The alternative grading system (Speed) on MKPC
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On 2022-03-04 at 20:07:07
So, I like to explain not only there exists the GP grading system (on my head and also applied to VS) in MKPC and in recent games, but there is also a grading system that is based on speed. (How faster/adequate it is a time on VS (Speed Attack) or in TT in any CC)
So the grading ranges for a star (Level 5) to a F2 (hard-fail - level 1)
A star ranking (Level 5) qualifies similarly to the “ Extreme “ and “ Impossible “ challenges, but this rank is the highest and it is usually incredibly difficult to obtain, especially for non-RD standards (unless it is a wide enough track/the track has a weak WR time).
Range: Faster than WR/WR time to 1.08x slower than the WR of that specific track.
A “ A “ ranking (Level 4) qualifies similarly to the “ Difficult “ challenges, it is usually also difficult for an experienced player, only being obtainable in several tries or even being in some situations, but for most snaking standards, in the other hand, it is actually difficult, but feasible.
Range: 1.08 to 1.3x slower than the WR of that specific track.
A “ C “ ranking (Level 3) qualifies similarly to the “ Medium “ challenges, it is complicated for most beginners, but easily obtainable for experienced ones, and it is the lowest passing score that usually players call it “ adequate “.
Range: 1.3 to 1.5x slower than the WR of that specific track.
A “ F1 “ ranking (soft-fail - Level 2) qualifies similarly to the “ Easy “ challenges (although not all of it) is feasible and typical for even a beginner to obtain, although more experienced players still call it “ inadequate “ for their time on that track.
Range: 1.5 to 2x slower than the WR of that specific track.
A “ F2 “ ranking (hard-fail - Level 1) is the worst ranking to be obtainable and was equally described “ inadequate “ and an amateur for their time and to even know how to play MKPC.
Range: Over 2x slower than the WR of that specific track.
So the grading ranges for a star (Level 5) to a F2 (hard-fail - level 1)
A star ranking (Level 5) qualifies similarly to the “ Extreme “ and “ Impossible “ challenges, but this rank is the highest and it is usually incredibly difficult to obtain, especially for non-RD standards (unless it is a wide enough track/the track has a weak WR time).
Range: Faster than WR/WR time to 1.08x slower than the WR of that specific track.
A “ A “ ranking (Level 4) qualifies similarly to the “ Difficult “ challenges, it is usually also difficult for an experienced player, only being obtainable in several tries or even being in some situations, but for most snaking standards, in the other hand, it is actually difficult, but feasible.
Range: 1.08 to 1.3x slower than the WR of that specific track.
A “ C “ ranking (Level 3) qualifies similarly to the “ Medium “ challenges, it is complicated for most beginners, but easily obtainable for experienced ones, and it is the lowest passing score that usually players call it “ adequate “.
Range: 1.3 to 1.5x slower than the WR of that specific track.
A “ F1 “ ranking (soft-fail - Level 2) qualifies similarly to the “ Easy “ challenges (although not all of it) is feasible and typical for even a beginner to obtain, although more experienced players still call it “ inadequate “ for their time on that track.
Range: 1.5 to 2x slower than the WR of that specific track.
A “ F2 “ ranking (hard-fail - Level 1) is the worst ranking to be obtainable and was equally described “ inadequate “ and an amateur for their time and to even know how to play MKPC.
Range: Over 2x slower than the WR of that specific track.
On 2022-04-05 at 13:53:50
Confusing
On 2022-04-05 at 18:48:17
So the grading ranges for a star (Level 5) to a F2 (hard-fail - level 1)
A star ranking (Level 5) qualifies similarly to the “ Extreme “ and “ Impossible “ challenges, but this rank is the highest and it is usually incredibly difficult to obtain, especially for non-RD standards (unless it is a wide enough track/the track has a weak WR time).
Range: Faster than WR/WR time to 1.08x slower than the WR of that specific track.
A “ A “ ranking (Level 4) qualifies similarly to the “ Difficult “ challenges, it is usually also difficult for an experienced player, only being obtainable in several tries or even being in some situations, but for most snaking standards, in the other hand, it is actually difficult, but feasible.
Range: 1.08 to 1.3x slower than the WR of that specific track.
A “ C “ ranking (Level 3) qualifies similarly to the “ Medium “ challenges, it is complicated for most beginners, but easily obtainable for experienced ones, and it is the lowest passing score that usually players call it “ adequate “.
Range: 1.3 to 1.5x slower than the WR of that specific track.
A “ F1 “ ranking (soft-fail - Level 2) qualifies similarly to the “ Easy “ challenges (although not all of it) is feasible and typical for even a beginner to obtain, although more experienced players still call it “ inadequate “ for their time on that track.
Range: 1.5 to 2x slower than the WR of that specific track.
A “ F2 “ ranking (hard-fail - Level 1) is the worst ranking to be obtainable and was equally described “ inadequate “ and an amateur for their time and to even know how to play MKPC.
Range: Over 2x slower than the WR of that specific track.
Well we've got a new scientist in MKPC, I understood 10% of the facts but that's fine, just try to make your theories more understandable. I actually be like reading a scientist book where I understand... uh nothing
On 2022-04-05 at 19:01:37
Thanks for your understatement, I really am a MKPC scientist, hahahahah!
1
On 2022-04-05 at 21:50:58
man knows the ins and outs of MKPC
Yet uses a mobile device and doesn't make a single track
Yet uses a mobile device and doesn't make a single track
1
On 2022-04-05 at 23:27:24
Yet uses a mobile device and doesn't make a single track
Maybe because he is more fascinanted and interested info that. everyone have their things. B r u h
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