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Anti-Grav (MK8)

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Messages 6 - Goomba Goomba
vs10801 pts ★ Champion
battle5305 pts ★ Novice
United States
I'm wondering what would MKPC be like with anti-gravity sections. If it were to be implemented, what would it look like, how hard will it be to do it, what are the limitations of using anti-gravity, and what about the sprites? This is just something that I wanna know about, so please don't take it too seriously.
Messages 3337 - King Mario King Mario
vs66561 pts ★ Titan
battle13296 pts ★ Champion
Japan
I'm wondering what would MKPC be like with anti-gravity sections. If it were to be implemented, what would it look like, how hard will it be to do it, what are the limitations of using anti-gravity, and what about the sprites? This is just something that I wanna know about, so please don't take it too seriously.
what? it would be nice but it would take wargor a large amount of time to so that :s
Messages 363 - Luigi Luigi
vs33998 pts ★ Legend
battle11408 pts ★ Champion
France
ye +ull need to recraete all the customs chacters to or delete it and as in MKPC we use the super mario kart sprites well there is no under or above sprite just way to mustch hard work but if u want anti-gravity u can still do a circuit white a nice 3d ;D
Messages 1148 - Golden Mario Golden Mario
vs15606 pts ★ Master
battle5565 pts ★ Novice
United States
This definitely won't be possible. With Mario Kart 8's anti-gravity, you can drive on walls an ceilings, but MKPC is 2D. It doesn't have walls or ceilings compatible with this feature.
Messages 740 - Mario Mario
vs59421 pts ★ Titan
battle12814 pts ★ Champion
Venezuela
I think this is the third topic in which I say it but still.
I don't think the antigravity zone has any use for MKPC

apart recreating all the sprites of the characters is not easy

Also so that the antigravity zone works, you have to adapt the tracks and no are that they are 5 or 10, they are 56. And that would affect all the records in time trial :s
Messages 11441 - King Mario King Mario
vs35065 pts ★ Legend
battle6102 pts ★ Racer
France
L'antigravité ne peut pas être utilisée pour la simple raison que c'est pour rouler sur les dimensions murales ou sur le plafond, et MKPC est en 2D et n'a donc pas de murs et etc...
Messages 11441 - King Mario King Mario
vs35065 pts ★ Legend
battle6102 pts ★ Racer
France
Puis, les sprites des roues qui se renversent ? Ce serait un travail incroyablement difficile.

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