RHGP Act II
Page: 1
On 2026-08-15 at 20:43:33
Hello, it's been a while since i did a topic lol.
Getting straight to the point, i did some changes on RHGP Act II multicup, so i wanted to put the full changelog here
Getting straight to the point, i did some changes on RHGP Act II multicup, so i wanted to put the full changelog here
In General:
- Added "DLC" tracks, so now the multicup has 36 tracks in total
- Removing the famous "Glidder Jump" with regular boost pannels, now glidder pannels works as cannons on almost any track (eventually there won't be any glidder jump)
Specific Track Changes:
- Nekoshima: Added extra boost pannels, revamped some areas and improved textures.
Old ver:
New ver:
- Arequipe Mountain: Now is 2 laps, improved textures, added some decos and a extra shortcut.
Old ver:
New ver:
- Los Roques Archipielago: Changed to 2 laps, improved textures and some gameplay changes.
Old ver:
New ver:
- ErHecks Mall: Now the track works with overrides instead teleporters.
- Wonderland Hideout: Added some arrows on the maze patch
- RHcks Circuit: Added extra boost pannels (The finish line is a boost pannel like f-zero tracks btw).
- Cheem's Madhouse: Added extra boost pannels, revamped some areas and improved textures.
Old ver:
New ver:
And that's all, thanks for taking your time reading this, and guess that i'll post future changes here, cya.
Eso perra
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1On 2026-08-15 at 20:48:09
Hello, it's been a while since i did a topic lol.
Getting straight to the point, i did some changes on RHGP Act II multicup, so i wanted to put the full changelog here
Getting straight to the point, i did some changes on RHGP Act II multicup, so i wanted to put the full changelog here
In General:
- Added "DLC" tracks, so now the multicup has 36 tracks in total
- Removing the famous "Glidder Jump" with regular boost pannels, now glidder pannels works as cannons on almost any track (eventually there won't be any glidder jump)
Specific Track Changes:
- Nekoshima: Added extra boost pannels, revamped some areas and improved textures.
Old ver:
New ver:
- Arequipe Mountain: Now is 2 laps, improved textures, added some decos and a extra shortcut.
Old ver:
New ver:
- Los Roques Archipielago: Changed to 2 laps, improved textures and some gameplay changes.
Old ver:
New ver:
- ErHecks Mall: Now the track works with overrides instead teleporters.
- Wonderland Hideout: Added some arrows on the maze patch
- RHcks Circuit: Added extra boost pannels (The finish line is a boost pannel like f-zero tracks btw).
- Cheem's Madhouse: Added extra boost pannels, revamped some areas and improved textures.
Old ver:
New ver:
And that's all, thanks for taking your time reading this, and guess that i'll post future changes here, cya.
Eso perra
Wow this upd/update sounds big ill get on later and also erhecks you spelled glider wrong not being rude
On 2026-08-15 at 20:52:37
Wow this upd/update sounds big ill get on later and also erhecks you spelled glider wrong not being rude
On 2026-08-15 at 21:33:59
Wow i love the new version of nekoshima, great job
1On 2026-08-16 at 01:19:57
@rhcks vos eres como un familiar fuera del país vuelve 1 vez cada 3 años pero cuando vuelves traes un vergero de cosas pa la familia xd en este caso remasterizas y haces nuevas pistas cada 4 meses xd (y a veces más tiempo)
2On 2026-08-16 at 02:51:45
cabron al fin (nos vemos en el infierno cuando yo acabe el dreams)
2On 2026-08-16 at 04:34:47
cabron al fin (nos vemos en el infierno cuando yo acabe el dreams)
Osea en 3 años
On 2026-08-17 at 23:03:13
amazing job as per usual!!
On 2026-08-27 at 01:04:36
Guess who remembered the existence of this topic and it's bored?
Exacto, yo xd.....
So i found some pretty old stuff, and i thought that would be nice to share some unused proyects and random things that i never used so here i go....
Pre-RHGP1 scrapped tracks:
- RH Stadium:

I discarded the track because i wanted to make something with f-zero theming but on that time i wasn't as skilled back then as i'm now on paint net..... so i endend doing a Mario Kart Stadium rip off Xd. At the end this concept made it and appeared on RHGP2
- Candy Cane Falls:
So on this case i wanted to make some.... let's call it "experimental patchs" on the layout for this one with some donuts as part of the layout, but at the end i wans't so happy with the final result, just as with RH Stadium, i tried again the concept and thats how i made Arequipe Falls- Sky Palace:
Just as with RH stadium, i wasn't skilled enough to manage the concept that i wanted, this was mean to be based on The Palace of Winds of Zelda Minish Cap..... and it looks like a cloudtop cruise rip off lol RHGP1:
- Rocky Railroad:
This was just a concept so i never did a layout, my bad lol. So it was mean to be a shorter but funny track on a mountain, my main inspiration for this concept was Alpine Pass and Paper Mario 64 trains so i wanted to make something fusing both ideas.... and i didn't lololol. I just recycled the layout to make Aurora Heights on RHGP2.
- Luigi's Mansion Themed Track:
I remember that i was meant to do this track for a TBC, but at the end i wasn't so happy with the layout, i wanted to add the track on RHGP1 lastest cups but.... i forgot lol, so i just kept this layout... gathering dust at my pc- Aquarium Park
Another track that i did for a TBC, on this case it even was on RHGP1 roster, but againg i wasn't able to manage the concept very well since it was meant to be inspired in Aquarium Park from Sonic Colors, and doesn't even look like that..... At the end the track got rebranded and thats how Ocean Cave took it's place on RHGP1.- Beta Night Life City
On the early version of this track, basically the whole right patch was just decorative background and the track was shorter, so i made some changes and used the whole city on the layout- Scrapped Rainbow Road Layout
The first attemp of RHGP1 Rainbow Road, i remember that i did this layout using F-Zero GX Port Town layout.... and doesn't even look like that.....- Beta Rainbow Road
Another attempt of Rainbow Road, on this case, i feel the layout too simple and wanted to make some changes.RHGP2:
- Lightning Shipyard:
Basically Wario's Shipyard on Mario Kart World. Didn't make any layout, i just had the idea and even had a soundtrack lol:
- Sundae-Scoop Circuit:
Yeah, another candy themed track lol, it was meant to be a tour themed track but i never figured out a good layout, so i endend just pretending that i never had that idea.
- Symphony Ruins
A track based on... i don't remember it's name but it's a MKWII and MK7 CT that it's a temple with music stuff. So i wanted to make my version (that i never did lol)
- Cinder Volcano
Based on Pokemon Unbound Cinder Volcano, i wanted to make another tour styled track.... And guess what? i didn't Xd....
- Haunted Garden
I wanted to make something cartoonish spooky garden but never had a good idea for a layout... But i had a ost:
- Sapish Catedral
Based on a Catedral CT that i saw on MKDS, MKWII and MK8 iirc, it was meant to be a joke track with erhecks catedral stuff and winged gambas (like the heaven n hell ones lol). I just got the ost:
So now..... These tracks have layout :gamba:
- Beta Nekoshima
Originally i wanted to make something shorter like wuhu town (ik it's a battle track but you get the idea) but at the end wasnt so happy with the result and scrapped the whole thing.- Beta Arequipe Mountain
At the beginning i name it "Sweet Mountains"... yeah kinda generic name lol, and somewhat contradictory because the first concept that i had was something like my smkdx donut plains remakes... but literally donut this time lol - Beta Seasonal Woods
It was less fairly distribuyed.... such as a typical kpop song lolololol. At the end i did a whole revamp to the layout to manage a bit better the concept (Tbh i'm not a big fan of the final result anyways).- Waterfall Gateway
I wanted to add a waterfall themed track on RHGP2 willy nilly, so at first i got the idea of this track based on Cascade Kingdom, but as you can guess.... i didn't like the final result, it feels like a boring shy guy falls ver imo. So i tried againg but this time taking one of my favorite Venezuela places... And that's how Angel Falls Park borned lolAnd that's all the content that i got... soooo.....the final question is.... Will i recycle something of the unused stuff for RHGP3????
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