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List of comments from FantomeThief (1121)
If no, read messages again, if yes, please remove that 1/5 (tbh even a 2/5 would be valid I think, but a 1/5 when you've only touched the first track is crazy work)
Based on your difficulty comment, you're probably new here, so the best I can come up with is that you might not be able to tell that they're using mushrooms, but they are. It looks wonky and weird, but that's how Wargor made the game in the first place.
I 100% absolutely recommend playing the actual game before doing any Custom Tracks.
There is in fact a difficulty button in VS mode. There's none in Grand Prix, which is set to Difficult Mode automatically.
The fact that you didn't know that tells me...a lot.
My question is...where? Some of these tracks don't have much room to work with.
Also if you think this is hard you must be new here. These tracks are free af.
Anyway, love how the waves are being implemented in water even though World isn't here yet
4/5 (it's really long)
Also, if there's more than 12 players in a room, the excess get sent into a separate room
I'm actually surprised at how close that route is to the unintended one time-wise
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