InToNY's profile
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5 followers
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10445 pts - Champion[?] - 3941st
5000 pts - Novice[?] - 10118th
6 pts - 3 challenges won - 1496th
150cc: 18 pts - 3 records - 1119th
23 messages - Koopa[?]
3 created circuits - 0 cups
10 challenges created
1 shared character
1 comment on circuits
0 topics followed
About
Description :
Hi
edit 26/06/2023: hi im pianta i came back to this account after 2+ years kinda nostalgic to come back i wont use it anyway
edit 26/06/2023: hi im pianta i came back to this account after 2+ years kinda nostalgic to come back i wont use it anyway
Poland
Registered since 11/12/2020
Last connection: 26/01/2024
Last messages on the forum:
On 2021-02-11 at 11:12:31 in THE BOYS
btw why's there 3 BOIS (not boys)
On 2021-02-08 at 11:44:46 in Should DDE (Daisy Drift Exploit)...
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?
PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.
Or, maybe there could be a ranking race. SO that you can only play with people who are of your same rank. So, because I am a Champion, I can only race other champions, and if you overcome that rank, you get transported to being able to play people of that higher rank. You know what I mean.
EDIT: And or, have Daisy be usable for 1 race and then have a cooldown for like 3 races so that people don't use her all the time. So that more different races can happen instead of the higher ranked people getting first and the 5000's chat.
Since the activity in online mode is very low, with only around 20 to 50 players playing per day, implementing a system which makes you play players from the same rank as you would just kill the online gamemode.
Oh yeah, I forgot all about the small activity on online. Sorry about that. But if the activity as higher with at least 250 - 300 players on everyday, then I could see my idea come through. But adding it now, would be catastrophic to online play.
Your idea was interesting, but unmakeable for MKPC standards, that's all.
Ok, thanks for taking it into consideration.
You're welcome!
Your cooldown system won't do anything. I recommend just lowering Daisy's and Birdo's handling. Just a simple change.
By the way, don't quote anymore.
On 2021-02-05 at 12:49:53 in Should DDE (Daisy Drift Exploit)...
Hey, and I have a question.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?
PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.
When I was starting playing online, I was just destroyed 'cause everyone just used DDE. It's like MKWii, But is extremely skill-based. When 2 pros race, a pro wins that can drift through more part of the stage, it's not luck dependant (MKT took luck-based online to extreme).
So should this exploit be patched to made MKPC more begginer friendly?
PS: I can't even imagine a online game with players not playing as Daisy or skin with her stats.
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Best created circuits:
yioyogygoyg 2 | k_okpokppkopnopjn 3 | phonecirc2 0 |
See all their circuits
Best created challenges:
Go out of bounds with the cannon
Untitled : Go out of bounds with the cannon in Time Trial mode, in 150cc class, with 1 participant, without using any item
Difficult
Just complete it
Untitled : Complete the track in 150cc class
Extreme
Find Corona Mountain
Untitled : Find Corona Mountain
Easy
See all their challenges
Last circuit comments:
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Last completed challenges:
Newer MKPC
Bathaniel Nandy : Survive more than 30s
Easy
Quick Hits
Bathaniel Nandy : Hit 2 opponents in less than 15s
With 8 participants
Medium
See all completed challenges
Best scores in time trial:
Rank | Class | Circuit | Character | Time |
112th | 150cc | Bowser Castle I |
|
0:53:545 |
149th | 150cc | Yoshi Desert |
|
2:00:504 |
731st | 150cc | Mario Circuit 1 |
|
0:41:054 |