Share your BCP hot takes here
On 2023-11-11 at 15:28:28
- SNES BC3 > DK Mountain
I actually don't agree
On 2023-11-13 at 17:57:56
Who has the MK8D Booster Pass btw
On 2023-11-13 at 19:04:01
I do, and I think the majority of this site does. Not buying it on the first day, okay, but not buying it at Christmas 2022 and not buying it for your birthday ? Hard to swallow. Plus this is a MK community, and the BCP doubles the amount of tracks, so obviously most people here are going to have it in their possession
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On 2023-11-13 at 19:29:04
J'ai pas,après je joue quasi plus à mk8 donc bon :/
I don't have it, but since now I almost never play mk8...
On 2023-11-13 at 21:42:46
Ok I have more takes:
- Peachette wasn’t a bad pick, just… unusual
- Wii Rainbow Road is kinda mid ngl
- DK Mountain was the best Wave 6 track
- 3DS Rainbow Road easily has some of the worst visuals in the DLC
- Waluigi Stadium is hella goated, easily the best DLC track
- Did we really need Pipeline?
- Peachette wasn’t a bad pick, just… unusual
- Wii Rainbow Road is kinda mid ngl
- DK Mountain was the best Wave 6 track
- 3DS Rainbow Road easily has some of the worst visuals in the DLC
- Waluigi Stadium is hella goated, easily the best DLC track
- Did we really need Pipeline?
On 2023-11-13 at 21:55:58
- Peachette wasn’t a bad pick, just… unusual
- Wii Rainbow Road is kinda mid ngl
- DK Mountain was the best Wave 6 track
- 3DS Rainbow Road easily has some of the worst visuals in the DLC
- Waluigi Stadium is hella goated, easily the best DLC track
- Did we really need Pipeline?
The first and the last one I couldn't agree more
The ones in the middle tho...
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On 2023-11-13 at 22:01:11
- Peachette wasn’t a bad pick, just… unusual
- Wii Rainbow Road is kinda mid ngl
- DK Mountain was the best Wave 6 track
- 3DS Rainbow Road easily has some of the worst visuals in the DLC
- Waluigi Stadium is hella goated, easily the best DLC track
- Did we really need Pipeline?
I totally agree with the 2nd hot take! Wii RR is mid!!
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On 2023-11-14 at 18:16:18
- Peachette wasn’t a bad pick, just… unusual
- Wii Rainbow Road is kinda mid ngl
- DK Mountain was the best Wave 6 track
- 3DS Rainbow Road easily has some of the worst visuals in the DLC
- Waluigi Stadium is hella goated, easily the best DLC track
- Did we really need Pipeline?
Bro i think Waluigi Stadium is soooo overrated.
They shoulded to put Wario Collosseum instead bcz with antigravity, the circuit could be a banger
On 2023-11-14 at 20:56:35
- Peachette wasn’t a bad pick, just… unusual
- Wii Rainbow Road is kinda mid ngl
- DK Mountain was the best Wave 6 track
- 3DS Rainbow Road easily has some of the worst visuals in the DLC
- Waluigi Stadium is hella goated, easily the best DLC track
- Did we really need Pipeline?
Bro i think Waluigi Stadium is soooo overrated.
They shoulded to put Wario Collosseum instead bcz with antigravity, the circuit could be a banger
It was pretty much obvious it was not going to make the cut. I don't really imagine Wario Colosseum in MK8 tbh. However, if they do a full rework on the visuals which area bit lame, it would be a great addition to the next game. Also most of the BCP tracks come from Tour and there was no absolute way WC would be in Tour. They couldn't even let Wii RR have two laps, so I can't even imagine WC...
On 2023-11-14 at 20:58:00
- Peachette wasn’t a bad pick, just… unusual
- Wii Rainbow Road is kinda mid ngl
- DK Mountain was the best Wave 6 track
- 3DS Rainbow Road easily has some of the worst visuals in the DLC
- Waluigi Stadium is hella goated, easily the best DLC track
- Did we really need Pipeline?
Bro i think Waluigi Stadium is soooo overrated.
They shoulded to put Wario Collosseum instead bcz with antigravity, the circuit could be a banger
It was pretty much obvious it was not going to make the cut. I don't really imagine Wario Colosseum in MK8 tbh. However, if they do a full rework on the visuals which area bit lame, it would be a great addition to the next game. Also most of the BCP tracks come from Tour and there was no absolute way WC would be in Tour. They couldn't even let Wii RR have two laps, so I can't even imagine WC...
@Invu Not most, but all of the BCP tracks and characters are from Tour.
@Realboy Wario Colosseum couldn't have come bc it wasn't in Tour. Waluigi Stadium is overrated but not bad imo
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On 2023-11-14 at 20:59:25
- Peachette wasn’t a bad pick, just… unusual
- Wii Rainbow Road is kinda mid ngl
- DK Mountain was the best Wave 6 track
- 3DS Rainbow Road easily has some of the worst visuals in the DLC
- Waluigi Stadium is hella goated, easily the best DLC track
- Did we really need Pipeline?
Bro i think Waluigi Stadium is soooo overrated.
They shoulded to put Wario Collosseum instead bcz with antigravity, the circuit could be a banger
It was pretty much obvious it was not going to make the cut. I don't really imagine Wario Colosseum in MK8 tbh. However, if they do a full rework on the visuals which area bit lame, it would be a great addition to the next game. Also most of the BCP tracks come from Tour and there was no absolute way WC would be in Tour. They couldn't even let Wii RR have two laps, so I can't even imagine WC...
@Invu Not most, but all of the BCP tracks and characters are from Tour.
@Realboy Wario Colosseum couldn't have come bc it wasn't in Tour. Waluigi Stadium is overrated but not bad imo
I agree with your take on WS and WC but most and all is practically the same thing so...
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On 2023-11-14 at 22:08:18
wave 1 wasnt that bad
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On 2023-11-15 at 00:00:16
I might as well just give my thoughts on every track since most are hot takes
Paris - Worst track in the game, sorry baguettians
Toad Circuit - It can be fun on 200cc. I don't mind the grass too much. It would be nice with a texture but I don't want to fuck up the colors
Choco Mountain - I like it, and I'm actually really glad not a lot was changed
Coconut Mall - Better than whatever the fuck the foggy hell of the original was. I love this version, but I still don't like this track a lot in general. Though I'll say one thing. I much prefer what was done with the cars here. Gameplay wise, hOLY SHIT IS IT SO MUCH BETTER. The original was complete fucking luck if you'd make it through, let alone hit a single boost. I don't know if I've ever said this, but I fucking DESPISE putting cycle-based obstacles in an on-rails game. The worst part being that this is the penultimate straight before the end. So basically, even on fucking Time Trials, this section is a pile of domesticated wolfs' faeces.
Tokyo - Good, great actually, but why the TC motif
Shroom Ridge - Better playing and looking car track than Toad's Turnpike
Sky Garden - I like the original, but this version is so much better. The layout of the original is such a mess, and it fails to really... have a theming?
Ninja Hideaway - Good style and theming makes a track, and this is proof.
New York - forgettable. I'd rather play Rome.
Mario Circuit Third Number From Zero - I love it. It plays so good, and it actually respects the source material in its background. I never liked what Wii did with this theme.
Kalimari Desert - I like that they used the train tunnel, but it's still the worst desert track in the series
Waluigi Pinball - I've never had many problems with the official versions of this track, I just think it's overrated as fuck. I've only ever properly hated the track in MKPC, because it does not play well.
Sydney - holy shit I love it. One of the best cities
Snow Land - This is my third favourite wave 2 track, with 2nd being MC3 and 1st being Sydney. I love the shortcut.
Mushroom Gorge - I mean, at least I could actually see this going in the first cup for once. But it doesn't really improve on a track I'm already not a fan of other than making the mushrooms actually controllable.
Sky High Sundae - ...Inoffensive. just gets boring after a while. I don't mind a race on it.
London - As someone who's lived in London for a grand total of I believe 7 years (I no longer live there and I'm fucking glad) I can confirm that we are all metal dogs and there's more mist than your average Wii track.
On a more serious note... I like this. Not as much as Sydney, but more than the other cities so far. The music is good, but it sounds more like Jun Senoue than London
Boo Lake - Always been a fun layout, I like what's here.
Rock Rock Mountain - Yall be complaining about the walls and yet in the original they look like god damn concrete 💀
Again, good, just spends a long while on straights gliding.
Maple Treeway - This and MH have always been my favourite Wii tracks, and the BCP artstyle complements this much better. I like it.
Berlin - Better than Sydney. I just like the flow of it.
Peach Gardens - It's boring, but for filler they did a good job
Merry Mountain - NAILED IT. The Christmas vibe is done great here, and the gameplay, if simple, is still fun.
3DS Rainbow Road - I don't need to explain why the original was the best Rainbow Road and this is basically just a small upgrade in every way over that.
Amsterdam Drift - weed/10*
Mario Circuit - I would not have wanted any other DS track. By far, the best circuit track in the series.
Waluigi Stadium - I have never liked this track. It is so fucking slow and shit coloured.
Yoshi's Island - I'll be real, I don't like it when they waste slots on nostalgia bait, but this is good.
Rush to Bang Cock - One of the most odd track layouts in a Mario Kart game, and I like it, along with the theme.
Riverside Park - A fun twist on a fun layout. I can play this for ages.
DK Summit - Janky as hell, though it's still great fun!
Singapore - I struggle to believe this is based on real life, with how creative it is. I love it so much. Best city so far in the list.
Athens Dash - It's actually a nice breather from the more industrial cities. It's a bit jank though
Daisy Cruiser - Filler. Good filler, though.
Moonview Highway - This fixes everything wrong with the original, in that it makes the graphics much better, and tones down the randomness factor.
Squeaky Clean Sprint - I wonder if this is in the same house as Ribbon Road? Either way, really fun and creative.
Los Angeles - Section tracks are cool, and so is this one. Just feel like they could've done more.
Sunset Wilds - *sigh*
Time for a rant. This is not an attack on anyone.
tl;dr: The controversy over the time of day change is dumb and I still like the track
Koopa Cape - I don't really feel any desire to replay it, but I never did with the other versions either. It still can be nice to race on.
Vancouver Velocity: The third lap sucks but I like it. Canada is based.
Rome: The coliseum areas are nice. Otherwise not much happens, it's just a simple drive.
DK Mountain - A huge glow up, at least visually. The view from the mountain is so nice. As always, it's a good drive.
Daisy Circuit - Really boring
Piranha Plant Cove - This comes... dangerously close to my favourite track in the game, but I'll only be able to tell if I ever do a ranking.
Madrid - I like the locations. And the music. Fun.
Rosalina's Ice World - Never used to care for this, but the improvements here make it so much fun.
Bowser Castle 3 - Better than the Nitro BC
Wii Rainbow Road - Not nearly as much spectacle as 3DS, but it plays well, and chaotic - but not in a way that's unfair, Coconut Mall.
*Amsterdam is forgettable. I was playing it since random chose it after Wave 6 came out and I genuinely forgot how it went. Perhaps my mind tried to erase the memory, because I was sick on the day when it released in Tour.
Paris - Worst track in the game, sorry baguettians
Toad Circuit - It can be fun on 200cc. I don't mind the grass too much. It would be nice with a texture but I don't want to fuck up the colors
Choco Mountain - I like it, and I'm actually really glad not a lot was changed
Coconut Mall - Better than whatever the fuck the foggy hell of the original was. I love this version, but I still don't like this track a lot in general. Though I'll say one thing. I much prefer what was done with the cars here. Gameplay wise, hOLY SHIT IS IT SO MUCH BETTER. The original was complete fucking luck if you'd make it through, let alone hit a single boost. I don't know if I've ever said this, but I fucking DESPISE putting cycle-based obstacles in an on-rails game. The worst part being that this is the penultimate straight before the end. So basically, even on fucking Time Trials, this section is a pile of domesticated wolfs' faeces.
Tokyo - Good, great actually, but why the TC motif
Shroom Ridge - Better playing and looking car track than Toad's Turnpike
Sky Garden - I like the original, but this version is so much better. The layout of the original is such a mess, and it fails to really... have a theming?
Ninja Hideaway - Good style and theming makes a track, and this is proof.
New York - forgettable. I'd rather play Rome.
Mario Circuit Third Number From Zero - I love it. It plays so good, and it actually respects the source material in its background. I never liked what Wii did with this theme.
Kalimari Desert - I like that they used the train tunnel, but it's still the worst desert track in the series
Waluigi Pinball - I've never had many problems with the official versions of this track, I just think it's overrated as fuck. I've only ever properly hated the track in MKPC, because it does not play well.
Sydney - holy shit I love it. One of the best cities
Snow Land - This is my third favourite wave 2 track, with 2nd being MC3 and 1st being Sydney. I love the shortcut.
Mushroom Gorge - I mean, at least I could actually see this going in the first cup for once. But it doesn't really improve on a track I'm already not a fan of other than making the mushrooms actually controllable.
Sky High Sundae - ...Inoffensive. just gets boring after a while. I don't mind a race on it.
London - As someone who's lived in London for a grand total of I believe 7 years (I no longer live there and I'm fucking glad) I can confirm that we are all metal dogs and there's more mist than your average Wii track.
On a more serious note... I like this. Not as much as Sydney, but more than the other cities so far. The music is good, but it sounds more like Jun Senoue than London
Boo Lake - Always been a fun layout, I like what's here.
Rock Rock Mountain - Yall be complaining about the walls and yet in the original they look like god damn concrete 💀
Again, good, just spends a long while on straights gliding.
Maple Treeway - This and MH have always been my favourite Wii tracks, and the BCP artstyle complements this much better. I like it.
Berlin - Better than Sydney. I just like the flow of it.
Peach Gardens - It's boring, but for filler they did a good job
Merry Mountain - NAILED IT. The Christmas vibe is done great here, and the gameplay, if simple, is still fun.
3DS Rainbow Road - I don't need to explain why the original was the best Rainbow Road and this is basically just a small upgrade in every way over that.
Amsterdam Drift - weed/10*
Mario Circuit - I would not have wanted any other DS track. By far, the best circuit track in the series.
Waluigi Stadium - I have never liked this track. It is so fucking slow and shit coloured.
Yoshi's Island - I'll be real, I don't like it when they waste slots on nostalgia bait, but this is good.
Rush to Bang Cock - One of the most odd track layouts in a Mario Kart game, and I like it, along with the theme.
Riverside Park - A fun twist on a fun layout. I can play this for ages.
DK Summit - Janky as hell, though it's still great fun!
Singapore - I struggle to believe this is based on real life, with how creative it is. I love it so much. Best city so far in the list.
Athens Dash - It's actually a nice breather from the more industrial cities. It's a bit jank though
Daisy Cruiser - Filler. Good filler, though.
Moonview Highway - This fixes everything wrong with the original, in that it makes the graphics much better, and tones down the randomness factor.
Squeaky Clean Sprint - I wonder if this is in the same house as Ribbon Road? Either way, really fun and creative.
Los Angeles - Section tracks are cool, and so is this one. Just feel like they could've done more.
Sunset Wilds - *sigh*
Time for a rant. This is not an attack on anyone.
Sunset Wilds. Is a good track. *gasp* And. *gasps louder* An improvement over the original. *Entire crowd loses their shit*Alright. I'm gonna talk about it. The sun. Setting. Do you fucking idiots not know what sunset means as a description? You all will fucking say "It'S cAlLeD sUnSeT wIlDs BuT tHe SuN dOeSn'T sEt" Have you ever heard somebody say "What a nice sunset"? That messes your entire point. Look at a random sunset. Imagine a track is made out of that image with the word "Sunset" in the name. Sunset Park, for example. Would you object to that name?
Most of the time, especially when naming things after it, sunset refers to the time when the sun is going down. Thinking about it like this, the name Sunset Wilds isn't even correct as the final lap takes place after sunset. Before you ask, I believe that changing the time of the track does not give it an identity, it's simply just a nice touch, even if no other track does it. Seriously though, the time doesn't even affect anything. It's just a palette swap. And sure, okay, it is still nice to include it, but the MK8 lighting engine literally cannot change the lighting of the track in real time like that without at the very least slowing down a hell of a lot. Before you tell me "oh but Tour is a mobile game and this is a port of a Wii U game on the switch!!! Phones can do it, surely this can!1!1!1!1!1!1!1!1!1!" Grandma, the platform it's on does NOT determine everything it can do. Limitations come from other things 💀. Being a mobile game doesn't even mean anything - there are plenty of phones decently easily available that are more powerful than a Switch. The only reason Tour is a low-cost game is accessibility. Besides, I just can't be asked to care. The track is still just as good, and I can enjoy it. It is what it is: a nice touch that didn't mean anything that wasn't possible for this game.
Most of the time, especially when naming things after it, sunset refers to the time when the sun is going down. Thinking about it like this, the name Sunset Wilds isn't even correct as the final lap takes place after sunset. Before you ask, I believe that changing the time of the track does not give it an identity, it's simply just a nice touch, even if no other track does it. Seriously though, the time doesn't even affect anything. It's just a palette swap. And sure, okay, it is still nice to include it, but the MK8 lighting engine literally cannot change the lighting of the track in real time like that without at the very least slowing down a hell of a lot. Before you tell me "oh but Tour is a mobile game and this is a port of a Wii U game on the switch!!! Phones can do it, surely this can!1!1!1!1!1!1!1!1!1!" Grandma, the platform it's on does NOT determine everything it can do. Limitations come from other things 💀. Being a mobile game doesn't even mean anything - there are plenty of phones decently easily available that are more powerful than a Switch. The only reason Tour is a low-cost game is accessibility. Besides, I just can't be asked to care. The track is still just as good, and I can enjoy it. It is what it is: a nice touch that didn't mean anything that wasn't possible for this game.
tl;dr: The controversy over the time of day change is dumb and I still like the track
Koopa Cape - I don't really feel any desire to replay it, but I never did with the other versions either. It still can be nice to race on.
Vancouver Velocity: The third lap sucks but I like it. Canada is based.
Rome: The coliseum areas are nice. Otherwise not much happens, it's just a simple drive.
DK Mountain - A huge glow up, at least visually. The view from the mountain is so nice. As always, it's a good drive.
Daisy Circuit - Really boring
Piranha Plant Cove - This comes... dangerously close to my favourite track in the game, but I'll only be able to tell if I ever do a ranking.
Madrid - I like the locations. And the music. Fun.
Rosalina's Ice World - Never used to care for this, but the improvements here make it so much fun.
Bowser Castle 3 - Better than the Nitro BC
Wii Rainbow Road - Not nearly as much spectacle as 3DS, but it plays well, and chaotic - but not in a way that's unfair, Coconut Mall.
*Amsterdam is forgettable. I was playing it since random chose it after Wave 6 came out and I genuinely forgot how it went. Perhaps my mind tried to erase the memory, because I was sick on the day when it released in Tour.
On 2023-11-15 at 09:24:13
My hot take is that Piranha Plant Pipeline deserved to be in the BCP. Still sad that it didn't get in.
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On 2023-11-15 at 12:22:51
My hot take is that Piranha Plant Pipeline deserved to be in the BCP. Still sad that it didn't get in.
This is an icy take, literally the hot take is to think we didn't need it
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On 2024-01-25 at 20:19:56
ninja hideaway is shit tbh
Facts!
On 2024-01-27 at 02:47:58
3ds rainbow road sucks
On 2024-01-27 at 08:20:10
BCP GBA Sky Garden is better than any other Sky Garden
also Wii RR and 3DS RR are rubbish
also Wii RR and 3DS RR are rubbish
On 2024-01-27 at 15:06:15
3DS RR ages poorly.
Did we really need Pipeline ?
Ninja Hideaway is good but overrated.
Waluigi Pinball doesn't do anything for the lack of shortcuts or for the bland gameplay or for any other flaws it could have, but the visual job is insane.
Daisy Circuit was better in MKWii, mainly because the road around the lighthouse feels more cramped up, thin and short now. Something is wrong, or at least off, with rhe scaling. Even the beginning feels thinner and that gives the track a bad gameplay. That aside, the gameplay is underwhelming and they could have done so much more with the theming.
Did we really need Pipeline ?
Ninja Hideaway is good but overrated.
Waluigi Pinball doesn't do anything for the lack of shortcuts or for the bland gameplay or for any other flaws it could have, but the visual job is insane.
Daisy Circuit was better in MKWii, mainly because the road around the lighthouse feels more cramped up, thin and short now. Something is wrong, or at least off, with rhe scaling. Even the beginning feels thinner and that gives the track a bad gameplay. That aside, the gameplay is underwhelming and they could have done so much more with the theming.