SnesHuffer's profile
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Registered since 2026-04-13
Last connection: 2026-04-17
Last messages on the forum:
On 2026-04-15 at 21:09:16 in Absence of Walls in Bowser's Cas...
Take N64 Toad's Turnpike, remove all the vehicles from the track, and the track loses its interest. It's the same here.
EXACTLY
this is also how i feel about the donut plains bridge gap, though to a lesser extent, that was the main challenge for me while playing on SNES and what made it stand out to me.
I mean MK8 had underwater driving and it changed the track to let you go underwater
I could say the same thing about Mk8 then.
Except thats a mechanical difference, not an exclusion.
Also the track in MK8 is removed half of the second bridge specifically so you would go underwater.
On 2026-04-15 at 20:50:01 in Absence of Walls in Bowser's Cas...
Take N64 Toad's Turnpike, remove all the vehicles from the track, and the track loses its interest. It's the same here.
EXACTLY
this is also how i feel about the donut plains bridge gap, though to a lesser extent, that was the main challenge for me while playing on SNES and what made it stand out to me.
On 2026-04-14 at 19:14:00 in Absence of Walls in Bowser's Cas...
To be perfectly honest, I prefer this decision. As a competitive TTer, it gives more room for strategies and in some cases, it saves the track from being just unfun. MKPC was never supposed to be a faithful recreation and I prefer it to stay that way.
Valid but i will stand by my opinion that the water in donut plains should not be drivable thats too far lol its dam water cmon