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#koopacapeisbetter

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Messages 3323 - King Mario King Mario
vs66519 pts ★ Titan
battle13296 pts ★ Champion
Japan
I did too xDDDDD
Messages 1034 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia
We're talking about Koopa Cape, not other courses...

But seriously, Koopa Cape's track design is actually good. In Maple Treeway, the wood is annoying to drive on, especially with inside drift. (the smallest screw up and you're off) And Toad's Factory has no shortcuts and the mud at the end is the reason I lost a bunch of 3star ranks. (getting hit on the last lap is not fun)

Koopa Cape has several shortcuts throughout and you actually need to use skill to succeed. That is why it is my all time favourite course. And the music does fit.
Messages 832 - Mario Mario
vs15019 pts ★ Master
battle6206 pts ★ Racer
United States
We're talking about Koopa Cape, not other courses...

But seriously, Koopa Cape's track design is actually good. In Maple Treeway, the wood is annoying to drive on, especially with inside drift. (the smallest screw up and you're off) And Toad's Factory has no shortcuts and the mud at the end is the reason I lost a bunch of 3star ranks. (getting hit on the last lap is not fun)

Koopa Cape has several shortcuts throughout and you actually need to use skill to succeed. That is why it is my all time favourite course. And the music does fit.

You obviously don't watch competitive MKWii, because there IS a shortcut in Toad's Factory. If you trick off one of the bumps near the pond just right, you can jump OVER the pond. It's a very high level trick, and takes more skill than any shortcut in Koopa Cape.

And what do you mean by the wood being "annoying to drive on"? 1) that's not very specific and 2) It's somewhat easier with inside drift from my experience playing the game. And also, according to you, it's easier to avoid the spinning electric shrinker shell things in Koopa Cape than it is to just drive around a turn.
*visible confusion*

Also, I never said the music doesn't fit. I said the music...wasn't really that good, especially compared to Maple Treeway and Toad's Factory.



koopa cape is worse
Messages 650 - Mario Mario
vs103715 pts ★ Superstar
battle8607 pts ★ Expert
United Kingdom
LuigiDawg wrote:

You obviously don't watch competitive MKWii, because there IS a shortcut in Toad's Factory. If you trick off one of the bumps near the pond just right, you can jump OVER the pond. It's a very high level trick, and takes more skill than any shortcut in Koopa Cape.

And what do you mean by the wood being "annoying to drive on"? 1) that's not very specific and 2) It's somewhat easier with inside drift from my experience playing the game. And also, according to you, it's easier to avoid the spinning electric shrinker shell things in Koopa Cape than it is to just drive around a turn.
*visible confusion*





koopa cape is worse

If we're talking just MKWii, then yes, Toad's Factory has a higher level shortcut than Koopa Cape. But take the remake of KC into account because you clearly haven't seen MK7. Let me run you through all the shortcuts: You have drifting off the side of the second ramp in the cave in the perfect position so that you can grab a coin and cut off the turn with the glider ramp without hitting the cave wall on lap 1. There's multiple turn cuts right after that are easy to mess up due to the water throwing your position off, and you even have to do the end waterfall shroomless. On lap 2 and 3 you use your mushroom at the first grass patch in the cave; not hitting the Goomba while getting a good alignment for the first cut is basically threading a needle.

We have more shortcuts in a version on the track that's shorter overall, let that sink in.
B
Messages 2590 - King Mario King Mario
Koopa Cape has several shortcuts throughout and you actually need to use skill to succeed. That is why it is my all time favourite course. And the music does fit.


You talk the ultra shortcut find by Thomas and Mence? (MK7 Version)
Messages 1034 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia
LuigiDawg wrote:
We're talking about Koopa Cape, not other courses...

But seriously, Koopa Cape's track design is actually good. In Maple Treeway, the wood is annoying to drive on, especially with inside drift. (the smallest screw up and you're off) And Toad's Factory has no shortcuts and the mud at the end is the reason I lost a bunch of 3star ranks. (getting hit on the last lap is not fun)

Koopa Cape has several shortcuts throughout and you actually need to use skill to succeed. That is why it is my all time favourite course. And the music does fit.

You obviously don't watch competitive MKWii, because there IS a shortcut in Toad's Factory. If you trick off one of the bumps near the pond just right, you can jump OVER the pond. It's a very high level trick, and takes more skill than any shortcut in Koopa Cape.

And what do you mean by the wood being "annoying to drive on"? 1) that's not very specific and 2) It's somewhat easier with inside drift from my experience playing the game. And also, according to you, it's easier to avoid the spinning electric shrinker shell things in Koopa Cape than it is to just drive around a turn.
*visible confusion*

Also, I never said the music doesn't fit. I said the music...wasn't really that good, especially compared to Maple Treeway and Toad's Factory.



koopa cape is worse


I do watch competitive, and yes ill admit that shortcut takes a lot of skill, but the mud after is still terrible.

Also, I use motion controls, and the tiniest problem is fatal on Maple Treeway with it. Maybe its just our different experiences.

Also the music isnt terrible. Npt the best either, but I still like it better than Bups Factory (but not Maple Treeway, thats probably my fav MKWii song)

And no, I didnt mean the electric thing compared to turns thing or whatever you meant.

Koopa cape is not worse
Messages 3323 - King Mario King Mario
vs66519 pts ★ Titan
battle13296 pts ★ Champion
Japan
LuigiDawg wrote:
We're talking about Koopa Cape, not other courses...

But seriously, Koopa Cape's track design is actually good. In Maple Treeway, the wood is annoying to drive on, especially with inside drift. (the smallest screw up and you're off) And Toad's Factory has no shortcuts and the mud at the end is the reason I lost a bunch of 3star ranks. (getting hit on the last lap is not fun)

Koopa Cape has several shortcuts throughout and you actually need to use skill to succeed. That is why it is my all time favourite course. And the music does fit.

You obviously don't watch competitive MKWii, because there IS a shortcut in Toad's Factory. If you trick off one of the bumps near the pond just right, you can jump OVER the pond. It's a very high level trick, and takes more skill than any shortcut in Koopa Cape.

And what do you mean by the wood being "annoying to drive on"? 1) that's not very specific and 2) It's somewhat easier with inside drift from my experience playing the game. And also, according to you, it's easier to avoid the spinning electric shrinker shell things in Koopa Cape than it is to just drive around a turn.
*visible confusion*

Also, I never said the music doesn't fit. I said the music...wasn't really that good, especially compared to Maple Treeway and Toad's Factory.



koopa cape is worse


I do watch competitive, and yes ill admit that shortcut takes a lot of skill, but the mud after is still terrible.

Also, I use motion controls, and the tiniest problem is fatal on Maple Treeway with it. Maybe its just our different experiences.

Also the music isnt terrible. Npt the best either, but I still like it better than Bups Factory (but not Maple Treeway, thats probably my fav MKWii song)

And no, I didnt mean the electric thing compared to turns thing or whatever you meant.

Koopa cape is not worse
who is bup?
Messages 1034 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia
Bup Is Toad

toad
Messages 832 - Mario Mario
vs15019 pts ★ Master
battle6206 pts ★ Racer
United States
LuigiDawg wrote:
We're talking about Koopa Cape, not other courses...

But seriously, Koopa Cape's track design is actually good. In Maple Treeway, the wood is annoying to drive on, especially with inside drift. (the smallest screw up and you're off) And Toad's Factory has no shortcuts and the mud at the end is the reason I lost a bunch of 3star ranks. (getting hit on the last lap is not fun)

Koopa Cape has several shortcuts throughout and you actually need to use skill to succeed. That is why it is my all time favourite course. And the music does fit.

You obviously don't watch competitive MKWii, because there IS a shortcut in Toad's Factory. If you trick off one of the bumps near the pond just right, you can jump OVER the pond. It's a very high level trick, and takes more skill than any shortcut in Koopa Cape.

And what do you mean by the wood being "annoying to drive on"? 1) that's not very specific and 2) It's somewhat easier with inside drift from my experience playing the game. And also, according to you, it's easier to avoid the spinning electric shrinker shell things in Koopa Cape than it is to just drive around a turn.
*visible confusion*

Also, I never said the music doesn't fit. I said the music...wasn't really that good, especially compared to Maple Treeway and Toad's Factory.



koopa cape is worse


I do watch competitive, and yes ill admit that shortcut takes a lot of skill, but the mud after is still terrible.

Also, I use motion controls, and the tiniest problem is fatal on Maple Treeway with it. Maybe its just our different experiences.

Also the music isnt terrible. Npt the best either, but I still like it better than Bups Factory (but not Maple Treeway, thats probably my fav MKWii song)

And no, I didnt mean the electric thing compared to turns thing or whatever you meant.

Koopa cape is not worse

By electric things, I meant the spinning shells of electricity in the tunnel near the end of the track.



Also, in my personal opinion, Koopa Cape is worse
Messages 3323 - King Mario King Mario
vs66519 pts ★ Titan
battle13296 pts ★ Champion
Japan
Bup Is Toad

toad
ok i get it now
Messages 1034 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia
LuigiDawg wrote:
LuigiDawg wrote:
We're talking about Koopa Cape, not other courses...

But seriously, Koopa Cape's track design is actually good. In Maple Treeway, the wood is annoying to drive on, especially with inside drift. (the smallest screw up and you're off) And Toad's Factory has no shortcuts and the mud at the end is the reason I lost a bunch of 3star ranks. (getting hit on the last lap is not fun)

Koopa Cape has several shortcuts throughout and you actually need to use skill to succeed. That is why it is my all time favourite course. And the music does fit.

You obviously don't watch competitive MKWii, because there IS a shortcut in Toad's Factory. If you trick off one of the bumps near the pond just right, you can jump OVER the pond. It's a very high level trick, and takes more skill than any shortcut in Koopa Cape.

And what do you mean by the wood being "annoying to drive on"? 1) that's not very specific and 2) It's somewhat easier with inside drift from my experience playing the game. And also, according to you, it's easier to avoid the spinning electric shrinker shell things in Koopa Cape than it is to just drive around a turn.
*visible confusion*

Also, I never said the music doesn't fit. I said the music...wasn't really that good, especially compared to Maple Treeway and Toad's Factory.



koopa cape is worse


I do watch competitive, and yes ill admit that shortcut takes a lot of skill, but the mud after is still terrible.

Also, I use motion controls, and the tiniest problem is fatal on Maple Treeway with it. Maybe its just our different experiences.

Also the music isnt terrible. Npt the best either, but I still like it better than Bups Factory (but not Maple Treeway, thats probably my fav MKWii song)

And no, I didnt mean the electric thing compared to turns thing or whatever you meant.

Koopa cape is not worse

By electric things, I meant the spinning shells of electricity in the tunnel near the end of the track.



Also, in my personal opinion, Koopa Cape is worse


I know what you mean by electric things, but i was confused on how you mixed up the bends and electric things (maybe my wording)

And sure, ur opinion can be Koopa Cape is worse, but I disagree. I think out of all MarioKart tracks, this was probably the one I had most fun on.
Messages 832 - Mario Mario
vs15019 pts ★ Master
battle6206 pts ★ Racer
United States
LuigiDawg wrote:
LuigiDawg wrote:
We're talking about Koopa Cape, not other courses...

But seriously, Koopa Cape's track design is actually good. In Maple Treeway, the wood is annoying to drive on, especially with inside drift. (the smallest screw up and you're off) And Toad's Factory has no shortcuts and the mud at the end is the reason I lost a bunch of 3star ranks. (getting hit on the last lap is not fun)

Koopa Cape has several shortcuts throughout and you actually need to use skill to succeed. That is why it is my all time favourite course. And the music does fit.

You obviously don't watch competitive MKWii, because there IS a shortcut in Toad's Factory. If you trick off one of the bumps near the pond just right, you can jump OVER the pond. It's a very high level trick, and takes more skill than any shortcut in Koopa Cape.

And what do you mean by the wood being "annoying to drive on"? 1) that's not very specific and 2) It's somewhat easier with inside drift from my experience playing the game. And also, according to you, it's easier to avoid the spinning electric shrinker shell things in Koopa Cape than it is to just drive around a turn.
*visible confusion*

Also, I never said the music doesn't fit. I said the music...wasn't really that good, especially compared to Maple Treeway and Toad's Factory.



koopa cape is worse


I do watch competitive, and yes ill admit that shortcut takes a lot of skill, but the mud after is still terrible.

Also, I use motion controls, and the tiniest problem is fatal on Maple Treeway with it. Maybe its just our different experiences.

Also the music isnt terrible. Npt the best either, but I still like it better than Bups Factory (but not Maple Treeway, thats probably my fav MKWii song)

And no, I didnt mean the electric thing compared to turns thing or whatever you meant.

Koopa cape is not worse

By electric things, I meant the spinning shells of electricity in the tunnel near the end of the track.



Also, in my personal opinion, Koopa Cape is worse


I know what you mean by electric things, but i was confused on how you mixed up the bends and electric things (maybe my wording)

And sure, ur opinion can be Koopa Cape is worse, but I disagree. I think out of all MarioKart tracks, this was probably the one I had most fun on.

I didn't mix them up, I said I was confused that you implied that you thought going around a simple turn (the Maple Treeway one) was harder than going through that electric tunnel of death in Koopa Cape.
Messages 1034 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia
LuigiDawg wrote:
LuigiDawg wrote:
LuigiDawg wrote:
We're talking about Koopa Cape, not other courses...

But seriously, Koopa Cape's track design is actually good. In Maple Treeway, the wood is annoying to drive on, especially with inside drift. (the smallest screw up and you're off) And Toad's Factory has no shortcuts and the mud at the end is the reason I lost a bunch of 3star ranks. (getting hit on the last lap is not fun)

Koopa Cape has several shortcuts throughout and you actually need to use skill to succeed. That is why it is my all time favourite course. And the music does fit.

You obviously don't watch competitive MKWii, because there IS a shortcut in Toad's Factory. If you trick off one of the bumps near the pond just right, you can jump OVER the pond. It's a very high level trick, and takes more skill than any shortcut in Koopa Cape.

And what do you mean by the wood being "annoying to drive on"? 1) that's not very specific and 2) It's somewhat easier with inside drift from my experience playing the game. And also, according to you, it's easier to avoid the spinning electric shrinker shell things in Koopa Cape than it is to just drive around a turn.
*visible confusion*

Also, I never said the music doesn't fit. I said the music...wasn't really that good, especially compared to Maple Treeway and Toad's Factory.



koopa cape is worse


I do watch competitive, and yes ill admit that shortcut takes a lot of skill, but the mud after is still terrible.

Also, I use motion controls, and the tiniest problem is fatal on Maple Treeway with it. Maybe its just our different experiences.

Also the music isnt terrible. Npt the best either, but I still like it better than Bups Factory (but not Maple Treeway, thats probably my fav MKWii song)

And no, I didnt mean the electric thing compared to turns thing or whatever you meant.

Koopa cape is not worse

By electric things, I meant the spinning shells of electricity in the tunnel near the end of the track.



Also, in my personal opinion, Koopa Cape is worse


I know what you mean by electric things, but i was confused on how you mixed up the bends and electric things (maybe my wording)

And sure, ur opinion can be Koopa Cape is worse, but I disagree. I think out of all MarioKart tracks, this was probably the one I had most fun on.

I didn't mix them up, I said I was confused that you implied that you thought going around a simple turn (the Maple Treeway one) was harder than going through that electric tunnel of death in Koopa Cape.


Ye my wording was bad then
Messages 1034 - Golden Mario Golden Mario
vs29534 pts ★ Legend
battle6835 pts ★ Racer
Australia
How to make a good challenge

Put this as your challenge name, it looks like jibberish but I promise you it will do good:

<img src=https://www.mariowiki.com/images/thumb/c/c1/MK7_WiiKoopaCape.png/140px-MK7_WiiKoopaCape.png> <p style="color:#44bcd8;"> Koopa Cape is Better </p>

And then set any objective you like.
LuigiDawg wrote:
Then...

Koopa Cape = maple treeway and bups factory.

Exactly.

what he said

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