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MKPC Tournament : special(e) DS
Mario Kart Annoying Character
MKPC 10th anniversary: MKPC PRO League!
On 2020-05-08 at 20:33:03
MKPC name: KoopaFan37
Age: 16
Discord: webkinz9#6161
Nationality: Canadian
Been playing for almost a year and a half now; participated in the MKPC DS tournament, making it to the second round of the loser's bracket.
Age: 16
Discord: webkinz9#6161
Nationality: Canadian
Been playing for almost a year and a half now; participated in the MKPC DS tournament, making it to the second round of the loser's bracket.
Double Dash
Happy Birthday @CrazyCats
Airship Fortress needs to be fixed
On 2020-05-08 at 00:05:44
Oh yeah, and combined with, LET'S COUNT THEM, 0 INVINCIBILITY FRAMES AFTER GETTING HIT makes Airship Fortress not fun at all to play on.
I understand, but the out of bounds areas can be worked around. Everything else however... I 100% agree with. However I don't think we can fix this any time soon, since the track needs some difficulty
The two OOB areas for me are easily worked with. Unlike the other tracks with these areas, I have visual cues that show the rough area of a checkpoint.
Random Ramp On Mario Circuit 2
On 2020-05-07 at 14:25:46
Doesn't show up. Is it the one at the end of the lap that we use all the time or is there another one I don't know of?
I think it's the yellow bump in the walls. Not sure if it's in MKPC; I have a different way to end the lap.
If you could change 1 thing in MKPC, what would you change?
Which SNES Mario Circuit is the best?
New items!
On 2019-10-26 at 16:43:56
Definitely. It would be hard to equip Triple Green Shells and Triple Red Shells, and Triple Mushrooms might be a problem for Time Trials, where there is only one Mushroom.
Also, Golden Mushrooms wouldn't be a good idea (in my opinion) as most of the tracks are short.
On 2019-10-07 at 16:23:16
Triple Mushroom (MK64), Triple Green Shell (MK64), Triple Red Shell (MK64), POW block (MKW), Golden Mushroom (MK64), Feather (SMK), Thundercloud (MKW), Boo (MK64), Boomerang-Flower (MK8 )
Actually the Boo originally appeared in SMK
On 2019-08-03 at 20:23:51
Why would we have a golden mushroom but not triple mushrooms?
On 2019-08-02 at 22:45:16
With frater we can do example do the Ghost valey 1 shortcut
The Ghost Valley 1 cut is already possible
But what about Bowser Castle 2 (SNES)?
There is a cut, but it's different from the SMK version.
On 2019-08-02 at 19:50:32
With frater we can do example do the Ghost valey 1 shortcut
The Ghost Valley 1 cut is already possible
On 2019-07-07 at 22:36:50
The only item that I would like to see is the Boo. Have it work like in Super Circuit: the user becomes invisible, the Boo steals an item, and first place is temporarily slowed down. Unless, of course, first place uses the Boo.
On 2019-06-19 at 12:34:10
Because i feel like flower power would just be broken and may be glitchy.
Are you talking about the blooper?
I think they would be a great edition honestly
Personally, I think the blooper would be good of some other disadvantage came with it, such as reduced speed. Lower visibility wouldn't affect experienced players that much.
True. I can practically drive perfectly fine in MK8 while affected by Blooper ink.
Once you're familiar with the course, the blooper is useless. It's even more useless in Mario Kart DS and 7 because of the bottom screen.
that is true and the wii was just easy
Well yeah. We need to improve the blooper. Or make it spray on all sections. Race screen, map screen, "bottom (ds/3ds)" screen. They need to all be sprayed.
I agree with you. Here's an idea I have for the blooper: completely blind the entire screen. All screens would just become a black rectangle.
On 2019-05-23 at 16:16:20
Because i feel like flower power would just be broken and may be glitchy.
Are you talking about the blooper?
I think they would be a great edition honestly
Personally, I think the blooper would be good of some other disadvantage came with it, such as reduced speed. Lower visibility wouldn't affect experienced players that much.
True. I can practically drive perfectly fine in MK8 while affected by Blooper ink.
Once you're familiar with the course, the blooper is useless. It's even more useless in Mario Kart DS and 7 because of the bottom screen.
On 2019-05-23 at 16:03:58
Because i feel like flower power would just be broken and may be glitchy.
Are you talking about the blooper?
I think they would be a great edition honestly
Personally, I think the blooper would be good of some other disadvantage came with it, such as reduced speed. Lower visibility wouldn't affect experienced players that much.
On 2019-05-23 at 00:40:03
Because i feel like flower power would just be broken and may be glitchy.
Are you talking about the blooper?
On 2019-05-22 at 01:11:57
Let's add the yellow shell it will go after the player in front! It will also explode!
So basically a red shell combined with a bob-omb?
No it's a yellow blue-shell
So we would have two items that look different but have the same function?