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Topic: Why Mario Kart PC track #147444 might be the worst track ever made

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Messages 15 - Koopa Koopa
vs3999 pts ★ Unlicensed
battle3999 pts ★ Unlicensed
Israel
I’m not saying this lightly because MKPC has thousands of custom tracks, and the whole point of the editor is that people can build whatever they want. The track builder literally lets anyone place roads, items, and scenery however they like.

That said, after playing track #147444, I genuinely struggle to find anything redeeming about it.

1. The layout makes no sense

A good track should at least have some readable flow. Even chaotic tracks usually guide the player from section to section.

This one feels like:

-random turns placed with no rhythm
-sections that don’t visually connect
-turns that immediately punish you with walls or hazards

Half the time you’re not racing, you’re just trying to figure out where the road even goes.

2. Artificial difficulty

There’s a difference between hard tracks and bad tracks.

Hard tracks challenge your driving.

Bad tracks just throw things at you like:

-narrow corridors
-blind turns
-obstacles placed directly after corners
-sections that punish you for taking the normal racing line

This track leans heavily into the second category.

3. Visual noise

Another issue is visual readability.

Instead of helping the player understand the track, the decorations and colors make everything blend together. When the road, background, and obstacles all fight for attention, it becomes harder to drive cleanly.

You shouldn’t need to memorize the entire map just to survive one lap.

4. Terrible for online

Tracks like this completely fall apart in multiplayer.

-one small mistake = race over
-bumping into another player ruins entire sections
-items become unavoidable in tight corridors

In online races the result is usually just chaotic RNG instead of actual racing.

5. It feels unfinished

The biggest problem is that the track doesn’t feel intentionally designed. It feels like:

-a test map
-or a first attempt with the editor
-or something uploaded before being playtested

Which would be fine if it was just a private experiment, but once it’s shared publicly people are obviously going to judge it.

Conclusion

Again, the track editor in Mario Kart PC is great specifically because anyone can create and share courses.

But when you combine:

-confusing layout
-unfair difficulty
-poor readability
-terrible online play

you end up with something that’s not just hard — it’s actively unpleasant to race on.

And that’s why track #147444 is a strong contender for the worst track in MKPC.
Messages 194 - Bowser Bowser
vs11588 pts ★ Champion
battle5557 pts ★ Novice
Sweden
Nah, ive seen tracks WAY, WAY worse than this one. That track has like, a lot of effort put into it so I got no idea what the heck you're talking about *[

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