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Messages 11441 - King Mario King Mario
vs35065 pts ★ Legend
battle6102 pts ★ Racer
France
I have literally just seen the cutest cat ever outside it was so big and had little white paws🥹🥰😺

Cats are definitively better than dogs and it is impossible to argue (I have an essay prepared for anyone who wants to argue)

It cannot be impossible to argue... it's a subjective take
As a dog person...
thumbsup1
-
Messages 1998 - Golden Mario Golden Mario
vs11652 pts ★ Champion
battle6099 pts ★ Racer
Ireland
I have literally just seen the cutest cat ever outside it was so big and had little white paws🥹🥰😺

Cats are definitively better than dogs and it is impossible to argue (I have an essay prepared for anyone who wants to argue)

I'll order one essay please (I'm a cat lover but what you're saying is subjective as I like dogs too :/)
Messages 519 - Mario Mario
vs6700 pts ★ Racer
battle5000 pts ★ Novice
United Kingdom
I'm coming in!banane

Sucks to suck, I already left through the backdoor;)

I'm behind youpaf
-
Messages 1998 - Golden Mario Golden Mario
vs11652 pts ★ Champion
battle6099 pts ★ Racer
Ireland
Everyone in biology class: *chilling cause it's fairly warm over here and science classrooms are overheated to the point you could literally get heatstroke in winter*
Some random mf: *goes around fingering everyone up the ass*

Mate I can't with people 💀
Messages 3135 - King Mario King Mario
vs62993 pts ★ Titan
battle11947 pts ★ Champion
Barbados
I'm coming in!banane

Sucks to suck, I already left through the backdoor;)

I'm behind youpaf

Are you invisible or? I've been standing here for an hour & a half.
Messages 519 - Mario Mario
vs6700 pts ★ Racer
battle5000 pts ★ Novice
United Kingdom
I'm coming in!banane

Sucks to suck, I already left through the backdoor;)

I'm behind youpaf

Are you invisible or? I've been standing here for an hour & a half.

I've got my gang *turns us visible*
Messages 1079 - Golden Mario Golden Mario
vs14782 pts ★ Champion
battle7111 pts ★ Racer
Venezuela
I'm coming in!banane

Sucks to suck, I already left through the backdoor;)

I'm behind youpaf

Are you invisible or? I've been standing here for an hour & a half.

I've got my gang *turns us visible*

hi i made yall a big hive with a radius of 17 yards that yall can live in
Messages 519 - Mario Mario
vs6700 pts ★ Racer
battle5000 pts ★ Novice
United Kingdom
croassung wrote:
I'm coming in!banane

Sucks to suck, I already left through the backdoor;)

I'm behind youpaf

Are you invisible or? I've been standing here for an hour & a half.

I've got my gang *turns us visible*

hi i made yall a big hive with a radius of 17 yards that yall can live in

yo thx
Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Everyone in biology class: *chilling cause it's fairly warm over here and science classrooms are overheated to the point you could literally get heatstroke in winter*
Some random mf: *goes around fingering everyone up the ass*

Mate I can't with people 💀

Um. Could probably get legally punished.
thumbsup2
Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
I have literally just seen the cutest cat ever outside it was so big and had little white paws🥹🥰😺

Cats are definitively better than dogs and it is impossible to argue (I have an essay prepared for anyone who wants to argue)

I kind of hate dogs, but the one I have rarely ever gets in your face, they're kind of just scared of people they don't know. Seriously they rarely ever get excited or shout, they're just as chill as a cat, and yes cats are superior
thumbsup4
ok1
down1
Messages 2116 - Golden Mario Golden Mario
vs20087 pts ★ Legend
battle6549 pts ★ Racer
United Kingdom
hi welcome to another one of these dumb copypastas :p
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. - [ ] This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough
Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
hi welcome to another one of these dumb copypastas :p
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. - [ ] This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough

I like to "ride" "hogs"
M
Messages 1203 - Golden Mario Golden Mario
I'll order one essay please (I'm a cat lover but what you're saying is subjective as I like dogs too :/)

It cannot be impossible to argue... it's a subjective take
As a dog person...

Alright y'all asked for this. This was a school project I did a while back btw

Some may argue that dogs are superior to cats, and they certainly are persuasive, with statements such as “Dogs are cuter than cats” or “Dogs make better internet videos than cats” among other things. However, the issue with these arguments is that they are all opinionated. Some people would say the opposite of these arguments, and they wouldn’t be wrong in saying so. I aim to provide non-opinionated, persuasive, and conclusive evidence that cats are better than dogs. Firstly, dogs cost much more money than cats do. Sure, cats need food, and they cost money to adopt. But both of those things also apply to dogs. On top of that, you might need a dog cage depending on the dog. You’ll need a leash to walk the dog. Dogs might accidentally destroy furniture more than cats do. If you’re older, you might even get injured while walking your dog. As well as this, cats’ personality traits are more desirable for many reasons. In general, cats are chill while dogs are chaotic. This leads to dogs accidentally destroying furniture and fighting each other more often than cats would. Dogs are also, in general, opposed to cats, while cats seem neutral on the matter. Additionally, cats are smarter than dogs. This means cats won’t injure themselves as often as dogs. Dogs might get in your way by accident. However, both can learn their names. Furthermore, cats are much less work than dogs. Cats simply need to be fed, and they’ll get on with their day without much help. Dogs, however, need to be walked. Plus, depending on the breed of dog, they might require more food than cats would. Some dogs also need more attention than cats. Finally, is the number of major species that are cats compared to the number of major species that are dogs. There are only two dogs, dogs and wolves. Cats, meanwhile, have lions, tigers, jaguars, cheetahs, leopards, caracals, and cougars, among others. In conclusion, cats are objectively better than dogs for these reasons and probably more. Cats are the pinnacle of pets.
Messages 3135 - King Mario King Mario
vs62993 pts ★ Titan
battle11947 pts ★ Champion
Barbados
Personally, cats are conniving hipsters who move from home to home getting free food & shelter 24/7. Atleast dogs don't pretend to be our friends & go down to the neighbours to party every Thursday evening.
xd4
up1
mario_shrug1
Messages 11441 - King Mario King Mario
vs35065 pts ★ Legend
battle6102 pts ★ Racer
France
I'll order one essay please (I'm a cat lover but what you're saying is subjective as I like dogs too :/)

It cannot be impossible to argue... it's a subjective take
As a dog person...

Alright y'all asked for this. This was a school project I did a while back btw

Some may argue that dogs are superior to cats, and they certainly are persuasive, with statements such as “Dogs are cuter than cats” or “Dogs make better internet videos than cats” among other things. However, the issue with these arguments is that they are all opinionated. Some people would say the opposite of these arguments, and they wouldn’t be wrong in saying so. I aim to provide non-opinionated, persuasive, and conclusive evidence that cats are better than dogs. Firstly, dogs cost much more money than cats do. Sure, cats need food, and they cost money to adopt. But both of those things also apply to dogs. On top of that, you might need a dog cage depending on the dog. You’ll need a leash to walk the dog. Dogs might accidentally destroy furniture more than cats do. If you’re older, you might even get injured while walking your dog. As well as this, cats’ personality traits are more desirable for many reasons. In general, cats are chill while dogs are chaotic. This leads to dogs accidentally destroying furniture and fighting each other more often than cats would. Dogs are also, in general, opposed to cats, while cats seem neutral on the matter. Additionally, cats are smarter than dogs. This means cats won’t injure themselves as often as dogs. Dogs might get in your way by accident. However, both can learn their names. Furthermore, cats are much less work than dogs. Cats simply need to be fed, and they’ll get on with their day without much help. Dogs, however, need to be walked. Plus, depending on the breed of dog, they might require more food than cats would. Some dogs also need more attention than cats. Finally, is the number of major species that are cats compared to the number of major species that are dogs. There are only two dogs, dogs and wolves. Cats, meanwhile, have lions, tigers, jaguars, cheetahs, leopards, caracals, and cougars, among others. In conclusion, cats are objectively better than dogs for these reasons and probably more. Cats are the pinnacle of pets.

I hate the fact that you are bringing objective arguments in such a subjective debate.

When people get an animal, they aren't searching for the same things or for the same personnality. Me personnally, I would hate to have an animal who thinks it's running the house (now that's not always the case but I blame the owners of these cats) and, I would especially hate an animal who barely even looks at me except when it's about food. You noticed it, I'm a clingy and loving person, so I really don't see the interest in having an animal that just deeply stares at you without caring in the slightest.

And this is where the objective argument thing gets stale. You might be searching for a less expensive and more independant pet, but I'm looking for a more caring and loving pet. I would be willing to pay for dog food if it meant having an animal that loves, cares and is actually there, not strolling on idkwhothefuckiseventhatperson's balcony to see flowers like the Minecraft sniffer or to get free food because "oh my god it's cute".

And yes I'm aware that everything I say about cats not caring is not the case for all of the cats, I once met one who was super cute, laying on the sofa all day and asking to be pet, but I'm simply answering your point about it since you use cats being independant as a positive argument in their favor.

Also, your last argument is irrelevant tbh. Having more cat species or having more dog species doesn't change the objective or subjective pros and cons to have them as pets. It's just a scientifical fact that does not bring anything to the rest of the essay.

And yes huge bias for dogs, since my personnality has literally so much in common with them.
mario_shrug1
Messages 287 - Toadsworth Toadsworth
vs12867 pts ★ Champion
battle6426 pts ★ Racer
Australia
Clash royale is amazing
Messages 11441 - King Mario King Mario
vs35065 pts ★ Legend
battle6102 pts ★ Racer
France
Clash royale is amazing

Well I don't like it personnally but
@Nodachristmas64
Messages 1224 - Golden Mario Golden Mario
vs17573 pts ★ Master
battle5983 pts ★ Novice
Philippines
I'm not sure if y'all know this but @Nodachristmas64 is the god of clash royale. He has crushed champions in the game and even beat Kapterion! He's such a pro!
Messages 519 - Mario Mario
vs6700 pts ★ Racer
battle5000 pts ★ Novice
United Kingdom
I made my own Mario Kart! To get to it, click here.
Messages 2116 - Golden Mario Golden Mario
vs20087 pts ★ Legend
battle6549 pts ★ Racer
United Kingdom
Senko wrote:
I made my own Mario Kart! To get to it, click here.

ITS A RICKROLL DONT TRUST HIM!!

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