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How to Art???
On 2024-09-08 at 21:40:02
What does this have to do with drawing
2
On 2024-09-06 at 01:09:35
Also what canvas sizes do you all usually use?
On 2024-08-29 at 02:12:14
now i actually think something is fishy about this
im NS friends with Andrew, but recently, i saw someone named Josh, but, why would Josh be using all of his brother's old accounts?
im NS friends with Andrew, but recently, i saw someone named Josh, but, why would Josh be using all of his brother's old accounts?
are you seriously gonna believe a dumb kid who's faking cancer to seek attention? It's pretty obvious that he's been lying, you could've believed him at first but now it's so obvious you either have to be blind or naive to believe it
yeah, i was very, VERY naive
Anyway I hope that kid gets struck down by lighting as punishment
That's a bit excessive, but okay.
On 2024-08-28 at 15:31:15
*Creative Exercise starts playing*
For pixel art, start of by adding shading between the road and the offroad, some alternate routes or shortcuts, maybe some jump ramps, (ones that arent just one-color lines, but rectangles with arrows pointing forwards) etc. (ill add more later on)
if you want to use a different program, use Sketchpad
For pixel art, start of by adding shading between the road and the offroad, some alternate routes or shortcuts, maybe some jump ramps, (ones that arent just one-color lines, but rectangles with arrows pointing forwards) etc. (ill add more later on)
if you want to use a different program, use Sketchpad
That isn't really what I was talking about. Like, how can I get a track that looks more like something Lely or Max or RHcks would put out and less like something you'd find in the bargain bin at your local department store?
As much as I'm not any of the three people you said, I kinda know how Max makes his Tracks (mostly because I made QM pieces of two of his Tracks trying to replicate the style). A thing I've seen was the usage of patterns for different stuff, like something made of bricks having brick pattern, grass having some "random" darker green pixels and water being wavy
Every track i've made in the last 2 years were using some predefined textures (the patterns you're talking about) that can be used in paint.net (NOT A WEBSITE) and I did some tries to make original textures but I still have a lot to learn from this app haha so yeah for me it was kind of easy
where are these textures?
I think he means these.
On 2024-08-23 at 14:51:20
I noticed this critique by hoppingicon on somebody's multicup. Basically, he said that their color selection is poor. How many colors is too many colors? Is it the number, or is it a contrasting colors thing?
I guess this question is mostly aimed at @hoppingicon.
I guess this question is mostly aimed at @hoppingicon.
On 2024-08-23 at 02:51:18
What happened here
This was supposed to be about art but...
This was supposed to be about art but...
1
On 2024-08-22 at 01:17:26
*Creative Exercise starts playing*
For pixel art, start of by adding shading between the road and the offroad, some alternate routes or shortcuts, maybe some jump ramps, (ones that arent just one-color lines, but rectangles with arrows pointing forwards) etc. (ill add more later on)
if you want to use a different program, use Sketchpad
For pixel art, start of by adding shading between the road and the offroad, some alternate routes or shortcuts, maybe some jump ramps, (ones that arent just one-color lines, but rectangles with arrows pointing forwards) etc. (ill add more later on)
if you want to use a different program, use Sketchpad
That isn't really what I was talking about. Like, how can I get a track that looks more like something Lely or Max or RHcks would put out and less like something you'd find in the bargain bin at your local department store?
As much as I'm not any of the three people you said, I kinda know how Max makes his Tracks (mostly because I made QM pieces of two of his Tracks trying to replicate the style). A thing I've seen was the usage of patterns for different stuff, like something made of bricks having brick pattern, grass having some "random" darker green pixels and water being wavy
Every track i've made in the last 2 years were using some predefined textures (the patterns you're talking about) that can be used in paint.net (NOT A WEBSITE) and I did some tries to make original textures but I still have a lot to learn from this app haha so yeah for me it was kind of easy
By the predefined textures do you mean the ones that can be applied with the brush/bucket i.e the diagonal lines rectangle thingymajigs?
EDIT: Also are you sure that you guys are talking about the same paint.net, cus I downloaded it for free, I don't know where your getting the $10 dollar thing from
It was that simple this whole time? I'm so unobservant
On 2024-08-21 at 15:31:59
*Creative Exercise starts playing*
For pixel art, start of by adding shading between the road and the offroad, some alternate routes or shortcuts, maybe some jump ramps, (ones that arent just one-color lines, but rectangles with arrows pointing forwards) etc. (ill add more later on)
if you want to use a different program, use Sketchpad
For pixel art, start of by adding shading between the road and the offroad, some alternate routes or shortcuts, maybe some jump ramps, (ones that arent just one-color lines, but rectangles with arrows pointing forwards) etc. (ill add more later on)
if you want to use a different program, use Sketchpad
That isn't really what I was talking about. Like, how can I get a track that looks more like something Lely or Max or RHcks would put out and less like something you'd find in the bargain bin at your local department store?
As much as I'm not any of the three people you said, I kinda know how Max makes his Tracks (mostly because I made QM pieces of two of his Tracks trying to replicate the style). A thing I've seen was the usage of patterns for different stuff, like something made of bricks having brick pattern, grass having some "random" darker green pixels and water being wavy
Every track i've made in the last 2 years were using some predefined textures (the patterns you're talking about) that can be used in paint.net (NOT A WEBSITE) and I did some tries to make original textures but I still have a lot to learn from this app haha so yeah for me it was kind of easy
Predefined? God, I have more searching to do. This app has too much damn stuff in it.
On 2024-08-21 at 15:12:33
*Creative Exercise starts playing*
For pixel art, start of by adding shading between the road and the offroad, some alternate routes or shortcuts, maybe some jump ramps, (ones that arent just one-color lines, but rectangles with arrows pointing forwards) etc. (ill add more later on)
if you want to use a different program, use Sketchpad
For pixel art, start of by adding shading between the road and the offroad, some alternate routes or shortcuts, maybe some jump ramps, (ones that arent just one-color lines, but rectangles with arrows pointing forwards) etc. (ill add more later on)
if you want to use a different program, use Sketchpad
That isn't really what I was talking about. Like, how can I get a track that looks more like something Lely or Max or RHcks would put out and less like something you'd find in the bargain bin at your local department store?
As much as I'm not any of the three people you said, I kinda know how Max makes his Tracks (mostly because I made QM pieces of two of his Tracks trying to replicate the style). A thing I've seen was the usage of patterns for different stuff, like something made of bricks having brick pattern, grass having some "random" darker green pixels and water being wavy
Dw, I was just using some examples. Any and all advice is appreciated.
On 2024-08-21 at 04:40:51
*Creative Exercise starts playing*
For pixel art, start of by adding shading between the road and the offroad, some alternate routes or shortcuts, maybe some jump ramps, (ones that arent just one-color lines, but rectangles with arrows pointing forwards) etc. (ill add more later on)
if you want to use a different program, use Sketchpad
For pixel art, start of by adding shading between the road and the offroad, some alternate routes or shortcuts, maybe some jump ramps, (ones that arent just one-color lines, but rectangles with arrows pointing forwards) etc. (ill add more later on)
if you want to use a different program, use Sketchpad
That isn't really what I was talking about. Like, how can I get a track that looks more like something Lely or Max or RHcks would put out and less like something you'd find in the bargain bin at your local department store?
On 2024-08-21 at 04:09:45
Help? All the tracks I make look fine, but also really vanilla, and making good looking characters in this game is a complete mess unless you're a pixel art god.
Don’t play, listen! (Topic de musique de jeux vidéos)
On 2024-03-22 at 20:19:39
That's really good! Although I thought that you'd mention that Psychomeddler is a remix of Alivel Mall.
Also the part where they didn't use Green Greens once in the entire game to show that it really is a new world.(Except the House Replica, of course) This is especially noticeable in the final boss theme, because the past 4 games have Triumphant Return in them.
Also the part where they didn't use Green Greens once in the entire game to show that it really is a new world.(Except the House Replica, of course) This is especially noticeable in the final boss theme, because the past 4 games have Triumphant Return in them.
I'm back
On 2024-09-08 at 00:35:21
Hi. Welcome back.
1 000 000 VISITORS MILLESTONE + MKPC COUNTER 6th birthday !!!
On 2023-10-25 at 01:12:41
https://s01.flagcounter.com/more30/XMvG/
998,925
we are really not ready
998,925
we are really not ready
It's finally time for the site to go under
GGs everyone, it was fun while it lasted
2
1
On 2023-01-06 at 13:38:50
ussr missing
That doesn't exist anymore though
On 2022-09-30 at 02:07:49
The true question is: Gow good really is that?
Positive
Lots of people enjoying this site
More people to have fun with
Negative
Even more rule breakers to have to deal with
Overall, while it is good, it still has it’s huge problem
Positive
Lots of people enjoying this site
More people to have fun with
Negative
Even more rule breakers to have to deal with
Overall, while it is good, it still has it’s huge problem
Tbf, that's basically every group in existence.
1
1
MKPC News : Showcase your projects, keep us informed about your projects and more !
On 2022-09-12 at 13:50:54
By the way, for MKPCMK, I plan on giving every track an ultra shortcut. Reason, because who doesn’t love it when a reverse drifter gets beaten by a snaker who knows the ultra shortcut?
Ultras, I don't know about that on a mountain course.
That sounds like the kind of course that would get an ultra (especially if on a 3D game like MK7 (On a track like Maka Wuhu))
Yeah, as long as it isn't reach the top & then fall all the way to the start & get a lap.
On 2022-09-12 at 00:54:42
By the way, for MKPCMK, I plan on giving every track an ultra shortcut. Reason, because who doesn’t love it when a reverse drifter gets beaten by a snaker who knows the ultra shortcut?
Ultras, I don't know about that on a mountain course.
Warning: Do not place ramps on the start near a gap in quick mode tracks!
On 2024-09-05 at 00:55:43
Fall down on this track here to see what I mean by that.
https://mkpc.malahieude.net/circuit.php?id=81026
I'm not sure that it's a softlock if you can get out of it...
1
I'm a failure
On 2024-07-29 at 21:31:53
This is not the right mindset, you have a future as bright as the sun. That's what my mum told me before she passed
so don't be down, aright? Be happy.
Jeezus, you dropped that so casually...