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/!\ PUBLISHING YOUR CHALLENGES / SUR LA PUBLICATION DES DÉFIS /!\
On 2024-02-01 at 00:33:04
I repeat again because people think it's funny to repost their challenges without doing anything. Read the rules behind making challenges, it isn't an automated process and we will literally reject your challenges with no hesitation if you don't bother to listen to feedback on why it's been rejected. 

On 2024-01-07 at 23:15:23
Hello Everyone ^^
I hope you are all doing well,
Recently, the Validator Team have had a few complaints about the rejection of some challenges. They seem to not understand why we make the decisions that we do, but I assure you that we don't reject any to piss anyone off. In our opinions, there is always something that isn't optimized to be a published challenge, and here are some reasons why they may be rejected.
1 - INAPPROPRIATE CHALLENGES
If a challenge has a name or idea that contains swearing, insults, NSFW content... (basically anything bad), it will be rejected. We don't really get this much which is good.
2 - GENUINELY IMPOSSIBLE CHALLENGES
Some challenges are deliberately made to not be beaten by anyone, even people with the highest skill or even TAS if it was to exist in MKPC. (ex. Complete the track in less than 3 seconds) We see this as a way to get free challenge points and potentially rig the system.
3 - SPAM OF CHALLENGES
Basically, do not make a ton of challenges. I know this sounds strange coming from me since I originally created 38 on Bathaniel Nandy, but this can also be a way of gaining a lot of challenge points. (obviously my intention wasn't to rig the system though, otherwise I wouldn't be validator
)
4 - RIDICULOUSLY EASY CHALLENGES
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (ex Complete the Track) In this example there is nothing to increase the difficulty of the challenge, so this defeats the whole purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.
5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.
6 - REPETITIVE CHALLENGES
When challenges are too similar it gets stupid. An example is:
Complete the track in less than 52 seconds
Complete the track in less than 51 seconds
Complete the track in less than 50 seconds
As you can see there is very little variation, and allows you to beat a bunch of challenges easily.
7 - SECRETS FOR SPEED
If you add invisible shortcuts or ways to become faster to get a better time for a challenge, then it's cheating.
8 - UNPUBLISHED CIRCUITS CAN'T HAVE CHALLENGES
Some people have been releasing challenges without the circuit being published. The problem with this is that the creator, who is anonymous, will manipulate the track after release and gain free challenge points. Because we don't know who created the challenge, the person will be more likely to exploit this. This is why circuits must be published first.
9 - FAKE DIFFICULTIES
Please don't think you can get away with deliberately requesting a fake difficulty. (ex. Requesting a Challenge to be Impossible when it is actually Easy) This gets super annoying for the validators to edit, and also reduces your credibility for future challenges. Obviously it can be unintentional when the difficulty change is small, in which case you're fine. This rule mainly applies to those who think they can exploit the Challenge Point system.
These are pretty much the reasons why we reject challenges. (I may update this in future) Don't assume we do it because we hate you or because we are dumb. We are all human and we will make mistakes every now and then, but you have nothing to worry about if you follow these guidelines. Occasionally the game may bug and automatically manipulate the challenge, so that may be another reason.
If a challenge does happen to be rejected, PLEASE READ THE FEEDBACK before you try to re-upload it. This is another common issue the validators have to deal with, and is quite annoying when we have to reject the same challenge because the creator didn't fix the addressed problems.
Also, please don't get salty if we reject a challenge because we are just trying to do our jobs.
If you want, follow the topic in case you ever need to come back to this.
Goodbye ^^
Original message slightly corrected by Wal68.
I hope you are all doing well,
Recently, the Validator Team have had a few complaints about the rejection of some challenges. They seem to not understand why we make the decisions that we do, but I assure you that we don't reject any to piss anyone off. In our opinions, there is always something that isn't optimized to be a published challenge, and here are some reasons why they may be rejected.
1 - INAPPROPRIATE CHALLENGES
If a challenge has a name or idea that contains swearing, insults, NSFW content... (basically anything bad), it will be rejected. We don't really get this much which is good.
2 - GENUINELY IMPOSSIBLE CHALLENGES
Some challenges are deliberately made to not be beaten by anyone, even people with the highest skill or even TAS if it was to exist in MKPC. (ex. Complete the track in less than 3 seconds) We see this as a way to get free challenge points and potentially rig the system.
3 - SPAM OF CHALLENGES
Basically, do not make a ton of challenges. I know this sounds strange coming from me since I originally created 38 on Bathaniel Nandy, but this can also be a way of gaining a lot of challenge points. (obviously my intention wasn't to rig the system though, otherwise I wouldn't be validator
)4 - RIDICULOUSLY EASY CHALLENGES
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (ex Complete the Track) In this example there is nothing to increase the difficulty of the challenge, so this defeats the whole purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.
5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.
6 - REPETITIVE CHALLENGES
When challenges are too similar it gets stupid. An example is:
Complete the track in less than 52 seconds
Complete the track in less than 51 seconds
Complete the track in less than 50 seconds
As you can see there is very little variation, and allows you to beat a bunch of challenges easily.
7 - SECRETS FOR SPEED
If you add invisible shortcuts or ways to become faster to get a better time for a challenge, then it's cheating.
8 - UNPUBLISHED CIRCUITS CAN'T HAVE CHALLENGES
Some people have been releasing challenges without the circuit being published. The problem with this is that the creator, who is anonymous, will manipulate the track after release and gain free challenge points. Because we don't know who created the challenge, the person will be more likely to exploit this. This is why circuits must be published first.
9 - FAKE DIFFICULTIES
Please don't think you can get away with deliberately requesting a fake difficulty. (ex. Requesting a Challenge to be Impossible when it is actually Easy) This gets super annoying for the validators to edit, and also reduces your credibility for future challenges. Obviously it can be unintentional when the difficulty change is small, in which case you're fine. This rule mainly applies to those who think they can exploit the Challenge Point system.
These are pretty much the reasons why we reject challenges. (I may update this in future) Don't assume we do it because we hate you or because we are dumb. We are all human and we will make mistakes every now and then, but you have nothing to worry about if you follow these guidelines. Occasionally the game may bug and automatically manipulate the challenge, so that may be another reason.
If a challenge does happen to be rejected, PLEASE READ THE FEEDBACK before you try to re-upload it. This is another common issue the validators have to deal with, and is quite annoying when we have to reject the same challenge because the creator didn't fix the addressed problems.
Also, please don't get salty if we reject a challenge because we are just trying to do our jobs.
If you want, follow the topic in case you ever need to come back to this.
Goodbye ^^
Original message slightly corrected by Wal68.
Bonjour à tous ^^
J'espère que vous allez tous bien,
Récemment, l'équipe des validateurs a reçu quelques plaintes concernant le rejet de certains défis. Les créateurs de défis semblent ne pas comprendre certaines de nos décisions, mais je vous assure qu'on ne refuse pas les défis dans le seul but d'énerver les gens. À notre avis, il y a toujours quelque chose qui n'est pas optimisé pour qu'un défi soit publié, voici quelques raisons pour lesquelles ils peuvent être rejetés.
1 - DÉFIS INAPPROPRIÉS
Si un défi a un nom ou une idée qui contient des jurons, des insultes, du contenu NSFW... (en gros, tout ce qui est mauvais), il sera rejeté. Heureusement, nous n'avons pas beaucoup affaire à ce genre de choses.
2 - DÉFIS COMPLÈTEMENT IMPOSSIBLES
Certains défis sont délibérément faits pour ne pas être complétés par qui que ce soit, même par les meilleurs joueurs ou même à l'aide d'un TAS si cela arrivait à exister sur MKPC. (par exemple, terminer le circuit en moins de 3 secondes) Nous considérons ces types de défis comme un moyen d'obtenir des points de défi gratuitement et éventuellement de truquer le système.
3 - SPAM DE DÉFIS
S'il vous plaît, ne faites pas des tonnes de défis. Je sais que cela peut paraître paradoxal venant de moi puisqu'au départ, j'ai créé 38 défis sur l'arène Bathaniel Nandy, mais cela peut aussi être un moyen de gagner beaucoup de points de défi. (Évidemment, mon intention n'était pas de truquer le système, sinon je n'aurais jamais pu devenir validateur
)
4 - DÉFIS RIDICULEMENT FACILES
Lorsqu'un défi est trop facile, il ne devient plus un "défi". Il s'agit plutôt d'une tâche qui ne requiert que peu ou pas de compétences. (par exemple, "Finir le circuit" sans contraintes, sur un circuit facile) Dans l'exemple que je viens de citer, il n'y a rien qui augmente la difficulté du défi, ce qui va donc à l'encontre de l'objectif de la création d'un défi. (évidemment, si le circuit est difficile, pas de problème) Pour que ce type de défi soit accepté, vous devez ajouter certaines conditions qui rendent le gameplay un peu plus difficile et plus intéressant.
5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.
6 - DÉFIS RÉPÉTITIFS
Lorsque les défis sont beaucoup trop similaires, c'est juste stupide. En voici un exemple :
Finir le circuit en moins de 52 secondes
Finir le circuit en moins de 51 secondes
Finir le circuit en moins de 50 secondes
Comme vous pouvez le constater, il y a très peu de différences entre ces défis, et cela vous permet facilement de tous les compléter en une seule fois.
7 - ÉLEMENTS CACHÉS
Si vous ajoutez des raccourcis invisibles dans votre création ou des moyens d'être plus rapide pour obtenir un meilleur temps pour un défi, alors c'est de la triche.
8- LES CIRCUITS NON PUBLIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Certaines personnes ont fait des défis sans publier leur circuit. Le problème, c'est que le créateur anonyme peut changer le circuit après sa publication et gagner des points de défis gratuitement. Puisqu'on ne sait pas qui a créé le défi, la personne a encore plus de chance d'en profiter. C'est pourquoi les circuits devraient être publiés en premier.
9 - FAUSSES DIFFICULTÉS
Veuillez ne pas essayer de tricher en indiquant une fausse difficulté (par exemple, indiquer la difficulté Impossible sur un défi qui mérite en réalité d'être Facile). C'est très ennuyeux pour les validateurs qui doivent modifier ça après coup, et ça réduit votre crédibilité pour les futurs défis. Évidemment cela peut être involontaire lorsque la différence de difficulté est faible, auquel cas ce n'est pas un problème. Cette règle s'applique principalement pour ceux qui cherchent à tricher avec le système de points défis.
J'ai donc cité les raisons les plus courantes pour lesquelles nous, validateurs, rejetons les défis. (C'est possible que je rajoute des choses à l'avenir).
Lorsque nous rejetons des défis, ne croyez pas que nous faisons ça parce que nous vous détestons ou parce que nous sommes idiots. Nous sommes tous des humains et faisons des erreurs de temps en temps, mais si vous suivez mes recommandations, vous n'aurez pas à vous inquiéter. Parfois, il peut arriver que le jeu bug et modifie automatiquement un défi, ce qui peut être une autre raison.
Si un défi est effectivement rejeté, MERCI DE LIRE LE COMMENTAIRE avant de le soumettre de nouveau. Ceci est un autre problème courant que rencontrent les validateurs, et c'est assez ennuyeux de devoir rejeter le même défi en boucle simplement parce que son créateur n'a pas corrigé le problème remonté.
Une dernière chose, ne vous énervez pas si nous rejetons un défi : nous essayons simplement de faire notre travail.
Si vous le souhaitez, vous pouvez suivre ce topic si vous avez besoin de le relire.
Au revoir ^^
Traduction faite par Toad64, avec quelques corrections apportées par Wal68.
J'espère que vous allez tous bien,
Récemment, l'équipe des validateurs a reçu quelques plaintes concernant le rejet de certains défis. Les créateurs de défis semblent ne pas comprendre certaines de nos décisions, mais je vous assure qu'on ne refuse pas les défis dans le seul but d'énerver les gens. À notre avis, il y a toujours quelque chose qui n'est pas optimisé pour qu'un défi soit publié, voici quelques raisons pour lesquelles ils peuvent être rejetés.
1 - DÉFIS INAPPROPRIÉS
Si un défi a un nom ou une idée qui contient des jurons, des insultes, du contenu NSFW... (en gros, tout ce qui est mauvais), il sera rejeté. Heureusement, nous n'avons pas beaucoup affaire à ce genre de choses.
2 - DÉFIS COMPLÈTEMENT IMPOSSIBLES
Certains défis sont délibérément faits pour ne pas être complétés par qui que ce soit, même par les meilleurs joueurs ou même à l'aide d'un TAS si cela arrivait à exister sur MKPC. (par exemple, terminer le circuit en moins de 3 secondes) Nous considérons ces types de défis comme un moyen d'obtenir des points de défi gratuitement et éventuellement de truquer le système.
3 - SPAM DE DÉFIS
S'il vous plaît, ne faites pas des tonnes de défis. Je sais que cela peut paraître paradoxal venant de moi puisqu'au départ, j'ai créé 38 défis sur l'arène Bathaniel Nandy, mais cela peut aussi être un moyen de gagner beaucoup de points de défi. (Évidemment, mon intention n'était pas de truquer le système, sinon je n'aurais jamais pu devenir validateur
)4 - DÉFIS RIDICULEMENT FACILES
Lorsqu'un défi est trop facile, il ne devient plus un "défi". Il s'agit plutôt d'une tâche qui ne requiert que peu ou pas de compétences. (par exemple, "Finir le circuit" sans contraintes, sur un circuit facile) Dans l'exemple que je viens de citer, il n'y a rien qui augmente la difficulté du défi, ce qui va donc à l'encontre de l'objectif de la création d'un défi. (évidemment, si le circuit est difficile, pas de problème) Pour que ce type de défi soit accepté, vous devez ajouter certaines conditions qui rendent le gameplay un peu plus difficile et plus intéressant.
5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.
6 - DÉFIS RÉPÉTITIFS
Lorsque les défis sont beaucoup trop similaires, c'est juste stupide. En voici un exemple :
Finir le circuit en moins de 52 secondes
Finir le circuit en moins de 51 secondes
Finir le circuit en moins de 50 secondes
Comme vous pouvez le constater, il y a très peu de différences entre ces défis, et cela vous permet facilement de tous les compléter en une seule fois.
7 - ÉLEMENTS CACHÉS
Si vous ajoutez des raccourcis invisibles dans votre création ou des moyens d'être plus rapide pour obtenir un meilleur temps pour un défi, alors c'est de la triche.
8- LES CIRCUITS NON PUBLIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Certaines personnes ont fait des défis sans publier leur circuit. Le problème, c'est que le créateur anonyme peut changer le circuit après sa publication et gagner des points de défis gratuitement. Puisqu'on ne sait pas qui a créé le défi, la personne a encore plus de chance d'en profiter. C'est pourquoi les circuits devraient être publiés en premier.
9 - FAUSSES DIFFICULTÉS
Veuillez ne pas essayer de tricher en indiquant une fausse difficulté (par exemple, indiquer la difficulté Impossible sur un défi qui mérite en réalité d'être Facile). C'est très ennuyeux pour les validateurs qui doivent modifier ça après coup, et ça réduit votre crédibilité pour les futurs défis. Évidemment cela peut être involontaire lorsque la différence de difficulté est faible, auquel cas ce n'est pas un problème. Cette règle s'applique principalement pour ceux qui cherchent à tricher avec le système de points défis.
J'ai donc cité les raisons les plus courantes pour lesquelles nous, validateurs, rejetons les défis. (C'est possible que je rajoute des choses à l'avenir).
Lorsque nous rejetons des défis, ne croyez pas que nous faisons ça parce que nous vous détestons ou parce que nous sommes idiots. Nous sommes tous des humains et faisons des erreurs de temps en temps, mais si vous suivez mes recommandations, vous n'aurez pas à vous inquiéter. Parfois, il peut arriver que le jeu bug et modifie automatiquement un défi, ce qui peut être une autre raison.
Si un défi est effectivement rejeté, MERCI DE LIRE LE COMMENTAIRE avant de le soumettre de nouveau. Ceci est un autre problème courant que rencontrent les validateurs, et c'est assez ennuyeux de devoir rejeter le même défi en boucle simplement parce que son créateur n'a pas corrigé le problème remonté.
Une dernière chose, ne vous énervez pas si nous rejetons un défi : nous essayons simplement de faire notre travail.
Si vous le souhaitez, vous pouvez suivre ce topic si vous avez besoin de le relire.
Au revoir ^^
Traduction faite par Toad64, avec quelques corrections apportées par Wal68.
Here’s my challenge

If you're going to share a challenge send a link to the track it's on otherwise it's virtually impossible to find 💀
We don't actually need the link to validate the challenge. We already have a list of pending challenges that automatically update when someone uploads a challenge.
On 2023-10-26 at 18:57:26
If a validator rejects your challenge, please read why we have rejected it, rather than just re-uploading it
3On 2023-01-28 at 12:22:35
I'm going to post 100 unique challenges on the same track
On 2022-12-24 at 11:54:54
Guys, stop spamming free challenges
On 2022-12-18 at 22:10:33
Do you think there could ever be a rating above Impossible?
3On 2022-11-27 at 13:02:40
If we send a lot of challenges, I am not sure that we can refuse that because they are may be interesting. But we can check their later to leave a chance for each person.
If challenges are impossible that is because it impossible ! More seriously, it is not because you don't arrive that you can refuse it. You can try it later by asking to the challenge maker a trick for example.
About point 5 I am agree with you, but it is a challenge. I believe that makes of challenges can't have a point about their challenges?
If challenges are impossible that is because it impossible ! More seriously, it is not because you don't arrive that you can refuse it. You can try it later by asking to the challenge maker a trick for example.
About point 5 I am agree with you, but it is a challenge. I believe that makes of challenges can't have a point about their challenges?
In those types of challenges, zones must have some sort of hint even if it is subtle so the player atleast knows what they are doing
On 2022-11-27 at 12:59:53
What would make for a good challenge then?
Mine are usually easy and im not sure if thats a problem or not...
Mine are usually easy and im not sure if thats a problem or not...
Anything that requires some sort of skill (the word 'challenge' implies it anyway). I would highly recommend time limits since it forces the player to actually try.
For example: collecting coins with no real restrictions is way too easy, and the player generally doesn't have to put much effort in. However with a time limit the player is forced to test their skills to earn points.
Another good suggestion could be to avoid touching certain decors so the player has to skillfully maneuver around obstacles.
My point is that challenges shouldn't be free. Point 4 in the original post also mentions this.

With the exception of coin collecting on a difficult track to coin collect ofc, as it'd still be a challenge
On 2022-11-26 at 23:30:46
I am not sure about your criteria validation.
You can bend some of the rules slightly within reason
Ofc, you cannot make p*nis challenges or any nsfw
1On 2022-11-19 at 12:26:33
Challenges should be moderated!
They are
1What Songs Are You Nostalgic About?
On 2026-05-15 at 20:13:39
On 2026-05-02 at 21:36:47
I've made a FileGarden directory dedicated to calling out AI slop in MKPC user profiles when the user has claimed to not use it, your profile very much uses AI-generated images and it's not exactly hard to see. I'm not telling you this to call you out specifically, I've seen this quite a lot, but if you're trying to claim that your profile doesn't use AI I'd recommend removing/changing the images






Instead of doing conspiracy theory stuff and blindly accusing things that look perfectly fine you could've just looked up the actual artist (their name is written in the profile picture you analyzed thoroughly) and see that it was drawn by Hinasumire back in 2021 when AI art did not look this quality.
Anyway now that I've done the argument part of my message guess I should actually contribute, these are all things I remember from when I was under 10 years old (<2013)
Pretty much any song by will.i.am/Black Eyed Peas works lol, I honestly couldn't choose which one is more nostalgic for me so I just posted both (honorable mention to Rock That Body for going insanely hard)
Chipz was pretty big for children too
I spent a lot of time vibing in this specific city as a kid
Honestly one of the most underrated pieces of Mario music ever
I always grinded the star cup to play this track because it's sick as a little booboo baby (Tick Tock Clock was also cool)
You don't have to even find out the artist. Just run it through a detector

Responding to @Kernell @-Jade- @Miku_Lover_12-MK

On 2026-04-22 at 07:59:44
"Heroes Tonight" was the peak!
[url][/url]
[url][/url]
Omigosh I remember this song
On 2026-04-21 at 19:03:50
I made this topic to like send a bunch of songs I feel nostalgic about. A lot of the music I listened to featured a lot on Roblox and music that were in YouTube videos that were in 2016, when I was around 8 years old 
I want to share some of these songs with you because I think they are peak - feel free to send some songs you also felt nostaglic about
Here are a few songs that were roaming around on the internet that I heard a lot throughout my childhood:
And here are just a few of the songs that I used to hear quite a bit in real life:
I know it sounds a bit cheesy but 2016 and 2023 are two of the best years in my life, and I still have quite a journey ahead of me. I've managed to cut out all the toxic people in my life. Just got to push through the last month until my final A Level exams and I will have finished my final academic years before (hopefully) going to university to study game development.
I created this topic to kinda like share just a few of the songs I felt nostalgic about from being around back then and I still really enjoy these songs to this day

I want to share some of these songs with you because I think they are peak - feel free to send some songs you also felt nostaglic about

Here are a few songs that were roaming around on the internet that I heard a lot throughout my childhood:
And here are just a few of the songs that I used to hear quite a bit in real life:
I know it sounds a bit cheesy but 2016 and 2023 are two of the best years in my life, and I still have quite a journey ahead of me. I've managed to cut out all the toxic people in my life. Just got to push through the last month until my final A Level exams and I will have finished my final academic years before (hopefully) going to university to study game development.
I created this topic to kinda like share just a few of the songs I felt nostalgic about from being around back then and I still really enjoy these songs to this day

Ruining your pfps (joke topic)
On 2025-12-15 at 23:29:20
How could you POSSIBLY ruin mine?
Just add three of yours combined together and you get cancelled gg
★ Rain On My World: New Project (乙)(ス)(丌)(王)(尒) ★
On 2026-04-13 at 18:31:41
(乙) RoMW Progress (乙)
The content below contains minor spoilers for the game Rain World, only really showing the region names, but yeah. Click at your own risk.
Region #1: Outskirts (In Progress)
Region #2: Industrial Complex (Not Started)
Region #3: Drainage System (Not Started)
Region #4: Garbage Wastes (Not Started)
Region #5: Shaded Citadel (Not Started)
Region #6: Shoreline (Not Started)
Region #7: The Exterior (Not Started)
Region #8: Five Pebbles (Not Started)
Region #9: Chimney Canopy (Not Started)
Region #10: Sky Islands (Not Started)
Region #11: Farm Arrays (Not Started)
Region #12: Subterranean (Not Started)
0/12 Regions Complete
Please note that these regions are NOT numbered in order of the canon way through Rain World, nor will it be much help in the challenge Rain On My World.
There will be many ways to reach your end destination, some will be easier than others, but that's for you to find out what works! This challenge may take a few months to create
The content below contains minor spoilers for the game Rain World, only really showing the region names, but yeah. Click at your own risk.
Region #1: Outskirts (In Progress)
Region #2: Industrial Complex (Not Started)
Region #3: Drainage System (Not Started)
Region #4: Garbage Wastes (Not Started)
Region #5: Shaded Citadel (Not Started)
Region #6: Shoreline (Not Started)
Region #7: The Exterior (Not Started)
Region #8: Five Pebbles (Not Started)
Region #9: Chimney Canopy (Not Started)
Region #10: Sky Islands (Not Started)
Region #11: Farm Arrays (Not Started)
Region #12: Subterranean (Not Started)
0/12 Regions Complete
Please note that these regions are NOT numbered in order of the canon way through Rain World, nor will it be much help in the challenge Rain On My World.
There will be many ways to reach your end destination, some will be easier than others, but that's for you to find out what works! This challenge may take a few months to create
The first area is almost complete!
Which region out of 2 or 3 would you like me to start next?
which one is harder?
Industrial Complex has a Difficulty of 3
Drainage System has a Difficulty of 4
to make i meant nvm
Industrial Complex
On 2026-04-11 at 22:22:23
On 2026-04-11 at 21:29:13
(乙) RoMW Progress (乙)
The content below contains minor spoilers for the game Rain World, only really showing the region names, but yeah. Click at your own risk.
Region #1: Outskirts (In Progress)
Region #2: Industrial Complex (Not Started)
Region #3: Drainage System (Not Started)
Region #4: Garbage Wastes (Not Started)
Region #5: Shaded Citadel (Not Started)
Region #6: Shoreline (Not Started)
Region #7: The Exterior (Not Started)
Region #8: Five Pebbles (Not Started)
Region #9: Chimney Canopy (Not Started)
Region #10: Sky Islands (Not Started)
Region #11: Farm Arrays (Not Started)
Region #12: Subterranean (Not Started)
0/12 Regions Complete
Please note that these regions are NOT numbered in order of the canon way through Rain World, nor will it be much help in the challenge Rain On My World.
There will be many ways to reach your end destination, some will be easier than others, but that's for you to find out what works! This challenge may take a few months to create
The content below contains minor spoilers for the game Rain World, only really showing the region names, but yeah. Click at your own risk.
Region #1: Outskirts (In Progress)
Region #2: Industrial Complex (Not Started)
Region #3: Drainage System (Not Started)
Region #4: Garbage Wastes (Not Started)
Region #5: Shaded Citadel (Not Started)
Region #6: Shoreline (Not Started)
Region #7: The Exterior (Not Started)
Region #8: Five Pebbles (Not Started)
Region #9: Chimney Canopy (Not Started)
Region #10: Sky Islands (Not Started)
Region #11: Farm Arrays (Not Started)
Region #12: Subterranean (Not Started)
0/12 Regions Complete
Please note that these regions are NOT numbered in order of the canon way through Rain World, nor will it be much help in the challenge Rain On My World.
There will be many ways to reach your end destination, some will be easier than others, but that's for you to find out what works! This challenge may take a few months to create
The first area is almost complete!
Which region out of 2 or 3 would you like me to start next?
which one is harder?
Industrial Complex has a Difficulty of 3
Drainage System has a Difficulty of 4
On 2026-04-11 at 01:58:45
(乙) RoMW Progress (乙)
The content below contains minor spoilers for the game Rain World, only really showing the region names, but yeah. Click at your own risk.
Region #1: Outskirts (In Progress)
Region #2: Industrial Complex (Not Started)
Region #3: Drainage System (Not Started)
Region #4: Garbage Wastes (Not Started)
Region #5: Shaded Citadel (Not Started)
Region #6: Shoreline (Not Started)
Region #7: The Exterior (Not Started)
Region #8: Five Pebbles (Not Started)
Region #9: Chimney Canopy (Not Started)
Region #10: Sky Islands (Not Started)
Region #11: Farm Arrays (Not Started)
Region #12: Subterranean (Not Started)
0/12 Regions Complete
Please note that these regions are NOT numbered in order of the canon way through Rain World, nor will it be much help in the challenge Rain On My World.
There will be many ways to reach your end destination, some will be easier than others, but that's for you to find out what works! This challenge may take a few months to create
The content below contains minor spoilers for the game Rain World, only really showing the region names, but yeah. Click at your own risk.
Region #1: Outskirts (In Progress)
Region #2: Industrial Complex (Not Started)
Region #3: Drainage System (Not Started)
Region #4: Garbage Wastes (Not Started)
Region #5: Shaded Citadel (Not Started)
Region #6: Shoreline (Not Started)
Region #7: The Exterior (Not Started)
Region #8: Five Pebbles (Not Started)
Region #9: Chimney Canopy (Not Started)
Region #10: Sky Islands (Not Started)
Region #11: Farm Arrays (Not Started)
Region #12: Subterranean (Not Started)
0/12 Regions Complete
Please note that these regions are NOT numbered in order of the canon way through Rain World, nor will it be much help in the challenge Rain On My World.
There will be many ways to reach your end destination, some will be easier than others, but that's for you to find out what works! This challenge may take a few months to create
The first area is almost complete!
Which region out of 2 or 3 would you like me to start next?
69425 pts ★ Titan
15240 pts ★ Master