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Share Your Custom Decors!
On 2022-10-04 at 17:00:07
WARNING!
Copyright Disclaimer
under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. Fair use is a use permitted by copyright statute that might otherwise be infringing.
Thanks so much!!!1
Copyright Disclaimer
under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. Fair use is a use permitted by copyright statute that might otherwise be infringing.
Thanks so much!!!1
Useless message
2
3On 2022-09-19 at 01:06:16
Okay just relax is nothing you can disturb is just a link 

Bruh.


Bruh.
Useless message
6On 2022-08-18 at 12:21:48
Can we make wave 2 of MK8 Booster pass
Can I make this
YES OR NO?
Vote Now!! https://www.bonus.com/spin/
Can I make this
YES OR NO?
Vote Now!! https://www.bonus.com/spin/
Yes
Why are you supporting this off topic message?
6On 2022-08-08 at 07:56:11
shee
What a great and useful message. Sadly, you can only have one message in the competition between other extremely useful messages, and Amogus is more useful, so I can’t sign you up for this. If you want me to sign you up, then make a more useful message
On 2022-08-01 at 16:01:09
@Quorzel stop multi-posting. Send them all in 1 message instead of separating each of them to there own message
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3
1
3On 2022-07-24 at 15:59:18
look a this guys https://musiclab.chromeexperiments.com/Shared-Piano/#pgv_TG_m0
Wrong topic. Someone made a whole topic for that perpose
On 2022-07-24 at 15:47:05
I made this:

It appears in this circuit
N64 Luigi Raceway

It appears in this circuit
N64 Luigi Raceway
Oh cool! I did one too, just snipped from the game
Not funny dude
very not funny
Fixed your message but what was the point of the original? He was just saying that he snipped a sprite from the game and you’re treating it like a joke? And anyway, it’s an old message
On 2022-07-24 at 10:26:49



































Stop with useless emoji spam. At least George had a useful message with a toned down version























is it me or has this became a joke?You may think it’s a joke but it’s actually against the rules
1On 2022-07-23 at 23:51:43



































Stop with useless emoji spam. At least George had a useful message with a toned down version
On 2022-07-23 at 23:36:32
I'm going to make a hedgehog 



































Cool. Also what is with the emoji spam?
On 2022-07-17 at 13:26:46
A chest that will be used in my track: Pirate Swamp

Behaviour: Pipe
Behaviour: Pipe
On 2022-07-04 at 09:20:07
An advertisement which will be used throughout my project ‘MKPC Kart’

On 2022-05-07 at 22:05:38
Thunder cloud
Retro rewind in mkpc
On 2026-04-04 at 20:51:58
I think it's clear to anyone who does online sessions on this multicup that I don't like it, but I thought I'd go through and explain the problems with it. More importantly though, I'd like to be able to help all the different track creators of this multicup to be able to improve, since these tracks generally look like the same quality I had in 2022 when I first joined MKPC, and now my tracks have been able to rise to the quality of the Yoshi Circuit seen in this multicup. I'll go through a list of different problems with these tracks and explain how it can be improved, and once you get those 3 sorted, your tracks will likely be a lot better
1. Pixel Size
A lot of the tracks in this multicup have quite large pixels, which can be problematic, since it then worsens almost every other attribute of a track, such as worse textures, shading, and can even make the gameplay a lot harder to read. This is also a problem for the other end of a scale where the site used for making art has no pixels at all, and are pure drawing focused. Unless you're a master in regular art, these suck for MKPC because the leave the track looking messy. I imagine quite a lot of people here use pixilart, so my recommendation on that site is to use a canvas size around 600x600 (can go a larger size once you get more comfortable with making tracks) then upscale by 2x when exporting the image.
2. Consistency
Another issue in lots of these tracks are that they're quite inconsistent. Some parts may have a width of 48 pixels, while other parts have a 60 pixel width. This causes the visuals to look messy, but also makes gameplay feel weird. This can be dealt with by doing each side of the road as different lines, and using circle tool for making turns, deleting the parts you don't want. It's fine if it's not perfect, but I'd rather it ranging from 48-50 pixels than 48-60 pixels.
3. Textures
I could probably count on my hands how many tracks are actually textured. These are quite simple, but go a long way to making the visuals look way better. You can make these pretty simply by making a texture in a small grid (such as 8x8 or 16x16) on an alternate layer, copy pasting it across the layer, than deleting it in all areas it's not needed in.
Bonus. Paint.net
A bonus tip is that paint.net is a very useful app to be able to make tracks, since it can quite easily deal with all the issues I have presented, since it's not limited by image size so it can handle 1x1 pixels, it's got a built in tool for designing lines (straight and curved) with a consistent width. It also has built in textures that can be applied. It is free to use and the only downside is that it doesn't work on some older computers. Just make sure to turn off anti-aliasing. If you want a full guide on paint.net, react to this message with :rob_dabbing:
1. Pixel Size
A lot of the tracks in this multicup have quite large pixels, which can be problematic, since it then worsens almost every other attribute of a track, such as worse textures, shading, and can even make the gameplay a lot harder to read. This is also a problem for the other end of a scale where the site used for making art has no pixels at all, and are pure drawing focused. Unless you're a master in regular art, these suck for MKPC because the leave the track looking messy. I imagine quite a lot of people here use pixilart, so my recommendation on that site is to use a canvas size around 600x600 (can go a larger size once you get more comfortable with making tracks) then upscale by 2x when exporting the image.
2. Consistency
Another issue in lots of these tracks are that they're quite inconsistent. Some parts may have a width of 48 pixels, while other parts have a 60 pixel width. This causes the visuals to look messy, but also makes gameplay feel weird. This can be dealt with by doing each side of the road as different lines, and using circle tool for making turns, deleting the parts you don't want. It's fine if it's not perfect, but I'd rather it ranging from 48-50 pixels than 48-60 pixels.
3. Textures
I could probably count on my hands how many tracks are actually textured. These are quite simple, but go a long way to making the visuals look way better. You can make these pretty simply by making a texture in a small grid (such as 8x8 or 16x16) on an alternate layer, copy pasting it across the layer, than deleting it in all areas it's not needed in.
Bonus. Paint.net
A bonus tip is that paint.net is a very useful app to be able to make tracks, since it can quite easily deal with all the issues I have presented, since it's not limited by image size so it can handle 1x1 pixels, it's got a built in tool for designing lines (straight and curved) with a consistent width. It also has built in textures that can be applied. It is free to use and the only downside is that it doesn't work on some older computers. Just make sure to turn off anti-aliasing. If you want a full guide on paint.net, react to this message with :rob_dabbing:
8
5Share your custom backgrounds
On 2023-08-26 at 21:59:24
Quote I'm an Idiot Quote stop making useless messages

EDIT:Reporting the next time he makes a useless message
Go Fuck Yourself

On 2023-03-08 at 09:27:18
Can you use your brain please? He was telling the other person to use reactions
On 2022-10-01 at 17:48:50
Lely Forest






58360 pts ★ Titan
11673 pts ★ Champion


