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/!\ OFFICIAL SUGGESTIONS TOPIC
Yesterday at 00:57:40
My requests for next update:
The Super Mario Kart theme and character selection will be played again (last played: around November 2024)
The star item will have a new tune. Here:https://downloads.khinsider.com/game-soundtracks/album/super-mario-kart-gamerip/13.%2520Invincible.mp3
The Super Mario Kart theme and character selection will be played again (last played: around November 2024)
The star item will have a new tune. Here:https://downloads.khinsider.com/game-soundtracks/album/super-mario-kart-gamerip/13.%2520Invincible.mp3
1. The menu music is actually SMK's credits theme for some reason so yeah I agree let's go back to the actual song
3. The current theme is the Mario Kart 7 star theme but sped up. This makes no sense since MKPC doesn't even have 3DS tracks in the base game
Yeah I agree with Travis_Attar15 we need more game-accurate music
But is there a point changing them when we've already been used to this for who knows how long?
On 2026-11-10 at 23:25:53
My requests for next update:
The Super Mario Kart theme and character selection will be played again (last played: around November 2024)
The maximum player count will be infinity instead of 12.
The star item will have a new tune. Here:https://downloads.khinsider.com/game-soundtracks/album/super-mario-kart-gamerip/13.%2520Invincible.mp3
The boo item. When take boo item the player will be invisible and take other players item.
The feather item: When you take it you hop.
Battle mode
The stamina bar will replace the balloons
You start with 5hp. The bar looks like this ---> HP 5/5
Coin runners
The Super Mario Kart theme and character selection will be played again (last played: around November 2024)
The maximum player count will be infinity instead of 12.
The star item will have a new tune. Here:https://downloads.khinsider.com/game-soundtracks/album/super-mario-kart-gamerip/13.%2520Invincible.mp3
The boo item. When take boo item the player will be invisible and take other players item.
The feather item: When you take it you hop.
Battle mode
The stamina bar will replace the balloons
You start with 5hp. The bar looks like this ---> HP 5/5
Coin runners
1. Wtf do you mean
2. Specify Grand Prix editor first of all, and why would we need more than 12 anyways
3. Why would we need this? The current one is fine
4. First reasonable one
5. This is never happening and I am 100% sure on that
6. Wtf are you talking about and why would they ever remove Balloon Battle
7. Yes please add this, and Shine Thief while we're at it
On 2026-10-18 at 15:44:25
Make item boxes respawn faster
On 2026-09-26 at 01:08:00
Nerd emoji reaction
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1On 2026-09-22 at 17:26:31
Make @'ing people work in comments, and idk if this already works in news comments, but if not, there too
3On 2026-09-16 at 20:14:38
If a topic is considered old, I think it should say that on the top of the message page, like this:

(I know that's not an old topic, I'm just using it as an example, and I couldn't find the right font for the text)

(I know that's not an old topic, I'm just using it as an example, and I couldn't find the right font for the text)
On 2026-09-14 at 23:07:11
you should be able to attempt your challenge from the challenge editor screen, like the one that lists the challenges on that track
On 2026-09-12 at 09:31:09
I think that adding Charge Jumping and costumes being one character would be a good idea
Charge Jumping would make nore tech and shortcur oppertubities which would make this game more fun with more MISC's
Character's so the vs. and GP bots fo not use the same character but with a differnt appearance (e.g. the pkayer uses Toadette and a bot uses Soft Server Toadette) because it would be kind of awkward and costumes also wpuld make the game more fun for how to see them they would appear inside a seperate menu after you select you character before you start or sothing
Bonus(I would like this but it is not as important): Adding unlockable to coustom multcups so you can lock new characters,costumes GP's and more and they can be unloxks v.i.a. how the multicup creator chooses to have them unlocked
Charge Jumping would make nore tech and shortcur oppertubities which would make this game more fun with more MISC's
Character's so the vs. and GP bots fo not use the same character but with a differnt appearance (e.g. the pkayer uses Toadette and a bot uses Soft Server Toadette) because it would be kind of awkward and costumes also wpuld make the game more fun for how to see them they would appear inside a seperate menu after you select you character before you start or sothing
Bonus(I would like this but it is not as important): Adding unlockable to coustom multcups so you can lock new characters,costumes GP's and more and they can be unloxks v.i.a. how the multicup creator chooses to have them unlocked

custom characters exist so costumes aren't needed
charge jumping has the same problems as the feather by being able to jumps out of bounds or skip checkpoints easily with it
On 2026-09-10 at 18:26:51
on the home screen it should show who made the topic in the topic section (without clicking on it obviously)
edit: why the hell is this a bad suggestion?
like this is what I think it'd look like

is that really too much to ask?
edit: why the hell is this a bad suggestion?
like this is what I think it'd look like

is that really too much to ask?
3On 2026-09-09 at 01:30:49
if someones username ends with an S, it shouldn't show " 's " at the end of the name on their profile, but rather just " ' "
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1On 2026-09-01 at 22:57:04
There are some missing decor I've noticed in complete mode that should be added.
For example, the flower patches in peach gardens.
For example, the flower patches in peach gardens.
or you could put that on the track image and put off-road there, that's like the main point of the decor, to be offroad
On 2026-08-31 at 13:09:19
The addition of the ability to do challenges: Beat timers, and choose the timers. (A bit like developer timers)


NO
There's already challenges for this
>> Complete the track in x time
Not that we beat a time like in this circuit.
https://mkpc.malahieude.net/circuit.php?id=239856
you can make any challenge for any track
On 2026-08-30 at 23:51:25
Add a button that lets you see behind you because it's hard to see who's behind me in a race please and add coins
rear view is in the game
On 2026-08-30 at 23:45:13
I feel like we should be able to see everyone's previous usernames, but maybe let you disable it for you if you want
2On 2026-08-26 at 22:26:52
Also we need more courses in the game and we need 1 or 2 more tiles in quick mode for like shortcuts like take mushroom gorge for example like a mushroom shortcut if it's mushroom gorge and for stuff like ghost valley it's a platform you jump on it's like the bowser Castle small square things kind of or a gap and the other tile would be like a crossing thing similar to battle mode quick mode thing where it's like a small thing that connects to a road or something
read the faq
1. New Courses for the base game (eg. N64, GCN, Wii etc.)
Adding new courses takes a lot of effort to create, much more than the good custom tracks on the site. It's better to focus on more important updates such as bug fixes and optimisations. You can also just play the custom tracks that people worked hard to build anyway, such as the (currently WIP) community project MKPC Generations (go check out other creations too!).
Adding new courses takes a lot of effort to create, much more than the good custom tracks on the site. It's better to focus on more important updates such as bug fixes and optimisations. You can also just play the custom tracks that people worked hard to build anyway, such as the (currently WIP) community project MKPC Generations (go check out other creations too!).
7. Extra and Diagonal Quick Mode Tiles
Diagonal tiles will not work with how QM functions. You might as well use CM at that point.
Diagonal tiles will not work with how QM functions. You might as well use CM at that point.
On 2026-08-26 at 22:02:20
just give battle mode some unique items it would be cool..
eh but like what would they be?
the feather could work but it'd have the same problems it would in races like you could just go onto the walls and be invincible pretty much
I feel like the main thing battle needs is more modes besides balloon battle
maybe have the tanooki leaf or air horn in battle mode that could be fun
well they would also work for vs aswell
On 2026-08-26 at 20:37:36
just give battle mode some unique items it would be cool..
eh but like what would they be?
the feather could work but it'd have the same problems it would in races like you could just go onto the walls and be invincible pretty much
I feel like the main thing battle needs is more modes besides balloon battle
1On 2026-08-08 at 18:27:40
Guys, I have some ideas: what if you can add some sort of notes under each follower and following person? For the purpose to remind you of some characteristics of the follower.
And also what if you can remove people who follow you to avoid some trolls that follow everyone and have inappropriate names (Just like in the case of @HitlerKartPC)
And finally I'd be cool if you can remove the people you follow even tho their account got deleted, same if you want to follow a deleted account
And also what if you can remove people who follow you to avoid some trolls that follow everyone and have inappropriate names (Just like in the case of @HitlerKartPC)
And finally I'd be cool if you can remove the people you follow even tho their account got deleted, same if you want to follow a deleted account
adding onto that
the ability to change certain setting for specific followers
say, I don't wanna know when Person A makes a track but I do wanna know when Person B makes one, but I can only either make it so I get notifs from both or completely disable track notifs as a whole
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1On 2026-08-06 at 13:25:56
I wish @'ing someone always worked, cus like in track comments and descriptions it doesn't work
1On 2026-08-02 at 22:58:51
[!THE EMAIL IS NOT CONTAINING ANY IMAGES!]
Dear Mario Kart PC
I'm M2M0M1M5 – a player in MKPC joined in March 2026. I enjoy this game so much since then and I'm still actively making tracks. I've got some ideas for you to add to Mario Kart PC;
1. New Items;
First, I would talk about the items, which can make their way to MKPC;
• Fire Flower
How it works?: When you run into the item box, and your current position is from 4th–8th, you get a Fire Flower. The player gets 5 shots of fireballs, and when a fireball touches the other player, the player spins out, just like with a Banana, a Green Shell, a Red Shell etc. After it bounces into the walls 10 times, it disappears. But when the fireball touches the ice ball (will talk about later), both fireball and ice ball disappear.
Chances of getting;
4th – 8/10
5th & 6th – 9/10
7th – 7/10
8th – 5/10
• Ice Flower
How it works?: Again, the player gets 5 shots of ice balls, but when the ice ball touches the other player, it stops and gets frozen for 1 second. Then, the player that collapses with the ice ball spins out, again, just like with a Banana, Green Shell or Red Shell. The players only from 5th–8th can get it. Again, when the ball touches the walls 10 times, it disappears automatically.
Chances of getting;
5th– 3/10
6th– 5/10
7th– 7/10
8th– 8/10
2. New characters.
It would be great if MKPC team adds 6 more characters for the unlockables!
Here's my idea;
🔵 – Lightweight
🟢 – Middleweight
🔴 – Heavyweight
• Goomba [🔵]
Max speed – 4/10
Acceleration – 8/10
Weight – 3/10
Handling – 9/10
• Hammer Bro [🟢]
Max speed – 6/10
Acceleration – 5/10
Weight – 4/10
Handling – 5/10
• Pokey [🔵]
Max speed – 4/10
Acceleration – 7/10
Weight – 3/10
Handling – 9/10
• Sledge Bro [🔴]
Max speed – 8/10
Acceleration – 3/10
Weight – 7/10
Handling – 3/10
• Chargin' Chuck [🔴]
Max speed – 7/10
Acceleration – 3/10
Weight – 7/10
Handling – 4/10
• King Bob-omb [🔴]
Max Speed – 7/10
Acceleration – 3/10
Weight – 6/10
Handling – 5/10
3. Addition of Charge Jump.
When the player holds the drift/hop/trick button long enough, the player accesses the «charge jump timing zone».
When the player hilds the button for 5 seconds, it charges the Mini–Jump, and when for 7 seconds – the Super–Jump. (Like the Mini-Turbo and Super Mini-Turbo)
And yes, you can use the Charge Jump to trick on rails and maybe even do some crazy shortcuts!
That is all I wanted to present. Thank you so much for reading it!
Bye! I wish you have a great day!
Dear Mario Kart PC
I'm M2M0M1M5 – a player in MKPC joined in March 2026. I enjoy this game so much since then and I'm still actively making tracks. I've got some ideas for you to add to Mario Kart PC;
1. New Items;
First, I would talk about the items, which can make their way to MKPC;
• Fire Flower
How it works?: When you run into the item box, and your current position is from 4th–8th, you get a Fire Flower. The player gets 5 shots of fireballs, and when a fireball touches the other player, the player spins out, just like with a Banana, a Green Shell, a Red Shell etc. After it bounces into the walls 10 times, it disappears. But when the fireball touches the ice ball (will talk about later), both fireball and ice ball disappear.
Chances of getting;
4th – 8/10
5th & 6th – 9/10
7th – 7/10
8th – 5/10
• Ice Flower
How it works?: Again, the player gets 5 shots of ice balls, but when the ice ball touches the other player, it stops and gets frozen for 1 second. Then, the player that collapses with the ice ball spins out, again, just like with a Banana, Green Shell or Red Shell. The players only from 5th–8th can get it. Again, when the ball touches the walls 10 times, it disappears automatically.
Chances of getting;
5th– 3/10
6th– 5/10
7th– 7/10
8th– 8/10
2. New characters.
It would be great if MKPC team adds 6 more characters for the unlockables!
Here's my idea;
🔵 – Lightweight
🟢 – Middleweight
🔴 – Heavyweight
• Goomba [🔵]
Max speed – 4/10
Acceleration – 8/10
Weight – 3/10
Handling – 9/10
• Hammer Bro [🟢]
Max speed – 6/10
Acceleration – 5/10
Weight – 4/10
Handling – 5/10
• Pokey [🔵]
Max speed – 4/10
Acceleration – 7/10
Weight – 3/10
Handling – 9/10
• Sledge Bro [🔴]
Max speed – 8/10
Acceleration – 3/10
Weight – 7/10
Handling – 3/10
• Chargin' Chuck [🔴]
Max speed – 7/10
Acceleration – 3/10
Weight – 7/10
Handling – 4/10
• King Bob-omb [🔴]
Max Speed – 7/10
Acceleration – 3/10
Weight – 6/10
Handling – 5/10
3. Addition of Charge Jump.
When the player holds the drift/hop/trick button long enough, the player accesses the «charge jump timing zone».
When the player hilds the button for 5 seconds, it charges the Mini–Jump, and when for 7 seconds – the Super–Jump. (Like the Mini-Turbo and Super Mini-Turbo)
And yes, you can use the Charge Jump to trick on rails and maybe even do some crazy shortcuts!
That is all I wanted to present. Thank you so much for reading it!
Bye! I wish you have a great day!

use custom characters
also charge jumps aren't happening
and those items probably aren't happening either cus they would cause a lot of unneeded lag I think
and bro hammer bro already exists
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