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vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
210 wrote:
https://i.postimg.cc/qR3sVwX1/Screenshot-2025-08-31-4-37-09-PM.png
why the HELL does nobody like quick mode nowadays?
im going to tell invu to banned guys who hate quick mode

uhm that's a bad idea
why

Where in the rules does it state that disliking QM is a bannable offense smh
check1
mario_facepalm1
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
UltraToad- wrote:
UltraToad- wrote:
I need some help with Cm

How can I help?
https://mkpc.malahieude.net/map.php?i=199093

The walls are not working.

I will send you a collab link so you can look at the circuit in editor

Not 100% on this since I haven't seen the editor but I'm pretty sure you've accidentally made the track a wall instead of the sides of the track. This was probably done by surrounding the track with the wall line; you can avoid this by going around the outside of the image when you do it
ok1
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
I think now is a good time for Nintendo to have a modern Super Mario show


Tbh the one about SMB3 (don't remember the name but I think it was the Super Show) was really good but then again I watched it when I was 9 so who knows
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
Again, Super Mario 40th Anniversary predictions:


Super Mario Maker 3

New 3D Mario Game

Super Mario 64 HD (For 2026)

The Super Mario World. Movie Teaser Trailer

New Yoshi Game

Super Mario 2D All Stars

nintendo man

2D All Stars kinda already exists tho
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
https://i.postimg.cc/kGQhQRS7/5pnmkb8rx1341.png
Donkey Kong needs to go away for some time. He already had a Mario vs Donkey Kong, a remastered DK game, and the new one Donkey Kong Bananza. Let Mario breathe for once.

MvDK and DKCR were both to promote Donkey Kong and increase hype for Bananza. There isn't a problem and I think you're just mad Nintendo made such a good game in Bananza because you still want the price to drop. Sorry if I'm being a little harsh lol but that's what it feels like to me
mario_shrug1
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
MKMaker_ wrote:
mr_nas wrote:
Tell me, what is it with this image that people keep on using it

https://i.postimg.cc/g2L0n711/Screenshot-2025-07-29-10-52-02-PM.png

It's making me dizzy



didn’t that peak in 2017


2025 will have a better 3D Mario then

I just doubt that bc Bananza already came out. I'm getting it today and haven't played it yet, but from what I've seen it's an incredible game and they can't just keep pumping out great 3D games like this. DK is basically our 3D Mario for a while. That's my guess, anyway.


It's official that it isn't!!

I never said it was part of the 3D Mario series, I said this is basically a 3D Mario game.
ok1
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
mr_nas wrote:
Tell me, what is it with this image that people keep on using it

https://i.postimg.cc/g2L0n711/Screenshot-2025-07-29-10-52-02-PM.png

It's making me dizzy



didn’t that peak in 2017


2025 will have a better 3D Mario then

I just doubt that bc Bananza already came out. I'm getting it today and haven't played it yet, but from what I've seen it's an incredible game and they can't just keep pumping out great 3D games like this. DK is basically our 3D Mario for a while. That's my guess, anyway.
up1
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
The 3rd generation of Super Mario started June 5th, 2025. And Nintendo isn't being Nintendo right now

How are you counting generatoons?


July 9, 1981 is for Donkey Kong

November 19, 2006 is Wii Sports

June 5, is Mario Kart World

(Also in SMG Mario said "Welcome new galaxy" at the end, so something appropriate)

Why are these separate generations? I would argue each console/set of consoles (eg Wii & DS) count as separate generations
up2
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
https://mkpc.malahieude.net/map.php?i=195549
Tried to turn a battle course I had made into a race course, and tried out overrides for the first time. Please give me tips; I know it's not that good, but it's the best I could do. I want to use overrides better.
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
I'm trying to learn how to reverse drift; I've got the idea down, but I'm not very good yet at controlling my drift. Usually, I veer off to the side and it ends up being slower than just snaking. Does anyone have any tips to help me improve?
party1
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
Does anybody have tips for creating good courses? I intend to make both Quick Mode and Complete Mode multicups but my courses aren't that good.

/!\ OFFICIAL SUGGESTIONS TOPIC

vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
Fix the glitch where forum messages or circuit comments are duplicated for whatever reason by detecting if the previous message is the same

Wrong topic, use the bug report topic
up1
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
Since the VS mode custom item menu takes a while to set up and could be confusing/overwhelming to some players, I think some fun features would be presets or a random option

EDIT: I forgot presets already exist mb
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
I think it would be better if we just removed entering a name before sharing a track, and just set it to be the person's username automatically instead. As it is, you can easily impersonate people and that's not good
up6
check3
thinking2
cross2
scream1
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
I know this was suggested before, but I really would like to have a trick animation update. I would like to have my custom characters have their own trick animation, instead of just spinning. Plus, I would like to also have a "Get hit" Animation, because the only way I could possibly do this without it is put the animation on the 11th and 13th frame,(Example:
Spoiler [ShowHide]
https://image2url.com/r2/default/images/1772980552760-4e6b34c2-adcf-4559-aab4-781be121f60b.png
) but that doesn't work out with the trick. And the fact that there are only 2 frames for getting hit doesn't work either. So I just hope we get an update for this :)

While this could work, it would make custom character creation unnecessarily complicated for those who don't use it often, especially for newcomers to the system. Additionally, animations, depending on how they're handled, could mess with the 2D vibes of the game, and would take development time away from more important features
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
MrQuint wrote:
There needs to be an update to the Item Distribution because I got hit by 3 Blue Shells within the first Minute of a Race in Grand Prix. Then Right after I finally start moving Again I get Pow'd, then Red Shelled.

You can just set a custom item distribution so it's not really necessary
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
I think it could be cool, in the place of where the message counter used to be, to display the date a certain user joined; I always used the message counter as a way to judge how long a certain user had been around for, so putting the date there would really help since it's pretty inconvenient to have to go into their profile and scroll down to the bottom to find it (especially for users with excessively long descriptions)
up5
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
Yoshi128 wrote:
Idk if it has already been suggested because i didn't read all 17 pages of suggestions, but, as someone who mainly uses quick mode to make tracks, I think it needs more options like custom backgrounds, decors, and music or lap overrides. Also, custom quick mode tiles. Imagine being able to make your own tiles and make a track out of those. (I guess if you play on a pc you can just copy images and do this type of think with complete mode, but I play on mobile, so I can't copy images...) or custom boost panel and trick ramp designs. Or other things like sections in quick mode (which would probably need a larger quick mode area) I may update this sometime later when I get more ideas.

Yeah that stuff would be cool, but the point of QM is that it's easy and fast to use and making it too complicated kinda ruins that. Just use complete mode and you can do all of that stuff
vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
GamerJax had a very good suggestion with unlocking cups by progressing in multicups. To add onto that, I think the same should be done for challenges; for example, there could be a normal staff ghost, and when you beat it it unlocks a hard staff ghost. This could also apply to completing cups to unlock challenges, but that might be harder and opens up less opportunities.
thinking2

/!\ DEPARTURE OR HIATUS NOTICES / ANNONCES DE DÉPARTS OU DE PAUSES

vs5286 pts ★ Novice
battle5000 pts ★ Novice
Canada
Kinda losing interest in the game, not going to leave or anything but I'll be less present moving forward
ok1

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