/| Mario Kart PC |\

Should DDE (Daisy Drift Exploit) be patched?

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Messages 23 - Koopa Koopa
vs10445 pts ★ Champion
battle5000 pts ★ Novice
Poland
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi
Messages 292 - Toadsworth Toadsworth
vs19260 pts ★ Master
battle5681 pts ★ Novice
United Kingdom
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi



Or, maybe there could be a ranking race. SO that you can only play with people who are of your same rank. So, because I am a Champion, I can only race other champions, and if you overcome that rank, you get transported to being able to play people of that higher rank. You know what I mean.

EDIT: And or, have Daisy be usable for 1 race and then have a cooldown for like 3 races so that people don't use her all the time. So that more different races can happen instead of the higher ranked people getting first and the 5000's chat.
Messages 2847 - King Mario King Mario
vs33419 pts ★ Legend
battle9492 pts ★ Expert
France
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi



Or, maybe there could be a ranking race. SO that you can only play with people who are of your same rank. So, because I am a Champion, I can only race other champions, and if you overcome that rank, you get transported to being able to play people of that higher rank. You know what I mean.

EDIT: And or, have Daisy be usable for 1 race and then have a cooldown for like 3 races so that people don't use her all the time. So that more different races can happen instead of the higher ranked people getting first and the 5000's chat.


Since the activity in online mode is very low, with only around 20 to 50 players playing per day, implementing a system which makes you play players from the same rank as you would just kill the online gamemode.

Fways appreciates this.
Messages 292 - Toadsworth Toadsworth
vs19260 pts ★ Master
battle5681 pts ★ Novice
United Kingdom
Ryubix wrote:
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi



Or, maybe there could be a ranking race. SO that you can only play with people who are of your same rank. So, because I am a Champion, I can only race other champions, and if you overcome that rank, you get transported to being able to play people of that higher rank. You know what I mean.

EDIT: And or, have Daisy be usable for 1 race and then have a cooldown for like 3 races so that people don't use her all the time. So that more different races can happen instead of the higher ranked people getting first and the 5000's chat.


Since the activity in online mode is very low, with only around 20 to 50 players playing per day, implementing a system which makes you play players from the same rank as you would just kill the online gamemode.


Oh yeah, I forgot all about the small activity on online. Sorry about that. But if the activity as higher with at least 250 - 300 players on everyday, then I could see my idea come through. But adding it now, would be catastrophic to online play.

Fways appreciates this.
Messages 2847 - King Mario King Mario
vs33419 pts ★ Legend
battle9492 pts ★ Expert
France
Ryubix wrote:
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi



Or, maybe there could be a ranking race. SO that you can only play with people who are of your same rank. So, because I am a Champion, I can only race other champions, and if you overcome that rank, you get transported to being able to play people of that higher rank. You know what I mean.

EDIT: And or, have Daisy be usable for 1 race and then have a cooldown for like 3 races so that people don't use her all the time. So that more different races can happen instead of the higher ranked people getting first and the 5000's chat.


Since the activity in online mode is very low, with only around 20 to 50 players playing per day, implementing a system which makes you play players from the same rank as you would just kill the online gamemode.


Oh yeah, I forgot all about the small activity on online. Sorry about that. But if the activity as higher with at least 250 - 300 players on everyday, then I could see my idea come through. But adding it now, would be catastrophic to online play.


Your idea was interesting, but unmakeable for MKPC standards, that's all. 8)

Fways appreciates this.
Messages 292 - Toadsworth Toadsworth
vs19260 pts ★ Master
battle5681 pts ★ Novice
United Kingdom
Ryubix wrote:
Ryubix wrote:
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi



Or, maybe there could be a ranking race. SO that you can only play with people who are of your same rank. So, because I am a Champion, I can only race other champions, and if you overcome that rank, you get transported to being able to play people of that higher rank. You know what I mean.

EDIT: And or, have Daisy be usable for 1 race and then have a cooldown for like 3 races so that people don't use her all the time. So that more different races can happen instead of the higher ranked people getting first and the 5000's chat.


Since the activity in online mode is very low, with only around 20 to 50 players playing per day, implementing a system which makes you play players from the same rank as you would just kill the online gamemode.


Oh yeah, I forgot all about the small activity on online. Sorry about that. But if the activity as higher with at least 250 - 300 players on everyday, then I could see my idea come through. But adding it now, would be catastrophic to online play.


Your idea was interesting, but unmakeable for MKPC standards, that's all. 8)


Ok, thanks for taking it into consideration.:)
Messages 2847 - King Mario King Mario
vs33419 pts ★ Legend
battle9492 pts ★ Expert
France
Ryubix wrote:
Ryubix wrote:
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi



Or, maybe there could be a ranking race. SO that you can only play with people who are of your same rank. So, because I am a Champion, I can only race other champions, and if you overcome that rank, you get transported to being able to play people of that higher rank. You know what I mean.

EDIT: And or, have Daisy be usable for 1 race and then have a cooldown for like 3 races so that people don't use her all the time. So that more different races can happen instead of the higher ranked people getting first and the 5000's chat.


Since the activity in online mode is very low, with only around 20 to 50 players playing per day, implementing a system which makes you play players from the same rank as you would just kill the online gamemode.


Oh yeah, I forgot all about the small activity on online. Sorry about that. But if the activity as higher with at least 250 - 300 players on everyday, then I could see my idea come through. But adding it now, would be catastrophic to online play.


Your idea was interesting, but unmakeable for MKPC standards, that's all. 8)


Ok, thanks for taking it into consideration.:)


You're welcome! ;)
Messages 23 - Koopa Koopa
vs10445 pts ★ Champion
battle5000 pts ★ Novice
Poland
Ryubix wrote:
Ryubix wrote:
Ryubix wrote:
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi



Or, maybe there could be a ranking race. SO that you can only play with people who are of your same rank. So, because I am a Champion, I can only race other champions, and if you overcome that rank, you get transported to being able to play people of that higher rank. You know what I mean.

EDIT: And or, have Daisy be usable for 1 race and then have a cooldown for like 3 races so that people don't use her all the time. So that more different races can happen instead of the higher ranked people getting first and the 5000's chat.


Since the activity in online mode is very low, with only around 20 to 50 players playing per day, implementing a system which makes you play players from the same rank as you would just kill the online gamemode.


Oh yeah, I forgot all about the small activity on online. Sorry about that. But if the activity as higher with at least 250 - 300 players on everyday, then I could see my idea come through. But adding it now, would be catastrophic to online play.


Your idea was interesting, but unmakeable for MKPC standards, that's all. 8)


Ok, thanks for taking it into consideration.:)


You're welcome! ;)


Your cooldown system won't do anything. I recommend just lowering Daisy's and Birdo's handling. Just a simple change.

By the way, don't quote anymore.
Messages 292 - Toadsworth Toadsworth
vs19260 pts ★ Master
battle5681 pts ★ Novice
United Kingdom
Just a tiny bit lower handling would make online races a lot more fair. I agree
Messages 292 - Toadsworth Toadsworth
vs19260 pts ★ Master
battle5681 pts ★ Novice
United Kingdom
Daisy in this game, is like Funky Kong in MKWii but way more overpowered
Messages 650 - Mario Mario
vs103715 pts ★ Superstar
battle8607 pts ★ Expert
United Kingdom
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi

I'm not trying to be rude but it sounds to me like you're complaining about a game taking skill to win. While I can understand the frustration of a metagame like Daisy's snaking, it's far more fair than having a game like Mk8DX or MKT where luck is the main factor. Here, it's 50/50. A lot of top players complain about losing to each other online due to poor item luck even if they're statistically better. DDE, Snaking, whatever you want to call it, this is honestly the only reason this game can balance skill and luck.

Not to mention, snaking isn't that difficult to learn no matter who you are, you just need to have experience with it. It's not like MKDS or MK Double Dash, where it completely destroys your hands and pushes you away from learning it, it's easy to do controls-wise and the rhythm isn't difficult to get down. It's a more accessible tech than most games have to offer.

Overall, no it should not be patched. Not only would we have to do a data wipe of an entire game mode, but we'd go back to using Bowser which is far less interesting.

(On a side note it shouldn't even be called DDE, Peach, Toad and Birdo can do it too you know)

Fways appreciates this.
Messages 292 - Toadsworth Toadsworth
vs19260 pts ★ Master
battle5681 pts ★ Novice
United Kingdom
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi

I'm not trying to be rude but it sounds to me like you're complaining about a game taking skill to win. While I can understand the frustration of a metagame like Daisy's snaking, it's far more fair than having a game like Mk8DX or MKT where luck is the main factor. Here, it's 50/50. A lot of top players complain about losing to each other online due to poor item luck even if they're statistically better. DDE, Snaking, whatever you want to call it, this is honestly the only reason this game can balance skill and luck.

Not to mention, snaking isn't that difficult to learn no matter who you are, you just need to have experience with it. It's not like MKDS or MK Double Dash, where it completely destroys your hands and pushes you away from learning it, it's easy to do controls-wise and the rhythm isn't difficult to get down. It's a more accessible tech than most games have to offer.

Overall, no it should not be patched. Not only would we have to do a data wipe of an entire game mode, but we'd go back to using Bowser which is far less interesting.

(On a side note it shouldn't even be called DDE, Peach, Toad and Birdo can do it too you know)


I agree with you, InfiNate

Fways appreciates this.
Messages 495 - Metal Luigi Metal Luigi
vs14132 pts ★ Champion
battle5165 pts ★ Novice
Poland
Just a tiny bit lower handling would make online races a lot more fair. I agree

Hell yeah! I also agree (bo nie ma tak czy dobrze czy nie dobrze), all characters are good
F
Messages 3106 - King Mario King Mario
vs147626 pts ★ Superstar
battle7233 pts ★ Racer
France
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi


One solution: being more good at the game.
Snake you can do it too, you just have to learn, and yes we pros spent some time on it too so I don't see why we would make the game like mk8d in "it's all luck" mode, on the contrary, it wouldn't be competitive at all and that would be a big mistake. If we did that we would change the whole meta and people would get bored. Are you complaining that it's all about skill? Let me laugh, it's the best thing possible, a game that is played on merit and not on luck... In my opinion you must be a beginner but you complain instead of trying to improve yourself unlike some people, we too have been sweating it. I think you don't know enough about the game to describe it. Personally being there for 5 years, I always found the metas although I agree, the fact that daisy is super cheated compared to others is unfair. You shouldn't have daisy's nerve but you should balance other characters, that's the best thing to do. Nate explained his point of view very well as well, which is shared with mine.

And you say "a simple change" <-- an other thing who proves you really don't know the game. If we make a change, same just 1 lower this would totally change the actual meta...
Messages 650 - Mario Mario
vs103715 pts ★ Superstar
battle8607 pts ★ Expert
United Kingdom
Avways wrote:
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi


One solution: being more good at the game.
Snake you can do it too, you just have to learn, and yes we pros spent some time on it too so I don't see why we would make the game like mk8d in "it's all luck" mode, on the contrary, it wouldn't be competitive at all and that would be a big mistake. If we did that we would change the whole meta and people would get bored. Are you complaining that it's all about skill? Let me laugh, it's the best thing possible, a game that is played on merit and not on luck... In my opinion you must be a beginner but you complain instead of trying to improve yourself unlike some people, we too have been sweating it. I think you don't know enough about the game to describe it. Personally being there for 5 years, I always found the metas although I agree, the fact that daisy is super cheated compared to others is unfair. You shouldn't have daisy's nerve but you should balance other characters, that's the best thing to do. Nate explained his point of view very well as well, which is shared with mine.

And you say "a simple change" <-- an other thing who proves you really don't know the game. If we make a change, same just 1 lower this would totally change the actual meta...

MK games have always had characters or techs that are overpowered. MKDS had snaking where it was possible with a few characters and karts. MKDD had it as well, but it didn't matter what character you picked as long as you were using Barrel Train. MKWii, bikes were overpowered, MK8 had fire hopping/demon sliding to save many many seconds, and every other MK game just has the highest speed character dominate the game (seriously, try playing MK7 without running into at least 1 metal Mario per round).

A balanced MK game doesn't exist in character or kart stats, only in its ratio of skill and luck that makes it accessible to all levels of play while still allowing a competitive scene based on skill to thrive. A tech as simple as pressing drift+left, then drift+right, rinse and repeat, seems pretty accessible to me.

Fways appreciates this.
F
Messages 3106 - King Mario King Mario
vs147626 pts ★ Superstar
battle7233 pts ★ Racer
France
Avways wrote:
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi


One solution: being more good at the game.
Snake you can do it too, you just have to learn, and yes we pros spent some time on it too so I don't see why we would make the game like mk8d in "it's all luck" mode, on the contrary, it wouldn't be competitive at all and that would be a big mistake. If we did that we would change the whole meta and people would get bored. Are you complaining that it's all about skill? Let me laugh, it's the best thing possible, a game that is played on merit and not on luck... In my opinion you must be a beginner but you complain instead of trying to improve yourself unlike some people, we too have been sweating it. I think you don't know enough about the game to describe it. Personally being there for 5 years, I always found the metas although I agree, the fact that daisy is super cheated compared to others is unfair. You shouldn't have daisy's nerve but you should balance other characters, that's the best thing to do. Nate explained his point of view very well as well, which is shared with mine.

And you say "a simple change" <-- an other thing who proves you really don't know the game. If we make a change, same just 1 lower this would totally change the actual meta...

MK games have always had characters or techs that are overpowered. MKDS had snaking where it was possible with a few characters and karts. MKDD had it as well, but it didn't matter what character you picked as long as you were using Barrel Train. MKWii, bikes were overpowered, MK8 had fire hopping/demon sliding to save many many seconds, and every other MK game just has the highest speed character dominate the game (seriously, try playing MK7 without running into at least 1 metal Mario per round).

A balanced MK game doesn't exist in character or kart stats, only in its ratio of skill and luck that makes it accessible to all levels of play while still allowing a competitive scene based on skill to thrive. A tech as simple as pressing drift+left, then drift+right, rinse and repeat, seems pretty accessible to me.


Ik don't worry, this is not me who complains ;)
Messages 556 - Mario Mario
vs183066 pts ★ Superstar
battle29631 pts ★ Legend
United Arab Emirates
Yeah, I also don't complain and so is the rest of the pro players also this might be off topic but in MK8DX, I use Bowser, Biddy Buggy, roller wheels and paper glider combination. ^^

Fways appreciates this.
Messages 75 - Boo Boo
vs59098 pts ★ Titan
battle11236 pts ★ Champion
United States
Coming from someone who has destroyed their hands in MKDD, and from someone who has a lot of luck, good or bad, stats being like this is purely normal in MK, there will always be an OP character, OP kart, OP glider, whatever, just purely because if all the stuff was the same, Mario Kart would be dead. This is one of the few MK games where luck won't instakill you, tho sometimes it might try lol, if you're complaining, I'm sorry, but snaking is perfect for a game like this, even if they tried to remove it with a engine update.

Fways appreciates this.
Messages 650 - Mario Mario
vs103715 pts ★ Superstar
battle8607 pts ★ Expert
United Kingdom
Syawf wrote:
Avways wrote:
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi


One solution: being more good at the game.
Snake you can do it too, you just have to learn, and yes we pros spent some time on it too so I don't see why we would make the game like mk8d in "it's all luck" mode, on the contrary, it wouldn't be competitive at all and that would be a big mistake. If we did that we would change the whole meta and people would get bored. Are you complaining that it's all about skill? Let me laugh, it's the best thing possible, a game that is played on merit and not on luck... In my opinion you must be a beginner but you complain instead of trying to improve yourself unlike some people, we too have been sweating it. I think you don't know enough about the game to describe it. Personally being there for 5 years, I always found the metas although I agree, the fact that daisy is super cheated compared to others is unfair. You shouldn't have daisy's nerve but you should balance other characters, that's the best thing to do. Nate explained his point of view very well as well, which is shared with mine.

And you say "a simple change" <-- an other thing who proves you really don't know the game. If we make a change, same just 1 lower this would totally change the actual meta...

MK games have always had characters or techs that are overpowered. MKDS had snaking where it was possible with a few characters and karts. MKDD had it as well, but it didn't matter what character you picked as long as you were using Barrel Train. MKWii, bikes were overpowered, MK8 had fire hopping/demon sliding to save many many seconds, and every other MK game just has the highest speed character dominate the game (seriously, try playing MK7 without running into at least 1 metal Mario per round).

A balanced MK game doesn't exist in character or kart stats, only in its ratio of skill and luck that makes it accessible to all levels of play while still allowing a competitive scene based on skill to thrive. A tech as simple as pressing drift+left, then drift+right, rinse and repeat, seems pretty accessible to me.


Ik don't worry, this is not me who complains ;)

I was backing up your claim ;)

Fways appreciates this.
C
Messages 545 - Mario Mario
vs30930 pts ★ Legend
battle12902 pts ★ Champion
Antarctica
InToNY wrote:
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck  dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?        toad

PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.  yoshi



Or, maybe there could be a ranking race. SO that you can only play with people who are of your same rank. So, because I am a Champion, I can only race other champions, and if you overcome that rank, you get transported to being able to play people of that higher rank. You know what I mean.

EDIT: And or, have Daisy be usable for 1 race and then have a cooldown for like 3 races so that people don't use her all the time. So that more different races can happen instead of the higher ranked people getting first and the 5000's chat.

Use Birdo during Daisy Cooldown (also no DDE should not be patched, but a ranking system would be nice.

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