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New Staff Ghost Team Application System

Messages 706 - Mario Mario
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SouthCatYT wrote:
Hazelicity wrote:
SouthCatYT wrote:
Applying for 200cc staff ghost
CTGP★SouthCat

which ctgp-pc is this?

would probably do soul crushing or demonic

Your application has been accepted, please let me know once you've set a staff ghost(s) so I can add you to the credits, thank you.

This is CTGP-PC Deluxe by the way.


i set times with my username on the whole mushroom cup (first cup)

Can you please follow the rules for making staff ghosts in this multi-cup?

I clearly listed them above. Only 2 staff ghosts are allowed per track (1 on 150cc and 1 on 200cc). If someone else has already set a ghost there, please do not set another one in the exact same engine class and track!!

I'd like you to please delete these duplicate ghosts you have set, for organisation sake.
Messages 706 - Mario Mario
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SouthCatYT wrote:
Applying for 200cc staff ghost
CTGP★SouthCat

which ctgp-pc is this?

would probably do soul crushing or demonic

Your application has been accepted, please let me know once you've set a staff ghost(s) so I can add you to the credits, thank you.

This is CTGP-PC Deluxe by the way.
Messages 706 - Mario Mario
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ShortBugYT wrote:
150cc (how I'd rate my play on keyboard: beginner. how I'd rate my play on game controller: advanced.)

CTGP★BlackYoshi

Your application has been denied, please consider re-applying once you've set times in the base mkpc tracks or recorded your gameplay or by beating existing staff ghosts and specifying which ones you beat. Thank you.
Messages 706 - Mario Mario
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For some clarification, you're allowed to set ghosts on both 150cc and 200cc in general, it isn't locked to just one engine class. :p

As long as you're following the rules mentioned in the first message in this topic, it's fine.
Messages 706 - Mario Mario
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The old system is getting outdated, so this will replace the original applications link in the info hub

★ Staff Ghost Creator Rules ★


There are a few rules required to follow when making Staff Ghosts for this multi-cup.

1. Do not make any Staff Ghosts before being accepted into the team.

2. There can only be 1 Staff Ghost per engine class per track (2 Staff Ghosts per track). If you have set a ghost on 150cc, do not set one on 200cc on the same track vice versa. This rule also applies if someone else already has a staff ghost there.

3. You must not lose a huge amount of time by falling off, hitting walls, not moving, or spending too much time in off-road.

4. You cannot have an inappropriate name for a Staff Ghost.

5. You must stick to the same name for your Staff Ghost. If you wish to change it, please let me know, then change all of your Staff Ghosts to the new name.

6. Please pick a character that best suits the track you are setting a Staff Ghost on.

7. You will be added to the Staff Ghost Team in the credits section once your application to become a Staff Ghost creator has been accepted and you have set at least 1 Staff Ghost in CTGP-PC Deluxe. Please include the "CTGP★", else it won't be recognised as an official Staff Ghost.

★ Staff Ghost Team Applications Criteria ★


There are 3 methods you could use in order to join the Staff Ghost Team! To apply, please submit an application in this topic, or in the Discord Server.

Method 1: Play Time Trial in Main MKPC

When submitting an application, you can just follow the format below. Example:

Name: CTGP★Pixel

Your best Time Trial records will be seen and your quality of driving will be assessed. These times do not need to be fast, this is just to see if you would be suitable to join the team at this stage. Crashing and falling off the track will hurt your chances of being accepted.

Method 2: Beat Existing Staff Ghosts

You can beat 3 existing Staff Ghosts from CTGP-PC Deluxe on either 150cc or 200cc.

- At least 2 of these ghosts must be Advanced difficulty or higher. (3.0+ Intensity)
- At least 1 of these ghosts must be Extreme difficulty or higher. (4.0+ Intensity)

The Staff Ghost difficulties are:
Beginner (1.0 - 1.9 Intensity)
Medium (2.0 - 2.9 Intensity)
Advanced (3.0 - 3.9 Intensity)
Extreme (4.0 - 4.9 Intensity)
Crazy (5.0 - 5.9 Intensity)
Demonic (6.0 - 6.8 Intensity)
Soul Crushing (6.9 Intensity)

Please state what tracks and what engine class you have beaten each Staff Ghost in when sending an application. Example:

Name: CTGP★Pixel
Track 1: PHENOMENA Pixel 150cc
Track 2: 3DS Daisy Hills 200cc
Track 3: Aerial Ruins 150cc

Note: The harder the Staff Ghosts you beat, the higher your chances you will get accepted. Your quality of driving is still assessed, so try not to crash into many walls or fall off the track. Applicants who beat Crazy, Demonic or even Soul Crushing ghosts have an extremely high chance of getting accepted.

Method 3: Send A Gameplay Video

You can send a video of you simply just playing a Custom Track on Time Trial. It doesn't matter what streaming platform and/or recording software you use, as long as it is watchable. Your driving quality will be assessed. Example:

Name: CTGP★Pixel
Video:


★ Track Replacements ★


Currently, tracks are being replaced with better ones, so it's good to set staff ghosts in the tracks that will be staying in CTGP-PC Deluxe, as this would save time and your data space for ghosts.

Please refer to this list below and set ghosts on tracks that are labelled as Safe, given you are a member of the staff ghost team. Thank you.

Link: https://docs.google.com/spreadsheets/d/1kg34zqQprsCT8YpiAEnwkPELS0rPKK-JgRCKhaB5TaA/edit?usp=sharing
ok2

Upload your drawings!

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I have to finish this for my art coursework I forgot about haha

https://i.ibb.co/xqTnqSV/IMG-20230830-154901.jpg
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surprised2
muscle2
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Messages 706 - Mario Mario
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https://i.ibb.co/wwx2twX/IMG-20230822-151651.jpg
surprised2
clap4
thumbsup2
heart1
Messages 706 - Mario Mario
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https://i.ibb.co/87zxRYb/IMG-20230827-181622.jpg
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Something you HATE a lot

Messages 706 - Mario Mario
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Ragebaiters

Mario Kart: Legends Track Submissions

Messages 706 - Mario Mario
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Tips for a Beginner

Messages 706 - Mario Mario
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Hazelicity wrote:
Q: Why is no one participating in my tournament?

A: IDK

shut the fuck up :D


Seriously? That doesn't offend anyone.

Not trying to, just trying to convey the message that you're annoying as hell.
Messages 706 - Mario Mario
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Q: Why is no one participating in my tournament?

A: IDK

shut the fuck up :D
xd1

Hellish Trial Maps

Messages 706 - Mario Mario
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croassung wrote:
someone wanted to submit this

The creator doesn't have an mkpc account so I can't even properly credit them and also their track looks like there was no effort put into it
ok1
Messages 706 - Mario Mario
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Accepted! For now, your challenge is added as Tier 1 difficulty, however this may change depending on other submissions.

Please send collab link in DMs
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Messages 706 - Mario Mario
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Maps Currently In The Multicup:

Tier 1
Illusion by @--T-- (Awaiting Collab Link)
boring circuit by @Glitched (Awaiting Collab Link)
Tier 2
N/A
Tier 3
Piklopedia Sprint by @SuperSwimmer
Tier 4
VEEEEERY narrow by @WorldRecord
Tier 5
N/A
Tier 6
N/A
Tier 7
N/A
Tier 8
N/A
Tier 9
N/A
Tier 10
N/A

Total: 4
Starting at 8 trial maps of any difficulty.
Messages 706 - Mario Mario
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Trial Maps Multicup

I'm not sure what to call this multicup but I have been thinking of making a multicup that features several trial maps of their own difficulties.

Trial maps are not your typical track on Mario Kart PC, but moreso obstacle courses where you go from one point to another.
Example: Rolling Sky by Wargor

The cups will be in order of difficulty and have a tier system like Tier 1 would be easy and Tier 10 would be near impossible. I might give names for these tiers idk.

Anyways you can submit your own maps for this multicup if you'd like, I'd be looking forward to see any trial maps you create :D

Only Requirements for Submitting:

1. Your trial map needs to be possible
2. Challenges for trial maps are optional but it would be a super cool thing like gaining challenge points for beating trial maps
3. Send a link of your trial map in this topic either using a collab link or sending me a collab link in DMs.

Alr buh bye :3

MKPC Stupid Feature Suggestions

Messages 706 - Mario Mario
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For every message someone posts on the forums, they lose 200 VR
Messages 706 - Mario Mario
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Item: Comeback Clock

Only accessible on lap 3 and only 1 can spawn per race. If a player uses this item, it adds 1 lap to the overall counter, so players will have to finish 4 laps instead of 3, giving them more time to comeback.

They get blue shelled at the finish line no matter what position they are in each lap tho.
Messages 706 - Mario Mario
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An item that makes in-game time travel sideways
Messages 706 - Mario Mario
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i hope wargor saw the Mario Kart World update including what is on this topic!

new items: the coin shell, the crystal ball, and food such as burgers, fries, and even other snacks! from mario kart world!

free roam: you can drive freely around the map without lakitu!

kart transformations gonna be planes instead of gliders!

new tracks: tracks such as Mario Bros. Circuit, Crown City, Salty Salty Speedway, Starview Peak
and even Boo Cinema are welcome to mario kart PC!

hey wargor! i hope you saw this!

No, this channel is for intentionally bad suggestions. Like a gun where if you successfully shoot someone in the race, they fall out of their kart and die and get banned forever from online mode.
check5

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