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SPACE FOR ANYTHING (New)

Messages 1560 - Golden Mario Golden Mario
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Fun Fact:
Multiple Mario Kart Tracks Had Their Time of Day/Night Changed!
N64 Yoshi Valley
https://mario.wiki.gallery/images/b/b7/Yoshi_Valley_MK64.pnghttps://mario.wiki.gallery/images/e/e0/MKT_Yoshi_Valley_Scene.jpg
GCN Waluigi Stadium
https://mario.wiki.gallery/images/6/61/Waluigi_Stadium_MKWii.pnghttps://mario.wiki.gallery/images/thumb/b/ba/MK8-Course-GCN_WaluigiStadium.jpg/1200px-MK8-Course-GCN_WaluigiStadium.jpg
DS Airship Fortress
https://mario.wiki.gallery/images/6/61/AirshipFortressMK7.pnghttps://mario.wiki.gallery/images/6/60/MKT_Airship_Fortress_Scene.jpg
And GBA Cheese Land
https://mario.wiki.gallery/images/4/46/MKSC_Cheese_Land_Starting_Line.pnghttps://mario.wiki.gallery/images/thumb/6/68/MK8_GBA_Cheese_Land_Starting_Line.jpg/1600px-MK8_GBA_Cheese_Land_Starting_Line.jpg
Please Let Me Know If There Are More!
ok1
Messages 1560 - Golden Mario Golden Mario
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What shows you used to/now binge watch?

https://upload.wikimedia.org/wikipedia/en/7/74/GandF.gif
ok1
Messages 1560 - Golden Mario Golden Mario
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Coopa2-64 wrote:
AC_Fiery wrote:
Teon5072 wrote:
I need the guided reaction 'Le_Chomper' in image form so I can post it whenever someone says something I disagree with

https://i.imgflip.com/7eml7d.jpg

I Think It Would Be More Accurate If it Said Coopa2https://i.postimg.cc/HsqQ38LT/D-Pad.png64

Who Asked
All merriment aside, how come?

Because Of the Amount of Times I've Argued About Other People's Opinions
Messages 1560 - Golden Mario Golden Mario
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AC_Fiery wrote:
Teon5072 wrote:
I need the guided reaction 'Le_Chomper' in image form so I can post it whenever someone says something I disagree with

https://i.imgflip.com/7eml7d.jpg

I Think It Would Be More Accurate If it Said Coopa2https://i.postimg.cc/HsqQ38LT/D-Pad.png64
Messages 1560 - Golden Mario Golden Mario
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xrunner48 wrote:
Teon5072 wrote:
I need the guided reaction 'Le_Chomper' in image form so I can post it whenever someone says something I disagree with

https://i.imgflip.com/7emhq5.jpg

We Have Something Even Better!
BOGOS BINTED
Messages 1560 - Golden Mario Golden Mario
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I Have Invented More Enemies!
WTF: https://i.postimg.cc/nh4hN93p/ezgif-com-gif-maker-55.gif
Nightmare Fuel: https://i.postimg.cc/T2kydbj9/GB-Nightmare-Fuel.png Original Version: https://i.postimg.cc/VvTLjjDP/Nightmare-fuel-sprite.png
thumbsup2
Messages 1560 - Golden Mario Golden Mario
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THERE WAS A HALOWEEN BACKGROUND?!?!?!?!
https://raw.githubusercontent.com/tmalahie/mkpc/development/images/fond_halloween.png
fond_test Was Pokémon for Some Reason https://raw.githubusercontent.com/tmalahie/mkpc/development/images/fond_test.jpg
Also, Was This Part Considered for Quick Tracks?
https://i.postimg.cc/HYPvbc3Z/Vannila3.png
Messages 1560 - Golden Mario Golden Mario
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While Drawing Some GBA Courses I Noticed That It Is Fun To Ruin Them :)
Sorry KirbyBoy
Messages 1560 - Golden Mario Golden Mario
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Dietsoda wrote:
Does Ashton know what a [TAS] is? He's made at least 2 videos stating [TAS] but they are never a [TAS].

Tool Assisted Sppedrun?
Also Which Ashton?
Messages 1560 - Golden Mario Golden Mario
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Souls of Chronos is an indie RPG developed by FUTU Studios and published by Astrolab Games. The game consists of chibi styled characters you’ll control to explore a town and engage in action combat. Upon first seeing the trailer, I was intrigued by its adorable visuals and backdrop. The character designs look delightful, and the desire for adventure is right up my alley. Is Souls of Chronos a hidden gem, a forgetful experience, or somewhere in between? Let’s get into it.

Souls of Chronos draws a lot of inspiration from RPGs of the past. However, its focus on poverty and the way oppression and crime can choke the life out of a community feels unique. Astella is not doing well, and Sid is both a victim and part of the problem. You can decide whether to accept this harsh reality or struggle against it. This isn’t the first title to look harshly at the cycle of poverty, but it does feel genuine.

The core of Souls of Chronos is its gameplay, which is clearly meant to be a pretty standard hack-and-slash affair with Torii and Sid. Sid can use a variety of guns and swords, while Torii has her own particular techniques and cannot be directly controlled. Both of them can be customized, though, Sid through his equipment and upgrades to same, and Torii through how you place her skill points after each level up.

Moving into combat, it surprised me with how simple and bland it felt. The main combat system consists primarily of engaging combatants with Sid using a primary weapon. Once unlocked, a secondary weapon for alternating attacks becomes available. I didn’t go for other weapons or try out different loadouts, as the gun and sword both feel the same. There isn’t a noticeable reach advantage between one or the other either. Since the sword does more damage, I stuck with that.

Souls of Chronos has a lot going for it. The city of Astella is lovingly realized, for example. And while the dungeons can get repetitive, their design is nice. It’s very difficult to get lost, even in the sewers. Some of the environments are absolutely beautiful. Unfortunately, while the UI is pretty, the map can be hard to navigate. It’s tricky to explore Astella for the first time. Trying to figure out which arrow on the screen leads to which icon on the map is frustrating.

While the music is nothing to write home about, the sound design is quite well-done. Footsteps echo appropriately, swings and impacts feel meaty and substantive, and I generally enjoyed listening to moving through and interacting with the world. I also liked that the designers did add nice little effects throughout the game, like little visual flair for character footsteps or opening things. It’s a small touch, but I noticed it and I liked it.

Souls of Chronos isn’t the next indie darling that everyone should play, but it also shouldn’t be discarded. It just feels frustrating because I see the potential the game has. For twenty dollars, it’s okay, but I am hopeful that a sequel will allow the story, characters, and gameplay to be fully fleshed out and achieve the success Souls of Chronos could have.

In order to provide the best shopping experience, we provide 24/7 online service, you can visit https://www.z2u.com/souls-of-chronos/accounts-5-20738 at any time of the day and buy what you want. We are so well stocked that you can expect to receive all of your Souls of Chronos Accounts For Sale within 5 minutes if the delivery goes well. You can also ask online customer service about the status of your order at any time, and you can also apply for a refund if there is an unexpected error in your order. 100% of your payment will be refunded to your account.

what
Messages 1560 - Golden Mario Golden Mario
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TheOuchy1 wrote:
Coopa2-64 wrote:
New SM64 Course?
https://i.postimg.cc/s2TdZxhz/Paintinf.pnghttps://i.postimg.cc/FHxw2zGS/download-22.png

Do you mean MK64? - SOMEBODY HELP ME I CAN'T STOP

Every Copy Of Super Mario 64 Is Personalized
thumbsup1
Messages 1560 - Golden Mario Golden Mario
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StayC wrote:
Coopa2-64 wrote:
HelpHelpHelpHelpHelpHelpHrlpHeloHelpHelp Chinese Topics!!!!!!!!

How are Chinese topics bad

I Thought They Were Going To Spam A Hundred Of Them Like With The Other Topics With Almost The Same Name.
Messages 1560 - Golden Mario Golden Mario
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Coopa2-64 wrote:
HelpHelpHelpHelpHelpHelpHrlpHeloHelpHelp Chinese Topics!!!!!!!!

What are the 中國人 topic that you are talking about?

https://i.postimg.cc/JMfBK5FZ/Screenshot-20230314-211458.png
Messages 1560 - Golden Mario Golden Mario
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Gee I Wonder Why There The "M" On His Hat Was Changed To A "W" In This Image Hmmm I Got No Clue Maybe It's Because He Is Smoking We-
Messages 1560 - Golden Mario Golden Mario
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HelpHelpHelpHelpHelpHelpHrlpHeloHelpHelp Chinese Topics!!!!!!!!
Messages 1560 - Golden Mario Golden Mario
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I Think Mario Kart Wii Has The Best Rainbow Road Because It Has Most Of The Things From Past Courses. Basically The Past Courses Should All Introduce You To A New Gimmick For Rainbow Road. I Don't Really Know What I Mean But Ok fou
Edit:
Luigi Circuit = Dash Panels
Moo Moo Meadows = Ramps And Moo Moos
Wario's Gold Mine = Minecarts
DK Summit / DK'S Snowboard Cross = Half Pipes
Mushroom Gorge = Mushrooms
Toad's Factory = Conveyors
Coconut Mall = Memes
And Moonview Highway = Cars
thumbsup2
Messages 1560 - Golden Mario Golden Mario
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Coopa2-64 wrote:

I Made an Enemy! I Call It "Mogi"
https://i.postimg.cc/Qdp9kk6D/Mogi.png
https://i.postimg.cc/4y9p9KnF/Colored-Moji.pnghttps://i.postimg.cc/gdF26QbV/Mogi-Artwork.png

I can't help but notice that it's an Amogus shaped Enemy. Was you intending to make it look like that or it was on accident lol

It Was Intentional 😁 That's Why It Is Called Mogi. Mogi Is Amogus Without The A,U,Or S And With A I At The End
xd3
Messages 1560 - Golden Mario Golden Mario
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Coopa2-64 wrote:
xrunner48 wrote:
I had an idea to make a game boy game with MKPC members in it (in some form), if you want you can suggest ideas or make sprites / code for the project :). What kind of game should it be? A RPG? Let me know!

I Made an Enemy! I Call It "Mogi"
https://i.postimg.cc/Qdp9kk6D/Mogi.png
https://i.postimg.cc/4y9p9KnF/Colored-Moji.pnghttps://i.postimg.cc/gdF26QbV/Mogi-Artwork.png

!c

what
Messages 1560 - Golden Mario Golden Mario
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StayC wrote:
Okay now that everything that had to be said is said, we can finally close this debate. Now, can we agree on the fact that Double Dash shortcuts were on a way more creative and superior level compared to other games, notably N64 for example, or GBA, or DS ?

Intended Or Unintended Ones? Is This Counting Ultra Shortcuts?
Messages 1560 - Golden Mario Golden Mario
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New SM64 Course?
https://i.postimg.cc/s2TdZxhz/Paintinf.pnghttps://i.postimg.cc/FHxw2zGS/download-22.png

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