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VS5597 pts - Novice[?] - 39764th
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Registered since 2026-04-13
Last connection: 2026-04-14

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vs5597 pts ★ Novice
battle5000 pts ★ Novice
United States
Mapno4 wrote:
SnesHuffer wrote:
Mapno4 wrote:
The game will not receive base track updates, so there's no point in complaining about something that was made years ago because it's not exactly like smk. Plus, if you were a competitive player, you'd probably understand why this version is actually better due to techs in the game.


Accuracy aside, I should not be able to drive over water in this game. It completely removes distinctive challenges in multiple maps (such as the bridge gaps in Donut Plains 3),and creates massive skips in other maps.


It does create massive skips, sure, but that's not necessarily just a bad thing. There are shortcuts that are possible in certain maps that make the game more fun because of this feature. You could argue the absence of those other quirks creates a worse experience, or you could argue that it creates a better one, but the game hasn't degraded necessarily, just become different. It's not a quality issue at all in my opinion.


No i totally get where u are coming from and I even agree, I guess it really comes down to why you are playing.

I played this game hoping i could play SMK online with a few new mechanics, items, characters, and maps, and I was disappointed to see that the maps had been messed with in seemingly strange ways.

Inversely i can see why this would be more fun for people who are trying to play competitively and maximize their speed with drift boosts and crazy skips and such.

I just personally don't want to play on maps that have content removed.
Thank goodness for custom maps since that is really the main draw for me now that i'm aware of this aspect of the game.

Also i'm really a fan of how this thread has been civil and informational to me, very rare thing to see on the internet these days.

vs5597 pts ★ Novice
battle5000 pts ★ Novice
United States
Mapno4 wrote:
The game will not receive base track updates, so there's no point in complaining about something that was made years ago because it's not exactly like smk. Plus, if you were a competitive player, you'd probably understand why this version is actually better due to techs in the game.


Trust me, I completely understand and completely disagree.

Accuracy aside, I should not be able to drive over water in this game. It completely removes distinctive challenges in multiple maps (such as the bridge gaps in Donut Plains 3),and creates massive skips in other maps.

The lack of walls in Bowser's castle makes it unnecessarily hard for any casual players (who are equally important as competitive players) .

I believe my criticism is valid whether they are willing to change anything or not.

Otherwise, this game is freaking awesome.

vs5597 pts ★ Novice
battle5000 pts ★ Novice
United States
SnesHuffer wrote:
Why are there no walls in the SNES Bowser's castle tracks? there should be walls but i'm able to just pass through straight into lava. This is not how it is in the original SMK.
Is this intentional?

It is intentional because it would ruin Time Trial records for both 150cc and 200cc if they were added, therefore it will never get added.

That makes no sense, I think accurate maps should be prioritized. The devs could easily just make new ACCURATE versions and keep the current inferior maps as "legacy" versions that have all the current Time trial records.

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