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[Jeu] Dérivation de Sujet

Messages 832 - Mario Mario
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Outburst
Messages 832 - Mario Mario
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sick
Messages 832 - Mario Mario
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Healer
Messages 832 - Mario Mario
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Virus
Messages 832 - Mario Mario
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Features
Messages 832 - Mario Mario
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Smile :D
Messages 832 - Mario Mario
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Teacher

Mon top 21 des persos de MKPC (Faîtes le votre aussi ici!)

Messages 832 - Mario Mario
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battle6206 pts ★ Racer
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Jk wrote:
J'aime bien le concept donc je vais aussi donner ma liste(je rajouterais des images si possible) :
Je déteste : ... Personne en fait ...
Je n'aime pas : Beaucoup plus de persos !
21.Donkey kong Jr
20.Mario(come at me)
19.Peach
18.Wario
17.Frère Marto (que j'utilise pourtant souvent ici à cause des stats, quel bazar)

Indifférent :
16.Diddy Kong
15.Toadette
14.Funky Kong
13.Toad
12.Bowser

AIME BIEN :
11.Skelerex
10.Luigi
9.Waluigi
8.Bowser JR

ADORE :
7.Birdo
6.Koopa
5.Daisy

EPIQUE :
4.Maskass
3.Harmonie
2.Roi Boo

LEGENDAIRE : 1.YOSHI !!!

C'est cool, dans nos deux tops, il y a des goûts communs (Peach, Roi Boo, Wario) mais aussi de grosses différences (Diddy Kong, Frère Marto et à l'opposé Maskass).


Je suis un peu confus que vous disiez que Mario est mauvais, mais Yoshi est bon, car ils ont les MÊMES STATS DE FRICKING EXACTES.

Situation similaire avec Luigi étant correct, alors que Maskass est bon, car ils ont également les mêmes statistiques exactes.

Just an idea...

Messages 832 - Mario Mario
vs15019 pts ★ Master
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I think the idea might be a bit...hard to implement. And a bit unfun. If someone didn't play 3D World, they wouldn't know what's going on, and then the ground would completely disappear from right under them, and they would have no idea why.
If they're gonna add a music-themed track, I think they should just do another Music Park/Melody Motorway-like track.

Mario Kart : Double Dash !!

Messages 832 - Mario Mario
vs15019 pts ★ Master
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The only thing that i know about mario kart double dash was made in 2003 for the nintendo gamecube and it is a fun game

Some additional facts are:
-It is the only game in the main Mario Kart series to feature Petey and Paratroopa as playable characters
-It has 2 people per kart (hence the name DOUBLE dash) and because of that anything called Double Dash that has 1 person per Kart shouldn't have the right to name the game Double Dash
-It has the only Mario Kart Track before Tour that has 2 laps (Wario Coliseum)
-It features the Wario Car
-It has an interesting Car size system
Small + Small = Small
Small + Medium = Medium
Small + Large = Large
Medium + Medium = Medium
Medium + Large = Large
Large + Large = Large

which is better Karts or bikes in mario kart wii

Messages 832 - Mario Mario
vs15019 pts ★ Master
battle6206 pts ★ Racer
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Inside drifting bikes. (Flame Runner, Mach Bike, Bullet Bike, etc.) Have you even watched any MKWii online?

/!\ Petit Projet: MKOV /!\

Messages 832 - Mario Mario
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battle6206 pts ★ Racer
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I am for!

What if you could also determine offroad / holes with a Brush Tool?

Messages 832 - Mario Mario
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Also, jumps and boosts should be able to be created by drawing lines and not rectangles, if u get what I mean.
makes me jump like toad in super mario bros 2

usa version or japanese version?

The USA version; Toad wasn't playable in Lost Levels (AKA Japan SMB2)

What is your favorite Quick Mode Piece?

Messages 832 - Mario Mario
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My favorite track mode piece is the one you can drive on.

Bug discovered

Messages 832 - Mario Mario
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On quick-mode custom tracks, I don't know what causes this, but falling into a square without any actual track pieces in it with certain conditions met makes you complete the lap after getting re-spawned at the Finish Line.
I made a track that showcases this called "Glitch-bow Road". All you have to do is, after the U-turn, fall in the gap where the jump is in front of.

Just Curious: Would there ever be an update to add 3D?

Messages 832 - Mario Mario
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Probably- no, 99.999999999999999999999% no.

Dogs vs Cats

Messages 832 - Mario Mario
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Just add a 1/2 vote to both. I can't decide whether I like Paratroopa or Solid Snake better.
Messages 832 - Mario Mario
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JamBurger wrote:
Snakes

Snake! Snake! SNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKE!
Sorry, just had to.
Messages 832 - Mario Mario
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DOGS

Split Paths...

Messages 832 - Mario Mario
vs15019 pts ★ Master
battle6206 pts ★ Racer
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Hey Guys,

I just wanna know what your opinions are on "split paths". If you have no idea what I'm saying, basically it's a part of the track where you can choose between multiple different ways.

Some examples include the ending of Grumble Volcano, the middle section of Sweet Sweet Canyon and Wii U Rainbow Road's end.

Personally I don't like them because it means less racers to deal with meaning less fun (at least I find it less fun) and if it does exist it should be short. (maybe 10 secs max)

Tell me what you think about split paths because I may use some in my upcoming courses.

^^

Really, It depends on how the split paths are being used.
You can actually interact with racers on the other path in Electrodrome (really underrated track btw) by tossing Bananas or Bob-ombs upwards from your path when the other path is right above you. The Item will flip gravity and go on the other path.
Can make for some great banana snipes.
Also, if the split paths are short, it's not a big deal. (Ex. Going both ways around N64 Koopa Beach's Turtle Rock, and the split corridors after the anchor in Wario's Shipyard/Galleon)

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