Absence of Walls in Bowser's Castle Snes Tracks
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Today at 18:35:14
Why are there no walls in the SNES Bowser's castle tracks? there should be walls but i'm able to just pass through straight into lava. This is not how it is in the original SMK.
Is this intentional?
Is this intentional?
Today at 18:43:22
Hello, likewise, it's quite frustrating because you don't know that the first time; I hope they'll fix it.
Today at 18:46:23
Similarly, the yellow ramps in GBA Rainbow Road don't work; I don't know if this is intentional or not, but it's quite weird.
Today at 19:08:43
Similarly, the yellow ramps in GBA Rainbow Road don't work; I don't know if this is intentional or not, but it's quite weird.
That's very obnoxious, especially as a SMK fan. I hope this is fixed because it really makes me want to avoid these tracks in an otherwise very fun version of the game!
Today at 19:21:54
I also just realized that in SNES Donut Plains 2, i'm unable to fall in the water at all. It acts as rough terrain and slows me down, but the fact that you can drive over the water just ruins the map for me.
Today at 19:59:42
Why are there no walls in the SNES Bowser's castle tracks? there should be walls but i'm able to just pass through straight into lava. This is not how it is in the original SMK.
Is this intentional?
Is this intentional?
It is intentional because it would ruin Time Trial records for both 150cc and 200cc if they were added, therefore it will never get added.
Today at 20:33:53
I hope the change GBA rainbow road to make the yellow ramps work (Other tracks that have yellow ramps but useless/gone now include Cheese land, Cheep Cheep island*, Sunset Wilds,Yoshi desert and Lakeside Park)
Today at 21:50:53
Why are there no walls in the SNES Bowser's castle tracks? there should be walls but i'm able to just pass through straight into lava. This is not how it is in the original SMK.
Is this intentional?
Is this intentional?
It is intentional because it would ruin Time Trial records for both 150cc and 200cc if they were added, therefore it will never get added.
That makes no sense, I think accurate maps should be prioritized. The devs could easily just make new ACCURATE versions and keep the current inferior maps as "legacy" versions that have all the current Time trial records.
Today at 22:08:43
The game will not receive base track updates, so there's no point in complaining about something that was made years ago because it's not exactly like smk. Plus, if you were a competitive player, you'd probably understand why this version is actually better due to techs in the game.
Today at 22:41:38
The game will not receive base track updates, so there's no point in complaining about something that was made years ago because it's not exactly like smk. Plus, if you were a competitive player, you'd probably understand why this version is actually better due to techs in the game.
Trust me, I completely understand and completely disagree.
Accuracy aside, I should not be able to drive over water in this game. It completely removes distinctive challenges in multiple maps (such as the bridge gaps in Donut Plains 3),and creates massive skips in other maps.
The lack of walls in Bowser's castle makes it unnecessarily hard for any casual players (who are equally important as competitive players) .
I believe my criticism is valid whether they are willing to change anything or not.
Otherwise, this game is freaking awesome.
Today at 22:56:07
yea no theyre not changing no sh*t
Today at 23:06:19
The game will not receive base track updates, so there's no point in complaining about something that was made years ago because it's not exactly like smk. Plus, if you were a competitive player, you'd probably understand why this version is actually better due to techs in the game.
Accuracy aside, I should not be able to drive over water in this game. It completely removes distinctive challenges in multiple maps (such as the bridge gaps in Donut Plains 3),and creates massive skips in other maps.
It does create massive skips, sure, but that's not necessarily just a bad thing. There are shortcuts that are possible in certain maps that make the game more fun because of this feature. You could argue the absence of those other quirks creates a worse experience, or you could argue that it creates a better one, but the game hasn't degraded necessarily, just become different. It's not a quality issue at all in my opinion.
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