FryGuy's profile
General stats
106 followers
185 following
35699 pts - Legend[?] - 95th
8970 pts - Expert[?] - 172nd
105 pts - 36 challenges won - 395th
150cc: 33 pts - 5 records - 970th1 news published
226 created circuits - 66 cups
12 challenges created
81 shared characters
1198 comments on circuits
93 topics followed
About
Description:
United States
16 years old
(Born on 2010-07-01)
Registered since 2025-08-12
Last connection: 2026-08-26
Latest messages on the forum:
Yesterday at 22:26:52 in /!\ OFFICIAL SUGGESTIONS TOPIC
Also we need more courses in the game and we need 1 or 2 more tiles in quick mode for like shortcuts like take mushroom gorge for example like a mushroom shortcut if it's mushroom gorge and for stuff like ghost valley it's a platform you jump on it's like the bowser Castle small square things kind of or a gap and the other tile would be like a crossing thing similar to battle mode quick mode thing where it's like a small thing that connects to a road or something
read the faq
1. New Courses for the base game (eg. N64, GCN, Wii etc.)
Adding new courses takes a lot of effort to create, much more than the good custom tracks on the site. It's better to focus on more important updates such as bug fixes and optimisations. You can also just play the custom tracks that people worked hard to build anyway, such as the (currently WIP) community project MKPC Generations (go check out other creations too!).
Adding new courses takes a lot of effort to create, much more than the good custom tracks on the site. It's better to focus on more important updates such as bug fixes and optimisations. You can also just play the custom tracks that people worked hard to build anyway, such as the (currently WIP) community project MKPC Generations (go check out other creations too!).
7. Extra and Diagonal Quick Mode Tiles
Diagonal tiles will not work with how QM functions. You might as well use CM at that point.
Diagonal tiles will not work with how QM functions. You might as well use CM at that point.
Yesterday at 22:02:20 in /!\ OFFICIAL SUGGESTIONS TOPIC
just give battle mode some unique items it would be cool..
eh but like what would they be?
the feather could work but it'd have the same problems it would in races like you could just go onto the walls and be invincible pretty much
I feel like the main thing battle needs is more modes besides balloon battle
maybe have the tanooki leaf or air horn in battle mode that could be fun
well they would also work for vs aswell
Yesterday at 20:55:18 in Do you have any songs stuck in y...
See all their messages
Best created circuits:
Quick Mode: Done Right ![]() ![]() ![]() ![]() ![]() ![]() 144![]() | Super Mario Kart DX ![]() ![]() ![]() ![]() ![]() 7![]() | Mario Circuit 2 ![]() ![]() ![]() ![]() ![]() ![]() 10![]() | Ninja Falls ![]() ![]() ![]() ![]() ![]() ![]() 6![]() | Mario Circuit 3 ![]() ![]() ![]() ![]() ![]() ![]() 16![]() |
See all their circuits
Best created challenges:
Coin Collecting: SNES Mario Circuit 2
Mario Circuit 2: Collect all coins in Time Trial mode, in 150cc, with Mario
Easy 1-1: Identify the Fakes!
Donut Plains 2: Hit all item boxes in Time Trial mode, in 150cc, without being hit by a fake item box, without touching any Monty Mole
Easy Coin Collecting: SNES Vanilla Lake 2
Vanilla Lake 2: Collect all coins in Time Trial mode, in 150cc, with Rosalina
Easy See all their challenges
Last circuit comments:
lol check again
In Banshee Boardwalk yesterday at 20:57:30https://i.postimg.cc/FzJ4dm6D/Screenshot-2026-08-26-2-51-18-PM.png
like come on dude you could have actually put some work into him
like come on dude you could have actually put some work into him
In ninja hideaway yesterday at 20:52:17it isn't very good
jumps are WAY too high, its a little too small, I went OOB, and come on you went EXTREMELY lazy for me
I mean I like I'm there but he looks like sh*t
jumps are WAY too high, its a little too small, I went OOB, and come on you went EXTREMELY lazy for me
I mean I like I'm there but he looks like sh*t
In ninja hideaway yesterday at 20:49:13See all their comments
Last completed challenges:
1-3: Block Plaza Battle Brigade
Block Plaza: Finish the game in the 1st position in 150cc, in less than 3:00
With 8 participants, no teams
Difficult Racing On Rainbow Road
Rainbow Road: Finish in the 1st position in VS mode, in 200cc, in impossible mode
With 8 participants, no teams
Difficult Ninji Jumping Party
Rainbow Road: Reach the sociable Jumping Cloud Ninji in Time Trial mode, in 150cc, without touching any red tiles
Medium See all completed challenges
Best time trial records:
| Rank | Class | Circuit | Character | Time |
| 98th | 150cc | Cheep Cheep Beach |
|
1:06:698 |
| 154th | 150cc | Bowser Castle I |
|
0:52:934 |
| 206th | 150cc | Bowser Castle 2 |
|
1:06:397 |
See all their records
Last followed topics:
/!\ OFFICIAL SUGGESTIONS TOPIC
Last message by Ssg-132 at 1:51
758/!\ Reports / Signalements /!\ (New)
Last message by Electric_Guitar_Koopa at 14:59
439/!\ DEPARTURE, COMEBACK OR HIATUS NOT...
Last message by MKMaker_ on 08-25
107★ CTGP-PC Deluxe Submissions (v2) ★
Last message by Hazel on 08-16
139[collab project] collab kart
Last message by M2M0M1M5 on 08-13
85Happy Birthday to Wargor
Last message by goodrank8thjackson on 07-22
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