/| Mario Kart PC |\

The alternative grading system (Speed) on MKPC

This topic has been locked

smile

Page :  1 

Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
So, I like to explain not only there exists the GP grading system (on my head and also applied to VS) in MKPC and in recent games, but there is also a grading system that is based on speed. (How faster/adequate it is a time on VS (Speed Attack) or in TT in any CC)
So the grading ranges for a star (Level 5) to a F2 (hard-fail - level 1)
A star ranking (Level 5) qualifies similarly to the “ Extreme “ and “ Impossible “ challenges, but this rank is the highest and it is usually incredibly difficult to obtain, especially for non-RD standards (unless it is a wide enough track/the track has a weak WR time).
Range: Faster than WR/WR time to 1.08x slower than the WR of that specific track.
A “ A “ ranking (Level 4) qualifies similarly to the “ Difficult “ challenges, it is usually also difficult for an experienced player, only being obtainable in several tries or even being in some situations, but for most snaking standards, in the other hand, it is actually difficult, but feasible.
Range: 1.08 to 1.3x slower than the WR of that specific track.
A “ C “ ranking (Level 3) qualifies similarly to the “ Medium “ challenges, it is complicated for most beginners, but easily obtainable for experienced ones, and it is the lowest passing score that usually players call it “ adequate “.
Range: 1.3 to 1.5x slower than the WR of that specific track.
A “ F1 “ ranking (soft-fail - Level 2) qualifies similarly to the “ Easy “ challenges (although not all of it) is feasible and typical for even a beginner to obtain, although more experienced players still call it “ inadequate “ for their time on that track.
Range: 1.5 to 2x slower than the WR of that specific track.
A “ F2 “ ranking (hard-fail - Level 1) is the worst ranking to be obtainable and was equally described “ inadequate “ and an amateur for their time and to even know how to play MKPC.
Range: Over 2x slower than the WR of that specific track.
B
Messages 368 - Luigi Luigi
vs10268 pts ★ Champion
battle4991 pts ★ Budding pilot
United States
Confusing
Messages 11441 - King Mario King Mario
vs35065 pts ★ Legend
battle6102 pts ★ Racer
France
So, I like to explain not only there exists the GP grading system (on my head and also applied to VS) in MKPC and in recent games, but there is also a grading system that is based on speed. (How faster/adequate it is a time on VS (Speed Attack) or in TT in any CC)
So the grading ranges for a star (Level 5) to a F2 (hard-fail - level 1)
A star ranking (Level 5) qualifies similarly to the “ Extreme “ and “ Impossible “ challenges, but this rank is the highest and it is usually incredibly difficult to obtain, especially for non-RD standards (unless it is a wide enough track/the track has a weak WR time).
Range: Faster than WR/WR time to 1.08x slower than the WR of that specific track.
A “ A “ ranking (Level 4) qualifies similarly to the “ Difficult “ challenges, it is usually also difficult for an experienced player, only being obtainable in several tries or even being in some situations, but for most snaking standards, in the other hand, it is actually difficult, but feasible.
Range: 1.08 to 1.3x slower than the WR of that specific track.
A “ C “ ranking (Level 3) qualifies similarly to the “ Medium “ challenges, it is complicated for most beginners, but easily obtainable for experienced ones, and it is the lowest passing score that usually players call it “ adequate “.
Range: 1.3 to 1.5x slower than the WR of that specific track.
A “ F1 “ ranking (soft-fail - Level 2) qualifies similarly to the “ Easy “ challenges (although not all of it) is feasible and typical for even a beginner to obtain, although more experienced players still call it “ inadequate “ for their time on that track.
Range: 1.5 to 2x slower than the WR of that specific track.
A “ F2 “ ranking (hard-fail - Level 1) is the worst ranking to be obtainable and was equally described “ inadequate “ and an amateur for their time and to even know how to play MKPC.
Range: Over 2x slower than the WR of that specific track.


Well we've got a new scientist in MKPC, I understood 10% of the facts but that's fine, just try to make your theories more understandable. I actually be like reading a scientist book where I understand... uh nothing
Messages 64 - Boo Boo
vs4998 pts ★ Budding pilot
battle5000 pts ★ Novice
Portugal
Thanks for your understatement, I really am a MKPC scientist, hahahahah! ;)
thumbsup1
Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
man knows the ins and outs of MKPC

Yet uses a mobile device and doesn't make a single track


thumbsup1
Messages 11441 - King Mario King Mario
vs35065 pts ★ Legend
battle6102 pts ★ Racer
France
MH_osc-omb wrote:
man knows the ins and outs of MKPC

Yet uses a mobile device and doesn't make a single track



Maybe because he is more fascinanted and interested info that. everyone have their things. B r u h

Page :  1 

Back to The game
Back to the forum