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why not lets come back
On 2024-03-22 at 19:07:53
color brown. species: monkey.
color red, species yoshi
~ Lely's Script Channel ~
On 2023-09-02 at 03:16:17
MakenMoozac : the future of MKPC's creative scene ?
If you're roaming around MKPC's creative scene, you might have seen his tracks : colorful, original, conceptual, pretty... I think that by now you know who I'm talking about.
MakenMoozac. And yes this is gonna be a little of brighter content because why not, and this is probably gonna feel more relatable I guess.
MakenMoozac wasn't particularly under the spotlight for let's say, four months. His tracks were fairly noticed and they got good ratings but he wasn't that popular back then. Until the end of July, which is quite recent, and that's when he became really popular.
Something special about Maken ? The solidity of what he does. And his creativity. His track's creativity was never something he had trouble with, showing off themes like a studio, an office, a pencildrawn styled track, a beta course, a palooza... yes I can definitively confirm to you, you're not going to see this kind of tracks at every time of every day.
But there's also the way he executes it. The risk with being a conceptual track creator is that your trackography can literally become a whole skip-slay alternance. You can either slay the house down with a great course and a never-seen theming, or fail with poor execution of what you attempted to do. Turns out Maken puts a lot of care into executing out what he tries to do well. So yes, the nature of his tracks in itself (layout for example,or even replayability) might be weaker than for example, the nature of Osc's trackography, but that's understandable since the main focus of his job is to work out well the crazy concepts he's trying. And that alone is hard, so, big props !
And that results into him having a no skip trackography, which is extremely hard to get. And he promotes his tracks quite well too so he has everything in hand to succeed.
Now I wouldn't say I really see him along with the top creators, because as I said the replayability isn't always very good in his tracks, and that's still an important factor. But it's only been 5 months since he's here,and he's already pulling out bangers. So let's give him time, and I think that with a little bit of improvement and experience, he could really do a lot, and that's why I believe he can be the future of MKPC's creative scene.
If you're roaming around MKPC's creative scene, you might have seen his tracks : colorful, original, conceptual, pretty... I think that by now you know who I'm talking about.
MakenMoozac. And yes this is gonna be a little of brighter content because why not, and this is probably gonna feel more relatable I guess.
MakenMoozac wasn't particularly under the spotlight for let's say, four months. His tracks were fairly noticed and they got good ratings but he wasn't that popular back then. Until the end of July, which is quite recent, and that's when he became really popular.
Something special about Maken ? The solidity of what he does. And his creativity. His track's creativity was never something he had trouble with, showing off themes like a studio, an office, a pencildrawn styled track, a beta course, a palooza... yes I can definitively confirm to you, you're not going to see this kind of tracks at every time of every day.
But there's also the way he executes it. The risk with being a conceptual track creator is that your trackography can literally become a whole skip-slay alternance. You can either slay the house down with a great course and a never-seen theming, or fail with poor execution of what you attempted to do. Turns out Maken puts a lot of care into executing out what he tries to do well. So yes, the nature of his tracks in itself (layout for example,or even replayability) might be weaker than for example, the nature of Osc's trackography, but that's understandable since the main focus of his job is to work out well the crazy concepts he's trying. And that alone is hard, so, big props !
And that results into him having a no skip trackography, which is extremely hard to get. And he promotes his tracks quite well too so he has everything in hand to succeed.
Now I wouldn't say I really see him along with the top creators, because as I said the replayability isn't always very good in his tracks, and that's still an important factor. But it's only been 5 months since he's here,and he's already pulling out bangers. So let's give him time, and I think that with a little bit of improvement and experience, he could really do a lot, and that's why I believe he can be the future of MKPC's creative scene.
MakenMoozac makes me think that anything can be a race track like a god damn School.💀Teaser For next track🤭
I already did that at one point for one of my old multicups but deleted it because it was bad
BluegrayRJ hacked my discord account
On 2024-03-19 at 23:20:01
Now i hate u @/bluegrayRJ
I have now declared war
Give my account back now, OR ELSE
I don't think that he would do that
He likely got hacked himself, and the person who hacked him was the one who sent the message
Why are Multicup Tracks not loading?
On 2024-03-17 at 01:12:31
Whenever i try to go in a multicup and play track, the game stays black. Why?
Because Discord is deleting all of the images hosted on their website
1
What is your favorite Food?
On 2024-01-29 at 17:07:23
Eh it really depends on what I'm feeling like eating, but rn I could stand to eat a chicken taco
2
1
how do u be a f*cking god in the game
On 2024-03-11 at 19:16:47
rd
wha
Reverse drift
how?
The strategy that xrunner48 is talking about is by pressing the back and forward keys repeatedly while using CTRL (or your preferred drift key
Why Reverse Drifting and Daisy Stats are Good
On 2024-03-08 at 20:05:58
Okay there seems to be people for and people against the current strategies such as reverse drifting in MKPC, this topic is NOT a forum to help you get better at the game, this forum is for why these strategies aren't as bad as people say they are.
Part 1: Unbalanced Characters
Before I start getting onto the argument that y'all are waiting for I'd like to address a less mentioned argument regarding unbalanced characters. Out of the several characters in MKPC, the only ones that are 'good' on a competitive level are Peach and Daisy for having similar stats, Daisy being the better character.
People who use this argument usually complain about the imbalance of characters, however they ignore the fact that you can use custom characters with Daisy stats. This means that you can also play as your favourite MKPC character, whilst having the best stats. Pretty neat isn't it?
Part 2: Reverse Drifting
I'm sure this is the one that you were waiting for and the part that will definitely have the most arguing going on.
Reverse Drifting will never get nerfed, Wargor confirmed this. Here are some reasons why I would agree:
1. This would automatically make every single World Record in this game impossible to beat, as they all use Reverse Drifting. This can be solved by resetting all the leaderboard times, however years of progress will be lost..
2. Reverse Drifting has an element of strategy. Surprisingly, you don't actually want to use Reverse Drifting EVERYWHERE in MKPC, but certainly in most places. You also have to consider whether to only build a blue mini turbo, an orange mini turbo, or to not perform any mini turbo to realign yourself. Reverse Drifting also allows you to make your driving lines really precise when compared to Snaking (look at the Figure 8 Circuit Works Records!)
3. You have a skill issue. There is no better way to say it, but Reverse Drifting is easy to learn and I highly recommend you learn how to Reverse Drift before you reach Expert rank online. Every Mario Kart game has some sort of strategy used within most (if not the entire game) or a best character to play as, just like the 'meta' of MKPC. Adapt to it instead of crying on the forums.
4. Lastly, this would make many challenges impossible to beat and although the challenge validators can undo a challenge validation, we aren't going to spend time unvalidating challenges due to this change, as we can spend the time validating new ones.
Conclusion
git gud
Part 1: Unbalanced Characters
Before I start getting onto the argument that y'all are waiting for I'd like to address a less mentioned argument regarding unbalanced characters. Out of the several characters in MKPC, the only ones that are 'good' on a competitive level are Peach and Daisy for having similar stats, Daisy being the better character.
People who use this argument usually complain about the imbalance of characters, however they ignore the fact that you can use custom characters with Daisy stats. This means that you can also play as your favourite MKPC character, whilst having the best stats. Pretty neat isn't it?
Part 2: Reverse Drifting
I'm sure this is the one that you were waiting for and the part that will definitely have the most arguing going on.
Reverse Drifting will never get nerfed, Wargor confirmed this. Here are some reasons why I would agree:
1. This would automatically make every single World Record in this game impossible to beat, as they all use Reverse Drifting. This can be solved by resetting all the leaderboard times, however years of progress will be lost..
2. Reverse Drifting has an element of strategy. Surprisingly, you don't actually want to use Reverse Drifting EVERYWHERE in MKPC, but certainly in most places. You also have to consider whether to only build a blue mini turbo, an orange mini turbo, or to not perform any mini turbo to realign yourself. Reverse Drifting also allows you to make your driving lines really precise when compared to Snaking (look at the Figure 8 Circuit Works Records!)
3. You have a skill issue. There is no better way to say it, but Reverse Drifting is easy to learn and I highly recommend you learn how to Reverse Drift before you reach Expert rank online. Every Mario Kart game has some sort of strategy used within most (if not the entire game) or a best character to play as, just like the 'meta' of MKPC. Adapt to it instead of crying on the forums.
4. Lastly, this would make many challenges impossible to beat and although the challenge validators can undo a challenge validation, we aren't going to spend time unvalidating challenges due to this change, as we can spend the time validating new ones.
Conclusion
git gud
By Peach do you mean Birdo?
No I mean Peach. Birdo's Max Speed is terrible
Yes but Peach can't chain SMT with rd due to her low handling stat
On 2024-03-08 at 18:54:24
Okay there seems to be people for and people against the current strategies such as reverse drifting in MKPC, this topic is NOT a forum to help you get better at the game, this forum is for why these strategies aren't as bad as people say they are.
Part 1: Unbalanced Characters
Before I start getting onto the argument that y'all are waiting for I'd like to address a less mentioned argument regarding unbalanced characters. Out of the several characters in MKPC, the only ones that are 'good' on a competitive level are Peach and Daisy for having similar stats, Daisy being the better character.
People who use this argument usually complain about the imbalance of characters, however they ignore the fact that you can use custom characters with Daisy stats. This means that you can also play as your favourite MKPC character, whilst having the best stats. Pretty neat isn't it?
Part 2: Reverse Drifting
I'm sure this is the one that you were waiting for and the part that will definitely have the most arguing going on.
Reverse Drifting will never get nerfed, Wargor confirmed this. Here are some reasons why I would agree:
1. This would automatically make every single World Record in this game impossible to beat, as they all use Reverse Drifting. This can be solved by resetting all the leaderboard times, however years of progress will be lost..
2. Reverse Drifting has an element of strategy. Surprisingly, you don't actually want to use Reverse Drifting EVERYWHERE in MKPC, but certainly in most places. You also have to consider whether to only build a blue mini turbo, an orange mini turbo, or to not perform any mini turbo to realign yourself. Reverse Drifting also allows you to make your driving lines really precise when compared to Snaking (look at the Figure 8 Circuit Works Records!)
3. You have a skill issue. There is no better way to say it, but Reverse Drifting is easy to learn and I highly recommend you learn how to Reverse Drift before you reach Expert rank online. Every Mario Kart game has some sort of strategy used within most (if not the entire game) or a best character to play as, just like the 'meta' of MKPC. Adapt to it instead of crying on the forums.
4. Lastly, this would make many challenges impossible to beat and although the challenge validators can undo a challenge validation, we aren't going to spend time unvalidating challenges due to this change, as we can spend the time validating new ones.
Conclusion
git gud
Part 1: Unbalanced Characters
Before I start getting onto the argument that y'all are waiting for I'd like to address a less mentioned argument regarding unbalanced characters. Out of the several characters in MKPC, the only ones that are 'good' on a competitive level are Peach and Daisy for having similar stats, Daisy being the better character.
People who use this argument usually complain about the imbalance of characters, however they ignore the fact that you can use custom characters with Daisy stats. This means that you can also play as your favourite MKPC character, whilst having the best stats. Pretty neat isn't it?
Part 2: Reverse Drifting
I'm sure this is the one that you were waiting for and the part that will definitely have the most arguing going on.
Reverse Drifting will never get nerfed, Wargor confirmed this. Here are some reasons why I would agree:
1. This would automatically make every single World Record in this game impossible to beat, as they all use Reverse Drifting. This can be solved by resetting all the leaderboard times, however years of progress will be lost..
2. Reverse Drifting has an element of strategy. Surprisingly, you don't actually want to use Reverse Drifting EVERYWHERE in MKPC, but certainly in most places. You also have to consider whether to only build a blue mini turbo, an orange mini turbo, or to not perform any mini turbo to realign yourself. Reverse Drifting also allows you to make your driving lines really precise when compared to Snaking (look at the Figure 8 Circuit Works Records!)
3. You have a skill issue. There is no better way to say it, but Reverse Drifting is easy to learn and I highly recommend you learn how to Reverse Drift before you reach Expert rank online. Every Mario Kart game has some sort of strategy used within most (if not the entire game) or a best character to play as, just like the 'meta' of MKPC. Adapt to it instead of crying on the forums.
4. Lastly, this would make many challenges impossible to beat and although the challenge validators can undo a challenge validation, we aren't going to spend time unvalidating challenges due to this change, as we can spend the time validating new ones.
Conclusion
git gud
By Peach do you mean Birdo?
Character/Track Sharing Center
On 2023-12-25 at 01:00:21
Share your BCP hot takes here
On 2024-02-06 at 00:30:33
Here's some more
- The characters, extra mii costumes, and jukebox were completely unnecessary
- Peachette deserved her spot
- The earlier waves weren't rushed
- Mario Circuit 3 is one of the best in Wave 2, possibly even THE best
- Waluigi Stadium's gameplay is TERRIBLE for a professional MK track. The 1st ramp shouldve been moved back a bit at the very least
- DS Mario Circuit deserved its spot
- Moonview Highway shouldve been Mushroom City or Airship Fortress
- Funky is a filler
- Why does RIW's theme have drums?
- Sunset Wilds is already janked up enough due to it no longer being shaped like a Piranha Plant. The sun setting wouldve made the track worse
- Why did they nerf bagging?
- The characters, extra mii costumes, and jukebox were completely unnecessary
- Peachette deserved her spot
- The earlier waves weren't rushed
- Mario Circuit 3 is one of the best in Wave 2, possibly even THE best
- Waluigi Stadium's gameplay is TERRIBLE for a professional MK track. The 1st ramp shouldve been moved back a bit at the very least
- DS Mario Circuit deserved its spot
- Moonview Highway shouldve been Mushroom City or Airship Fortress
- Funky is a filler
- Why does RIW's theme have drums?
- Sunset Wilds is already janked up enough due to it no longer being shaped like a Piranha Plant. The sun setting wouldve made the track worse
- Why did they nerf bagging?
On 2024-01-27 at 17:04:21
3DS Toad Circuit > 3DS Rainbow Road
1
4
1
On 2023-11-09 at 20:17:57
- Toad circuit and mario circuit 3 are one of the better tracks in the bcp along with ninja hideaway, shroom ridge, daisy cruiser, and wii rr
- MK7's ver of maple treeway is better than the bcp's
- Nintendo ruined daisy circuit's and riw's music in wave 6
- Not directly related to the bcp but waluigi pinball is actually good, it has an original theming, although the execution of the theme was a bit mid but eh it's from mkds which is full of trash tracks
- MK7's ver of maple treeway is better than the bcp's
- Nintendo ruined daisy circuit's and riw's music in wave 6
- Not directly related to the bcp but waluigi pinball is actually good, it has an original theming, although the execution of the theme was a bit mid but eh it's from mkds which is full of trash tracks
1
1
I need some colabs for a game!
On 2024-02-23 at 18:16:46
oh my gosh ALL THINGS HAVE TO BE COMPLETE EVEN THE ONES WHO ARE BAD AT COMPLETE MODE WANT PEOPLE TO USE IT WE WILL GET REVENGE
At least they use an good track building method that actually takes effort. Quick mode is good but it is very limited and complete mode is just infinitely better. Also who is the "we"
they might also be referring to all the "Quick moders" (which is what lance4 and Cario call them)
bros banned and forgot his password
im not banned. i didn't forget my password either
He meant to reply to YoshiLOVER's message I think
1
On 2024-02-21 at 16:22:59
Just saying NO RETROS LIKE MARIO CIRCUIT 1 OR THAT SORT OF STUFF And the track has to be in a multicup you have made
and no silly tracks like........ FBI OPEN UP but anyway...
You can use one of mine if you like
I want YOUR tracks
On 2024-02-25 at 19:17:10
Is this in quick mode or complete mode? Asking because I see people submitting quick mode tracks
new quick mode pieces
On 2024-02-25 at 01:26:52
@x_XSuperCariotsX_x can you please elaborate what the difference is between the textures on the main path and the shortcut on BC2
On 2024-02-24 at 18:26:49
choco island 2
bowser castle 2
maybe n64?????? prob not
better music tho
What would Bowser's Castle 2 and Choco Island 2 pieces look like?
2
(Collab) Mario Kart PC DX
On 2024-01-10 at 20:04:52
is my DS Wario Stadium valable even if it's the MK8 version ?
well I guess it's not since it's still not on the list xD
Oh sorry, I didn't see it before xd I'll put it
2
1
On 2024-01-07 at 00:51:47
i dont know how to make a complete mode track can i use my tick tock clock?
Sorry but quick mode cannot be merged with complete mode in cups/multicups for now (and even then I would decline because this is a complete mode collab)
On 2023-10-14 at 00:04:42
that's not even an image file