eg Complete the Track) In the example there is nothing to increase the difficulty of the challenge, so defeats the purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.
UPDATE: Personally I don't mind challenges where you "test the circuit" as it acts as a counter for the course, but please don't add this to all of your tracks as it counts as spam if you do.
5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.
6 - REPETITIVE CHALLENGES
When challenges are too similar it gets stupid. An example is:
Complete the track in less than 52 seconds
Complete the track in less than 51 seconds
Complete the track in less than 50 seconds
As you can see there is very little variation, and allows you to beat a bunch of challenges easily.
7 - SECRETS FOR SPEED
If you add invisible shortcuts or ways to become faster to get a better time for a challenge, then it is cheating.
8 - UNPUBLISHED CIRCUITS CANNOT HAVE CHALLENGES
Some people have been releasing challenges without the circuit being published. The problem with this is that the creator, who is anonymous, will manipulate the track after release and gain free challenge points. Because we don't know who created the challenge, the person will be more likely to exploit this. This is why circuits must be published first.
9 - FAKE DIFFICULTIES
Please don't think you can get away with deliberately requesting a fake difficulty. (eg Requesting a Challenge to be Impossible when it is actually Easy) This gets super annoying for the validators to edit, and also reduces your credibility for future challenges. Obviously it can be unintentional when the difficulty change is small, we do not find that annoying. This rule mainly applies to those who think they can exploit the Challenge Point system.
These are pretty much the reasons why we reject challenges. (I may update this in future) Don't assume we do it because we hate you or because we are dumb. We are all human and we will make mistakes every now and then, but you have nothing to worry about if you follow these guidelines. Occasionally the game may bug and automatically manipulate the challenge, so that may be another reason.
If a challenge does happen to be rejected, PLEASE READ THE FEEDBACK before you try to reupload it. This is another common issue the validators have to deal with, and is quite annoying when we have to reject the same challenge because the creator didn't fix the addressed problems.
Also, please don't get salty if we reject a challenge because we are just trying to do our jobs.
If you want, follow the topic in case you ever need to come back to this.
Goodbye ^^
I hope you are all doing well,
Recently, the Validator Team have had a few complaints about the rejection of some challenges. They seem to not understand why we make the decisions that we do, but I assure you that we don't reject any to piss anyone off. In our opinions, there is always something that isn't optimised to be a published challenge, and here are some reasons why they may be rejected.
1 - INAPPROPRIATE CHALLENGES
If a challenge has a name or idea that contains swearing, insults, NSFW content... (basically anything bad) will be rejected. We don't really get this much which is good.
2 - GENUINELY IMPOSSIBLE CHALLENGES
Some challenges are deliberately made to not be beaten by anyone, even people with the highest skill or even TAS if it was to exist in MKPC. (eg. Complete the track in less than 3 seconds) We see this as a way to get free challenge points and potentially rig the system.
3 - SPAM OF CHALLENGES
Basically, do not make a ton of challenges. I know this sounds strange coming from me since I originally created 38 on Bathaniel Nandy, but this can also be a way of gaining a lot of challenge points. (obviously my intention wasn't to rig the system though, otherwise I wouldn't be validator )
4 - RIDICULOUSLY EASY CHALLENGES
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (eg Complete the Track) In the example there is nothing to increase the difficulty of the challenge, so defeats the purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.
UPDATE: Personally I don't mind challenges where you "test the circuit" as it acts as a counter for the course, but please don't add this to all of your tracks as it counts as spam if you do.
5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.
6 - REPETITIVE CHALLENGES
When challenges are too similar it gets stupid. An example is:
Complete the track in less than 52 seconds
Complete the track in less than 51 seconds
Complete the track in less than 50 seconds
As you can see there is very little variation, and allows you to beat a bunch of challenges easily.
7 - SECRETS FOR SPEED
If you add invisible shortcuts or ways to become faster to get a better time for a challenge, then it is cheating.
8 - UNPUBLISHED CIRCUITS CANNOT HAVE CHALLENGES
Some people have been releasing challenges without the circuit being published. The problem with this is that the creator, who is anonymous, will manipulate the track after release and gain free challenge points. Because we don't know who created the challenge, the person will be more likely to exploit this. This is why circuits must be published first.
9 - FAKE DIFFICULTIES
Please don't think you can get away with deliberately requesting a fake difficulty. (eg Requesting a Challenge to be Impossible when it is actually Easy) This gets super annoying for the validators to edit, and also reduces your credibility for future challenges. Obviously it can be unintentional when the difficulty change is small, we do not find that annoying. This rule mainly applies to those who think they can exploit the Challenge Point system.
These are pretty much the reasons why we reject challenges. (I may update this in future) Don't assume we do it because we hate you or because we are dumb. We are all human and we will make mistakes every now and then, but you have nothing to worry about if you follow these guidelines. Occasionally the game may bug and automatically manipulate the challenge, so that may be another reason.
If a challenge does happen to be rejected, PLEASE READ THE FEEDBACK before you try to reupload it. This is another common issue the validators have to deal with, and is quite annoying when we have to reject the same challenge because the creator didn't fix the addressed problems.
Also, please don't get salty if we reject a challenge because we are just trying to do our jobs.
If you want, follow the topic in case you ever need to come back to this.
Goodbye ^^
Bonjour à tous ^^
J'espère que vous allez tous bien,
Récemment, l'équipe des validateurs a reçu quelques plaintes concernant le rejet de certains défis. Les créateurs de défis semblent ne pas comprendre certaines de nos décisions, mais je vous assure qu'on ne refuse pas les défis dans le seul but d'énerver les gens. À notre avis, il y a toujours quelque chose qui n'est pas optimisé pour qu'un défi soit publié, voici quelques raisons pour lesquelles ils peuvent être rejetés.
1 - DÉFIS INAPPROPRIÉS
Si un défi a un nom ou une idée qui contient des jurons, des insultes, du contenu NSFW... (en gros, tout ce qui est mauvais), il sera rejeté. Heureusement, nous n'avons pas beaucoup affaire à ce genre de choses.
2 - DÉFIS COMPLÈTEMENT IMPOSSIBLES
Certains défis sont délibérément faits pour ne pas être complété par qui que ce soit, même par les meilleurs joueurs ou même à l'aide d'un TAS si cela devait exister sur MKPC. (par exemple, terminer le circuit en moins de 3 secondes) Nous considérons ces types de défis comme un moyen d'obtenir des points de défi gratuitement et éventuellement de truquer le système.
3 - SPAM DE DÉFIS
S'il vous plaît, ne faites pas des tonnes de défis. Je sais que cela peut paraître paradoxal venant de moi puisqu'au départ, j'ai créé 38 défis sur l'arène Bathaniel Nandy, mais cela peut aussi être un moyen de gagner beaucoup de points de défi. (Évidemment, mon intention n'était pas de truquer le système, sinon je n'aurais jamais pu devenir validateur )
4 - DÉFIS RIDICULEMENT FACILES
Lorsqu'un défi est trop facile, il ne devient plus un "défi". Il s'agit plutôt d'une tâche qui ne requiert que peu ou pas de compétences. (par exemple, "Finir le circuit" sans contraintes, sur un circuit facile) Dans l'exemple que je viens de citer, il n'y a rien qui augmente la difficulté du défi, ce qui va donc à l'encontre de l'objectif de la création d'un défi. (évidemment, si le circuit est difficile, pas de problème) Pour que ce type de défi soit accepté, vous devez ajouter certaines conditions qui rendent le gameplay un peu plus difficile et plus intéressant.
MISE À JOUR : Personnellement, je n'ai rien contre les défis où vous "testez le circuit" car il permet de voir qui l'a testé, mais s'il vous plaît, n'ajoutez pas cela à tous vos circuits car ce sera du spam.
5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.
6 - DÉFIS RÉPÉTITIFS
Lorsque les défis sont beaucoup trop similaires, c'est juste stupide. En voici un exemple :
Finir le circuit en moins de 52 secondes
Finir le circuit en moins de 51 secondes
Finir le circuit en moins de 50 secondes
Comme vous pouvez le constater, il y a très peu de différences entre ces défis, et cela vous permet facilement de tous les compléter en une seule fois.
7 - ÉLEMENTS CACHÉS
Si vous ajoutez des raccourcis invisibles dans votre création ou des moyens d'être plus rapide pour obtenir un meilleur temps pour un défi, alors c'est de la triche.
8- LES CIRCUITS NON PUBLIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Certaines personnes ont fait des défis sans publier leur circuit. Le problème, c'est que le créateur anonyme peut changer le circuit après sa publication et gagner des points de défis gratuitement. Puisqu'on ne sait pas qui a créé le défi, la personne a encore plus de chance d'en profiter. C'est pourquoi les circuits devraient être publiés en premier.
9 - FAUSSES DIFFICULTÉS
Veuillez ne pas essayer de tricher en indiquant une fausse difficulté (comme marquer un défi comme Impossible alors qu'il est facile). C'est très ennuyeux pour les validateurs qui doivent modifier ça après coup, et ça réduit votre crédibilité pour les futurs défis. Évidemment cela peut être involontaire lorsque la différence de difficulté est faible, auquel cas ce n'est pas un problème. Cette règle s'applique principalement pour ceux qui cherchent à tricher avec le système de points défis.
J'ai donc cité les raisons les plus courantes pour lesquelles nous, validateurs, rejetons les défis. (C'est possible que je rajoute des choses à l'avenir).
Lorsque nous rejetons des défis, ne croyez pas que nous faisons ça parce que nous vous détestons ou parce que nous sommes idiots. Nous sommes tous des humains et faisons des erreurs de temps en temps, mais si vous suivez mes recommandations, vous n'aurez pas à vous inquiéter. Parfois, il peut arriver que le jeu bug et modifie automatiquement un défi, ce qui peut être une autre raison.
Si un défi est effectivement rejeté, MERCI DE LIRE LE COMMENTAIRE avant de le soumettre de nouveau. Ceci est un autre problème courant que rencontrent les validateurs, et c'est assez ennuyeux de devoir rejeter le même défi en boucle simplement parce que son créateur n'a pas corrigé le problème remonté.
Une dernière chose, ne vous énervez pas si nous rejetons un défi : nous essayons simplement de faire notre travail.
Si vous le souhaitez, vous pouvez suivre ce topic si vous avez besoin de le relire.
Au revoir ^^
Traduction faite par Toad64
J'espère que vous allez tous bien,
Récemment, l'équipe des validateurs a reçu quelques plaintes concernant le rejet de certains défis. Les créateurs de défis semblent ne pas comprendre certaines de nos décisions, mais je vous assure qu'on ne refuse pas les défis dans le seul but d'énerver les gens. À notre avis, il y a toujours quelque chose qui n'est pas optimisé pour qu'un défi soit publié, voici quelques raisons pour lesquelles ils peuvent être rejetés.
1 - DÉFIS INAPPROPRIÉS
Si un défi a un nom ou une idée qui contient des jurons, des insultes, du contenu NSFW... (en gros, tout ce qui est mauvais), il sera rejeté. Heureusement, nous n'avons pas beaucoup affaire à ce genre de choses.
2 - DÉFIS COMPLÈTEMENT IMPOSSIBLES
Certains défis sont délibérément faits pour ne pas être complété par qui que ce soit, même par les meilleurs joueurs ou même à l'aide d'un TAS si cela devait exister sur MKPC. (par exemple, terminer le circuit en moins de 3 secondes) Nous considérons ces types de défis comme un moyen d'obtenir des points de défi gratuitement et éventuellement de truquer le système.
3 - SPAM DE DÉFIS
S'il vous plaît, ne faites pas des tonnes de défis. Je sais que cela peut paraître paradoxal venant de moi puisqu'au départ, j'ai créé 38 défis sur l'arène Bathaniel Nandy, mais cela peut aussi être un moyen de gagner beaucoup de points de défi. (Évidemment, mon intention n'était pas de truquer le système, sinon je n'aurais jamais pu devenir validateur )
4 - DÉFIS RIDICULEMENT FACILES
Lorsqu'un défi est trop facile, il ne devient plus un "défi". Il s'agit plutôt d'une tâche qui ne requiert que peu ou pas de compétences. (par exemple, "Finir le circuit" sans contraintes, sur un circuit facile) Dans l'exemple que je viens de citer, il n'y a rien qui augmente la difficulté du défi, ce qui va donc à l'encontre de l'objectif de la création d'un défi. (évidemment, si le circuit est difficile, pas de problème) Pour que ce type de défi soit accepté, vous devez ajouter certaines conditions qui rendent le gameplay un peu plus difficile et plus intéressant.
MISE À JOUR : Personnellement, je n'ai rien contre les défis où vous "testez le circuit" car il permet de voir qui l'a testé, mais s'il vous plaît, n'ajoutez pas cela à tous vos circuits car ce sera du spam.
5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.
6 - DÉFIS RÉPÉTITIFS
Lorsque les défis sont beaucoup trop similaires, c'est juste stupide. En voici un exemple :
Finir le circuit en moins de 52 secondes
Finir le circuit en moins de 51 secondes
Finir le circuit en moins de 50 secondes
Comme vous pouvez le constater, il y a très peu de différences entre ces défis, et cela vous permet facilement de tous les compléter en une seule fois.
7 - ÉLEMENTS CACHÉS
Si vous ajoutez des raccourcis invisibles dans votre création ou des moyens d'être plus rapide pour obtenir un meilleur temps pour un défi, alors c'est de la triche.
8- LES CIRCUITS NON PUBLIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Certaines personnes ont fait des défis sans publier leur circuit. Le problème, c'est que le créateur anonyme peut changer le circuit après sa publication et gagner des points de défis gratuitement. Puisqu'on ne sait pas qui a créé le défi, la personne a encore plus de chance d'en profiter. C'est pourquoi les circuits devraient être publiés en premier.
9 - FAUSSES DIFFICULTÉS
Veuillez ne pas essayer de tricher en indiquant une fausse difficulté (comme marquer un défi comme Impossible alors qu'il est facile). C'est très ennuyeux pour les validateurs qui doivent modifier ça après coup, et ça réduit votre crédibilité pour les futurs défis. Évidemment cela peut être involontaire lorsque la différence de difficulté est faible, auquel cas ce n'est pas un problème. Cette règle s'applique principalement pour ceux qui cherchent à tricher avec le système de points défis.
J'ai donc cité les raisons les plus courantes pour lesquelles nous, validateurs, rejetons les défis. (C'est possible que je rajoute des choses à l'avenir).
Lorsque nous rejetons des défis, ne croyez pas que nous faisons ça parce que nous vous détestons ou parce que nous sommes idiots. Nous sommes tous des humains et faisons des erreurs de temps en temps, mais si vous suivez mes recommandations, vous n'aurez pas à vous inquiéter. Parfois, il peut arriver que le jeu bug et modifie automatiquement un défi, ce qui peut être une autre raison.
Si un défi est effectivement rejeté, MERCI DE LIRE LE COMMENTAIRE avant de le soumettre de nouveau. Ceci est un autre problème courant que rencontrent les validateurs, et c'est assez ennuyeux de devoir rejeter le même défi en boucle simplement parce que son créateur n'a pas corrigé le problème remonté.
Une dernière chose, ne vous énervez pas si nous rejetons un défi : nous essayons simplement de faire notre travail.
Si vous le souhaitez, vous pouvez suivre ce topic si vous avez besoin de le relire.
Au revoir ^^
Traduction faite par Toad64
Et ça fait quoi si on s'énerve car l'un de notre défi est rejeté
Getting mad about a rejected challenge generally means a few things:
- You are unwilling to listen to the validators on their reasoning or advice
- You are overreacting over something small, and most of the time displaying immaturity
- If you seem like you're mad at a validator then the validator will have another reason to not want to listen to the challenge creator
If there is a genuine problem with a rejected challenge and you approach it in a polite way, of course we will listen and tell you what happened and maybe even recorrect a mistake.
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5
On 2022-07-08 at 02:22:34
Il Peut être rejeté car il peut avoir un défi sans nom?
I don't speak French so I have to rely on Google Translate, but unnamed challenges won't be rejected. Challenges with bad or offensive names will however.
On 2022-06-19 at 06:12:29
Just a friendly reminder to not get annoyed at the validators if your challenge gets rejected. We don't reject challenges for no reason, and always send feedback as to why it was rejected (if you get notified about rejected challenges, click the notification).
Also, please do not just send the same challenge that was rejected if it hasn't been fixed unless you think it's unfair. If that's the case feel free to speak to a validator. It gets annoying when we have to reject the same thing at least 10 times (not an exaggeration btw) because the feedback isn't read.
Additionally, I have increased my standards since there was a lot of spammy challenges going around. A lot of the rejected ones require little to no effort whatsoever, so it needs to make sure that it is actually CHALLENGING, which is actually in the name. Of course it won't be 100% consistent between the validators' standards, so please don't complain if someone else's challenge was accepted while yours wasn't.
Have a good day
Also, please do not just send the same challenge that was rejected if it hasn't been fixed unless you think it's unfair. If that's the case feel free to speak to a validator. It gets annoying when we have to reject the same thing at least 10 times (not an exaggeration btw) because the feedback isn't read.
Additionally, I have increased my standards since there was a lot of spammy challenges going around. A lot of the rejected ones require little to no effort whatsoever, so it needs to make sure that it is actually CHALLENGING, which is actually in the name. Of course it won't be 100% consistent between the validators' standards, so please don't complain if someone else's challenge was accepted while yours wasn't.
Have a good day