MKPC Update Idea
Page : 1 2
On 2022-11-04 at 15:43:37
This is kind of a small nitpick of mine, but in the notifications tab, I think it should not just tell you when someone reacted to your message, but also what they reacted with. This is not really a required update, but it would be a nice quality-of-life feature. I could see this also being too small to be its own update, so maybe as part of a different update with larger new features? Although it is a pretty small feature, I wouldn't be complaining if it never got in.
On 2022-11-04 at 15:47:58
Mario kart 64 tracks. New characters such as Baby Mario, Baby Luigi, Metal Mario and Kamek. New battle arenas and also a Level up system
On 2022-11-04 at 15:50:29
Sorry but this topic already exist, it's useless
On 2022-11-04 at 15:51:33
Sorry but this topic already exist, it's useless
That topic is old now
2
2
On 2022-11-04 at 16:20:53
Mario kart 64 tracks. New characters such as Baby Mario, Baby Luigi, Metal Mario, and Kamek. New battle arenas and also a Level up system
MK64 tracks wouldn't work
The only two games where the track itself works are SMK and Super Circuit. MKDS's minimaps were used for the DS tracks. For MK64, Wargor would need to make his own maps that are the same shape and theme as MK64. Not to mention, SMK and Super Circuit are 2D and MKDS's minimaps are also 2D. MK64 is completely 3D, so they wouldn't really feel like the originals.
Sorry but this topic already exist, it's useless
This is not a topic to discuss update ideas, this was a topic to get my own idea out there (read the first message). Also react with the up arrow on the first message if you are for this update or the down arrow on the first message if you are against it.
On 2022-11-04 at 16:24:08
Mario kart 64 tracks. New characters such as Baby Mario, Baby Luigi, Metal Mario, and Kamek. New battle arenas and also a Level up system
MK64 tracks wouldn't work
The only two games where the track itself works are SMK and Super Circuit. MKDS's minimaps were used for the DS tracks. For MK64, Wargor would need to make his own maps that are the same shape and theme as MK64. Not to mention, SMK and Super Circuit are 2D and MKDS's minimaps are also 2D. MK64 is completely 3D, so they wouldn't really feel like the originals.
Sorry but this topic already exist, it's useless
This is not a topic to discuss update ideas, this was a topic to get my own idea out there (read the first message). Also react with the up arrow on the first message if you are for this update or the down arrow on the first message if you are against it.
Do it in this topic
On 2022-11-04 at 16:31:14
Ok because 64 tracks won't work How are CC because there will help out with the players want to get characters
On 2022-11-04 at 16:35:03
Ok because 64 tracks won't work How are CC because there will help out with the players want to get characters
What's CC?
1
On 2022-11-04 at 16:35:27
Mario kart 64 tracks. New characters such as Baby Mario, Baby Luigi, Metal Mario, and Kamek. New battle arenas and also a Level up system
MK64 tracks wouldn't work
The only two games where the track itself works are SMK and Super Circuit. MKDS's minimaps were used for the DS tracks. For MK64, Wargor would need to make his own maps that are the same shape and theme as MK64. Not to mention, SMK and Super Circuit are 2D and MKDS's minimaps are also 2D. MK64 is completely 3D, so they wouldn't really feel like the originals.
Sorry but this topic already exist, it's useless
This is not a topic to discuss update ideas, this was a topic to get my own idea out there (read the first message). Also react with the up arrow on the first message if you are for this update or the down arrow on the first message if you are against it.
Do it in this topic
What topic? You forgot to put a link lol
On 2022-11-04 at 16:39:05
Ok because 64 tracks won't work How are CC because there will help out with the players want to get characters
What's CC?
You know 50, 100, 150 Mirror, 200 for grand prix
On 2022-11-04 at 17:18:51
Ok because 64 tracks won't work How are CC because there will help out with the players want to get characters
What's CC?
You know 50, 100, 150 Mirror, 200 for grand prix
Wow, I want to Mario facepalm myself. How did I forget that lol
Yeah, that's a great idea
2
On 2022-11-04 at 17:40:59
Ok because 64 tracks won't work How are CC because there will help out with the players wo=ant to get characters
Skill issue, if you want to have all the characters you have to train, I agree that sometimes the AIs are unfair, but with perseverance you can get there, and then almost everyone plays in 150 , some in 200cc, but no one in 50cc or 100cc XD
On 2022-11-04 at 17:47:15
Ok because 64 tracks won't work How are CC because there will help out with the players wo=ant to get characters
Skill issue, if you want to have all the characters you have to train, I agree that sometimes the AIs are unfair, but with perseverance you can get there, and then almost everyone plays in 150 , some in 200cc, but no one in 50cc or 100cc XD
Make sense but here the thing to prevent the skill issue for happening you can unlock characters for different CC levels like example Dry bowser at 150 while koopa at 50cc
On 2022-11-04 at 17:57:56
What are U talking about? DS tracks are 3D. And They had to remove that overlapping segment in DS Airship Fortress and DS Tick Tock Clock. If DS Tracks could work. Then N64 could work to.
On 2022-11-04 at 20:04:53
What are U talking about? DS tracks are 3D. And They had to remove that overlapping segment in DS Airship Fortress and DS Tick Tock Clock. If DS Tracks could work. Then N64 could work to.
DS tracks are 3D, but the minimaps are 2D. Sure, they had to edit the Airship Fortress minimap (not sure what you're talking about with Tick Tock Clock) but the rest of the tracks worked. N64 is restricted to 3D and would take creating a map from scratch. Wargor really doesn't have the time to do that.
On 2022-11-04 at 20:17:01
My ideas:
-N64/GCN Tracks
-Mission Mode (DS)
-New Characters
-CC for Grand Prix
-Custom Music from Quick Mode
-N64/GCN Tracks
-Mission Mode (DS)
-New Characters
-CC for Grand Prix
-Custom Music from Quick Mode
On 2022-11-04 at 20:43:14
Sorry but this topic already exist, it's useless
This is not a topic to discuss update ideas, this was a topic to get my own idea out there (read the first message). Also react with the up arrow on the first message if you are for this update or the down arrow on the first message if you are against it.
Why do you need your own topic for your own idea ? You could have put your idea in the topic Jey mentioned.
On 2022-11-05 at 00:38:49
Idea: People stop requesting useless stuff when Wargor has other stuff to do, like add good stuff
4
On 2022-11-05 at 01:06:29
What are U talking about? DS tracks are 3D. And They had to remove that overlapping segment in DS Airship Fortress and DS Tick Tock Clock. If DS Tracks could work. Then N64 could work to.
Who needs MK64 when hoppingicon makes an amazing remake
7
On 2022-11-05 at 01:28:30
I'm just gonna say everything in one post:
1. Just because there is already another topic about update ideas doesn't mean it needs to be used. Chances are it would be revived, and it's not like the intention of this topic was to spam anyway. I wouldn't necessarily call it useless.
2. MK64 tracks have been requested many times as you can already imagine. What I don't think most of the community realises is that it's not as easy as just taking an image and programming it, Wargor has to ensure that the image is high quality too (which would take a looong time). Whilst MK64 is 3D, it's really easy to make flat versions since the tracks never really had much terrain changes. However, adding these tracks won't come any time soon. Same logic applies to new arenas.
3. We don't really need new characters, we already have the community ones. Maybe they won't have the same feel, but this wouldn't be a priority update (also it's not like anyone uses characters other than Daisy). Also the babies are a straight no.
4. 200cc Grand Prix would be cool (but Blue Shroom Cup )
It's also important to note that Wargor is basically the only developer of the game, and he has a life outside of MKPC too. I don't think it's fair to pressure him to release new updates frequently (not that you were demanding anything but you get my point).
1. Just because there is already another topic about update ideas doesn't mean it needs to be used. Chances are it would be revived, and it's not like the intention of this topic was to spam anyway. I wouldn't necessarily call it useless.
2. MK64 tracks have been requested many times as you can already imagine. What I don't think most of the community realises is that it's not as easy as just taking an image and programming it, Wargor has to ensure that the image is high quality too (which would take a looong time). Whilst MK64 is 3D, it's really easy to make flat versions since the tracks never really had much terrain changes. However, adding these tracks won't come any time soon. Same logic applies to new arenas.
3. We don't really need new characters, we already have the community ones. Maybe they won't have the same feel, but this wouldn't be a priority update (also it's not like anyone uses characters other than Daisy). Also the babies are a straight no.
4. 200cc Grand Prix would be cool (but Blue Shroom Cup )
It's also important to note that Wargor is basically the only developer of the game, and he has a life outside of MKPC too. I don't think it's fair to pressure him to release new updates frequently (not that you were demanding anything but you get my point).
3
1
3
3
Page : 1 2