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[Game] Add 1, remove 1

Messages 679 - Mario Mario
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Add Helga replacing Daisy

scratch project i made

Messages 679 - Mario Mario
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Ooh Scratch! I love that site! That is the first place I used this username at!

Oh I know you! You made the N64 Mario kart remixes!

Oh yeah my Mario Kart Noteblock projects! Those aren't my most popular ones, my Geometry Dash v1.5 Levels 4-6 and 7-8 got over 1,000 almost 2,000 loves!
Messages 679 - Mario Mario
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Ooh Scratch! I love that site! That is the first place I used this username at!

THE MULTICUP LIMIT EXTENDED!!

Messages 679 - Mario Mario
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Lely wrote:
Lely wrote:
That is Amazing. 144-track multicups would be a blastoff.
Also the cup limit is 36.
This feature is crazy.

nope, thanks to a little convo I had with Wargor it was extended to 40, and I AGREE!!

W
O
W
Why you asked for 40 ?
Anyways that's even greater.

I didn't have room for two more cups I needed to add for my bundle LOL
Messages 679 - Mario Mario
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Lely wrote:
That is Amazing. 144-track multicups would be a blastoff.
Also the cup limit is 36.
This feature is crazy.

nope, thanks to a little convo I had with Wargor it was extended to 40, and I AGREE!!
Messages 679 - Mario Mario
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Incase you guys didn't know, the limit was extended from 18 to 40!!

I am in the process of converting Mario Kart Bundle - N64, GCN, Wii, 3DS into "hoppingicon's Mario Kart Bundle Deluxe", featuring now completed Wii and 3DS, as well as HoppingiKart.

Unfortunately the cup is closed right now as Wargor is debugging what appears to be some memory issues found in the cup. Hopefully it will open back up soon.

What the hell, when was that?
Massive W

today it was
Messages 679 - Mario Mario
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OK the cup is back up!
Messages 679 - Mario Mario
vs51483 pts ★ Titan
battle11368 pts ★ Champion
United States
Incase you guys didn't know, the limit was extended from 18 to 40!!

I am in the process of converting Mario Kart Bundle - N64, GCN, Wii, 3DS into "hoppingicon's Mario Kart Bundle Deluxe", featuring now completed Wii and 3DS, as well as HoppingiKart.

Unfortunately the cup is closed right now as Wargor is debugging what appears to be some memory issues found in the cup. Hopefully it will open back up soon.
scream6
party4
see_no_evil1
clap4
thumbsup5
luigi_fear2
heart_eyes2

Making your checkpoints

Messages 679 - Mario Mario
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Lely wrote:
Checkpoints can now be optional if you right click on one.


Even if you explained to me why, I still don't understand what's the point of this...
I mean, if a checkpoints isn't important we can just delete it ?


You can but if you want proper placements I suggest just make it optional. Thing is when someone doesn't place enough checkpoints, the position messes up so it's hard to tell if you completed a full lap or not.

Oh so that's good ! I will finally improve my tracks ! :D

Here's a better guide
https://mkpc.malahieude.net/topic.php?topic=9193
Messages 679 - Mario Mario
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Checkpoints can now be optional if you right click on one.


Even if you explained to me why, I still don't understand what's the point of this...
I mean, if a checkpoints isn't important we can just delete it ?


You can but if you want proper placements I suggest just make it optional. Thing is when someone doesn't place enough checkpoints, the position messes up so it's hard to tell if you completed a full lap or not.
Messages 679 - Mario Mario
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Checkpoints can now be optional if you right click on one.
Messages 679 - Mario Mario
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In fact, with advice from Wargor, you can place much less checkpoints than what I showed. I overestimated, you can put as little as 5 if the track is not so large.


Yes, I think it's okay if there are checkpoints during some u turns in the track. Also, can you reduce the size of the N64 track except rainbow road, hoppingicon? They are too long, and often take more than 1 minute to pass a single lap, and take 4 minutes to finish Wario Stadium.
I think over 9 checkpoints is okay.

Sorry but no. I think they're fine. Sure some like Frappe Snowland are long but I don't want to remake every map just to shrink the sizes. Plus, the smaller they are, the harder they are to drive on them (the road gets smaller).
Messages 679 - Mario Mario
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In fact, with advice from Wargor, you can place much less checkpoints than what I showed. I overestimated, you can put as little as 5 if the track is not so large.
Messages 679 - Mario Mario
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Added new section, please stop the five year olds who google random images and make indecipherable race tracks out of them :(
Messages 679 - Mario Mario
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vaqu wrote:
vaqu wrote:
Ok Wait You're Supposed To Put In More Than Four Checkpoints In Your Track? πŸ€£πŸ˜‚πŸ˜‚πŸ˜‚πŸ€£πŸ˜†πŸ˜†πŸ˜…πŸ˜„πŸ˜ƒπŸ˜‚πŸ˜‚πŸ€£πŸ˜ƒπŸ˜…πŸ˜…πŸ˜„πŸ˜ƒπŸ˜‚πŸ˜€πŸ˜πŸ€£πŸ˜†πŸ˜„πŸ˜„πŸ˜ƒ


You have to put a ton of them.

well thats new information to me because all i've been putting in 4 checkpoints: its been working fine but i didnt know you had to put a ton of them

That's alright! Glad I can help! :D
Messages 679 - Mario Mario
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vaqu wrote:
Ok Wait You're Supposed To Put In More Than Four Checkpoints In Your Track? πŸ€£πŸ˜‚πŸ˜‚πŸ˜‚πŸ€£πŸ˜†πŸ˜†πŸ˜…πŸ˜„πŸ˜ƒπŸ˜‚πŸ˜‚πŸ€£πŸ˜ƒπŸ˜…πŸ˜…πŸ˜„πŸ˜ƒπŸ˜‚πŸ˜€πŸ˜πŸ€£πŸ˜†πŸ˜„πŸ˜„πŸ˜ƒ


You have to put a ton of them.
Messages 679 - Mario Mario
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And to this day I still find maps with horrible checkpoints rire

If you want help, just ask me.
Messages 679 - Mario Mario
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Rayyan wrote:
Thank you for posting this. :)


No problem! Glad if it helped!
Messages 679 - Mario Mario
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Yoogie2012 wrote:
https://mkpc.malahieude.net/map.php?i=16411


You meant: https://mkpc.malahieude.net/map.php?


you do realize that link goes nowhere
Messages 679 - Mario Mario
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If anyone can read French, I'd love it if you could fix the French translation up if it is read a bit weird. I used Google translate, but proper French speakers are a way to go.

This applies to the N64 Grand Prix tutorial as well.

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