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On 2024-06-11 at 01:09:42
एकदा सुदूरपूर्वकाले विरोधं कुर्वन्तः वृद्धाः जनाः निवसन्ति स्म । "अतिविरोधाः सन्ति" इति पुरुषाः शोचन्ति स्म । "अहं भवन्तं एतान् विरोधान् निरन्तरं कर्तुं न अनुमन्यते!" इति सर्वकारः उद्घोषितवान्। सर्वकारेण निराशाः वृद्धाः जनाः संयोगेन उत्तरकोरियादेशं त्यक्त्वा कदापि न प्रत्यागन्तुं निश्चयं कृतवन्तः । तथा च, तेषां कथा समाप्तवती।
अतीव सुलभं, किम् ? केवलं अन्यभाषायां अनुवादं कुर्वन्तु।
also it is so true
On 2024-06-11 at 01:08:23
The unenlightened msses
They cnnot mke the judgement cll
Give up free will forever their voices won't be herd t ll
Disply obedience
While never stepping out of line
nd blindly swer llegince
Let your country control your mind
Live in ignornce
nd purchse your hppiness
When blood nd swet is the rel cost
Thinking ceses, the truth is lost
Don't you worry
You'll be told exctly wht to do
I give my people the lives they need
The righteous will succeed
The fires of greed will burn the wek
So we'll mke freedom obsolete
Mking whole the fbric of society
Collective consciousness controlled s you will see
Let your country control your soul
Let your country control your soul
Let your country control your soul
Let your country control your soul
They cnnot mke the judgement cll
Give up free will forever their voices won't be herd t ll
Disply obedience
While never stepping out of line
nd blindly swer llegince
Let your country control your mind
Live in ignornce
nd purchse your hppiness
When blood nd swet is the rel cost
Thinking ceses, the truth is lost
Don't you worry
You'll be told exctly wht to do
I give my people the lives they need
The righteous will succeed
The fires of greed will burn the wek
So we'll mke freedom obsolete
Mking whole the fbric of society
Collective consciousness controlled s you will see
Let your country control your soul
Let your country control your soul
Let your country control your soul
Let your country control your soul
..... its like the Canadian prime minster
this makes sense but .....
On 2024-05-28 at 23:09:57
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣴⣾⣿⣿⣿⣿⣿⣿⣿⣶⣦⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢨⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⠀⠀⠀⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⢹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣟⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⠀⠀⠀⠀
⠀⠀⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠉⠉⠋⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠙⠛⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀⠀⠀
⠀⠀⠀⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀⠀⠀
⠀⠀⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠀⠀
⠀⠀⣽⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀
⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀
⢨⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣯⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
⠙⠿⠿⠿⠿⠿⠿⠿⠿⠟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⠿⠿⠿⠿⠿⠿⠿⠿⠿⠛
⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣠⣤⣤⣤⣤⣤⣶⣦⣤⣄⡀⠄⠄⠄⠄⠄⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⠄⢀⣴⣿⡿⠛⠉⠙⠛⠛⠛⠛⠻⢿⣿⣷⣤⡀⠄⠄⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⠄⣼⣿⠋⠄⠄⠄⠄⠄⠄⠄⢀⣀⣀⠈⢻⣿⣿⡄⠄⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⣸⣿⡏⠄⠄⠄⣠⣶⣾⣿⣿⣿⠿⠿⠿⢿⣿⣿⣿⣄⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⣿⣿⠁⠄⠄⢰⣿⣿⣯⠁⠄⠄⠄⠄⠄⠄⠄⠈⠙⢿⣷⡄⠄⠀
⠄⠄⣀⣤⣴⣶⣶⣿⡟⠄⠄⠄⢸⣿⣿⣿⣆⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣿⣷⠄⠀
⠄⢰⣿⡟⠋⠉⣹⣿⡇⠄⠄⠄⠘⣿⣿⣿⣿⣷⣦⣤⣤⣤⣶⣶⣶⣶⣿⣿⣿⠄⠀
⠄⢸⣿⡇⠄⠄⣿⣿⡇⠄⠄⠄⠄⠹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠃⠄⠀
⠄⣸⣿⡇⠄⠄⣿⣿⡇⠄⠄⠄⠄⠄⠉⠻⠿⣿⣿⣿⣿⡿⠿⠿⠛⢻⣿⡇⠄⠄⠀
⠄⣿⣿⠁⠄⠄⣿⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢸⣿⣧⠄⠄⠀
⠄⣿⣿⠄⠄⠄⣿⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢸⣿⣿⠄⠄⠀
⠄⣿⣿⠄⠄⠄⣿⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢸⣿⣿⠄⠄⠀
⠄⢿⣿⡆⠄⠄⣿⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢸⣿⡇⠄⠄⠀
⠄⠸⣿⣧⡀⠄⣿⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣿⣿⠃⠄⠄⠀
⠄⠄⠛⢿⣿⣿⣿⣿⣇⠄⠄⠄⠄⠄⣰⣿⣿⣷⣶⣶⣶⣶⠶⠄⢠⣿⣿⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⣿⣿⠄⠄⠄⠄⠄⣿⣿⡇⠄⣽⣿⡏⠁⠄⠄⢸⣿⡇⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⣿⣿⠄⠄⠄⠄⠄⣿⣿⡇⠄⢹⣿⡆⠄⠄⠄⣸⣿⠇⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⢿⣿⣦⣄⣀⣠⣴⣿⣿⠁⠄⠈⠻⣿⣿⣿⣿⡿⠏⠄⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⠈⠛⠻⠿⠿⠿⠿⠋⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢨⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⠀⠀⠀⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⢹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣟⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⠀⠀⠀⠀
⠀⠀⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠉⠉⠋⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠙⠛⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀⠀⠀
⠀⠀⠀⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀⠀⠀
⠀⠀⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠀⠀
⠀⠀⣽⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀
⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀
⢨⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣯⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
⠙⠿⠿⠿⠿⠿⠿⠿⠿⠟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⠿⠿⠿⠿⠿⠿⠿⠿⠿⠛
⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣠⣤⣤⣤⣤⣤⣶⣦⣤⣄⡀⠄⠄⠄⠄⠄⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⠄⢀⣴⣿⡿⠛⠉⠙⠛⠛⠛⠛⠻⢿⣿⣷⣤⡀⠄⠄⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⠄⣼⣿⠋⠄⠄⠄⠄⠄⠄⠄⢀⣀⣀⠈⢻⣿⣿⡄⠄⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⣸⣿⡏⠄⠄⠄⣠⣶⣾⣿⣿⣿⠿⠿⠿⢿⣿⣿⣿⣄⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⣿⣿⠁⠄⠄⢰⣿⣿⣯⠁⠄⠄⠄⠄⠄⠄⠄⠈⠙⢿⣷⡄⠄⠀
⠄⠄⣀⣤⣴⣶⣶⣿⡟⠄⠄⠄⢸⣿⣿⣿⣆⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣿⣷⠄⠀
⠄⢰⣿⡟⠋⠉⣹⣿⡇⠄⠄⠄⠘⣿⣿⣿⣿⣷⣦⣤⣤⣤⣶⣶⣶⣶⣿⣿⣿⠄⠀
⠄⢸⣿⡇⠄⠄⣿⣿⡇⠄⠄⠄⠄⠹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠃⠄⠀
⠄⣸⣿⡇⠄⠄⣿⣿⡇⠄⠄⠄⠄⠄⠉⠻⠿⣿⣿⣿⣿⡿⠿⠿⠛⢻⣿⡇⠄⠄⠀
⠄⣿⣿⠁⠄⠄⣿⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢸⣿⣧⠄⠄⠀
⠄⣿⣿⠄⠄⠄⣿⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢸⣿⣿⠄⠄⠀
⠄⣿⣿⠄⠄⠄⣿⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢸⣿⣿⠄⠄⠀
⠄⢿⣿⡆⠄⠄⣿⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢸⣿⡇⠄⠄⠀
⠄⠸⣿⣧⡀⠄⣿⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣿⣿⠃⠄⠄⠀
⠄⠄⠛⢿⣿⣿⣿⣿⣇⠄⠄⠄⠄⠄⣰⣿⣿⣷⣶⣶⣶⣶⠶⠄⢠⣿⣿⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⣿⣿⠄⠄⠄⠄⠄⣿⣿⡇⠄⣽⣿⡏⠁⠄⠄⢸⣿⡇⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⣿⣿⠄⠄⠄⠄⠄⣿⣿⡇⠄⢹⣿⡆⠄⠄⠄⣸⣿⠇⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⢿⣿⣦⣄⣀⣠⣴⣿⣿⠁⠄⠈⠻⣿⣿⣿⣿⡿⠏⠄⠄⠄⠄⠀
⠄⠄⠄⠄⠄⠄⠄⠈⠛⠻⠿⠿⠿⠿⠋⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠀
Gimmick! 2
On 2024-07-20 at 01:25:11
this little thingimagig topic is about an upcoming sunsoft game for consoles (i currently only saw nintendo upload a video about it).
The game in question is......
Gimmick! 2!
Here's the trailer of it on nintendo of america's youtube channel:
But what is Gimmick! 2? Well it's an official sequel to an originally Japan and Scandinavia only game Gimmick!
Developer Q&A:
Q: Who do you play as?
A: the playable character is a green Kirby-like (fun fact: Gimmick! Came out before Kirby's Dream Land!) called Yumetarō.
Q: Is the original developer of the first game involved in this one too?
A: the developer of the first game, Tomomi Sakai, was involved with the first game, they, for some odd reason, are not involved with the sequel unfortunately, which ultimately led the developers to throw in a little apology note on twitter for his absence.
Q: who was the original composer of the first one then the sequel?
A: the composer of the first game is Masashi Kageyama with the expansion chip: the Sunsoft 5B, meanwhile, the music in the second game are remixes (and possibly even original songs) of the first game's themes, these remixes are made by David Wise.
Little fun fact: there's 3 more gimmick stuff than just the 2 games i covered here, Gimmick! Exact★Mix, an arcade remake of the first game for EXA Arcadia machines, with remixes like Gimmick! 2, & Gimmick! Special Edition, a slightly enhanced port on modern consoles from the original, featuring a trademark Speedrun Mode, where you beat the game as fast as possible, as well as many other features like a Rewind mode incase you make a little mistake.
Ok that's all the Q&A, what do you think of the game?
(Please don't consider this a useless topic, it's part of the various discussions part of the forums, also the developer Q&A does not mean I'm part of the game's development, the devs at sunsoft gave me these questions to share here)
hey The-Sick-Dude-From-1992, can you make yumetaro a custom character for this game, please?
1. oh @OscarTheArtificialHedgehog
make them your self (for example i use pixel art Jmeme125 POV:
2. don't Gimmick! 2 player look like kirby
from kirby superstars?
1
Image width issue
On 2024-08-13 at 00:06:01
How is it possible for users to make their custom characters any different heights and widths, while my own custom character spreadsheet has to be a multitude of 24? Why does this happen?
expand if if you like
English or Spanish?
On 2024-08-06 at 14:05:10
Vanish ✅
RedHotsonic now be like
God Squad Kart
On 2024-08-07 at 13:58:34
ok
i will help just don't disturb me while im coding
On 2024-08-07 at 01:38:03
since it's so called God squad then make a Heaven theme track in the 1st place
Rank Every MKPC Character
On 2024-08-07 at 01:57:16
this is my opinion
dont judge pls nor facepalm
dont judge pls nor facepalm
You choose an ability, first person choose a side effect
On 2024-06-16 at 15:49:59
Able to go into any game I want.
once your in the game you cant go back
1
On 2024-05-16 at 03:02:54
Power: When you're drawing, you can put the picture you want in your head onto the thing you're drawing on
It will look like AI "art".
it looks also badly drawn
3
7
Who can make the hardest track
On 2024-08-04 at 14:21:45
What Will Be The 64th Mario Kart Game If We Already Have Mario Kart 64??????????
On 2024-07-24 at 02:07:11
NEW SUPER MARIO KART 64!!
mario kart 69
On 2024-07-22 at 23:20:52
mario kart 65 will be in 2278
Does anyone else do this?
On 2024-07-16 at 14:25:55
10:03:42
yo anyone online
10:05:29
yeah me
I don't have a group chat
mkpc yes
discord yes
On 2024-07-16 at 14:24:41
has anyone else tried to speedrun a game intended for young children? (pocoyo racing for example)
yes and i speedrun a peppa pig and i was hell
Ask a totally normal guy anything.
On 2024-07-28 at 03:16:35
can you make my scratch project into an app for android devices?
coded into java
coded into java
import {
Project,
Sprite,
} from "https://unpkg.com/leopard@^1/dist/index.esm.js";
import Stage from "./Stage/Stage.js";
import Ground from "./Ground/Ground.js";
import Cube from "./Cube/Cube.js";
import PixilFrame020240622t173054 from "./PixilFrame020240622t173054/PixilFrame020240622t173054.js";
import PixilFrame020240622t173922 from "./PixilFrame020240622t173922/PixilFrame020240622t173922.js";
import PixilFrame014 from "./PixilFrame014/PixilFrame014.js";
import PixilFrame020240627t110844 from "./PixilFrame020240627t110844/PixilFrame020240627t110844.js";
import FreeIcon from "./FreeIcon/FreeIcon.js";
import PixilFrame020240701t130224 from "./PixilFrame020240701t130224/PixilFrame020240701t130224.js";
import PixilFrame020240622t2 from "./PixilFrame020240622t2/PixilFrame020240622t2.js";
const stage = new Stage({ costumeNumber: 1 });
const sprites = {
Ground: new Ground({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 2,
size: 100,
visible: false,
layerOrder: 1,
}),
Cube: new Cube({
x: -176,
y: -60,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 7,
size: 250,
visible: false,
layerOrder: 4,
}),
PixilFrame020240622t173054: new PixilFrame020240622t173054({
x: -100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 1000,
visible: false,
layerOrder: 2,
}),
PixilFrame020240622t173922: new PixilFrame020240622t173922({
x: 100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 800,
visible: false,
layerOrder: 3,
}),
PixilFrame014: new PixilFrame014({
x: -25.882352941176478,
y: -117.29411764705884,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 250,
visible: false,
layerOrder: 5,
}),
PixilFrame020240627t110844: new PixilFrame020240627t110844({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 300,
visible: false,
layerOrder: 6,
}),
FreeIcon: new FreeIcon({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 99,
size: 150,
visible: false,
layerOrder: 7,
}),
PixilFrame020240701t130224: new PixilFrame020240701t130224({
x: -184,
y: 127,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 500,
visible: false,
layerOrder: 8,
}),
PixilFrame020240622t2: new PixilFrame020240622t2({
x: 199.62689509564484,
y: 0.1183050358710318,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 400,
visible: false,
layerOrder: 9,
}),
};
const project = new Project(stage, sprites, {
frameRate: 30, // Set to 60 to make your project run faster
});
export default project;
Project,
Sprite,
} from "https://unpkg.com/leopard@^1/dist/index.esm.js";
import Stage from "./Stage/Stage.js";
import Ground from "./Ground/Ground.js";
import Cube from "./Cube/Cube.js";
import PixilFrame020240622t173054 from "./PixilFrame020240622t173054/PixilFrame020240622t173054.js";
import PixilFrame020240622t173922 from "./PixilFrame020240622t173922/PixilFrame020240622t173922.js";
import PixilFrame014 from "./PixilFrame014/PixilFrame014.js";
import PixilFrame020240627t110844 from "./PixilFrame020240627t110844/PixilFrame020240627t110844.js";
import FreeIcon from "./FreeIcon/FreeIcon.js";
import PixilFrame020240701t130224 from "./PixilFrame020240701t130224/PixilFrame020240701t130224.js";
import PixilFrame020240622t2 from "./PixilFrame020240622t2/PixilFrame020240622t2.js";
const stage = new Stage({ costumeNumber: 1 });
const sprites = {
Ground: new Ground({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 2,
size: 100,
visible: false,
layerOrder: 1,
}),
Cube: new Cube({
x: -176,
y: -60,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 7,
size: 250,
visible: false,
layerOrder: 4,
}),
PixilFrame020240622t173054: new PixilFrame020240622t173054({
x: -100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 1000,
visible: false,
layerOrder: 2,
}),
PixilFrame020240622t173922: new PixilFrame020240622t173922({
x: 100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 800,
visible: false,
layerOrder: 3,
}),
PixilFrame014: new PixilFrame014({
x: -25.882352941176478,
y: -117.29411764705884,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 250,
visible: false,
layerOrder: 5,
}),
PixilFrame020240627t110844: new PixilFrame020240627t110844({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 300,
visible: false,
layerOrder: 6,
}),
FreeIcon: new FreeIcon({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 99,
size: 150,
visible: false,
layerOrder: 7,
}),
PixilFrame020240701t130224: new PixilFrame020240701t130224({
x: -184,
y: 127,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 500,
visible: false,
layerOrder: 8,
}),
PixilFrame020240622t2: new PixilFrame020240622t2({
x: 199.62689509564484,
y: 0.1183050358710318,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 400,
visible: false,
layerOrder: 9,
}),
};
const project = new Project(stage, sprites, {
frameRate: 30, // Set to 60 to make your project run faster
});
export default project;
very confusing but did you put it on google play store?
mostly not i don't want robotop to get me banned also it will get deleted super FAST
On 2024-07-27 at 15:53:02
can you make my scratch project into an app for android devices?
coded into java
coded into java
import {
Project,
Sprite,
} from "https://unpkg.com/leopard@^1/dist/index.esm.js";
import Stage from "./Stage/Stage.js";
import Ground from "./Ground/Ground.js";
import Cube from "./Cube/Cube.js";
import PixilFrame020240622t173054 from "./PixilFrame020240622t173054/PixilFrame020240622t173054.js";
import PixilFrame020240622t173922 from "./PixilFrame020240622t173922/PixilFrame020240622t173922.js";
import PixilFrame014 from "./PixilFrame014/PixilFrame014.js";
import PixilFrame020240627t110844 from "./PixilFrame020240627t110844/PixilFrame020240627t110844.js";
import FreeIcon from "./FreeIcon/FreeIcon.js";
import PixilFrame020240701t130224 from "./PixilFrame020240701t130224/PixilFrame020240701t130224.js";
import PixilFrame020240622t2 from "./PixilFrame020240622t2/PixilFrame020240622t2.js";
const stage = new Stage({ costumeNumber: 1 });
const sprites = {
Ground: new Ground({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 2,
size: 100,
visible: false,
layerOrder: 1,
}),
Cube: new Cube({
x: -176,
y: -60,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 7,
size: 250,
visible: false,
layerOrder: 4,
}),
PixilFrame020240622t173054: new PixilFrame020240622t173054({
x: -100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 1000,
visible: false,
layerOrder: 2,
}),
PixilFrame020240622t173922: new PixilFrame020240622t173922({
x: 100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 800,
visible: false,
layerOrder: 3,
}),
PixilFrame014: new PixilFrame014({
x: -25.882352941176478,
y: -117.29411764705884,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 250,
visible: false,
layerOrder: 5,
}),
PixilFrame020240627t110844: new PixilFrame020240627t110844({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 300,
visible: false,
layerOrder: 6,
}),
FreeIcon: new FreeIcon({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 99,
size: 150,
visible: false,
layerOrder: 7,
}),
PixilFrame020240701t130224: new PixilFrame020240701t130224({
x: -184,
y: 127,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 500,
visible: false,
layerOrder: 8,
}),
PixilFrame020240622t2: new PixilFrame020240622t2({
x: 199.62689509564484,
y: 0.1183050358710318,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 400,
visible: false,
layerOrder: 9,
}),
};
const project = new Project(stage, sprites, {
frameRate: 30, // Set to 60 to make your project run faster
});
export default project;
Project,
Sprite,
} from "https://unpkg.com/leopard@^1/dist/index.esm.js";
import Stage from "./Stage/Stage.js";
import Ground from "./Ground/Ground.js";
import Cube from "./Cube/Cube.js";
import PixilFrame020240622t173054 from "./PixilFrame020240622t173054/PixilFrame020240622t173054.js";
import PixilFrame020240622t173922 from "./PixilFrame020240622t173922/PixilFrame020240622t173922.js";
import PixilFrame014 from "./PixilFrame014/PixilFrame014.js";
import PixilFrame020240627t110844 from "./PixilFrame020240627t110844/PixilFrame020240627t110844.js";
import FreeIcon from "./FreeIcon/FreeIcon.js";
import PixilFrame020240701t130224 from "./PixilFrame020240701t130224/PixilFrame020240701t130224.js";
import PixilFrame020240622t2 from "./PixilFrame020240622t2/PixilFrame020240622t2.js";
const stage = new Stage({ costumeNumber: 1 });
const sprites = {
Ground: new Ground({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 2,
size: 100,
visible: false,
layerOrder: 1,
}),
Cube: new Cube({
x: -176,
y: -60,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 7,
size: 250,
visible: false,
layerOrder: 4,
}),
PixilFrame020240622t173054: new PixilFrame020240622t173054({
x: -100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 1000,
visible: false,
layerOrder: 2,
}),
PixilFrame020240622t173922: new PixilFrame020240622t173922({
x: 100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 800,
visible: false,
layerOrder: 3,
}),
PixilFrame014: new PixilFrame014({
x: -25.882352941176478,
y: -117.29411764705884,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 250,
visible: false,
layerOrder: 5,
}),
PixilFrame020240627t110844: new PixilFrame020240627t110844({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 300,
visible: false,
layerOrder: 6,
}),
FreeIcon: new FreeIcon({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 99,
size: 150,
visible: false,
layerOrder: 7,
}),
PixilFrame020240701t130224: new PixilFrame020240701t130224({
x: -184,
y: 127,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 500,
visible: false,
layerOrder: 8,
}),
PixilFrame020240622t2: new PixilFrame020240622t2({
x: 199.62689509564484,
y: 0.1183050358710318,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 400,
visible: false,
layerOrder: 9,
}),
};
const project = new Project(stage, sprites, {
frameRate: 30, // Set to 60 to make your project run faster
});
export default project;
The Daily Mario Kart PC Object Show
On 2024-02-28 at 23:57:05
name: Diana the aroia dog (or diana)
appearance:an everyday doggo
gender:female
personality: suspicious and kind (treat her kindly or else she will go rage)
powers:can read and fly and this charging dash attack
the dog:
appearance:an everyday doggo
gender:female
personality: suspicious and kind (treat her kindly or else she will go rage)
powers:can read and fly and this charging dash attack
the dog:
2
2
1
Annoucement
On 2024-07-27 at 17:02:42
WE KNOW
+ useless topic
+ useless topic
1