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1st TBC

Messages 2376 - Golden Mario Golden Mario
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things i would like to see in mkpc!

Messages 2376 - Golden Mario Golden Mario
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I Need To Mario Kart Pc Put This 3 Things To The Game:
1st: N64 Style For Quick Mode
2nd: Broken Pier For Quick Mode
3rd: Use Custom Music For Quick Mode

1 and 2: Make them yourself, and string them together in complete mode (for example, take Vulpix's GBA Broken Pier https://mkpc.malahieude.net/map.php?i=93218)
3: Download the image, import it into complete mode and then do the collisions yourself
Messages 2376 - Golden Mario Golden Mario
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coolmonkey wrote:
for mk64, custom tracks exist

ITS NOT ABOUT THE CUSTOM TRACKS!
man it feels like @/mikec1913_phone and @/chocoGD are there only nice ones here...

I wasn't being rude, I was just pointing that out. As far as I know the only thing different about official and custom tracks is that Lakitu appears when you go backwards or miss a checkpoint and that's just a visual change
Messages 2376 - Golden Mario Golden Mario
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for mk64, custom tracks exist
up3

Mario kart tracks that were ruined

Messages 2376 - Golden Mario Golden Mario
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Baby Park in MKDS
up1

Mario Kart: MEGA Tournament

Messages 2376 - Golden Mario Golden Mario
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I voted yesterday

multicup mayhem!

Messages 2376 - Golden Mario Golden Mario
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why im sharing profiles...

Messages 2376 - Golden Mario Golden Mario
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ok but why can't he log into his account from your computer

oh yeah I forgot my password :p

ah
@Wargor can help you
Messages 2376 - Golden Mario Golden Mario
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ok but why can't he log into his account from your computer

Mario Kart: Past and Future

Messages 2376 - Golden Mario Golden Mario
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yet another drama on the forums -_-
pensive3
Messages 2376 - Golden Mario Golden Mario
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Master8 wrote:
Hey guys! I had the idea to use this past theme for one of my tracks. But which one should I use it for? Sky garden Past? Or Bowser's Castle 2 Past?

Bowser Castle 2
Messages 2376 - Golden Mario Golden Mario
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pretty good so far. you might want to add some extra decors that fit with the theme though
thumbsup1
ok1

Post you fav Mario kart music.

Messages 2376 - Golden Mario Golden Mario
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MKDS SNES Koopa Beach 2

Memorial topic for my Roblox account

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RIP, I lost mine a while ago due to forgetting its password and not putting an email but I recovered the password somehow luckily (even if I am not active on Roblox anymore)

Underrated tracks in mario kart

Messages 2376 - Golden Mario Golden Mario
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Hot take: SNES Mario Circuit 3

Tracks you HATE the most from EVERY Mario Kart game.

Messages 2376 - Golden Mario Golden Mario
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SMK: Koopa Beach 2, it's just an oval and the underwater section was poorly done imo and wasn't improved in MKDS

MK64: Rainbow Road, why is this even 3 laps + the straightaways and the fact that basically the entire track is walled in kinda defeats the purpose of Rainbow Road... MK8DX made this track WAY better though

MKSC: all the tracks in this game are good but if I had to pick one I'd have to go with Shy Guy Beach since it's an oval

MKDD: Baby Park. I mean I like Baby Park for its original theme and all the people in stars and Bullet Bills rambling about the track as obstacles when you're in 1st but the actual track layout and creativity is objectively bad and there can be WAY better ideas for an amusement park track

MKDS: There's a lot of bad tracks in this game, but ofc I would have to go with Baby Park since it's just Double Dash's version except without the aforementioned people in stars and Bullet Bills. Not counting retros, it would be Figure-8 Circuit, it's a terrible opening track imo with it being W I D E and boring with no obstacles and a basic layout

MKWii: The tracks in this game are extremely hit or miss but the misses are BIG misses. If I had to pick one I would have to go with Mushroom Gorge. I appreciate its theme and creativity, but I hate everything else about this track from the uneven split paths near the beginning with the boost panels, the uneven split paths in the cave section, to the gap shortcut near the end (as you may know by now I HATE gap shortcuts). I would actually argue that MK8DX made the track even worse because you can't superbounce or take the gap shortcut on inward drift bikes which really makes the race unfair in competitive lobbies especially due to this being a Wii track ofc everyone's going to want to use Funky on inward bikes. Either way, MK7 removing the gap cut and adding the glider was in my opinion actually a good idea as it fit better in with the rest of MK7's courses... I'm off topic here xd but you get the point.

MK7: Kalimari Desert, again, it's W I D E and boring. Not counting retros, it would be Rainbow Road -- imo it's the second worst RR in the series behind N64 due to the long straightaways and the track just overall feels boring xd

MK8(D): Tie between Toad Harbor and Excitebike Arena. As for Toad Harbor, bad execution of the theme once again. It's too W I D E with uneven split paths and really boring imo. As for Excitebike Arena, it's just a gigantic Baby Park with randomly generated ramp layouts

mario wonder track multicup

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lance4-_ wrote:
hopefully its allowed to revive ur own topic

16 days isn't really an illegal revive

Mario Kart 10 retro predictions

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3DS Daisy Hills
Wii U Toad Harbor
SNES Donut Plains 2
Wii Toad's Factory

DS Shroom Ridge
Wii U Twisted Mansion
Tour Piranha Plant Pipeline
GBA Luigi Circuit

GBA Lakeside Park
DS Mario Circuit
3DS Wario Shipyard
Wii U Sunshine Airport

SNES AT THIS POINT I LITERALLY GIVE UP Ghost Valley 3
N64 Wario Stadium
3DS Neo Bowser City (I honestly think NBC is more likely to be put here than Maka Wuhu)
GBA Rainbow Road

Which Sonic CD OST is better? (respect others opinions)

Messages 2376 - Golden Mario Golden Mario
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US
thumbsup2

New Track Building Contest

Messages 2376 - Golden Mario Golden Mario
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