/| Mario Kart PC |\

What should we add to MKPC?

smile

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vs56774 pts ★ Titan
battle9768 pts ★ Expert
United States
Should I "Shut Down" this Forum?



How im gonna do it. Put my text in big words saying "Shut Down". Yeah it sounds dumb. Someone will chat on this anyway.
mario_dead1
vs32499 pts ★ Legend
battle6036 pts ★ Racer
United States
SigmaIcon wrote:
Yoshi649 wrote:
Top 5
N64 GCN 3DS Quick mode tracks pieces

Grand prix 50cc 100cc 200cc

Anti gravity

Boomerang item

Metal Mario and Metal Peach


















Bro thinks Anti Gravity will happenfacepalm





Okay seriously, why do you guys think we're gonna be sticking on walls? What I think, Is for us just to go straight when we pass a Anti Gravity panel, instead of us actually not falling. And we can have a blue aura glow, around our tires.

Tbh will just add more lag to lower end devices
vs5000 pts ★ Novice
battle5000 pts ★ Novice
United States
SigmaIcon wrote:
Yoshi649 wrote:
Top 5
N64 GCN 3DS Quick mode tracks pieces

Grand prix 50cc 100cc 200cc

Anti gravity

Boomerang item

Metal Mario and Metal Peach


















Bro thinks Anti Gravity will happenfacepalm





Okay seriously, why do you guys think we're gonna be sticking on walls? What I think, Is for us just to go straight when we pass a Anti Gravity panel, instead of us actually not falling. And we can have a blue aura glow, around our tires.


but That Only Visibly Changes Things, and Is Otherwise Completely Useless

Unless We Also Have the Speed Thing When You Bump Into Other Racers (Which In This Game Would be Hella Annoying)

but Even Then, Having the Tires Glow Would Mean That the Tires Would Have to be a Separate Sprite Than the Character and Their Kart
up3
thumbsup2
vs23383 pts ★ Legend
battle5000 pts ★ Novice
United States
jeepdarcy wrote:
3ds tracks form mario kart 7

n64 tracks form mario kart 64

gilder and underwater and anti gravity gimick

and sonic and sega all stars racing charaters

1.Sadly the Complete Mode gets forgotten 😣...

2. Cannons exist and underwater won't change nothing plus how would anti gravity work?(Like were gonna be sticking to walls💀)

3.Custom Characters

vs6367 pts ★ Racer
battle5000 pts ★ Novice
United States
Three words: Nintendo Sixty Four. (also a size option for Quick Mode: Small, Meduim, and Large.)
vs38290 pts ★ Legend
battle6408 pts ★ Racer
France
Should I "Shut Down" this Forum?



How im gonna do it. Put my text in big words saying "Shut Down". Yeah it sounds dumb. Someone will chat on this anyway.

Tbh no, debates are remaining pretty calm for now.
vs9558 pts ★ Expert
battle5416 pts ★ Novice
Ireland
jeepdarcy wrote:
3ds tracks form mario kart 7

n64 tracks form mario kart 64

gilder and underwater and anti gravity gimick

and sonic and sega all stars racing charaters

1.Sadly the Complete Mode gets forgotten 😣...

2. Cannons exist and underwater won't change nothing plus how would anti gravity work?(Like were gonna be sticking to walls💀)

3.Custom Characters

good point
vs10413 pts ★ Champion
battle5000 pts ★ Novice
Should I "Shut Down" this Forum?



How im gonna do it. Put my text in big words saying "Shut Down". Yeah it sounds dumb. Someone will chat on this anyway.

Another triple post. Ask the mods for what a triple post means
vs10413 pts ★ Champion
battle5000 pts ★ Novice
Senko wrote:
3D. No questions asked. 3D.

Okay then yoy need to
> Make a 3d engine
> Make physics adapted to this 3d engine
> Update every track in existence because everything works as a 2d game
> Make 3d models for everything (tracks characters and decors)
> Scrap everything that has been made in the last 14 years (mkpc birthday coming soon)

three.js is a easy way of implementing 3D, but probably will be too hard.
vs6367 pts ★ Racer
battle5000 pts ★ Novice
United States
Idea: Custom music for Quick Mode tracks.
vs18216 pts ★ Master
battle10458 pts ★ Champion
France
coin runners and renegade roundup in battle
retro tracks from mario kart 64 and mario kart 7
vs38290 pts ★ Legend
battle6408 pts ★ Racer
France
Senko wrote:
3D. No questions asked. 3D.

Okay then you need to
> Make a 3d engine
> Make physics adapted to this 3d engine
> Update every track in existence because everything works as a 2d game
> Make 3d models for everything (tracks characters and decors)
> Scrap everything that has been made in the last 14 years (mkpc birthday coming soon)

oh.
well...
errmmm
what the sigma?

Instead of posting such irrelevant and pointless stuff you should try to just think before you speak
vs25057 pts ★ Legend
battle10617 pts ★ Champion
Canada
3D. No questions asked. 3D.


hmmmmm decors for on the walls to turn it to 3d ish ?
cross2

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