Mario Kart PC Forum - Advanced search
Results 21-40 out of 180+
Borderland [Feedbacks]
On 2024-02-03 at 22:46:08
I just read the first episode and holy moly Jeyzus Christ this is so god dayum good !! It's so well writen!!!
I love it so funny how realistic the characters are talking and interacting with eachothers, I'm not spoiling anything but you guys should definetly read this fic. As someone who HATES reading things, I found it an absolute bagner boi, imma probs read the 2nd episode tomorrow because damn !
An INCREDIBLE fic by the WORLD CHAMPION !!!
I love it so funny how realistic the characters are talking and interacting with eachothers, I'm not spoiling anything but you guys should definetly read this fic. As someone who HATES reading things, I found it an absolute bagner boi, imma probs read the 2nd episode tomorrow because damn !
An INCREDIBLE fic by the WORLD CHAMPION !!!
1(DISCONTINUED) The Silly Adventures [fanfic]
On 2025-07-28 at 16:34:59
And later becomes an infected
To be honest, I feel like Mr. P’s potions only work on animals and not humans (the worsts a human has done is betrayed their “friends”, so worst case scenario she gets wet.
I wonder what an infected human would look like tho
Makes me believe that the theory that only animals can be infected is certainly true because no humans are seen infected in Piggy
1/!\ Reports / Signalements /!\
On 2025-09-30 at 18:01:52
@Nodac64, @BowserJr03
Please check Snakers Clan forum and see comments of @Boneking and @Iceberg. They are insulting snakers. Please ban them for atleast a week. That is really very offensive.
Also why are RD players constantly insulting snakers in My forum when it is made only for people interested in snaking.
There are many people I am mad at but I told you about two of them.
Please check Snakers Clan forum and see comments of @Boneking and @Iceberg. They are insulting snakers. Please ban them for atleast a week. That is really very offensive.
Also why are RD players constantly insulting snakers in My forum when it is made only for people interested in snaking.
There are many people I am mad at but I told you about two of them.
@Iceberg and @Boneking have never insulted snakers at any point. They have just gave their opinion about the snaking technique, not people using this technique, that's 2 seperate things.
I personally prefer reverse drift than snaking because the gameplay when snaking is too hard to manage. However some players like snaking because they're good at it.
Plus, you don't decide on people's punishment. These 2 members who gave their opinion about snaking will not be banned because they haven't done anything offensive, you are just too prickly in this case.
I saw an inappropriate username: @BlackPenis
Also, @Yasuck_and_Hick has called me a dog twice in a message in my Snakers Clan forum.
Please take strict action against players guys because almost everybody is crossing the limits...
Thanks and regards
@maRpro
Also, @Yasuck_and_Hick has called me a dog twice in a message in my Snakers Clan forum.
Please take strict action against players guys because almost everybody is crossing the limits...
Thanks and regards
@maRpro
As for this, I am not a moderator. Therefore, I cannot take action on these problems.
3On 2025-09-09 at 12:57:58
The Moderation Team took action against @NoveVenture who is now banned. Thanks everyone for your reports and helping the community be a better and safer place! ^^
9On 2025-08-29 at 17:56:46
we j'ai joué avec lui on était 3 l'autre il bougeait pas ça faisait des free vr mdrrr
J'avais joué avec lui aussi le problème c'est que je gagnais max 8 VRs par race 
On 2025-08-23 at 14:57:39
@INVINSABLE has been using @msmsmsms which seems to be an alt account to farm VRs in random cups or tracks.


Note that this isn't the first time that I personally see him online, farming with an alternate account but I have no video evidence to prove my point or show what happens during these online races.
I once joined him to see what he was doing and it appears that only his main account is playing while his alt account just doesn't move for the entire races. However, while in the track selection screen, both his main and alt account are picking tracks, so it's not like he's just farming with an AFK player, he is controlling the track picks too with both accounts.


Note that this isn't the first time that I personally see him online, farming with an alternate account but I have no video evidence to prove my point or show what happens during these online races.
I once joined him to see what he was doing and it appears that only his main account is playing while his alt account just doesn't move for the entire races. However, while in the track selection screen, both his main and alt account are picking tracks, so it's not like he's just farming with an AFK player, he is controlling the track picks too with both accounts.
On 2025-08-05 at 13:40:29
@FUCKNIGGERS124 was reported in earlier pages and still hasn't been banned.
Reason: Inappropriate username
Reason: Inappropriate username
2On 2025-05-14 at 23:03:30
@BowserJr03 Bro these dudes keep farming messages. This is not a message for discussion, their messages should be deleted.
6
5On 2025-05-13 at 19:07:42
https://mkpc.malahieude.net/topic.php?topic=17298
This topic could be used by bad people (like the ones from UTTP for example) to post fake links to hack people.
This topic could be used by bad people (like the ones from UTTP for example) to post fake links to hack people.
3I can't enable the Dark Shell.
On 2026-02-21 at 07:23:30
I've been typing the code "darkshell" in for 10 Minutes and it keeps saying "The item distribution text is not formatted correctly!"
Why is this not working?
In order to unlock the Why is this not working?
Dark Shell item, type exactly the word “darkshell” on your keyboard on the custom item distribution screen. If done correctly, a pop-up message saying “Enable Dark Shell?” will appear, giving you access to it in your custom item distributions.If it doesn't work, click anywhere on the custom item distribution screen (anywhere in the red rectangle) with your mouse and try typing "darkshell" again.

As of today, there is no known way to unlock the Dark Shell on mobile devices. Which means that if you are a mobile player, you will not be able to enable to the item unless you have a PC/Computer that you can use to activate it.
2What weird quotes do you randomly think of
On 2024-10-17 at 13:30:49
"sometimes, i dream about cheese."
Male_07
On 2024-10-15 at 10:56:55
"the first night is never usually that bad"
"-in any of the games so I'll play through-..."On 2024-10-13 at 12:41:12
"Total Transsexualisation, Fatal Homosexualisation"
radioboiii's guide to MKPC Online
On 2026-02-13 at 15:57:59
One funny and surprisingly useful trick for Reverse Drifters is called the “Coque Strat”. It's a strategy where releasing a super mini-turbo (refered to as SMT), while reversing into a wall, all while facing away from the wall at the exact moment a Blue Shell explodes causes the player to be launched forward at high speed.

Useful when the Blue Shell stops you right before crossing the finish line!

Useful when the Blue Shell stops you right before crossing the finish line!
also I may or may not have discovered an interesting version of the Coque strat, but I will not claim that I have until I am almost certain.
First, I have to say that this is probably useless.
ok, now that's out of the way, here's what I have discovered (or not)
To do this variation, you don't need to hold reverse and let go, so timing doesn't matter. What you need is a wall. By going to the edge of the wall, and either, releasing a mini turbo of any kind, using a mushroom or boost from other types of mushrooms (including ground mushrooms), the accelerate key or mobile floors. (maybe bumps idk I'm by myself). By having a boost and being at a wall, you will get launched over. Holding the accelerate key when the blue shell strikes will not send you over the wall.
The requirement to go over the wall is to be at the very edge, where you can't go forward anymore, and to have a positive value on the speedometer.
The more parallel to the wall you face, the further you get launched.
Sometimes speed makes you stop before the wall. If you're unable to move forward during that time and the blue shell strikes, you will still get launched over.)
This doesn't work when facing towards a corner at a corner because you are unable to move forwards (get a positive value on the speedometer). Also this works for bomb-ombs as well (and dark shells)
You don't need to be at the edge of the wall at the start, you just need to be there when the blue shell strikes.
How to do this wall thing without items:
Drive towards the wall. Just before the blue shell strikes, let go of accelerate, and the momentum you gained while accelrating will keep you moving forward. When the blue shell comes down, you will be launched forward.
I'm not done recording them all, here are the ones I have
Using mini-turbos:

Using mini-turbos again (further):

Using mushrooms:

Using mushrooms again:

at this point it's not related to coque strat at all
Credits: Commands to get items (eg. blue shell) in my item slot (helped me during testing)
Nodacyclone64's topic about every item (including blue shells)
But all the examples you've shown are you doing the Coque Strat in different variants basically. We already knew this was a bug in the game and knew what was causing it.
But it's great that you could discover what you didn't know yet yourself!

On 2026-02-12 at 15:15:07
One funny and surprisingly useful trick for Reverse Drifters is called the “Coque Strat”. It's a strategy where releasing a super mini-turbo (refered to as SMT), while reversing into a wall, all while facing away from the wall at the exact moment a Blue Shell explodes causes the player to be launched forward at high speed.

Useful when the Blue Shell stops you right before crossing the finish line!

Useful when the Blue Shell stops you right before crossing the finish line!
also I may or may not have discovered an interesting version of the Coque strat, but I will not claim that I have until I am almost certain.
/!\ PUBLISHING YOUR CHALLENGES / SUR LA PUBLICATION DES DÉFIS /!\
On 2026-02-13 at 16:04:35
I made a challenge that might not follow rule number 2. I don't want to waste hours just to get a rejected challenge, can somebody tell me if "Complete the track in VS mode, in 50cc, by driving backwards, without going backwards, without drifting, without reverse drifting, without touching the walls, with 1 participant" on https://mkpc.malahieude.net/circuit.php?id=161232 is too hard for MKPC standards???
Rule 2 states that challenges have to be GENUINELY impossible (which means that there is no known way in Mario Kart PC to do it).We've already had a few challenges taking 10+ hours to beat so if you want to make a challenge that takes hours, go ahead! It will not be rejected even if it takes hours to complete.
However I just want to warn you that this will very probably be a self accomplishment as nobody in the Mario Kart PC community will want to waste their time beating this challenge. Imagine if you're on Lap 9 at the end and you mess up after hours.
On 2026-02-13 at 15:59:09
Who did and rejected the challenge बहुत बड़ी देरी ? If you are that person, you were right! It was silly! (That's actually why I marked it as easy)
I did. What was the challenge already?There, you have to wait for every CPU to cross the finish line.
1
1
1On 2026-02-12 at 15:15:42
Who did and rejected the challenge बहुत बड़ी देरी ? If you are that person, you were right! It was silly! (That's actually why I marked it as easy)
I did. What was the challenge already?On 2025-12-18 at 15:09:14
When Challenge Validators reject a challenge, it doesn't necessarily mean it's bad, albeit not at all.
Reasons are always provided to justify the rejection of a challenge. There are 2 main reasons:
- The track: Sometimes the track just isn't made to support challenges either because the quality is too low or because it isn't readable and becomes straight up confusing to the player. It can also be because some collisions are badly placed.
- The challenge: A challenge being too easy isn't really a "challenge" anymore. Most challenges that we validate do not have any time limit, making the challenges way easier that you guys make think. If you have played Mario Kart DS's Mission Mode every single challenges have a time limit, even the boss battles! For challenges that require a specific area to reach, the description may be confusing or straight up not match the zone to reach at all, creating a huge confusion for us.
It can be anything really but I assure you that listening to a Challenge Validator's rejection message will end up in your challenge being accepted after the necessary changes are made.
If you have any questions, please do not hesitate to ask we're here to answer them
Reasons are always provided to justify the rejection of a challenge. There are 2 main reasons:
- The track: Sometimes the track just isn't made to support challenges either because the quality is too low or because it isn't readable and becomes straight up confusing to the player. It can also be because some collisions are badly placed.
- The challenge: A challenge being too easy isn't really a "challenge" anymore. Most challenges that we validate do not have any time limit, making the challenges way easier that you guys make think. If you have played Mario Kart DS's Mission Mode every single challenges have a time limit, even the boss battles! For challenges that require a specific area to reach, the description may be confusing or straight up not match the zone to reach at all, creating a huge confusion for us.
It can be anything really but I assure you that listening to a Challenge Validator's rejection message will end up in your challenge being accepted after the necessary changes are made.
If you have any questions, please do not hesitate to ask we're here to answer them

On 2025-09-02 at 12:16:06
Hello Everyone ^^
I hope you are all doing well,
Recently, the Validator Team have had a few complaints about the rejection of some challenges. They seem to not understand why we make the decisions that we do, but I assure you that we don't reject any to piss anyone off. In our opinions, there is always something that isn't optimized to be a published challenge, and here are some reasons why they may be rejected.
1 - INAPPROPRIATE CHALLENGES
If a challenge has a name or idea that contains swearing, insults, NSFW content... (basically anything bad), it will be rejected. We don't really get this much which is good.
2 - GENUINELY IMPOSSIBLE CHALLENGES
Some challenges are deliberately made to not be beaten by anyone, even people with the highest skill or even TAS if it was to exist in MKPC. (ex. Complete the track in less than 3 seconds) We see this as a way to get free challenge points and potentially rig the system.
3 - SPAM OF CHALLENGES
Basically, do not make a ton of challenges. I know this sounds strange coming from me since I originally created 38 on Bathaniel Nandy, but this can also be a way of gaining a lot of challenge points. (obviously my intention wasn't to rig the system though, otherwise I wouldn't be validator
)
4 - RIDICULOUSLY EASY CHALLENGES
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (ex Complete the Track) In this example there is nothing to increase the difficulty of the challenge, so this defeats the whole purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.
5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.
6 - REPETITIVE CHALLENGES
When challenges are too similar it gets stupid. An example is:
Complete the track in less than 52 seconds
Complete the track in less than 51 seconds
Complete the track in less than 50 seconds
As you can see there is very little variation, and allows you to beat a bunch of challenges easily.
7 - SECRETS FOR SPEED
If you add invisible shortcuts or ways to become faster to get a better time for a challenge, then it's cheating.
8 - UNPUBLISHED CIRCUITS CAN'T HAVE CHALLENGES
Some people have been releasing challenges without the circuit being published. The problem with this is that the creator, who is anonymous, will manipulate the track after release and gain free challenge points. Because we don't know who created the challenge, the person will be more likely to exploit this. This is why circuits must be published first.
9 - FAKE DIFFICULTIES
Please don't think you can get away with deliberately requesting a fake difficulty. (ex. Requesting a Challenge to be Impossible when it is actually Easy) This gets super annoying for the validators to edit, and also reduces your credibility for future challenges. Obviously, it can be unintentional when the difficulty change is small, in which case you're fine. This rule mainly applies to those who think they can exploit the Challenge Point system.
10 - STOLEN TRACKS CAN'T HAVE CHALLENGES
If you steal another person's course without their permission, you are breaking the rules. Not only should you not deserve to have any challenges on it but it should be deleted. If the image was made by another person and permission was in fact given, then challenges will be allowed.
These are pretty much the reasons why we reject challenges. (I may update this in future) Don't assume we do it because we hate you or because we are dumb. We are all human and we will make mistakes every now and then, but you have nothing to worry about if you follow these guidelines. Occasionally the game may bug and automatically manipulate the challenge, so that may be another reason.
If a challenge does happen to be rejected, PLEASE READ THE FEEDBACK before you try to re-upload it. This is another common issue the validators have to deal with, and is quite annoying when we have to reject the same challenge because the creator didn't fix the addressed problems.
Also, please don't get salty if we reject a challenge because we are just trying to do our jobs.
If you want, follow the topic in case you ever need to come back to this.
Goodbye ^^
Original message slightly corrected by Wal68.
I hope you are all doing well,
Recently, the Validator Team have had a few complaints about the rejection of some challenges. They seem to not understand why we make the decisions that we do, but I assure you that we don't reject any to piss anyone off. In our opinions, there is always something that isn't optimized to be a published challenge, and here are some reasons why they may be rejected.
1 - INAPPROPRIATE CHALLENGES
If a challenge has a name or idea that contains swearing, insults, NSFW content... (basically anything bad), it will be rejected. We don't really get this much which is good.
2 - GENUINELY IMPOSSIBLE CHALLENGES
Some challenges are deliberately made to not be beaten by anyone, even people with the highest skill or even TAS if it was to exist in MKPC. (ex. Complete the track in less than 3 seconds) We see this as a way to get free challenge points and potentially rig the system.
3 - SPAM OF CHALLENGES
Basically, do not make a ton of challenges. I know this sounds strange coming from me since I originally created 38 on Bathaniel Nandy, but this can also be a way of gaining a lot of challenge points. (obviously my intention wasn't to rig the system though, otherwise I wouldn't be validator
)4 - RIDICULOUSLY EASY CHALLENGES
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (ex Complete the Track) In this example there is nothing to increase the difficulty of the challenge, so this defeats the whole purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.
5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.
6 - REPETITIVE CHALLENGES
When challenges are too similar it gets stupid. An example is:
Complete the track in less than 52 seconds
Complete the track in less than 51 seconds
Complete the track in less than 50 seconds
As you can see there is very little variation, and allows you to beat a bunch of challenges easily.
7 - SECRETS FOR SPEED
If you add invisible shortcuts or ways to become faster to get a better time for a challenge, then it's cheating.
8 - UNPUBLISHED CIRCUITS CAN'T HAVE CHALLENGES
Some people have been releasing challenges without the circuit being published. The problem with this is that the creator, who is anonymous, will manipulate the track after release and gain free challenge points. Because we don't know who created the challenge, the person will be more likely to exploit this. This is why circuits must be published first.
9 - FAKE DIFFICULTIES
Please don't think you can get away with deliberately requesting a fake difficulty. (ex. Requesting a Challenge to be Impossible when it is actually Easy) This gets super annoying for the validators to edit, and also reduces your credibility for future challenges. Obviously, it can be unintentional when the difficulty change is small, in which case you're fine. This rule mainly applies to those who think they can exploit the Challenge Point system.
10 - STOLEN TRACKS CAN'T HAVE CHALLENGES
If you steal another person's course without their permission, you are breaking the rules. Not only should you not deserve to have any challenges on it but it should be deleted. If the image was made by another person and permission was in fact given, then challenges will be allowed.
These are pretty much the reasons why we reject challenges. (I may update this in future) Don't assume we do it because we hate you or because we are dumb. We are all human and we will make mistakes every now and then, but you have nothing to worry about if you follow these guidelines. Occasionally the game may bug and automatically manipulate the challenge, so that may be another reason.
If a challenge does happen to be rejected, PLEASE READ THE FEEDBACK before you try to re-upload it. This is another common issue the validators have to deal with, and is quite annoying when we have to reject the same challenge because the creator didn't fix the addressed problems.
Also, please don't get salty if we reject a challenge because we are just trying to do our jobs.
If you want, follow the topic in case you ever need to come back to this.
Goodbye ^^
Original message slightly corrected by Wal68.
Bonjour à tous ^^
J'espère que vous allez tous bien,
Récemment, l'équipe des validateurs a reçu quelques plaintes concernant le rejet de certains défis. Les créateurs de défis semblent ne pas comprendre certaines de nos décisions, mais je vous assure qu'on ne refuse pas les défis dans le seul but d'énerver les gens. À notre avis, il y a toujours quelque chose qui n'est pas optimisé pour qu'un défi soit publié, voici quelques raisons pour lesquelles ils peuvent être rejetés.
1 - DÉFIS INAPPROPRIÉS
Si un défi a un nom ou une idée qui contient des jurons, des insultes, du contenu NSFW... (en gros, tout ce qui est mauvais), il sera rejeté. Heureusement, nous n'avons pas beaucoup affaire à ce genre de choses.
2 - DÉFIS COMPLÈTEMENT IMPOSSIBLES
Certains défis sont délibérément faits pour ne pas être complétés par qui que ce soit, même par les meilleurs joueurs ou même à l'aide d'un TAS si cela arrivait à exister sur MKPC. (par exemple, terminer le circuit en moins de 3 secondes) Nous considérons ces types de défis comme un moyen d'obtenir des points de défi gratuitement et éventuellement de truquer le système.
3 - SPAM DE DÉFIS
S'il vous plaît, ne faites pas des tonnes de défis. Je sais que cela peut paraître paradoxal venant de moi puisqu'au départ, j'ai créé 38 défis sur l'arène Bathaniel Nandy, mais cela peut aussi être un moyen de gagner beaucoup de points de défi. (Évidemment, mon intention n'était pas de truquer le système, sinon je n'aurais jamais pu devenir validateur
)
4 - DÉFIS RIDICULEMENT FACILES
Lorsqu'un défi est trop facile, il ne devient plus un "défi". Il s'agit plutôt d'une tâche qui ne requiert que peu ou pas de compétences. (par exemple, "Finir le circuit" sans contraintes, sur un circuit facile) Dans l'exemple que je viens de citer, il n'y a rien qui augmente la difficulté du défi, ce qui va donc à l'encontre de l'objectif de la création d'un défi. (évidemment, si le circuit est difficile, pas de problème) Pour que ce type de défi soit accepté, vous devez ajouter certaines conditions qui rendent le gameplay un peu plus difficile et plus intéressant.
5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.
6 - DÉFIS RÉPÉTITIFS
Lorsque les défis sont beaucoup trop similaires, c'est juste stupide. En voici un exemple :
Finir le circuit en moins de 52 secondes
Finir le circuit en moins de 51 secondes
Finir le circuit en moins de 50 secondes
Comme vous pouvez le constater, il y a très peu de différences entre ces défis, et cela vous permet facilement de tous les compléter en une seule fois.
7 - ÉLEMENTS CACHÉS
Si vous ajoutez des raccourcis invisibles dans votre création ou des moyens d'être plus rapide pour obtenir un meilleur temps pour un défi, alors c'est de la triche.
8- LES CIRCUITS NON PUBLIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Certaines personnes ont fait des défis sans publier leur circuit. Le problème, c'est que le créateur anonyme peut changer le circuit après sa publication et gagner des points de défis gratuitement. Puisqu'on ne sait pas qui a créé le défi, la personne a encore plus de chance d'en profiter. C'est pourquoi les circuits devraient être publiés en premier.
9 - FAUSSES DIFFICULTÉS
Veuillez ne pas essayer de tricher en indiquant une fausse difficulté (par exemple, indiquer la difficulté Impossible sur un défi qui mérite en réalité d'être Facile). C'est très ennuyeux pour les validateurs qui doivent modifier ça après coup, et ça réduit votre crédibilité pour les futurs défis. Évidemment cela peut être involontaire lorsque la différence de difficulté est faible, auquel cas ce n'est pas un problème. Cette règle s'applique principalement pour ceux qui cherchent à tricher avec le système de points défis.
10 - LES CIRCUITS ILLÉGITIMEMENT RÉAPPROPRIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Si vous publiez un circuit dont l'image a été réappropriée sans la moindre autorisation de la part du propriétaire légitime, vous allez à l'encontre des règlements du site. Non seulement votre circuit ne mérite pas d'avoir le moindre défi dessus mais il devrait être complètement supprimé. En revanche, si le propriétaire légitime de l'image vous a donné son accord pour l'utiliser, alors le circuit peut avoir des défis.
J'ai donc cité les raisons les plus courantes pour lesquelles nous, validateurs, rejetons les défis. (C'est possible que je rajoute des choses à l'avenir).
Lorsque nous rejetons des défis, ne croyez pas que nous faisons ça parce que nous vous détestons ou parce que nous sommes idiots. Nous sommes tous des humains et faisons des erreurs de temps en temps, mais si vous suivez mes recommandations, vous n'aurez pas à vous inquiéter. Parfois, il peut arriver que le jeu bug et modifie automatiquement un défi, ce qui peut être une autre raison.
Si un défi est effectivement rejeté, MERCI DE LIRE LE COMMENTAIRE avant de le soumettre de nouveau. Ceci est un autre problème courant que rencontrent les validateurs, et c'est assez ennuyeux de devoir rejeter le même défi en boucle simplement parce que son créateur n'a pas corrigé le problème remonté.
Une dernière chose, ne vous énervez pas si nous rejetons un défi : nous essayons simplement de faire notre travail.
Si vous le souhaitez, vous pouvez suivre ce topic si vous avez besoin de le relire.
Au revoir ^^
Traduction faite par: Toad64 (points 1-9) et Wal68 (point 10), avec quelques retouches finales apportées par Wal68.
J'espère que vous allez tous bien,
Récemment, l'équipe des validateurs a reçu quelques plaintes concernant le rejet de certains défis. Les créateurs de défis semblent ne pas comprendre certaines de nos décisions, mais je vous assure qu'on ne refuse pas les défis dans le seul but d'énerver les gens. À notre avis, il y a toujours quelque chose qui n'est pas optimisé pour qu'un défi soit publié, voici quelques raisons pour lesquelles ils peuvent être rejetés.
1 - DÉFIS INAPPROPRIÉS
Si un défi a un nom ou une idée qui contient des jurons, des insultes, du contenu NSFW... (en gros, tout ce qui est mauvais), il sera rejeté. Heureusement, nous n'avons pas beaucoup affaire à ce genre de choses.
2 - DÉFIS COMPLÈTEMENT IMPOSSIBLES
Certains défis sont délibérément faits pour ne pas être complétés par qui que ce soit, même par les meilleurs joueurs ou même à l'aide d'un TAS si cela arrivait à exister sur MKPC. (par exemple, terminer le circuit en moins de 3 secondes) Nous considérons ces types de défis comme un moyen d'obtenir des points de défi gratuitement et éventuellement de truquer le système.
3 - SPAM DE DÉFIS
S'il vous plaît, ne faites pas des tonnes de défis. Je sais que cela peut paraître paradoxal venant de moi puisqu'au départ, j'ai créé 38 défis sur l'arène Bathaniel Nandy, mais cela peut aussi être un moyen de gagner beaucoup de points de défi. (Évidemment, mon intention n'était pas de truquer le système, sinon je n'aurais jamais pu devenir validateur
)4 - DÉFIS RIDICULEMENT FACILES
Lorsqu'un défi est trop facile, il ne devient plus un "défi". Il s'agit plutôt d'une tâche qui ne requiert que peu ou pas de compétences. (par exemple, "Finir le circuit" sans contraintes, sur un circuit facile) Dans l'exemple que je viens de citer, il n'y a rien qui augmente la difficulté du défi, ce qui va donc à l'encontre de l'objectif de la création d'un défi. (évidemment, si le circuit est difficile, pas de problème) Pour que ce type de défi soit accepté, vous devez ajouter certaines conditions qui rendent le gameplay un peu plus difficile et plus intéressant.
5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.
6 - DÉFIS RÉPÉTITIFS
Lorsque les défis sont beaucoup trop similaires, c'est juste stupide. En voici un exemple :
Finir le circuit en moins de 52 secondes
Finir le circuit en moins de 51 secondes
Finir le circuit en moins de 50 secondes
Comme vous pouvez le constater, il y a très peu de différences entre ces défis, et cela vous permet facilement de tous les compléter en une seule fois.
7 - ÉLEMENTS CACHÉS
Si vous ajoutez des raccourcis invisibles dans votre création ou des moyens d'être plus rapide pour obtenir un meilleur temps pour un défi, alors c'est de la triche.
8- LES CIRCUITS NON PUBLIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Certaines personnes ont fait des défis sans publier leur circuit. Le problème, c'est que le créateur anonyme peut changer le circuit après sa publication et gagner des points de défis gratuitement. Puisqu'on ne sait pas qui a créé le défi, la personne a encore plus de chance d'en profiter. C'est pourquoi les circuits devraient être publiés en premier.
9 - FAUSSES DIFFICULTÉS
Veuillez ne pas essayer de tricher en indiquant une fausse difficulté (par exemple, indiquer la difficulté Impossible sur un défi qui mérite en réalité d'être Facile). C'est très ennuyeux pour les validateurs qui doivent modifier ça après coup, et ça réduit votre crédibilité pour les futurs défis. Évidemment cela peut être involontaire lorsque la différence de difficulté est faible, auquel cas ce n'est pas un problème. Cette règle s'applique principalement pour ceux qui cherchent à tricher avec le système de points défis.
10 - LES CIRCUITS ILLÉGITIMEMENT RÉAPPROPRIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Si vous publiez un circuit dont l'image a été réappropriée sans la moindre autorisation de la part du propriétaire légitime, vous allez à l'encontre des règlements du site. Non seulement votre circuit ne mérite pas d'avoir le moindre défi dessus mais il devrait être complètement supprimé. En revanche, si le propriétaire légitime de l'image vous a donné son accord pour l'utiliser, alors le circuit peut avoir des défis.
J'ai donc cité les raisons les plus courantes pour lesquelles nous, validateurs, rejetons les défis. (C'est possible que je rajoute des choses à l'avenir).
Lorsque nous rejetons des défis, ne croyez pas que nous faisons ça parce que nous vous détestons ou parce que nous sommes idiots. Nous sommes tous des humains et faisons des erreurs de temps en temps, mais si vous suivez mes recommandations, vous n'aurez pas à vous inquiéter. Parfois, il peut arriver que le jeu bug et modifie automatiquement un défi, ce qui peut être une autre raison.
Si un défi est effectivement rejeté, MERCI DE LIRE LE COMMENTAIRE avant de le soumettre de nouveau. Ceci est un autre problème courant que rencontrent les validateurs, et c'est assez ennuyeux de devoir rejeter le même défi en boucle simplement parce que son créateur n'a pas corrigé le problème remonté.
Une dernière chose, ne vous énervez pas si nous rejetons un défi : nous essayons simplement de faire notre travail.
Si vous le souhaitez, vous pouvez suivre ce topic si vous avez besoin de le relire.
Au revoir ^^
Traduction faite par: Toad64 (points 1-9) et Wal68 (point 10), avec quelques retouches finales apportées par Wal68.
Number one sorry for making a easy challenge on mienshao plains number 2 what if it's hard for someone but easy for a moderator
- An easy challenge has to be doable for an absolute beginner.
- A medium challenge is typically difficult for a beginner but easy for an experienced player.
- A difficult challenge would be challenging for an experienced player but doable in several trials.
- An extreme challenge will require an experienced player to try-hard.
- An impossible challenge will require experienced players to try for several hours, or even days before succeeding.
- A medium challenge is typically difficult for a beginner but easy for an experienced player.
- A difficult challenge would be challenging for an experienced player but doable in several trials.
- An extreme challenge will require an experienced player to try-hard.
- An impossible challenge will require experienced players to try for several hours, or even days before succeeding.
Note that this scale is also the one that every challenge creator has to use to rate their challenges' difficilty correctly.
843 - 
156816 pts ★
14942 pts ★ Champion