/| Mario Kart PC |\

Issues MKPC Still Has.

This topic has been locked

smile

Page :  1 

Messages 1305 - Golden Mario Golden Mario
vs14070 pts ★ Champion
battle6426 pts ★ Racer
United States
The Following are Concerns that I still have with MKPC:

1. GP, Allow CPU Difficulty, Add CC Option. The CPUs are Too Hard. Even for Quick Mode.

2. Add Walls to SNES Bowser Castle, Why does it not Have Walls?

3. Make Quick Mode 6X6 to 8X8. Quick Mode is Too Limited.

4. Add GBA Peach Circuit, GBA Broken Pier, SNES Vanilla Lake Water Pieces, SNES Donut Plains Water Pieces, and SNES Rainbow Road with Walls Pieces.

5. Make SNES Rainbow Road a Bit Larger, it's Too Tiny in QM.

6. Add SNES Koopa Beach Land, SNES Choco Island Chocolate Pieces, 3-Way Paths, Shortcuts, and Off-Road Pieces to QM.

7. Add Diagonal Road to QM, It Will Allow More Opportunities.

8. Allow People to Add Walls to QM.

9. Allow People to Make Checkpoints/Sections in QM. It will Make it More Fun.

10. Make the Cooldown time from Bob-Ombs and BlueShells Less. The Cooldown Takes Too Long.

11. Make the CPU Not be Able to Push You Off, It is Very Annoying.

12. Allow SNES Donut Plains to Have Bridges and Water. It Will Make it Super Cool!

13. Allow People to Make Characters Without Uploading them. I Can't Make any more Because of too Much Race/Battle Courses.

14. Allow People to Make Backgrounds, and Enemies Without Uploading, I want to Make More. But I made Too Many Race/Battle Courses.

15. Add Ice Blocks to SNES Vanilla Lake.

16. Add N64 QM Pieces and Courses.

17. Allow People to Make SNES Choco Island Battle Courses, Like the Beta.

18. Make Montey Mole Holes. It can Be Hard to Tell Where Montey Moles Will Pop Up.

19. Allow Music Other than YouTube.

That is All.
down1
cross1
koopa1
handshake1
M
Messages 1203 - Golden Mario Golden Mario
KirbyBoy wrote:
The Following are Concerns that I still have with MKPC:

1. GP, Allow CPU Difficulty, Add CC Option. The CPUs are Too Hard. Even for Quick Mode.

2. Add Walls to SNES Bowser Castle, Why does it not Have Walls?

3. Make Quick Mode 6X6 to 8X8. Quick Mode is Too Limited.

4. Add GBA Peach Circuit, GBA Broken Pier, SNES Vanilla Lake Water Pieces, SNES Donut Plains Water Pieces, and SNES Rainbow Road with Walls Pieces.

5. Make SNES Rainbow Road a Bit Larger, it's Too Tiny in QM.

6. Add SNES Koopa Beach Land, SNES Choco Island Chocolate Pieces, 3-Way Paths, Shortcuts, and Off-Road Pieces to QM.

7. Add Diagonal Road to QM, It Will Allow More Opportunities.

8. Allow People to Add Walls to QM.

9. Allow People to Make Checkpoints/Sections in QM. It will Make it More Fun.

10. Make the Cooldown time from Bob-Ombs and BlueShells Less. The Cooldown Takes Too Long.

11. Make the CPU Not be Able to Push You Off, It is Very Annoying.

12. Allow SNES Donut Plains to Have Bridges and Water. It Will Make it Super Cool!

13. Allow People to Make Characters Without Uploading them. I Can't Make any more Because of too Much Race/Battle Courses.

14. Allow People to Make Backgrounds, and Enemies Without Uploading, I want to Make More. But I made Too Many Race/Battle Courses.

15. Add Ice Blocks to SNES Vanilla Lake.

16. Add N64 QM Pieces and Courses.

17. Allow People to Make SNES Choco Island Battle Courses, Like the Beta.

18. Make Montey Mole Holes. It can Be Hard to Tell Where Montey Moles Will Pop Up.

19. Allow Music Other than YouTube.

That is All.

1. The CPUs aren't too hard, you're too bad at the game

2. I'm not 100% but I think the original SNES Bowser Castle tracks on the SNES didn't have walsl

3-9 and 12. That kinda ruins the point of QM, if you want that play complete mode

10. I agree for Bob-Ombs but Blue Shells are fine imo

11. That isn't the issue, the issue is that the CPUs weigh waaaaaay more than you do, and therefore push you off more often

13 and 14. How would that even work? If you don't upload them, you won't be able to use them

15. I'm sorry but why would you want that? Those made the SNES version of Vanilla Lake 2 completely unbearable. Also see 3-9 and 12.

16. N O P E

17. Complete mode exists

18. Your one good idea here lol

19. Ig but that would take a really long time to get working and YouTube is still probably more convenient
Messages 1931 - Golden Mario Golden Mario
vs32095 pts ★ Legend
battle13828 pts ★ Champion
United Kingdom
I think that 8x8 quick mode could be good, but non-youtube music would take up a lot of storage :s.
-
Messages 607 - Mario Mario
vs39802 pts ★ Legend
battle12740 pts ★ Champion
United Kingdom
KirbyBoy wrote:
The Following are Concerns that I still have with MKPC:

1. GP, Allow CPU Difficulty, Add CC Option. The CPUs are Too Hard. Even for Quick Mode.

2. Add Walls to SNES Bowser Castle, Why does it not Have Walls?

3. Make Quick Mode 6X6 to 8X8. Quick Mode is Too Limited.

4. Add GBA Peach Circuit, GBA Broken Pier, SNES Vanilla Lake Water Pieces, SNES Donut Plains Water Pieces, and SNES Rainbow Road with Walls Pieces.

5. Make SNES Rainbow Road a Bit Larger, it's Too Tiny in QM.

6. Add SNES Koopa Beach Land, SNES Choco Island Chocolate Pieces, 3-Way Paths, Shortcuts, and Off-Road Pieces to QM.

7. Add Diagonal Road to QM, It Will Allow More Opportunities.

8. Allow People to Add Walls to QM.

9. Allow People to Make Checkpoints/Sections in QM. It will Make it More Fun.

10. Make the Cooldown time from Bob-Ombs and BlueShells Less. The Cooldown Takes Too Long.

11. Make the CPU Not be Able to Push You Off, It is Very Annoying.

12. Allow SNES Donut Plains to Have Bridges and Water. It Will Make it Super Cool!

13. Allow People to Make Characters Without Uploading them. I Can't Make any more Because of too Much Race/Battle Courses.

14. Allow People to Make Backgrounds, and Enemies Without Uploading, I want to Make More. But I made Too Many Race/Battle Courses.

15. Add Ice Blocks to SNES Vanilla Lake.

16. Add N64 QM Pieces and Courses.

17. Allow People to Make SNES Choco Island Battle Courses, Like the Beta.

18. Make Montey Mole Holes. It can Be Hard to Tell Where Montey Moles Will Pop Up.

19. Allow Music Other than YouTube.

That is All.

1. The CPUs aren't too hard, you're too bad at the game

2. I'm not 100% but I think the original SNES Bowser Castle tracks on the SNES didn't have walsl

3-9 and 12. That kinda ruins the point of QM, if you want that play complete mode

10. I agree for Bob-Ombs but Blue Shells are fine imo

11. That isn't the issue, the issue is that the CPUs weigh waaaaaay more than you do, and therefore push you off more often

13 and 14. How would that even work? If you don't upload them, you won't be able to use them

15. I'm sorry but why would you want that? Those made the SNES version of Vanilla Lake 2 completely unbearable. Also see 3-9 and 12.

16. N O P E

17. Complete mode exists

18. Your one good idea here lol

19. Ig but that would take a really long time to get working and YouTube is still probably more convenient

The original SNES Bowser's Castle tracks did have walls
ok1
Messages 1148 - Golden Mario Golden Mario
vs15606 pts ★ Master
battle5565 pts ★ Novice
United States
Most of the quick mode suggestions you have wouldn't make it quick mode anymore. It's supposed to be a simpler mode for the newer track builders.
thumbsup2
Messages 1305 - Golden Mario Golden Mario
vs14070 pts ★ Champion
battle6426 pts ★ Racer
United States
Here is an Updated List:

1. The CPU Should Be A Little Easier.

2. Add CC for GP.

3. Add a CPU Difficulty in GP to Make it Fair. At Least Medium and Difficult.

4. Make QM 8X8.

5. Allow Shortcuts for QM.

6. Add Montey Mole Holes.

7. Add Ice Blocks.

I Removed Half of the Original List.
Messages 298 - Toadsworth Toadsworth
vs12337 pts ★ Champion
battle5000 pts ★ Novice
Canada
the 1st 2 requests feel like a skill issue
Messages 16 - Koopa Koopa
vs32410 pts ★ Legend
battle5871 pts ★ Novice
United States
the 1st 2 requests feel like a skill issue

i don't think they feel like skill issue people have asked for both the 1st and 2nd request's before
Messages 11442 - King Mario King Mario
vs35065 pts ★ Legend
battle6102 pts ★ Racer
France
CPU difficulty in GP is a terrible idea
That would take away all of the difficulty, the difficulty for CPUs is set to work only for VS mode where it has no impact on the unlocked characters and all that stuff
thumbsup1
Messages 5071 - King Mario King Mario
vs37558 pts ★ Legend
battle16626 pts ★ Master
Nepal
KirbyBoy wrote:
The Following are Concerns that I still have with MKPC:

1. GP, Allow CPU Difficulty


a crappy idea, the only solution is: get better
Messages 1305 - Golden Mario Golden Mario
vs14070 pts ★ Champion
battle6426 pts ★ Racer
United States
KirbyBoy wrote:
The Following are Concerns that I still have with MKPC:

1. GP, Allow CPU Difficulty


a crappy idea, the only solution is: get better


Yes. It is a Struggle for Some/Most/Or Even Some People.
Messages 4859 - King Mario King Mario
vs73987 pts ★ Titan
battle12573 pts ★ Champion
France
KirbyBoy wrote:
Here is an Updated List:

1. The CPU Should Be A Little Easier.

in this case Easy and Medium is for you, even Difficult can be easy sometimes, also you can train or learn some techniques to become better at the game ;)
KirbyBoy wrote:
2. Add CC for GP.

almost everybody plays on 150cc, maybe 2/3 persons on 200cc, but the rest nobody plays it, also how would it works with the unlock system
KirbyBoy wrote:
3. Add a CPU Difficulty in GP to Make it Fair. At Least Medium and Difficult.

The thing is, Difficult IS the difficulty of GP mode, and again how would unlock system would work
KirbyBoy wrote:
4. Make QM 8X8.

I'll be honest why not, but how could this works since the base of Quick Mode is from 2010, and may be hard to edit except adding themes, also how would it work with old 6x6 tracks, and rn you still have Complete Mode where you can make custom Quick Mode tracks with less limitations, and for the storage you can use links don't forget that ;) also Wargor didn't say you somehow used more that 25mb of storage ?
KirbyBoy wrote:
5. Allow Shortcuts for QM.

Remember, it's QUICK mode, it's a quick thing to create quick and simple tracks, also if you know how quick mode works you can do some things for shortcuts, also complete mode can fix that
KirbyBoy wrote:
6. Add Montey Mole Holes.

for Quick Mode I can somehow understand that, but for the moment you can put something (I usually put 3 small jump bars) where the Monty Mole is, a boost works too, for complete mode just draw the thing on the map ig
KirbyBoy wrote:
7. Add Ice Blocks.

I Removed Half of the Original List.

For complete mode read my last post on Share Your Custom Decors ;), also even if it's not necessary tbh it's a "why not" for VL quick mode theme
Messages 1305 - Golden Mario Golden Mario
vs14070 pts ★ Champion
battle6426 pts ★ Racer
United States
Senko wrote:
KirbyBoy wrote:
Here is an Updated List:

1. The CPU Should Be A Little Easier.

in this case Easy and Medium is for you, even Difficult can be easy sometimes, also you can train or learn some techniques to become better at the game ;)
KirbyBoy wrote:
2. Add CC for GP.

almost everybody plays on 150cc, maybe 2/3 persons on 200cc, but the rest nobody plays it, also how would it works with the unlock system
KirbyBoy wrote:
3. Add a CPU Difficulty in GP to Make it Fair. At Least Medium and Difficult.

The thing is, Difficult IS the difficulty of GP mode, and again how would unlock system would work
KirbyBoy wrote:
4. Make QM 8X8.

I'll be honest why not, but how could this works since the base of Quick Mode is from 2010, and may be hard to edit except adding themes, also how would it work with old 6x6 tracks, and rn you still have Complete Mode where you can make custom Quick Mode tracks with less limitations, and for the storage you can use links don't forget that ;) also Wargor didn't say you somehow used more that 25mb of storage ?
KirbyBoy wrote:
5. Allow Shortcuts for QM.

Remember, it's QUICK mode, it's a quick thing to create quick and simple tracks, also if you know how quick mode works you can do some things for shortcuts, also complete mode can fix that
KirbyBoy wrote:
6. Add Montey Mole Holes.

for Quick Mode I can somehow understand that, but for the moment you can put something (I usually put 3 small jump bars) where the Monty Mole is, a boost works too, for complete mode just draw the thing on the map ig
KirbyBoy wrote:
7. Add Ice Blocks.

I Removed Half of the Original List.

For complete mode read my last post on Share Your Custom Decors ;), also even if it's not necessary tbh it's a "why not" for VL quick mode theme


Oh. Okay. Thanks. I guess I can Lock this Topic since It's not Needed.

Page :  1 

Back to The game
Back to the forum