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Messages 1111 - Golden Mario Golden Mario
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one more day

SuperMega7's Monthly Track Building Contests!

Messages 1111 - Golden Mario Golden Mario
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Messages 1111 - Golden Mario Golden Mario
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Complete tracks are a pain to make. I'd rather do Quick Tracks. And don't get me started with the override stuff. I'm trying to copy this track: https://mkpc.malahieude.net/map.php?i=165496
Messages 1111 - Golden Mario Golden Mario
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The March 2025 TBC is now open! I decided to give it yet another chance.

Theming is pixel (I need to see the pixels on the track for it to count)

Complete Mode only (I know there are pixels in Quick Mode, but it kinda ruins the fun)

TBC ends March 31st and starts now!


I use Scratch for making complete tracks, I don't know how pixels are going to be included
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Full Mario Kart Evolution (Including production years and prototype names)

Messages 1111 - Golden Mario Golden Mario
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BuffShrek wrote:
This was Mario Kart Wii's first appearance to the Nintendo fans:



And this second:


So, what?


It relates to your evolution topic! Besides, the new Mario Kart doesn't have customizable vehicles, so it was a great idea to put Mario Kart Wii's development in!
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This was Mario Kart Wii's first appearance to the Nintendo fans:



And this second:

We Have To Talk About the Death Egg Background

Messages 1111 - Golden Mario Golden Mario
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They copy and pasted the cloud shapes on the background
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Messages 1111 - Golden Mario Golden Mario
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SonicBlaze wrote:
Why do I see eyes on the Death Egg background? They're looking right at the player

https://i.postimg.cc/Px4xf7GX/Screenshot-2025-03-25-9-18-39-AM.png

This is downright creepy, and the final boss music playing with it makes it more terrifying. This isn't the only game to have this, as in 2 years later, Super Mario 64 came and the dirt textures have faces on them.

the death egg in the background looks like the earth


I can't tell if it's clouds or land
Messages 1111 - Golden Mario Golden Mario
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Why do I see eyes on the Death Egg background? They're looking right at the player

https://i.postimg.cc/Px4xf7GX/Screenshot-2025-03-25-9-18-39-AM.png

This is downright creepy, and the final boss music playing with it makes it more terrifying. This isn't the only game to have this, as in 2 years later, Super Mario 64 came and the dirt textures have faces on them.

What happened ?

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It's the Bad Apple gif. I don't like it.
check6

Is it only me ?

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Roxas_971 wrote:
When I try the mushroom gorge ultra shortcut (mkwii), sometimes it dosen't count the lap


No, it's not you. You have to press the drift button to do the shortcut.

Asking for advice from CM track makers: What should I do?

Messages 1111 - Golden Mario Golden Mario
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As in create a project and do the track there

Oh. That makes sense. WAIT. You either mean create the custom track ON SCRATCH or screenshot the track then insert it on MKPC Track Editior.


Take a screenshot of the track on editor mode
Messages 1111 - Golden Mario Golden Mario
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As in create a project and do the track there
Messages 1111 - Golden Mario Golden Mario
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Use the Scratch SVG editor

A Nintendo Direct March 2025 Problem

Messages 1111 - Golden Mario Golden Mario
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They resricted the Nintendo Direct for March 2025. I'm 5 minutes from the actual start. But I'm 13, this is sad.

The actual direct doesn't start until 10, so there's still plenty of time. Also you can just watch from a  browser while signed out.
Well, I say 10, but that's my timezone. It's in an hour, is what I mean.


I'm at the time zone at Alberta and Idaho. It's 7:24 right now.
ok1
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They resricted the Nintendo Direct for March 2025. I'm 5 minutes from the actual start. But I'm 13, this is sad.

Mario Kart Wii Early Concept Info

Messages 1111 - Golden Mario Golden Mario
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Someone brought it back:

Messages 1111 - Golden Mario Golden Mario
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This is what the tracks could've looked like based on the concept art.

https://scratch.mit.edu/projects/1146738589/

Early version of the logo:

https://i.postimg.cc/BbTkGy5g/slide65.gif
Messages 1111 - Golden Mario Golden Mario
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Here are some early conecpts for the tracks, with the biggest change is Dry Dry Ruins.

https://i.postimg.cc/jjyw2sjD/MKWii-Luigi-Circuit-Concept-Art.png

https://i.postimg.cc/4yxmWVQc/MKWii-Dry-Dry-Ruins-Concept-Art.png

Luigi Circuit doesn't have that much detail, probably because it's the first and basic track of the game, but when you go to Dry Dry Ruins, the track seems upside-down than in the final. The lake was bigger, and the ruin has more stuff going on in it, like a half-pipe room with Pokeys, cubes rolling with Mii faces on them, and Swoops coming at you. The outside part seems very vast. The game itself even had a Mission Mode.


The early footage I've shown you earlier is similar to the end credits, because they're THP files, meaning they don't interfere with the actual game models and drivers.





There was some different drifting like Mario on Mario Raceway, at the end credits before everything is unlocked. Some boost flames are not positioned well, which means the videos were made during the game's development.

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