/| Mario Kart PC |\

/!\ Advent Calendar 2023

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Messages 2208 - Golden Mario Golden Mario
vs6692 pts ★ Racer
battle5601 pts ★ Novice
United States
Pixelss wrote:
This is message #100

https://i.imgflip.com/7bbfmu.jpg
xd8
mario_dead4
Messages 582 - Mario Mario
vs8323 pts ★ Expert
battle6070 pts ★ Racer
Trinidad and Tobago
aAAAAAAAAAAAAAAAAA
WHY IS THE CHALLENGES SO HARD
Messages 775 - Mario Mario
vs19794 pts ★ Master
battle5000 pts ★ Novice
United States
aAAAAAAAAAAAAAAAAA
WHY IS THE CHALLENGES SO HARD

Skill iss-Because as time goes on, the harder the challenges get.(Heck ever I couldn't do these myself)
Messages 453 - Metal Luigi Metal Luigi
vs47701 pts ★ Titan
battle8574 pts ★ Expert
United States
I completed every challenge in the advent calendar! Woohoo! super

I can't believe I actually did it! Merry Christmas to everyone
party2
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Messages 775 - Mario Mario
vs19794 pts ★ Master
battle5000 pts ★ Novice
United States
Congrats to all the people that did these challenges.toad
Also My goal to 20 was accomplished.:p
See y'all next year!noel
clap1
Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
I BEAT IT ALL GG

Merry christmas nerds. That was a great event.
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Messages 11441 - King Mario King Mario
vs35065 pts ★ Legend
battle6102 pts ★ Racer
France
I have given up on a lot of challenges. Still retrying during the Christmas holidays, but some of them have issues, like the circle one where a red shell crossed through my triple red shell, which is not supposed to be possible
Messages 1037 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia
Lil' bit of a topic revive but I wanted to share my thoughts on all of the challenges and share a bit of insight as to why some were picked. I just haven't been able to do it for a few days hence why it's a bit late. Obviously most of this will be my opinion so feel free to agree/disagree.

A few things to keep in mind is that selecting challenges for this even is much harder than you think since we try to make it balanced between newer and more experienced players. A lot of the challenges are quite good but might not have been suitable for the calendar, and it's impossible to expect nobody to criticise some of them.

Day 1:
Great start to the calendar imo because it's a very fair and well balanced difficulty. It's also in the snow which is automatically sticking to the winter-y Christmas for you northern hemisphere people. Not really much more to say here.

Day 2:
Ok if you couldn't already tell this one was a meme. I originally sent this to Wargor as a joke but he seemed to like it because he thought it was suitable for the early stages of the calendar since it required a bit of exploration and effort to complete but wasn't too difficult. Saying more would be narcissistic since I made the challenge but maybe we'll get more memes in the future.

Day 3:
Probably the most forgettable challenge of the calendar but that's entirely my fault tbh. The challenge itself is good but when I suggested this challenge to Wargor I must admit I mainly focused on the balanced difficulty and not really the calendar progression. This is kinda the first example that shows the high standards for the calendar where even the good ones won't work, and it'll be mentioned a few more times later in this post.

Day 4:
Good challenge, nothing more to say really.

Day 5:
Similar to Day 2 where you go OOB but obviously not meant to be a joke. The trees give a good visual indicator which I think is quite fair. I'm probably overthinking it but the challenge was made before wall elevations we're a thing so I thought newer players could be a bit confused but it's not really a problem. Good challenge.

Day 6:
We're playing a Mario Kart game so expect some actual racing, but to make it fairer you can't use Daisy so it's a good way to make it more balanced. I also suggested this challenge on this specific track since the calendar is supposed to be a bit of a celebration so it was only appropriate to have it on a milestone track in the community (more specifically the winner of the Summer TBC).

Day 7:
This is one of those ones where you kinda need to know what is happening and where to go, since while going backwards you actually skip a lot of the course. I think the challenge itself is fine but maybe a better backwards lap could've been chosen for the calendar?

Day 8:
Good challenge, you first have to figure out the correct path and then executing it still requires a bit of effort but still not too difficult.

Day 9:
This is a bit of a weird one. The concept of the challenge is great but I think the arena itself falls short for me. I get that it's older but it's basically a big square with not many visual indicators and no real set path, making shrooming into your opponent a bit annoying. I had a few failed runs where I got 8 hits and a lot of times where I'd get a few quick hits and then absolutely nothing. I would really like to see this concept brought back again but next time on an arena where we actually know where the CPU will go.

Day 10:
Yea ok get rick rolled and cope harder if you don't like it. Easily the worst quality challenge (based on normal challenge standards) on the calendar since it's not serious whatsoever but it can be forgiven because it's obviously a meme. It also shows how weird selecting challenges are since this one works but some better challenges don't. Don't expect me to accept challenges like this anymore tho lol.

Day 11:
I know there was a bit of drama with this one but I'm going to avoid it and simply share what I think of the challenge itself. I thought it was completely fine and was a great hybrid between puzzle and skill, and neither part of it was difficult. Obviously it's a very niche solution so it's fair to say that people who don't understand how quick mode works would struggle but calling it outright bad is unfair imo. Because of what happened we are probably going to move away from community challenges so that members don't unfairly take criticism they don't deserve, especially when they never asked for or even knew their challenge would appear. I'd rather the staff or myself take the blame for a bad challenge than someone else. It also shows how even when we choose a challenge we think is fine it may not be well received either, which only confirms my point of being impossible to please everyone.

Day 12:
I got super lucky with this one completing it because from what I've seen many people struggled on that one gift in the green section and spent 40+ minutes on it alone, and that is an understatement for some. Otherwise I think the challenge itself is great though, and taking an existing course and modifying it was a clever idea. I won't lie I accidentally hit that gift without even aiming for it.

Day 13:
I like the idea but this one was free. I can't really say my thoughts on it because I don't even remember what I did since I beat it so quickly.

Day 14:
Same thing as Day 6 but slightly harder since you use Rosalina and rather than a community course it's a remake of a Nintendo one so people would be familiar with it.

Day 15:
The depth perception with decors made a few gingerbreads hard to spot but if you looked at the minimap it's fine. Not going backwards was a bit unnecessary imo but that's just a nitpick. Challenge is fine and fits the theme of the calendar.

Day 16:
This one is a bit similar to Day 9 for me where the concept is good but the arena falls a bit short since the lack of visual indication makes it really difficult to tell how strong those moving circles are. But the real problem were those red shells tbh. Get rid of those or increase the balloon count and the challenge would've been fine.

Day 17:
Good challenge concept and it was actually easier to tell where the CPUs would go. This one redeems Day 9 for me.

Day 18:
Very good challenge. You're stuck with using a character with awful stats and it gets progressively more challenging. Only complaint would be that the sharp turn near the end was a bit too hard and was basically the only place I would fail at for 10 minutes but again a nitpick.

Day 19:
If you know what to do it's pretty easy, but the old visuals made that part a bit tricky. No real thoughts on this one tbh.

Day 20:
This felt more like a consistency challenge rather than a parkour course and I didn't really like it. Had there been only 2 laps or allowing 1-2 falls then it would've been so much better because it's just annoying doing 3 laps of the same thing without any fails and when you do you have to restart, so your successful laps don't even matter.

Day 21:
On the homestretch and the difficulty picks up quite nicely. This was definitely one of the harder challenges but if you did it well you could still have around 20 seconds to spare. I enjoyed this one.

Day 22:
Amazing concept again and it'll probably be brought back for the next calendar, but the only problem is that even though there were 140 coins it definitely did not feel like it since most of them have to be avoided on the split paths (I think I missed like 5 and just barely completed it). Most of the failed runs would come on section 3 which could be quite annoying too but I still enjoyed it. Maybe next time the coins could be less scattered.

Day 23:
When you first see the challenge it looks daunting but honestly really wasn't that hard at all. But I'm sure anyone who completed it will agree that the ending sucks since the jumps are a bit blind and getting your stunts in would feel a bit inconsistent. The challenge probably took me 10 minutes longer than it should've

Day 24:
Same concept as the 2022 calendar but rather than editing a Nintendo track I created my own world for the player to explore and I hope it went well? Again I made this track and challenge so I won't say too much but I do have some self criticism. The hitboxes for some of the decor zones were pretty bad since I forgot to account for the size of the actual decors, the bike being the prime example of what I mean (large decor but not a larger hitbox), so they're all just 10x10 squares or something like that. I also feel like a lot of people struggled to find Gift 5 because it was in such a weird area, and was the only one of its kind where you had to go offroad in a somewhat random spot (my intention was to put it in a small gap between the cliff and the water but maybe should've extended it a bit. Otherwise I would say the challenge was probably easier than last year's because the skill was more scattered and diverse rather than in one spot. Expect those ty-foos to return in a course later.
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up5
Messages 4859 - King Mario King Mario
vs73987 pts ★ Titan
battle12573 pts ★ Champion
France
I absolutely will not copy Tox above, absolutely not


Day 1
I mean if some people already found this one hard... really easy (I mean I made this one) at least it's not free, also didn't even notice the fact that it started with a challenge on a snow track :genius:

Day 2
Ruinas Roca Picuda
More seriously a funny and simple one, kinda free too

Day 3
I. Hate. Coins. Challenges
Nothing really special, just the fact that I have a serious skill issue with these (+ this fucking shitty hitbox) made it quite hard for me when it's actually pretty simple

Day 4
I don't even remember this one tbh, won't say anything since I think I completed it in less than 5 minutes lmao

Day 5
Was lost at first (since I didn't understood the tree thing) but once I got it it was so easy (also only 2nd challenge I completed on pc with day 3)

Day 6
This one was a pain in the ass on phone, didn't test on pc since I completed it before anyways but every character with a handling worse than Mario is as enjoyable as playing Koopa Beach 2 (and that's mean it's shit for those who don't get it), could be worse too, ans the challenge is still good lol

Day 7
Oh another of my challenges... yup it was really not intuitive but once you understand it's quite simple and it remains a challenge that I appreciate even if objectively it's kinda meh

Day 8
Already completed this one when I was trying to do every SBOK6 challenge (still need to do the consistency ones + 8-5), honestly it's not that hard to understand this one and also you can skip most of it so easy I guess

Day 9
I love the concept but again I completed it on phone and it was painful, also like Tox said the arena itself is not really good but that challenge is still cool imo

Day 10
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna let you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you

Day 11
Idk why everyone else in the staff did choose that (I was afk when it was decided soooo) but honestly it was, eh, meh, the 12 players thing was neat tho even if nothing could indicate that, also the pipe field is annoying but idc I still don't like the challenge

Day 12
Outside of that gift behing that green wall the idea was neat, still took 70 minutes ingame to complete this one because learn to read


Just take into account that after 12 days I completed 10 of them on phone, only 2 of them were done on pc, I know nobody cares but I'm still a bit proud of that xD


Day 13
Legit did it without even understanding, idk if it was because of this phone but still needed to so some tries because I couldn't pass every box for some reason

Day 14
Was more simple that day 6 imo because at least Rosalina is more playable, and even if I didn't get it first try (phone) it was pretty fun (also I love how I completed it on phone even if I did tryhard on it months before on pc without success xD)

Day 15
Boring tbh, tho I was stressed because I was afraid to press the backwards button on phone

Day 16
OMG A NOT BAD CHALLENGE BY SUPERCOPPIN ??!?!!!??!!???
Ok for real I was lucky with the reds and once you get which circle is the next one it's easy (tip Pause will be your best friend here)

Day 17
A more classic version of day 9 but at least the arena was better (and the concept still works) so good challenge ig

Day 18
The concept is very cool (even if DK handling is like my sanity, non-existent), but idk if it's just me but these hitboxes were just fucking stupid like everything wrong happened, still a good challenge tho

Day 19
Actually pretty easy, I even got the impossible one on pc (did the advent one on phone)

Day 20
@SuperCop1 je te hais
This type of challenge is not bad on paper, but doing this on 3 laps with no errors allowed + jumps hitboxes being more random than Jujucamer it was horrible, even on pc (3rd challenge done on pc btw), also idk why but I feel like this challenge was designed to be frustrating, bur anyways I don't want to remember this one

Day 21
Okay this one was hard, you need to find the best route possible and ofc you can't really fail, and you remember why I hate coin challenges ? Well it's the same thing but with moving pokeys... kill me (tho thx to @Nodac64 for helping me with this)
Also did it on pc btw (17/21 on phone)

Day 22
Oh a coin challenge... AAAAAA
(okay for real once on pc it was kinda easy, got the 100th coin right before the line tho 😅) nice challenge on a nice track, 5th challenge done on pc

Day 23
Horrible, even on pc (did it on phone)
No room for mistakes, Bowser's handling (AAAAAAA) and me not understanding where I should do my drifts, at least I felt relived when I finally completed it 24 hours later (also I clearly said no to Wargor for this one but anyways...)

Day 24
Even if it wasn't really hard it was the best way to end this, the track was really cool and also I knew where the gifts were thx to the mappreview, outside of the jump section at the very end it was so cool (even if I would have liked to play this one with a Christmas Mario xD)

Idk how to end this tbh, some challenges were pretty cool, others were painful, at least for the stat I completed 19 of them one phone, it means nothing but again i'm still proud of this xD

The song who is playing in my head rn
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Messages 285 - Toadsworth Toadsworth
vs12867 pts ★ Champion
battle6426 pts ★ Racer
Australia
I could not beat any of the challenges  










I need more practise at MKPC
Messages 102 - Buzzy Beetle Buzzy Beetle
vs34949 pts ★ Legend
battle5796 pts ★ Novice
United States
Tbh we kinda needed a Frappe Snowland challenge.
Messages 4859 - King Mario King Mario
vs73987 pts ★ Titan
battle12573 pts ★ Champion
France
Dream wrote:
Tbh we kinda needed a Frappe Snowland challenge.

https://mkpc.malahieude.net/map.php?i=85992
or ask @TheNudgyHampter idk
Messages 102 - Buzzy Beetle Buzzy Beetle
vs34949 pts ★ Legend
battle5796 pts ★ Novice
United States
Senko wrote:
Dream wrote:
Tbh we kinda needed a Frappe Snowland challenge.

https://mkpc.malahieude.net/map.php?i=85992
or ask @TheNudgyHampter idk


Close enough lol
Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
I'm genuinely really curious how people beat 23 because I kind of feel like I cheated it?
Messages 2804 - King Mario King Mario
vs12012 pts ★ Champion
battle9486 pts ★ Expert
France
Sorry @Senko, I think I am very bad in challenge. I try every time to find challenges that other can appreciate but sometimes peo0le think that it easy or difficult and it's very confusing. Also, it is Wargor he chose challenges, if he hate those, he could tell me about challenges problems.
Messages 453 - Metal Luigi Metal Luigi
vs47701 pts ★ Titan
battle8574 pts ★ Expert
United States
I'm not going to lie, these challenges were a bit hard, as to what @BowserJr03 just posted. But did I give up? No, I kept trying until eventually I found a solution and completed the challenges. ;) ;)
clap1
Messages 995 - Mario Mario
vs40175 pts ★ Titan
battle13642 pts ★ Champion
France
It's hard to find universally good challenges for 24 days, there will always be people to complain that it's too easy, too hard, not original enough, too obvious, too vague... We're doing our best to find interesting challenges for as many members as possible, but it's not easy.
We're learning from our experience though, we improve from the criticisms and that's the most important ;) As BowserJr03 said we'll try to find less controversial challenges for next year. Probably more challenges will be made by the staff to reduce the risks and fit the event more. We might also put less extreme challenges at the end, we'll see :)

Anyway, I hope you enjoyed the event overall noel
Like last year I distributed a title to all of the participants, based on the number of completed challenges:
- 1-9 completed challenges: Snowy Flake
- 10-19 completed challenges: Christmas Challenger
- 20-23 completed challenges: Advent Adventurer
- 24 completed challenges: Winter Prodigy

The title should appear on your profile.
Congrats to the participants, and happy new year to everyone! tching
C'est dur de trouver des défis universellement bons sur 24 jours, il y aura toujours des gens pour se plaindre que c'est trop facile, trop dur, pas assez original, trop évident, trop vague... On fait notre possible pour trouver des défis intéressants pour un maximum de membres, mais c'est pas évident.
Mais on apprend de notre expĂ©rience, on prend en compte les retours et c'est le plus important ;) Comme dit BowserJr03, on essaiera de trouver des dĂ©fis moins controverses l'annĂ©e prochaine. Il y aura sĂ»rement plus de dĂ©fis venant du staff, pour limiter les risques et mieux fit l'Ă©vĂ©nement. On mettra peut-ĂȘtre un peu moins de dĂ©fis extrĂȘmes Ă  la fin aussi, on verra :)

Enfin bref, globalement j'espÚre que vous avez apprécié l'événement noel
Comme l'année derniÚre j'ai attribué un titre à tous les participants, basé sur le nombre de défis réussis :
- 1-9 défis réussis : Flocon Enneigé
- 10-19 défis réussis : Challenger de Noël
- 20-23 défis réussis : Aventurier de l'Avent
- 24 défis réussis : Prodige Hivernal
Bravo aux participants, et bonne année à tous ! tching
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Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Wargor wrote:
It's hard to find universally good challenges for 24 days, there will always be people to complain that it's too easy, too hard, not original enough, too obvious, too vague... We're doing our best to find interesting challenges for as many members as possible, but it's not easy.
We're learning from our experience though, we improve from the criticisms and that's the most important ;) As BowserJr03 said we'll try to find less controversial challenges for next year. Probably more challenges will be made by the staff to reduce the risks and fit the event more. We might also put less extreme challenges at the end, we'll see :)

Anyway, I hope you enjoyed the event overall noel
Like last year I distributed a title to all of the participants, based on the number of completed challenges:
- 1-9 completed challenges: Snowy Flake
- 10-19 completed challenges: Christmas Challenger
- 20-23 completed challenges: Advent Adventurer
- 24 completed challenges: Winter Prodigy

The title should appear on your profile.
Congrats to the participants, and happy new year to everyone! tching
C'est dur de trouver des défis universellement bons sur 24 jours, il y aura toujours des gens pour se plaindre que c'est trop facile, trop dur, pas assez original, trop évident, trop vague... On fait notre possible pour trouver des défis intéressants pour un maximum de membres, mais c'est pas évident.
Mais on apprend de notre expĂ©rience, on prend en compte les retours et c'est le plus important ;) Comme dit BowserJr03, on essaiera de trouver des dĂ©fis moins controverses l'annĂ©e prochaine. Il y aura sĂ»rement plus de dĂ©fis venant du staff, pour limiter les risques et mieux fit l'Ă©vĂ©nement. On mettra peut-ĂȘtre un peu moins de dĂ©fis extrĂȘmes Ă  la fin aussi, on verra :)

Enfin bref, globalement j'espÚre que vous avez apprécié l'événement noel
Comme l'année derniÚre j'ai attribué un titre à tous les participants, basé sur le nombre de défis réussis :
- 1-9 défis réussis : Flocon Enneigé
- 10-19 défis réussis : Challenger de Noël
- 20-23 défis réussis : Aventurier de l'Avent
- 24 défis réussis : Prodige Hivernal
Bravo aux participants, et bonne année à tous ! tching

I'll be honest and say that I don't think everyone should be able to beat the advent calendar. It definitely should get tough, just not bullshit tough and the curve of difficulty should flow well - which, genuinely, I think this did really well! The only genuinely absurd ones are the memes and the ones that take ages (specifically the presents but I still did enjoy that). But besides that my point is that the Advent Calendar is a special event and it deserves difficulty. Besides if some challenges are really easy people will still beat quite a few. Either way all you get for a perfect 24 is words on your profile and bragging rights. This is all my opinion and you can do whatever next time, whenever that is - it's at least a year away, anyway
thumbsup1
Messages 563 - Mario Mario
vs183066 pts ★ Superstar
battle29643 pts ★ Legend
United Arab Emirates
I like the challenges this year although some of the challenges could be better and the difficulty could be more spaced out. Otherwise, this is still a good year for the advent calendar challenges and I enjoyed participating for this year.
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Messages 771 - Mario Mario
vs31078 pts ★ Legend
battle11004 pts ★ Champion
United States
It was good all around. Good job everybody! :D
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