/| Mario Kart PC |\

New Website Spin-off of Mariokart pc?

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Messages 3 - Goomba Goomba
vs5000 pts ★ Novice
battle5000 pts ★ Novice
Argentina
After In 2010, Mariokart pc was created Website after few yers later, Now New Ripoff from Mariokart Pc Call ”Pokemon Master Pc” All Pokemon custom (like pokemon infinite fusion) Created Part Body Pokemon (Idles Animation like B&W)

A computer version of the famous Trainer game by Nintendo.
This game is completely free and does not require any downloads. All you need is a web browser!

Crazy battle full of fun!
Try to be the fastest while avoiding items! Race on all the 56 tracks from the original games  diamond and pearl and platinum, pokemon black and white and Pokemon and Pokémon HeartGold and SoulSilver, ECT!

Win all the gym!
Face off with the Gym on the GYM tournaments and try to win the gold trophy!
Win enough cups to unlock Gift from Gym Trainer

Create your own Routes, Regiones and Pokemons!
With the Regiones map builder, the possibilities are endless; the only limit is your imagination!
You can share your tracks or try other people's creations!, Pokemon Part idle (like Fakemon maker), Trying some Mega, Gigantemax and Terastallize!

Face players from around the world!
Race and battle in online mode!
Win as many battles as possible and climb in the official ranking!

Make the best scores in adventure!
Finish the race track as fast as you can!
Compare your scores with the community, and face other players' Hopes! Dreams! Discoveries! Adventure Await, You and Your pokemon!

Release your fighter talents!
Destroy your opponents' Changes Your pokemon with items, without getting hit by their items! The last player standing wins!

Face off your friends with the local multiplayer mode!
Prove to your friends that you're the best! Face them in multiplayer in VS races or in Online mode,
(Like in Pokemon showdown)

Enjoy to Adventure!!
Messages 4906 - King Mario King Mario
vs13816 pts ★ Champion
battle5368 pts ★ Novice
Algeria
https://i.imgflip.com/8fv64k.jpg
joy3
up6
xd1
Messages 3135 - King Mario King Mario
vs62993 pts ★ Titan
battle11947 pts ★ Champion
Barbados
Matemai02 wrote:
After In 2010, Mariokart pc was created Website after few yers later, Now New Ripoff from Mariokart Pc Call ”Pokemon Master Pc” All Pokemon custom (like pokemon infinite fusion) Created Part Body Pokemon (Idles Animation like B&W)

A computer version of the famous Trainer game by Nintendo.
This game is completely free and does not require any downloads. All you need is a web browser!

Crazy battle full of fun!
Try to be the fastest while avoiding items! Race on all the 56 tracks from the original games  diamond and pearl and platinum, pokemon black and white and Pokemon and Pokémon HeartGold and SoulSilver, ECT!

Win all the gym!
Face off with the Gym on the GYM tournaments and try to win the gold trophy!
Win enough cups to unlock Gift from Gym Trainer

Create your own Routes, Regiones and Pokemons!
With the Regiones map builder, the possibilities are endless; the only limit is your imagination!
You can share your tracks or try other people's creations!, Pokemon Part idle (like Fakemon maker), Trying some Mega, Gigantemax and Terastallize!

Face players from around the world!
Race and battle in online mode!
Win as many battles as possible and climb in the official ranking!

Make the best scores in adventure!
Finish the race track as fast as you can!
Compare your scores with the community, and face other players' Hopes! Dreams! Discoveries! Adventure Await, You and Your pokemon!

Release your fighter talents!
Destroy your opponents' Changes Your pokemon with items, without getting hit by their items! The last player standing wins!

Face off your friends with the local multiplayer mode!
Prove to your friends that you're the best! Face them in multiplayer in VS races or in Online mode,
(Like in Pokemon showdown)

Enjoy to Adventure!!

Unironically, this sounds hype.
Normal Pokemon
+ Mario Maker
+ Pokemon Showdown
+ Pokemon Essentials
with no downloads?
Sign me up!
Just remove the MK mechanics & it's perfect.
mario_wink1
Messages 2376 - Golden Mario Golden Mario
vs71844 pts ★ Titan
battle15632 pts ★ Master
Japan
Reverse drifting in pokemon would be so cool
xd6
Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom


Chihiro Fujisaki (不二咲 千尋), is a student in Hope's Peak Academy's Class 78th, and a participant of the Killing School Life featured in Danganronpa: Trigger Happy Havoc. Chihiro's title is the Ultimate Programmer (超高校級の「プログラマー」 lit. Super High School Level Programmer).


Contents
1 History
1.1 Early Life
1.2 Prior to The Tragedy
1.3 The Tragedy
1.4 Killing School Life
1.4.1 Boy's Life of Despair
1.4.2 Chihiro's Secret
1.4.3 Alter Ego
1.5 Post-Killing School Life
1.5.1 Chihiro's Father
1.5.2 Makoto's Hallucination
2 Creation and Development
2.1 Name
2.2 Alternate Fates
3 Appearance
4 Personality
5 Talent and Abilities
5.1 Ultimate Programmer
5.2 Creations
6 Relationships
6.1 Taichi Fujisaki
6.2 Mondo Owada
6.3 Makoto Naegi
6.4 Alter Ego
7 Free Time Events & Bonus Mode Guides
8 Quotes
9 List of Appearances
10 Merchandise
11 Trivia
11.1 Appearances in Other Media
12 References
13 Navigation
Fandom Trivia
quiz imageQuiz
Don’t Despair, Take This Danganronpa Quiz!
5 questions
Check out more quizzes at Fandom Trivia
History
Early Life
Danganronpa the Animation (Episode 05) - All Secrets Revealed (6)
When Chihiro was a child, he became the subject of harassment and bullying. He was always told to "be a man" and that he was "so weak despite being a boy", and because of that, Chihiro slowly but surely began to develop a "weakness complex". In order to escape the bullying, Chihiro began to dress as a girl so that people wouldn't bully him as a weak boy. This only served to worsen his complex, as it wasn't addressing the root of his problems, and he would get bullied even more if the truth was found out.

Chihiro with his father.
Because he was too weak to play outside with his friends, Chihiro spent most of his time on the computer. His father, Taichi Fujisaki, was a software engineer that developed many major computer programs, and while using his computer Chihiro found an incomplete information retrieval system that utilized voice input. This led to him creating his own modifications to it, and he soon realized that he could write programs by himself. Chihiro's father praised him for his work and, as he finally found something he could take pride in, he became absorbed in programming.

As a teen genius, Chihiro became famous for creating cutting-edge programs, to the point that he started developing top-secret AI programs for an unnamed company. As Makoto points out, due to having a "timid little bunny type thing going", Chihiro gained a legion of fans.

A photo of Chihiro with his friends, Mondo and Leon.
Chihiro attended St. Elbandia Academy and was later scouted to attend Hope's Peak Academy under the title of The Ultimate Programmer. Based on photos seen by Makoto Naegi, it appears that during his school life Chihiro was good friends with Mondo Owada and Leon Kuwata.

Prior to The Tragedy
Main article: Danganronpa Zero
Yūto Kamishiro mentions an underclassman at Hope's Peak Academy who is exceptionally good with computers and who occasionally monitors the school's servers for him. This student is implied to be Chihiro.

Chihiro found an unsigned email that was sent to the Reserve Course students, saying that 15 students had gone missing and 13 of them were dead. Yūto who seems to have put a great deal of trust in Chihiro, deduced that the sender was Junko Enoshima, but didn't divulge the information to Chihiro out of concern for his safety.

The Tragedy
Main article: Danganronpa 3: The End of Hope's Peak High School - Despair Arc #11
Mondo helping Chihiro to seal up Hope's Peak Academy.
During The Tragedy, Jin Kirigiri, the Headmaster of Hope's Peak Academy, planned to seal the school building and let the students live forever inside the Academy in order to protect them from the destruction. The students of Class 78th agreed to his plan, and they sealed the building together. Chihiro helped Mondo carry a piece of metal. The students lived peacefully inside the school building for a year without knowing that the Ultimate Despair members were already in their midst.

Killing School Life
Main article: Danganronpa: Trigger Happy Havoc
Chihiro and his classmates in the entrance hall.
Chihiro was among those who were chosen to attend Hope's Peak Academy as part of Class 78th. Class 78th ended up being trapped inside the school, not knowing at the time that they had already been memory-wiped of their two years of school life together.

Chihiro is first seen by Makoto when he entered the main hall. When attempting to ask if they're all new students, Chihiro agreed. Aoi Asahina suggested they all introduce themselves, and when Chihiro did so, he admitted he found it embarrassing. Chihiro seemed to recognize Makoto and asked if they had met before, but Makoto denied it. Chihiro apologized because he assumed Makoto was upset with him, but Makoto reassured him that he wasn't.

The students soon became forced into the Mutual Killing Game. As a motive to murder in order to escape, the students were each given a DVD featuring a video from Monokuma which implied that their loved ones were in danger. Chihiro's video featured his father. The DVDs gave Sayaka Maizono the incentive to attempt to murder Leon, but her plan backfired and Sayaka was killed by Leon. During the investigation, Chihiro stayed in the gym so that he wasn't alone. As a result, Chihiro never saw the crime scene. Makoto asks Chihiro about the numbers 11037, which Sayaka had seemingly written on the bathroom wall, but Chihiro explained that it isn't a programming term. When Leon was later executed after the class trial, Chihiro thought that he and the other students were no better than Leon, since they indirectly murdered Leon by voting him as the culprit.

Boy's Life of Despair
When Byakuya Togami was found in the library after his sudden disappearance, he began to bully Chihiro, causing Mondo to interject that it was unfair to bully the weak. Although well-intentioned, Mondo's statement greatly demoralized Chihiro.

The next morning, the students gathered in the Cafeteria. Chihiro, still feeling down due to the events that transpired the day before, began crying after Mondo's argument with Kiyotaka Ishimaru. Taken aback by Chihiro's reaction, Mondo immediately regretted his action and gave him "a man's promise" to protect him from any danger. This touched Chihiro's heart so much that it inspired him to take action and become stronger, in order not to become a burden on the others.

In order to become stronger, Chihiro said he would start working out. Sakura Ogami and Aoi asked him to go to the gym room to work out together. However, Chihiro declined their invitation in fear of having his secret revealed. He also brought the broken laptop that the group found in the library with him.

Chihiro's Secret
Danganronpa the Animation (Episode 05) - All Secrets Revealed (10)
Monokuma introduced his second motive, a set of envelopes containing each student's most embarrassing secrets. Chihiro's envelope contained the note "Even though he is a boy, Chihiro Fujisaki dresses as a girl". However, instead of feeling scared, he became even more determined to change and become stronger so that he could tell his secret. He concluded that he should share his secret with Mondo, whom Chihiro admired, by inviting him to go work out together at the gym.

Celeste seeing Chihiro going to exercise.
That night, Chihiro went to the storage room, attempting to search for a jersey that he needed to wear for his first workout session. He was intercepted by Celestia Ludenberg, who happened to pass near the storage room. Startled by Celestia's sudden appearance, Chihiro quickly took off without mentioning where he intended to go off to.


Chihiro's death.
Chihiro met up with Mondo in the boy's changing room and revealed his secret to him. As Mondo was still feeling pressured by Monokuma's threat, the sudden revelation caused Mondo to be overcome by jealousy toward Chihiro; Mondo felt that by choosing not to run away from this problem and to actively trying to make his life better, Chihiro was stronger in character than himself, whereas Mondo felt hopelessly overwhelmed by survivor's guilt and intense, irrational feelings of weakness.

Ultimately, that intense jealousy turned into murderous anger, and Mondo hit Chihiro in the head with a dumbbell, killing him.

Mondo realized he had to move Chihiro out of the boys' locker room in order to guard Chihiro's secret, and so carried his body into the girl's locker room, which he opened using Sayaka's discarded e-Handbook. He then swapped the contents of the locker rooms so that it appeared Chihiro had been murdered in the girl's locker room. He then broke Chihiro's e-Handbook by throwing it into the sauna, so that if another student turned it on it wouldn't reveal Chihiro's true gender.

Danganronpa_1_Chapter_2_Body_Discovery_(English)
Unbeknownst to him, Byakuya Togami witnessed Mondo's exit from the girls' locker room. Wanting to "make the case more interesting", he tampered with the crime scene by hanging Chihiro in a crucifix position with the extension cord from the library's desk lamp, and writing "Bloodlust" on the wall using Chihiro's blood, emulating the M.O. of serial killer Genocide Jack. Despite both Byakuya and Mondo's tampering with the crime scene, Kyoko uncovered Chihiro's secret during her investigation of the crime scene, and the class revealed Mondo's murder during the class trial, leading to Mondo being executed.

Alter Ego
Alter Ego
After his death, Chihiro's classmates discovered that Chihiro had developed an artificial intelligence program named Alter Ego in an attempt to decrypt files about Hope's Peak Academy. Alter Ego used Chihiro as an avatar, using both Chihiro's likeness and voice, and was housed in a laptop taken from the Hope's Peak library. Chihiro hid the laptop in the bathhouse, which was one of the few areas in the school with no security cameras. The students became close to Alter Ego, particularly Makoto, who was strongly endeared by the fact it so strongly resembled their friend who had just died. That AI was the reason that Makoto survived his execution in Chapter 5, and the remaining students were able to later escape the academy.

Post-Killing School Life
Chihiro's Father
Main article: Danganronpa Another Episode: Ultra Despair Girls
Taichi Fujisaki's diary.
Chihiro's father, Taichi Fujisaki, was captured by the Ultimate Despair as part of Monokuma's first motive during Chihiro's Killing School Life. Taichi was later freed, only to become one of the people targeted by the Warriors of Hope. After becoming a target, he went into hiding. Taichi was found by Komaru Naegi and Toko Fukawa in Towa Tower, and he helped them hack the elevator system. After being attacked by a Beast Monokuma and becoming heavily injured, Taichi told Komaru and Toko that he had a child around their age and that his last regret is that he couldn't see that child again. Taichi died from his injuries, and afterward, Komaru found Taichi's diary near his body, which contained a photo of Taichi and Chihiro. Later in the game, if the player returns to the spot where Taichi appeared to die, his body is not there - unlike other characters, whose body remains where it fell. Where his body was is a note, which reads:

"What in the world is going on? There's not enough information out there to know for sure. But I know one thing: I have to make it out of this town. Until I know for sure that my wife and child are safe, I can't die. As a husband, as a father... I haven't done my job yet. If I die here, I can't give my wife and beautiful child the life they deserve."
Makoto's Hallucination
Main Article: Danganronpa 3: The End of Hope's Peak High School - Future Arc #11.
Makoto's hallucination of Chihiro's hanging corpse.
Chihiro is seen alongside his deceased classmates in Makoto's hallucination. His body is seen suspended above the ground, with blood dripping down his legs when all of the deceased members of the 78th class morph into how they looked when they died.

Creation and Development
Beta Chihiro DesignChihiro's early concept art.
Chihiro's basic design did not undo a drastic change between DISTRUST and Danganronpa: Trigger Happy Havoc, although most examples of the in-development art of Chihiro feature a more unisex bowl haircut, including the version shown in in-developmental DISTRUST artwork. More feminine haircuts were also trialed, including a version with ribboned pigtails. His uniform originally resembled a Little Lord Fauntleroy-style outfit - black buttoned jacket, black pants, large white collar and a cape. According to Kodaka, Chihiro was initially two characters, a "shota character" and a "lolita character" ("ショタキャラとロリキャラ";), however, the two characters were merged into Chihiro.[8]

Befitting his talent's relation to numbers, Chihiro's birthday (March 14), when written in digits as 3.14, matches the first three digits of the mathematical constant pi (π) and is known as Pi Day. He shares his birthday with Chiaki. The two also have similar names in regards to meaning (both of them have numerals in both their first and last names, with the numerals in their first names both being 千 chi - meaning "thousand";).

Name
"Chihiro" (千尋) translates to “One Thousand Questions”. "Fujisaki" (不二咲) means “Two Unblooming (Flowers)”. Chihiro's last name may have been inspired by Nagihiko/Nadeshiko Fujisaki from the series Shugo Chara!, who, like Chihiro, is also biologically male yet chooses to present themselves as female.

Alternate Fates
Sonia-Nevermind-Pixel-for-Jpn-Template The section below is based on non-localized content only available in Japanese.
As such, this information is based on fan-contributed translation.

In the Danganronpa Visual Fanbook, there is a description of executions for all of the characters who did not have one. Chihiro's execution is called Super Fujisaki Bros. (a reference to Super Mario Bros.) and described as the following:

"Fujisaki is put inside an 8-bit side-scrolling game. A group of huge pixelated Monokumas would appear behind him as he tries to run. Eventually, they would catch up to him, causing Fujisaki's sprite to pop out of existence."
The Danganronpa 3 box set included a feature detailing an alternate ending of Danganronpa called Danganronpa Another End which ultimately never made it out of the development phase. In this ending, all of the students escape, at the cost of giving up their talent forever. In Chihiro's ending, he explains that giving up his talent is a good opportunity because it means he can train his heart and body so he can become stronger, and expresses that he'd like to meet with his classmates again someday, but as his "real self".

Chihiro also escapes Hope's Peak alive before the Killing Game begins, with the rest of his classmates, in the novel Danganronpa: Trigger Happy Havoc IF. In this alternate timeline, Chihiro created the program and software that was used to make Monokuma.

Appearance
Danganronpa 1 Character Design Profile Chihiro FujisakiChihiro Fujisaki Fullbody Sprite (1)
At the beginning of the Killing School Life in Danganronpa: Trigger Happy Havoc, Chihiro appears to be a young high school-aged teenager, but due to the memory loss, he is two years older than he believed. He has a small, lithe stature and doll-like appearance with short, light brown layered hair and hazel-colored eyes. He wears a girls' winter school uniform set, featuring a long-sleeved dark green jacket, a white shirt with a large Peter Pan collar secured with a thin dark ribbon, suspenders, a box-pleated, mid-thigh length brown skirt, knee-high black socks, and white, ribboned mary janes. The logo of his Former High School, St. Elbandia Academy, is featured on his buttons and the sides of his socks.


DR1 Present 114 Chihiro's Undergarments
During his school years, he wore white bloomers with yellow polka dots. It's described he wears this kind of underwear due to his fear of weakness running deep.


Personality
Chihiro is very intelligent, but he also has a very meek and timid personality. He is very shy and apologizes a lot - it's easy to intimidate him to the point of tears. However, he also loves to talk about anything related to his work as a programmer and he becomes more lively whenever the topic is brought up.

Chihiro is one of the kindest and softest characters in Danganronpa, as he literally wouldn't hurt a mosquito because it's "hungry and might have a family". After Leon Kuwata's execution, he felt guilt-ridden, even though it wasn't his fault. When he was attempting to reason with Byakuya Togami in Chapter 2, he revealed a deep disdain for disputes occurring between friends.

Unfortunately, Chihiro also had a deep-rooted complex over being looked down on by others as being "weak". This happened as a result of memories and experiences from his childhood where he was frequently bullied and told to act tougher due to him being rather frail for a boy. To make the bullying stop, he started disguising himself as a girl to avoid the pressure of having to become stronger. However, this only made his insecurities even worse. Though he tried to hide it, he gets uncomfortable when others treated him as a girl, and he would rather spend time with other boys instead of girls. He greatly admired men who are physically strong and he wished he could be like them, turning down the suggestion of Sakura Ogami training him in the school mode since as a boy he specifically wished to have a strong boy as his role model. In the official artbook, it's also mentioned that he wishes to be strong so that he can protect others.

When Monokuma threatened to reveal everyone's secrets, including Chihiro's real gender, Kiyotaka Ishimaru came up with the idea that everyone should share the secret right away. Naturally, most of them declined the request. However, Chihiro was one of the very few who planned to reveal his secret out of his own will. Instead of falling into despair, he became very determined to overcome his weakness and planned to become stronger so he could be his true self. Sadly, he didn't realize that he was already showing a significant amount of strength, due to his determination and will to confront his own core insecurities.

In school mode, Chihiro states that he enjoys reading and baking, but is afraid of earthquakes, big crowds and singing in front of other people. He really likes rabbits and hamsters and would like to have a one as a pet.

Talent and Abilities
Ultimate Programmer
Chihiro's introduction.
When Chihiro was a child, he was too weak to play outside with his friends, causing him to begin playing on the computer to make the time pass. His father, Taichi Fujisaki, was a software engineer that developed many major computer programs, and one day, Chihiro found an incomplete information retrieval system on his father's computer that utilized voice input. This led to him creating his own modifications to it, and he soon realized that he could write programs by himself.

Chihiro's father praised him for his work and, as he finally found something he could take pride in, he became absorbed in programming. He really wanted to help and be useful, but he thought he was useless without a computer. Chihiro's outstanding programming skills would later serve him in contributing to the creation of the Neo World Program.

Ultimate Programmer official translations in other languages
Creations
Chihiro was an expert at programming extremely sophisticated artificial intelligence programs.


Alter Ego

Main article: Alter Ego
Alter Ego is an artificial intelligence coded by Chihiro and housed in a laptop which Chihiro took from the Hope's Peak Academy library and hid in the un-monitored Hope's Peak bath-house locker room. Chihiro modeled the artificial intelligence in his own image and using his own voice. Alter Ego can have full conversations and ask and answer complex questions and is designed to learn new information from everyone they speak to. Alter Ego can change their appearance to resemble other people, including their voice, as long as they have enough data on that person. Alter Ego turning themselves into Mondo, who had recently died, left a lasting impression on Kiyotaka, and brought him out of his catatonic depressive state. Because Alter Ego has Chihiro's sweet and kind personality, Chihiro's classmates are endeared to them, with Hifumi falling in love with them, with Makoto treating them as an extension of Chihiro and calling them "his friend". With Makoto's help, Alter Ego uploads a virus into the school's computer network, which later interferes with Makoto's execution, and leads to the remaining students being able to escape.

Alter Ego also appears in Danganronpa 2: Goodbye Despair, now working for the Future Foundation. They exist inside the Neo World Program, working as its Master Program and Overseer. They are also capable of communicating with the outside world. After a virus invaded the Neo World Program, Alter Ego tried to fight it as much as they could.

Chiaki Nanami

Main article: Chiaki Nanami (Danganronpa 2)
Chiaki was an AI created by Alter Ego using his programming and memories of the real Chiaki.
Usami

Main article: Usami

Neo World Program

Main article: Neo World Program (Danganronpa 2)
Chihiro was one of the creators of the Neo World Program, along with Miaya Gekkogahara and Yasuke Matsuda.
Relationships
Family:
Taichi Fujisaki
Taichi is Chihiro's father and a gifted software engineer whose work inspired Chihiro to build his own A.I.s. The two had a close relationship, appearing smiling and happy in the photo that Komaru and Toko find in his diary. Taichi becomes Chihiro's captive for Monokuma's first motive during the Killing School Life, in which the captives were all the student's most important loved ones. Taichi's final words to them before he appears to die are that his last regret is that he will never see his "beautiful child" Chihiro again. In a non-canon Danganronpa V3's Ultimate Talent Development Plan event with Hiyoko Saionji, Chihiro tells Hiyoko that he received a Christmas present from his father, and was embarrassed that it was brought directly to the school. Hiyoko scolds Chihiro, feeling jealous of Chihiro's close relationship with his father, and tells him to go accept the gift or throw it away. Chihiro agrees to accept it and says he will go and thank his father properly.

Class 78th:
Mondo Owada
Chihiro admired Mondo, thinking that he had a lot of strength, although he hadn't realized the emotional strain Mondo was under because of Monokuma's intention of revealing everyone's secret. Before then, Chihiro and Mondo had a good relationship with each other. Mondo defended Chihiro from Byakuya Togami, showing his dislike for bullying weak people. Soon after, Mondo showed another side of himself when he accidentally yelled at Chihiro, causing him to cry. Mondo immediately apologized and promised to never yell again, and swore by his honor as a man. Thanks to this, he was able to cheer Chihiro up.

Once Chihiro revealed his secret to Mondo, and that he wanted to change, jealousy of Chihiro's emotional strength made Mondo snap and killed him with a dumbbell in the boy's changing room. After realizing what he had done, Mondo attempted to keep Chihiro's secret for as long as possible by switching the crime scene and destroying his e-Handbook in the sauna. Mondo had immense guilt for killing Chihiro and felt that he had to atone for what he had done.

Shortly after Chihiro and Mondo's deaths, the remaining survivors found a picture of the two smiling and hugging each other along with Leon. This could mean that Chihiro and Mondo were friends in high school before the killing game. This is further reinforced in Danganronpa 3 when Chihiro is shown working with Mondo to help seal up the school.

In the non-canon Ultimate Talent Development Plan, Chihiro told Mondo about his real gender rather early on and Mondo appeared to take it well. The two trained together, with Mondo considering it "a promise between men". For a long time, Mondo was the only one who knew Chihiro's secret, as Chihiro told the other students about it around the time his school years ended.

Makoto Naegi
Chihiro was good friends with Makoto and stated that talking to him made him feel better. Makoto, in turn, told Chihiro to become stronger and to feel better about himself. A reason why Chihiro chose Mondo as his "trainer" is that, in one of his Free Time Events, Makoto is the one who recommended that Chihiro train with Mondo to become stronger. Despite their closeness, Chihiro never told Makoto that he was a boy in the actual story. However, he does so in his ending in School Mode.

In the Danganronpa V3 Bonus Mode, during a Sports Festival Event, Makoto seeks out Chihiro to team up for a three-legged race because they are close in height. After finding and asking to team up, Makoto reassures a worried Chihiro that he is the only one he can count on to race.

Creations:
Alter Ego
Chihiro created Alter Ego from the old laptop found in the Hope's Peak library. Alter Ego holds the highest respect for Chihiro, referring to him as “Master”. Chihiro hid Alter Ego in the bath-house locker room in hopes that it would help the other students escape from the school, a role that Alter Ego indirectly accomplished by preventing Makoto's execution. In a Danganronpa V3 bonus mode event, Chihiro notes that talking to Alter Ego is like talking to himself but acknowledges that Alter Ego is another entity entirely.

Free Time Events & Bonus Mode Guides
The links below are full transcripts and indepth guides for Chihiro Fujisaki's relationship routes in Free Time Events, School Mode, Ultimate Talent Development Plan, and Danganronpa S Development Mode including his MonoMono Machine Present preferences and most effective dialogue options.

DR1 Present 114 Chihiro's Undergarments Danganronpa 1 School Mode Trip Ticket Chihiro Fujisaki School Mode Pixel Icon (1) DRS Development Icon
Free Time Events School Mode Ultimate Talent
Development Plan Danganronpa S
Development Mode
Quotes
DR1
DRtA
Extra
Danganronpa: Trigger Happy Havoc (English)

Prologue:

"Hello, nice to meet you. I'm Chihiro Fujisaki... Sorry, I get kinda embarrassed whenever I introduce myself like this... Anyway, I hope we can get along..."
Chapter 1:

"Yeah, you're right. We all need to calm down..."
"Everyone's really upset... I mean, how could anyone be calm right now? Why...? How can something like that even exist? I just don't understand. I don't..."
Chapter 2:

"I don't want to live...if it means killing someone else to do it. I don't want to kill anyone else...! Leon died because we all voted for him, right? It's no different from us killing him ourselves!"
"Maybe I'll give it a try. I'd kind of like to get a little stronger..."
"Kyoko's so amazing... She's so cool. She's smart, and she seems really tough..."
"This...isn't a game. Our lives are on the line, you know... To kill your own friends is...is... It's horrific!"
"I...I hate how weak I am."
"But...I still don't like how I am right now. I have to get stronger... If I'm so weak anything can make me cry...that's not good."
"No...I *want* to get stronger. Maybe I should...start working out..."
"Um...s-sorry, I don't really want to talk about it right now. But I also don't want to leave things the way they are. So maybe I can talk about it later... After I try my best...to become strong... Then I can tell everyone."
"I'm...weak... Weak, weak, weak, weak, weak, weak, weak, weak...!"
"Now's my chance... I'm going to get stronger...and accept who I am... Strong enough so that when someone says "even though you're a boy" I'll be okay. I'll get better! Maybe talking to Mondo about it will help give me some courage..."
"...I want to change. I wrapped myself in lies. I'm weak. I want to destroy that version of me forever! I have to change. I don't want to be weak anymore. You're so strong, it can't hurt you, right? Whatever secret Monokuma might tell us..."
"N-No, I just...really admire you. I admire...your strength..."
List of Appearances
Games
Anime
Light Novels
Manga
Stage Plays
DISTRUST (Scrapped)
Danganronpa: Trigger Happy Havoc
Danganronpa Another Episode: Ultra Despair Girls (Mentioned)
Danganronpa V3: Killing Harmony
Danganronpa: Unlimited Battle
Merchandise
The link below lists all official licensed merchandise featuring Chihiro Fujisaki:

Main: Chihiro Fujisaki Merchandise
Trivia
Chihiro's introduction to Makoto at the beginning of Danganronpa has him ask if he and Makoto had met before. This is the first subtle hint of the students' memory loss at the hands of Ultimate Despair.
Chihiro is the only character whose "memorial" portrait was changed for the animated adaptation of Danganronpa; instead of his default sprite, it shows an image of him facing the "camera" and smiling.
Chihiro's former high school, St. Elbandia Academy, is a reference to another Spike Chunsoft game, Elvandia Story.
Chihiro subtly foreshadowed the existence of the Botanical Garden located in the fifth floor in one of his Free Time Events, mentioning that the mosquito that bit him must have somewhere to live. He then asked Makoto if it may be a way to get out of Hope's Peak Academy. The garden can be accessed in Chapter 5, much later after Chihiro's death.
His English voice actress also voices Sayaka Maizono and Tsumugi Shirogane in Danganronpa V3: Killing Harmony.[9]
His Japanese voice actor also voices Taichi Fujisaki, Chihiro's father.
His German voice actress is credited as the voice of Chihiro in Danganronpa 3: The End of Hope's Peak High School despite not having any dialogue in the overall anime.
Because Alter Ego uses Chihiro as an avatar, Chihiro and Alter Ego share voice actors in both the Japanese (Kōki Miyata) and English (Dorothy Elias-Fahn) versions of the game.
In the School Mode, he makes a reference to Usami and Four Dark Devas of Destruction, as he mentions wanting to have a hamster or a rabbit and wonders if there are any in the school. This appears to be further referenced in an official art.
In a series of tweets from Kazutaka Kodaka during Valentine's Day of February 2013, he tweeted "in-character" as several of the Danganronpa cast, including Chihiro.[10] The tweet translates into this:
“Th-This is kind of weird, isn’t it? …Huh? You’ll take it? Hooray, you just made my day. Ehehe.”[11]
Appearances in Other Media
Chihiro appears in the Danganronpa 1.2 Reload x Divine Gate collaboration event as a Four and Five Star rank character.
References
Chihiro's dialogue from School Mode, as he reveals his gender to Makoto Naegi. [1]
Taichi may not be dead, as his body (along with the laptop) is gone when Komaru and Toko return to Towa Tower's ground floor in Chapter 3, unlike how most corpses are not moved in the game. Also, a note that he has written is in his place, explaining how he will not die until he has confirmed his wife and child's safety.
List of DR and DR2 casts former high schools.
Twitter Icon Dorothy Elias-Fahn: "Oh Chihiro will be back in V3, as well as Sayaka and...?!😃" (Image of tweet) (2 July 2017)
Funimation: Danganronpa the Animation English Cast Announcement (April 4th, 2015)
synchronkartei: Danganronpa: The Animation German Dub Cast
synchronkartei: Danganronpa 3: The End of Hope's Peak Academy - Future Arc
Dengeki Online: [2] (Japanese)
Dorothy Elias-Fahn: "Under her roles in video games, Dorothy lists "Tsumugi in Danganronpa V3"" (Image of Website) (8 July 2017)
Kazutaka Kodaka on Twitter: Valentine's Day Tweets (February 13th, 2013)
Project Zetsubou on Wordpress: Happy Valentine’s Day! (Translation) (February 13th, 2013)
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Geometry Dash is a side-scrolling music platforming game series developed by Robert Topala. The game was released on 13 August 2013 on iOS and Android, and the Windows and macOS versions on 22 December 2014. In Geometry Dash, players control the movement of an icon and navigate music-based levels while avoiding obstacles such as spikes.

Geometry Dash consists of 26 full-length levels made by its developer, RobTopGames; 22 are auto-scrolling, and 4 are 'platformer' levels. It has a level creation system, where players can create their own custom levels, share them online and play levels designed by other players. In-game currency, such as stars, moons, coins, mana orbs or diamonds, can be obtained from various sources, such as levels (both official and user-created) or chests.

Three other spin-off games in the series have been made: Geometry Dash Meltdown, Geometry Dash World and Geometry Dash SubZero.

Gameplay

The beginning of 'Electroman Adventures', the thirteenth of 22 levels in the game
As a single-button game, Geometry Dash can be played with a touchscreen, keyboard, mouse or controller. The player manipulates the movement of their icon through input in the form of pressing or holding to reach the end of a level. The level restarts if the player crashes into an obstacle, such as a spike, a wall or a sawblade. There is a 'practice mode' in which a player may place checkpoints to survey or practice a level but is unable to collect coins or gain progress for normal mode. The timing and rhythm of the in-game music are key parts of the game, often relating to each other.[1]

The player's icon takes the form of one of eight different game modes, each of which behaves differently with each interaction. Player movement is further complicated by portals that allow the player to change between the eight game modes, reverse gravity, change the size of their icon, mirror the direction of their movement, change their speed or teleport. Furthermore, pads and orbs can be used to move the player in varying directions or change gravity.

There are 26 official levels in the full version of Geometry Dash, 20 of which are unlocked upon installation. Three require a specific number of secret coins hidden within all the official levels, and three require a previous level to be completed. Each level grants rewards upon completion.[1][2] Levels are categorized into seven difficulty ratings: Auto, Easy, Normal, Hard, Harder, Insane and Demon (which also has five sub-categories: Easy Demon, Medium Demon, Hard Demon, Insane Demon and Extreme Demon). Players can earn achievements that unlock rewards, such as icons or colours.[3] Players may also use several shops that use various types of in-game currency to acquire different icons.

The full version of the game features the ability to upload and download user-created levels.[4] The creator must complete their level with all user-placed coins in normal mode before it can be uploaded: a process known as verification. Changes made after verification will render the level unverified again.[3] Some custom levels have a specific difficulty determined by Topala. The creator of a level, its players, and the game's moderators can influence this decision. User-created levels can be categorized into 12 difficulty ratings, including five of the ratings used in official levels. The auto difficulty is reserved for 'auto' levels which do not require input for completion. In approved user-created levels, each difficulty rewards a certain number of stars upon completion.

In update 2.2, the platformer mode was released with four levels, located in a place named "The Tower". These levels differ from the automatic side-scrolling in regular levels and feature components used in platformer games. Unlike traditional levels, platformer levels may have checkpoints to help the player progress, allowing the player to respawn from them instead of having to start from the beginning. Platformer levels award the player with moons instead of the usual stars in normal levels.

Development
Pre-Geometry Dash
Geometry Dash was created by Swedish video game developer Robert Nicholas Christian Topala (born 23 February 1987),[5] known professionally as RobTop. On 6 June 2010, Topala created his first video game, Bounce Ball Thingy, on Newgrounds, developing it while he was at university studying civil engineering. He later abandoned his course because he became more interested in the video game industry.[6]

Topala decided to work alone, founding RobTop Games in 2012. The first video game he produced under RobTop Games was Boomlings, a puzzle video game released on 5 November 2012 for mobile devices,[7][8] Topala continued to produce video games, including Memory Mastermind (2013) and Boomlings MatchUp (2013).[9][10]

Geometry Dash
The game began as a project that could have moved in any direction, according to Topala. He made the remarks, 'it simply started as a template with a cube that could crash and jump' and 'there really was no detailed plan'.[11] He previously developed it for the computer but later altered his plan and made attempts to make it a mobile game. Topala was inspired by The Impossible Game and took about four months to create the game and take it to the App Store and Google Play Store. In the beta version, the game was called Geometry Jump but later changed to Geometry Dash. The game is developed on the Cocos2d game engine.[12]

Upon its release, Geometry Dash had seven levels free to play on the game's free version, alongside nine other levels released in later updates. It gained popularity around the world, especially in Canada, where it achieved the title of the most popular paid iPhone app in June 2014.[13] There are four free versions of the game, one being Geometry Dash Lite, which includes the first 16 levels from the full version.[2]

Update 2.2
On 14 August 2021, Topala released a sneak peek video of version 2.2, the first major update since 2017, on his YouTube channel. The release date had yet to be announced.[14][15] On 4 September 2022, Topala released the second sneak peek, over a year after the first.[16] Topala released a third sneak peek on 15 May 2023, which showcased additional platformer mode features and a sound effect library for custom levels.[17] On 13 August 2023, as part of the game's 10th anniversary, Topala released a 27-minute video in commemoration. At the end of the video, the release date for 2.2 was revealed as October 2023, making it the first update to be released in more than six years.[18] However, on 22 October 2023, Topala announced via Twitter that the 2.2 release date would be delayed to November due to server and bug issues.[19] Topala later wrote on 26 November 2023 that the release 'may not be doable in November' since he wanted to release the update simultaneously for all platforms.[20]

On 20 December 2023, Topala announced the update's release via Twitter with the message "check steam" and a clip from Avengers: Infinity War.[21][22][23]

Reception
The game received generally positive reviews from critics. Softpedia complimented the game's style and challenge that it brings up, saying, 'While it can get a bit frustrating sometimes, you can always complete the stages using the practice mode and then jump into the many different user-generated levels'.[24] 148Apps gave the game a positive review, stating, 'Geometry Dash provides all of the challenge expected from an 'impossible' game while also making it more accessible to newcomers'.[25] Geometry Dash has also been listed by the reviewer Chris Morris on the website Common Sense Media as a child-friendly video game that parents could let their children play on, stating that the game was a 'good way to handle frustration' and that 'families can also talk about rhythm and the joy of dancing in time with music'.[26] On the App Store, Geometry Dash was the second-best and seventh-best selling iPad and iPhone game in 2018, respectively.[27]

Spin-offs
Geometry Dash Lite
Geometry Dash Lite is a free version of the game with advertisements and gameplay restrictions. Geometry Dash Lite has 16 levels but lacks the option to create and play custom user-generated levels. It also has a much more limited selection of character customization options, missing many icons and colours used in the full game.[28][29]

Geometry Dash Meltdown
On 16 December 2015, Topala announced a spin-off game titled Geometry Dash Meltdown,[30] which was released on 19 December 2015 for iOS and Android.[31][32] It includes three levels featuring the songs of F-777. The game showcased new icons and features in levels added in version 2.0 of the original game.

Geometry Dash World
On 21 December 2016, Topala announced a second spin-off game titled Geometry Dash World,[33] saying that it would come out on the same day. It includes two worlds with five levels each, introducing features that came to the original game later in update 2.1.[34][35] It also features a selection of levels created by other players.

Gamezebo praised the game's captivation and decent gameplay styles. Although, the reviewer noted that it was not the 'most interesting looking game out there'.[36] Gerson Noboa from AndroidGuys said that 'Geometry Dash World is a worthy addition to your game arsenal. Thanks to tightly connected graphical and sound elements, the game provides an awesome, integrated experience that is rarely seen in Play Store games'.[37]

Geometry Dash SubZero
On 12 December 2017, Topala announced a third spin-off game titled Geometry Dash SubZero,[38] which was released on 21 December 2017.[39][40] It consists of three levels. It is the latest stand-alone game released in the series,[41] introducing features of the main game's current update 2.2.[42]
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Grass is a type of plant with narrow leaves growing from the base. Their appearance as a common plant was in the mid-Cretaceous period. There are 12,000 species now.[3]

A common kind of grass is used to cover the ground in places such as lawns and parks. Grass is usually the color green. That is because they are wind-pollinated rather than insect-pollinated, so they do not have to attract insects. Green is the best colour for photosynthesis.

Grasslands such as savannah and prairie where grasses are dominant cover 40.5% of the land area of the Earth, except Greenland and Antarctica.[4]

Grasses are monocotyledon herbaceous plants. They include the "grass" of the family Poaceae, which are called grass by ordinary people. This family is also called the Gramineae, and includes some of the sedges (Cyperaceae) and the rushes (Juncaceae).[5] These three families are not very closely related, though all of them belong to clades in the order Poales. They are similar adaptations to a similar life-style.

With about 780 genera and about 12,000 species,[3] the Poaceae is the fifth-largest plant family. Only the Asteraceae, Orchidaceae, Fabaceae and Rubiaceae have more species.[6]

The true grasses include cereals, bamboo and the grasses of lawns (turf) and grassland. Uses for graminoids include food (as grain, shoots or rhizomes), drink (beer, whisky), pasture for livestock, thatch, paper, fuel, clothing, insulation, construction, sports turf, basket weaving and many others.

Many grasses are short, but some grasses can grow tall, such as bamboo. Plants from the grass family can grow in many places and make grasslands, including areas which are very arid or cold. There are several other plants that look similar to grass and are referred to as such, but are not members of the grass family. These plants include rushes, reeds, papyrus and water chestnut. Seagrass is a monocot in the order Alismatales.

Grasses are an important food for many animals, such as deer, buffalo, cattle, mice, grasshoppers, caterpillars and many other grazers. Unlike other plants, grasses grow from the bottom, so when animals eat grass they usually do not destroy the part that grows.[7] This is a part of why the plants are successful. Without grass, soil may wash away into rivers (erosion).

Evolution of grass
Grasses include some of the most versatile plant life-forms. They became widespread toward the end of the Cretaceous. Fossilized dinosaur dung (coprolites) have been found containing grass phytoliths (silica stones inside grass leaves).[8] Grasses have adapted to conditions in lush rain forests, dry deserts, cold mountains and even intertidal habitats, and are now the most widespread plant type. Grass is a valuable source of food and energy for many animals.[9]

Grass and people
Lawn grass is often planted on sports fields and in the area around a building. Sometimes chemicals and water is used to help lawns to grow.

People have used grasses for a long time. People eat parts of grasses. Corn, wheat, barley, oats, rice and millet are cereals, common grains whose seeds are used for food and to make alcohol such as beer.

Sugar comes from sugar cane, which is also a plant in the grass family. People have grown grasses as food for farm animals for about 4,000 years. People use bamboo to build houses, fences, furniture and other things. Grass plants can also be used as fuel, to cover rooves, and to weave baskets.

Language
In English, the word "grass" appears in several phrases. For example:

"The grass is always greener on the other side" means "people are never happy with what they have and want something else".
"Don't let the grass grow under your feet" means "Do something".
"A snake in the grass" is about a person that will not be honest and will trick others.
All flesh is grass: Old Testament book of Isaiah, chapter 40, verses 6–8. A very true observation of the present-day ecology. See the Miocene for the ecological relevance.
Grass is a slang term for cannabis (pot, weed, or marijuana). Cannabis looks like a grass, but it is actually a rosid.
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