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What would you do to improve Mario kart world

smile

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C
Messages 73 - Boo Boo
vs7026 pts ★ Racer
battle4984 pts ★ Budding pilot
United States
Mario Kart World is a really fun game in my opinion but  I want to know what you would do if you could improve Mario Kart World!
Messages 7 - Goomba Goomba
vs5000 pts ★ Novice
battle5000 pts ★ Novice
United States
1. Realistic graphics cuz it looks too much like a cartoon right now
2. Yoshi color options like in MK8
3. Better karts and customization options (again, like MK8.)
4. NO BOAT WEIRDNESS!!!
So basically all aesthetic changes
Messages 1744 - Golden Mario Golden Mario
vs11738 pts ★ Champion
battle6099 pts ★ Racer
Ireland
1. Realistic graphics cuz it looks too much like a cartoon right now
2. Yoshi color options like in MK8
3. Better karts and customization options (again, like MK8.)
4. NO BOAT WEIRDNESS!!!
So basically all aesthetic changes

1 - Uhhh literally why it's meant to be cartoonish
2 - Okay valid
3 - I personally prefer the more simplistic approach because making a good Kart is way too much effort to start a damn race but to each their own
4 - Honestly the boats kinda beat whatever bullshit we got before lololololol

Anyway aside from character customisation (Pauline being done dirty BYE) I guess I'd maybe change the character choices and remove forced intermissions, for Grand Prix it's fine but does it need to be everywhere
Messages 3339 - King Mario King Mario
vs79708 pts ★ Titan
battle12536 pts ★ Champion
Barbados
Kill bagging and the intermissions would be 30 times better

As long as you play it like it's Mario Kart World and not Mario Kart 8 2
thumbsup1
Messages 294 - Toadsworth Toadsworth
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
My main problem with World is the intermission tracks; I don’t think removing them is the solution, but removing some of the bad ones and reworking the others could be a good idea. Also make a classic mode so people can play just 3-lap tracks online without using Discord.

The only other thing I can think of is removing bagging
Messages 325 - Peach Peach
vs51834 pts ★ Titan
battle11070 pts ★ Champion
United States
Kill bagging and the intermissions would be 30 times better

As long as you play it like it's Mario Kart World and not Mario Kart 8 2


I disagree, removing bagging would not fix the no rails, no walls, no sharp turns intermission tracks. I don't even know how bagging would be removed from Mario Kart while still making it fun. Maybe don't remove intermissions but at least let me grind vr on the actual tracks. Also I'm getting sick of pulling coin and coin box in first especially when I already have max coins. And don't get me started on the boomerang.
Messages 3339 - King Mario King Mario
vs79708 pts ★ Titan
battle12536 pts ★ Champion
Barbados
The only intermissions that are actually problematic are the Koopa Beach and Desert Areas ones. All the rest are pretty much fine and there are good shortcuts too, it's just that nobody is using them bc nobody has bothered to lab them bc of the bagging problem.

Some of the most popular tracks in the series have zero (intended) shortcuts and people still love them (Waluigi Pinball, Coconut Mall has 1 that cuts a single corner, Mushroom City, Toad Factory, every Rainbow Road is overglazed although now I think World's has better gameplay due to it's shortcuts)
Messages 1178 - Golden Mario Golden Mario
vs35344 pts ★ Legend
battle7420 pts ★ Racer
Canada
Add more flavor to the intermissions, since they're mostly used in online. And a DLC that adds another continent for the DLC tracks and stages could come in handy. Also, more secrets in Free Roam can get fun.
C
Messages 73 - Boo Boo
vs7026 pts ★ Racer
battle4984 pts ★ Budding pilot
United States
Mine is to have the option for if you what to play a cup the original 3 laps for every race or drive to the next track.
C
Messages 73 - Boo Boo
vs7026 pts ★ Racer
battle4984 pts ★ Budding pilot
United States
1. Realistic graphics cuz it looks too much like a cartoon right now
2. Yoshi color options like in MK8
3. Better karts and customization options (again, like MK8.)
4. NO BOAT WEIRDNESS!!!
So basically all aesthetic changes

Why realistic graphics and the boat’s are not weird!(But I do agree on 2 and 3.)
Messages 1178 - Golden Mario Golden Mario
vs35344 pts ★ Legend
battle7420 pts ★ Racer
Canada
I don't like how the karts tip over whenever you drift. It gets annoying and is unappealing to see.
Messages 805 - Mario Mario
vs14126 pts ★ Champion
battle12014 pts ★ Champion
Honduras
i hate how the intermissions are, they are just STRAIGHT
Messages 33 - Koopa Koopa
vs12245 pts ★ Champion
battle5226 pts ★ Novice
United States
30 tracks is pathetic. Two are even reused in cups. I'd add more tracks on like a new island or something.
Messages 11 - Koopa Koopa
vs7764 pts ★ Racer
battle5000 pts ★ Novice
United Kingdom
Kill bagging and the intermissions would be 30 times better

As long as you play it like it's Mario Kart World and not Mario Kart 8 2


WHY DOES BRO WANT TO KILL BAGGING?!
But the intermission removal is valid.
Messages 11 - Koopa Koopa
vs7764 pts ★ Racer
battle5000 pts ★ Novice
United Kingdom
30 tracks is pathetic. Two are even reused in cups. I'd add more tracks on like a new island or something.


I know. MK8 had like, 80+ tracks.
Messages 494 - Metal Luigi Metal Luigi
vs22890 pts ★ Legend
battle8508 pts ★ Expert
United States
bf0161012 wrote:
30 tracks is pathetic. Two are even reused in cups. I'd add more tracks on like a new island or something.


I know. MK8 had like, 80+ tracks.

the base game (not deluxe) had 32 tracks
you're including every dlc in mk8 and mk8 deluxe and comparing it to mkw, that's kind of unfare
Messages 33 - Koopa Koopa
vs12245 pts ★ Champion
battle5226 pts ★ Novice
United States
Kill bagging and the intermissions would be 30 times better

As long as you play it like it's Mario Kart World and not Mario Kart 8 2

Eh i'd personally say Bagging is fine, but how would Knockout Tour work without the Intermission Routes?
Messages 3339 - King Mario King Mario
vs79708 pts ★ Titan
battle12536 pts ★ Champion
Barbados
I meant killing bagging would make the intermissions better, not remove the intermissions. The intermissions are worse because of bagging - otherwise ppl would dwvote time to learning shortcuts and stuff like the normal tracks. Only thing is the shortcuts require atleast one shroom normally, or even 3.
Messages 33 - Koopa Koopa
vs12245 pts ★ Champion
battle5226 pts ★ Novice
United States
I meant killing bagging would make the intermissions better, not remove the intermissions. The intermissions are worse because of bagging - otherwise ppl would dwvote time to learning shortcuts and stuff like the normal tracks. Only thing is the shortcuts require atleast one shroom normally, or even 3.

Oh I understand what you're saying now.
Messages 294 - Toadsworth Toadsworth
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
I meant killing bagging would make the intermissions better, not remove the intermissions. The intermissions are worse because of bagging - otherwise ppl would dwvote time to learning shortcuts and stuff like the normal tracks. Only thing is the shortcuts require atleast one shroom normally, or even 3.

I agree, except there's one problem with that; there are no shortcuts. At least, not like the ones on normal tracks; all the shortcuts are just 2-3 mushrooms through offroad, where 3-lap tracks have some crazy stuff. Just look at Great ? Block Ruins

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