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Best mario kart game?

Messages 31 - Koopa Koopa
vs6683 pts ★ Racer
battle5000 pts ★ Novice
Netherlands
I would easily say Mario Kart 8 Deluxe, because it has so much to offer: 96 tracks, 48 characters with some that have extra costumes, many, many, MANY kart costumizations, and the best battle mode! I never get bored playing this game.

In which Mario Kart track would you want to live in?

Messages 31 - Koopa Koopa
vs6683 pts ★ Racer
battle5000 pts ★ Novice
Netherlands
For me, it would be Wii U Toad Harbor :). Because it's inhabited by toads and there are many trams which will take you through the place, and even somewhere outside of toad harbor. Plus it also has many houses which people can live in, and many shops.

What is the hardest part when creating a complete circuit in MKPC?

Messages 31 - Koopa Koopa
vs6683 pts ★ Racer
battle5000 pts ★ Novice
Netherlands
I would say it's the checkpoints and the holes, because they're so difficult to align.

Underrated & Overrated Tracks

Messages 31 - Koopa Koopa
vs6683 pts ★ Racer
battle5000 pts ★ Novice
Netherlands
MKChamp wrote:
Honestly, DS rainbow road is one of the WORST Rainbow Roads there is. It has a simplistic layout, the only thing that sticks out are the loop-de-loops which are the JANKIEST things in the game, and with how you have to drift in the DS version :s
It's overrated and definitely C tier.
Personally, Wii Rainbow Road is one of the best rainbow roads. Probably second best (best is 3DS obvs) But it is unique and was definitely a highlight of the game.


In my opinion, DS Rainbow Road's music sounds like it pushed the DS's music chip to it's boundaries.



And I don't think that DS Rainbow Road is overrated, I think it's underrated.

Plus as a side note I think that the layout looks like a duck. :p

https://i.ibb.co/jJWHqfw/rr.png
xd2

My concerns for MKPC in the future

Messages 31 - Koopa Koopa
vs6683 pts ★ Racer
battle5000 pts ★ Novice
Netherlands
So, not all of you know that Nintendo takes down fangames before they want to make a game related to that, that happened with a fangame about Making Mario levels.

That fangame was made before Super Mario Maker for the Wii U came out, but Nintendo took the fangame down months before their game.

I hope this wouldn't be the case for Mario Kart PC.

suggestion: winner's and loser's theme for custom characters

Messages 31 - Koopa Koopa
vs6683 pts ★ Racer
battle5000 pts ★ Novice
Netherlands
Just like every mario kart game, there are 2 themes when finishing a race: the winner's and the loser's theme.

for example: the winner's theme plays when the racer gets in a position higher than the middle position, when there's 8 racers, the middle position is 4.

The only theme in Mario Kart PC is when you finish a race, it doesn't matter which position in the race you got.

So, it would be cool if you can edit the race winner's and loser's theme in the custom character editor. :D

I have 2 concepts of what i think it would look like if it was in Mario Kart PC:

Video: https://gemoo.com/tools/upload-video/share/581271934481186816?codeId=v6gllpBlKBjV8&card=581271930572095488

Picture: https://imageupload.io/pCVW9wc1WIIR7g6

Madrid Drive 3 Route?

Messages 31 - Koopa Koopa
vs6683 pts ★ Racer
battle5000 pts ★ Novice
Netherlands
While I was looking at my footage from racing on Madrid Drive in Mario Kart Tour, I found a bunch of unused paths that are blocked by fences, They could hint to Madrid Drive 3's route, IDK what the route could be, but here's a screenshot of the layout and the unused paths: https://i.ibb.co/Q9PCrt7/md.png the white paths are used, but the grey paths arent.

Update: after looking at Madrid Drive's 3D Model, i have connected these paths and revealed a part of madrid drive 3's layout: https://i.ibb.co/xJ57M7p/md.png
Messages 31 - Koopa Koopa
vs6683 pts ★ Racer
battle5000 pts ★ Novice
Netherlands
While I was looking at my footage from racing on Madrid Drive in Mario Kart Tour, I found a bunch of unused paths that are blocked by fences, They could hint to Madrid Drive 3's route, IDK what the route could be, but here's a screenshot of the layout and the unused paths: https://i.ibb.co/Q9PCrt7/md.png the white paths are used, but the grey paths arent.

Why are my track&cups deleted?

Messages 31 - Koopa Koopa
vs6683 pts ★ Racer
battle5000 pts ★ Novice
Netherlands
For example, when I post a track of "Baby Park", there's a bug that somehow deletes it after a few hours, did I do something wrong?

i've also made a baby park map, but now that i've heard about the "no-oval and square tracks rule", i will add some things like bowser's ship.

Wave 5 BCP trailer

Messages 31 - Koopa Koopa
vs6683 pts ★ Racer
battle5000 pts ★ Novice
Netherlands
TheOuchy1 wrote:
Piranha Plant Cove could be confirmed as well, judging by this shot:
https://i.postimg.cc/QVxQFgsY/Screenshot-2023-06-21-19-30-03.png
also Squeaky Clean Sprint musics a banger

i also think that pirahna plant cove is going to be added because of petey pirahna, btw i hope he sits next to king boo in the character roster because of the double dash!! duo.
thumbsup1

What happens when you run out of mb in the track editor?

Messages 31 - Koopa Koopa
vs6683 pts ★ Racer
battle5000 pts ★ Novice
Netherlands
I'm just wondering what happens.

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