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What, you can organise a 1-player VS race on MKPC?

Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
I do not know what this is for (similarly to TT but without mushrooms and at any CC), but by clicking on the Wiggler challenge and going back, the 1-player VS mode is back again.
Can you guys tell if it is an update on MKPC including that mode?
up1
facepalm1

I've been here for a year!

Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
Happy birthday, osc-omb.

mariokart pc make a wish foundation

Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
My wish list:
As the CPUs are what they are (easy for experienced players and hard for newcomers), I do not think we should make them any harder.
While on MC1, I can almost lap them, but on the most of the courses that I am not adapted, it becomes harder.
And on VS, I think my wish to add more difficulty options for the CPUs, like “ Extreme “ or “ Impossible “ difficulties designed for MKPC top players (e.g. Ahmad, Fways, Infi, etc.)
And more things that I wish, that on TT, we could play at any CC (1cc to 999cc) and (experimental, can’t save to leaderboards) to avoid confusion with the times) and at least the custom background editor was there on MKPC.

The alternative grading system (Speed) on MKPC

Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
Thanks for your understatement, I really am a MKPC scientist, hahahahah! ;)
thumbsup1
Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
So, I like to explain not only there exists the GP grading system (on my head and also applied to VS) in MKPC and in recent games, but there is also a grading system that is based on speed. (How faster/adequate it is a time on VS (Speed Attack) or in TT in any CC)
So the grading ranges for a star (Level 5) to a F2 (hard-fail - level 1)
A star ranking (Level 5) qualifies similarly to the “ Extreme “ and “ Impossible “ challenges, but this rank is the highest and it is usually incredibly difficult to obtain, especially for non-RD standards (unless it is a wide enough track/the track has a weak WR time).
Range: Faster than WR/WR time to 1.08x slower than the WR of that specific track.
A “ A “ ranking (Level 4) qualifies similarly to the “ Difficult “ challenges, it is usually also difficult for an experienced player, only being obtainable in several tries or even being in some situations, but for most snaking standards, in the other hand, it is actually difficult, but feasible.
Range: 1.08 to 1.3x slower than the WR of that specific track.
A “ C “ ranking (Level 3) qualifies similarly to the “ Medium “ challenges, it is complicated for most beginners, but easily obtainable for experienced ones, and it is the lowest passing score that usually players call it “ adequate “.
Range: 1.3 to 1.5x slower than the WR of that specific track.
A “ F1 “ ranking (soft-fail - Level 2) qualifies similarly to the “ Easy “ challenges (although not all of it) is feasible and typical for even a beginner to obtain, although more experienced players still call it “ inadequate “ for their time on that track.
Range: 1.5 to 2x slower than the WR of that specific track.
A “ F2 “ ranking (hard-fail - Level 1) is the worst ranking to be obtainable and was equally described “ inadequate “ and an amateur for their time and to even know how to play MKPC.
Range: Over 2x slower than the WR of that specific track.

...what.

Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
I am going to say that the character was fun and all, but it usually must be removed today.
It this characters sticks around the main character roster all the times rather than just April Fools, more and more people will realise that MKPC is HACKED and screwed.

The discovery of the NSMT technique (New Single-MT Technique)

Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
This trick is mainly used for the players who do not know how to reverse drift to get even better times for some experienced players.
Did you understand that now?
Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
That is the reason I was talking about why I discovered the trick.
The truth is, I see that SMTs are not only longer but faster, clocking in at 1.4x than the normal top speed (strat optimal for reverse drifting), but for the most people who do not how to do reverse drifting, I knew that I have to improve my times and introduce it.
With my now improved skills on MKPC, I know to snake, a LOT, that I could easily get a 0’36 (or a 0’35 w/ Mega Mushroom at 1st place) on MC1 with the VS “ Speed Attack “ mode on 150cc. But reverse drifting… no. So, did you understand that? :o
Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
Hi guys, and I have officially discovered a new technique and it is time I get to explain it to you guys:
It stands for a player while also snaking, to charge always MTs instead of SMTs.
This is the technique that gives the illusion to charge a MT and snake at an incredibly fast pace without reverse drifting, which is also almost identical to the fast MTs we see in MKDS WR videos.
This technique also will cause heavy characters to be more playable, as a result, similarly to reverse drifting, producing times that are nearly identical or even faster compared to only using Daisy’s stats.
While the technique along with snaking is already difficult on itself, unlike reverse drifting that you need to let go of the accelerator most of the time and drift backwards with often inverted controls, this gets you to only charge fast MTs instead of SMTs.
And the way to actually do it, if you guys don’t got that is essential for snaking and charge only MTs.
And I hope any of you like the discovery! bisou

Is it possible to access the command bar on MKPC mobile?

Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
But I do not have a keyboard.
Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
But, there must be a way to do this.
If it works on PC, but why not on mobile?
Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
Guys, I am asking that Ahmad gave me the hints if I was on PC, but where I am talking about is accessing the command bar on mobile.
So, you guys have any idea who it is?

Discovery of the karts max speed

Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
Oh, you’re welcome! ^^
I was shocked when Wargor actually showed the games main scripts in one of the recent forums, so, I actually had the chance to discover the value of a kart’s maximum speed.
up1
Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
I have been finally able to reach the scripts (Wargor gave a link to the main scripts on a forum)
What I found was the top speed of the mushroom (150cc and no drifting) was 110 AKM/H
And, if you guys want to find the max actual speed of the kart (stationary, average stats), it is 65 AKM/H.
I even calculated on LR karts with different stats stationary (straight) to compare them.
Example: The kart with average stats has a max speed of 65 AKM/H, while the one with Bowser’s stats goes up to about 73 AKM/H while straight.
As with the backwards speed, it’s simple, just divide the forwards max speed by 4.
P.S. With the discovery I made, I hope you’d like and understand it.
genius4
up2
heart2

Please ask me anything - MiguelMKPC (Miguel Livramento)

Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
Hello, I thought that was great to meet more and more people with each other, so I created this topic!
And please, I know you may understand my family/game situation, with, I and my mum living in poverty and my dad being separated from my mum and I dealing with the game-crash issues, if I play with sounds, but please do not speak in any language besides English, nor I tolerate any non-related and inappropriate messages because, I will not answer and report it.
Also, lately I have been playing Sonic and Mario games lately, mostly ROM hacks (most notable: Mario 64, Super Mario 64 Land, Sonic Delta 40MB, etc.) using my old tablet, since my tablet that I am using is an iOS device, this means I cannot install emulators on it.

How do I identify the karts’ max relative speed?

Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
Look, Whole the relative speed is hidden into the game’s codes, I think that it is better to simplify the situation by actually adding a speedometer to MKPC once we find the respective formula.
Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
OK, so keep discovering, @Ryubix!
(I know that this is a true challenge, with the kart’s actual speed being hidden into the game’s codes)
Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
OK, a great “ discovery “ you just made, @Ryubix!
I am so proud! I can’t wait for the formula to be discovered, and if you want more detail, here it is: (The table is similar to MKWii’s)
RMaxKartSpeed=
=200cc=1.5 x 150ccSpeed
=150cc=1 x 150ccSpeed
=100cc=1.2 / 150ccSpeed
=50cc=1.4 / 150ccSpeed
I hope this helps in advancing, and happy discovery, @Ryubix!
8)8)8)
Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
OK, thanks!
I hope that you find the formulas and discover it! (I understand the situation with any kart’s max speed (not a stat, but relative) being forced to be hidden well inside the game’s codes and the solution formula to calculate a kart’s movement speed in units, that is usually equivalent to RKM/H. And being hidden inside the kart’s stats to prove that this discovery to become a true challenge)
So, see you later!:):):)
Great discovery, @Ryubix!
Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
Oh, @Ryubix, I wanted to understand how to determine the speed of any kart (with different MKPC stats and affected by cc), and how do I determine my kart’s maximum (relative) speed (The one with Daisy-related stats).
And is there a formula to calculate the max speed of a kart in MKPC?
But here, to show you more detail, here is the stats for the kart I usually post for TT:
Character: Red Ninjakoopa
Speed: 9/24 (Original: 19/24)
Acceleration: 24/24 (Original: 6/24)
Handling: 24/24 (Original: 6/24)
Weight: 0/24 (Original: 11/24)
Character: Daisy
Speed: 9/24
Acceleration: 24/24
Handling: 24/24
Weight: 6/24
Speed: The speed stat is the practically the max speed of a vehicle, the higher the value is, the faster you will go.
Acceleration: The acceleration stat is how fast you accelerate from a standstill, as this stat is actually vital to MKPC. It serves not only to accelerate quickly, but combine that with the high handling Daisy has, also to get fast times. It may or may not be proportional to the hidden drift severity stat (Mini-Turbo).
Handling: This stat is also essential for dodging items and drifting safely. This is also a must, because as the drifting advantage already achieved drifting safely, without fear of being thrown off-road after you release a MT. That makes it actually proportional to the hidden drift charge stat (Drift).
Weight: This stat in MKPC isn’t too important. While it may be inversely proportional to the hidden off-road tolerance (as karts don’t drift on off-road in MKPC), It practically means that a light-weight kart means better handling, acceleration and even off-road tolerance, and a heavy-weight kart means better bumping and greater speed, so, as a result, it would not make a great difference in MKPC (expect for tracks that don’t have walls or difficult ones)
Hope you understand, @Ryubix! Bye!:)

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