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Super Mario 64 - Deep Dive

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Page :  1 

Messages 11423 - King Mario King Mario
vs35065 pts ★ Legend
battle6102 pts ★ Racer
France
Will be posting my thoughts, in essay formats, about the levels, and what they have to offer, and possibly what I think might be their lore too.
ok6
Messages 11423 - King Mario King Mario
vs35065 pts ★ Legend
battle6102 pts ★ Racer
France
Bob-Omb Battlefield

Something was always pretty crazy to me when I looked at Bob-Omb Battlefield. It felt so unique, for a first level. It wasn't groundbreaking ; the setting was still grassy with a blue sky, but something felt different.

The first thing you know when arriving in Bob-Omb Battlefield is that the Pink Bob-Ombs are at war with the Black Bob-Ombs. The name of the first star is 'King Bob-Omb on the Summit' which lets you guess what the task at hand is gonna be.

You start making your way to the summit, meeting a few interesting elements on your way, such as a Chomp, a closed cannon, elevators, seesaw bridges, or rolling balls.

The layout of the stage is very particular ; it is a very linear pathway surrounded by different elements that will be explored later on. You can see large chunks of rocky ground. These are pretty empty, with only some Bob-Ombs milling around. There is also a cage, which can be opened by a purple switch. Above all of that, you can find most of the level ; there is a cannon which will be used in the level's third star, there is a cage behind the Chain Chomp that has a star inside, a section with bushes, Goombas and red coins, and finally, the entrance to the mountain.

So, BOB is pretty much a mountain surrounded by a plain. Now, let's climb the mountain, which notably has some shortcuts, such as the slope that can be found at the left extremity of the level when entering the mountain ; and a warp zone that almost takes you to the highest point of the map, which, for now, will be King Bob-Omb's arena.

Fighting him is quite simple. You have to get behind him, grab him, and throw him. When you do that, however, be careful. The battle resets if you throw him out of the arena, since he sees that as cheating (even though he does the same thing. Is this proving the hypocrisy of many authority figures?) The battle finishes and there you go, you have your first star.

The second star has you racing against Koopa the Quick, which you will meet again, some time later... The third star has you using the cannons to eeach a floating island, that's visible since it's floating in the sky. The fourth star has you exploring the stage for eight red coins ; the fifth has you flying into the sky to collect the central coin of several golden rings ; and the sixth concludes the level by requiring you to stomp on the Chain Chomp's log in order to free him and destroy the cage behind.

Now, what do I think of the level? I am gonna rate the stage in 4 categories : aesthetic, theming, layout, and the stars themselves.

Aesthetic
Tbh, BOB looks quite nice and unique. It is a battlefield ; it has cannons, rolling balls, enemies, a Chomp, it overall is distinct from all of the other levels in this game. It is a nice beginning. 4/5

Theming
While BOB isn't groundbreaking, it has a really nice and original theming that had not really been explored before. It mixes a grassy setting, and airship-like elements. It deserves a 5/5, for a beginning stage.

Layout
I think BOB has a nice layout. As I said, it is a mountain which you have to climb, surrounded by a plain which you have to explore. It has large fields where not much is going on, but overall the space is used well, with a few shortcuts and a few warp zones to travel across the plain or climb the mountain faster. It deserves a 3.5/5.

Stars
1-1 : Nice, basic star with an easy boss that introduces the situation and level well. 4/5.

1-2 : An even better star, as it has you going the same road as before, but much faster. KTQ only allows some shortcuts like the slope or the warp zone (and he takes one himself since he can walk on the side of the Chomp's cage) but you cannot use cannons or the wing cap which I thought was well thought. 4.5/5.

1-3 : Introduces you to cannons. It is very easy, and very quick. It's pretty nice. 3/5.

1-4 : It has you exploring the entire stage to find eight red coins. While I'm not a fond of this type of mission, it's not inherently bad. 2.5/5

1-5 : Now this is the worst mission of the bunch for sure, it is tedious, especially with draw distance. You have to use the wing cap, and you can help yourself with the cannon, but even then. It takes time, precision, patience and skill, which I honestly don't like for this kind of star. 2/5.

1-6 : While it's short, it's also creative, well thought, and a bit dangerous as 3 hits from the Chomp can kill you. 4/5.

Stage Average : 3.94/5

It is, as I said, a pretty solid stage. Sure, it does have its flaws, but I think that as a beginning stage it was executed well.

Now, the lore of the stage. Well I don't think there is much here actually. KBO seems to have been reduced to the state of a rolling metal ball, and the war between the Black Bob-Ombs and the Pink Bob-Ombs seem to go in favor of the PBO as the BBO just lost their leader. There isn't much else to say.

With that, I'll be wrapping up this episode for now, and I'll see you all next time for a deep dive into one of the best Mario 64 levels!
Messages 827 - Mario Mario
vs27206 pts ★ Legend
battle11165 pts ★ Champion
France
Helloween wrote:
Bob-Omb Battlefield

Something was always pretty crazy to me when I looked at Bob-Omb Battlefield. It felt so unique, for a first level. It wasn't groundbreaking ; the setting was still grassy with a blue sky, but something felt different.

The first thing you know when arriving in Bob-Omb Battlefield is that the Pink Bob-Ombs are at war with the Black Bob-Ombs. The name of the first star is 'King Bob-Omb on the Summit' which lets you guess what the task at hand is gonna be.

You start making your way to the summit, meeting a few interesting elements on your way, such as a Chomp, a closed cannon, elevators, seesaw bridges, or rolling balls.

The layout of the stage is very particular ; it is a very linear pathway surrounded by different elements that will be explored later on. You can see large chunks of rocky ground. These are pretty empty, with only some Bob-Ombs milling around. There is also a cage, which can be opened by a purple switch. Above all of that, you can find most of the level ; there is a cannon which will be used in the level's third star, there is a cage behind the Chain Chomp that has a star inside, a section with bushes, Goombas and red coins, and finally, the entrance to the mountain.

So, BOB is pretty much a mountain surrounded by a plain. Now, let's climb the mountain, which notably has some shortcuts, such as the slope that can be found at the left extremity of the level when entering the mountain ; and a warp zone that almost takes you to the highest point of the map, which, for now, will be King Bob-Omb's arena.

Fighting him is quite simple. You have to get behind him, grab him, and throw him. When you do that, however, be careful. The battle resets if you throw him out of the arena, since he sees that as cheating (even though he does the same thing. Is this proving the hypocrisy of many authority figures?) The battle finishes and there you go, you have your first star.

The second star has you racing against Koopa the Quick, which you will meet again, some time later... The third star has you using the cannons to eeach a floating island, that's visible since it's floating in the sky. The fourth star has you exploring the stage for eight red coins ; the fifth has you flying into the sky to collect the central coin of several golden rings ; and the sixth concludes the level by requiring you to stomp on the Chain Chomp's log in order to free him and destroy the cage behind.

Now, what do I think of the level? I am gonna rate the stage in 4 categories : aesthetic, theming, layout, and the stars themselves.

Aesthetic
Tbh, BOB looks quite nice and unique. It is a battlefield ; it has cannons, rolling balls, enemies, a Chomp, it overall is distinct from all of the other levels in this game. It is a nice beginning. 4/5

Theming
While BOB isn't groundbreaking, it has a really nice and original theming that had not really been explored before. It mixes a grassy setting, and airship-like elements. It deserves a 5/5, for a beginning stage.

Layout
I think BOB has a nice layout. As I said, it is a mountain which you have to climb, surrounded by a plain which you have to explore. It has large fields where not much is going on, but overall the space is used well, with a few shortcuts and a few warp zones to travel across the plain or climb the mountain faster. It deserves a 3.5/5.

Stars
1-1 : Nice, basic star with an easy boss that introduces the situation and level well. 4/5.

1-2 : An even better star, as it has you going the same road as before, but much faster. KTQ only allows some shortcuts like the slope or the warp zone (and he takes one himself since he can walk on the side of the Chomp's cage) but you cannot use cannons or the wing cap which I thought was well thought. 4.5/5.

1-3 : Introduces you to cannons. It is very easy, and very quick. It's pretty nice. 3/5.

1-4 : It has you exploring the entire stage to find eight red coins. While I'm not a fond of this type of mission, it's not inherently bad. 2.5/5

1-5 : Now this is the worst mission of the bunch for sure, it is tedious, especially with draw distance. You have to use the wing cap, and you can help yourself with the cannon, but even then. It takes time, precision, patience and skill, which I honestly don't like for this kind of star. 2/5.

1-6 : While it's short, it's also creative, well thought, and a bit dangerous as 3 hits from the Chomp can kill you. 4/5.

Stage Average : 3.94/5

It is, as I said, a pretty solid stage. Sure, it does have its flaws, but I think that as a beginning stage it was executed well.

Now, the lore of the stage. Well I don't think there is much here actually. KBO seems to have been reduced to the state of a rolling metal ball, and the war between the Black Bob-Ombs and the Pink Bob-Ombs seem to go in favor of the PBO as the BBO just lost their leader. There isn't much else to say.

With that, I'll be wrapping up this episode for now, and I'll see you all next time for a deep dive into one of the best Mario 64 levels!

Il y a aussi des îles flottantes qui ont 2 étoiles .
Messages 11423 - King Mario King Mario
vs35065 pts ★ Legend
battle6102 pts ★ Racer
France
Helloween wrote:
Bob-Omb Battlefield

Something was always pretty crazy to me when I looked at Bob-Omb Battlefield. It felt so unique, for a first level. It wasn't groundbreaking ; the setting was still grassy with a blue sky, but something felt different.

The first thing you know when arriving in Bob-Omb Battlefield is that the Pink Bob-Ombs are at war with the Black Bob-Ombs. The name of the first star is 'King Bob-Omb on the Summit' which lets you guess what the task at hand is gonna be.

You start making your way to the summit, meeting a few interesting elements on your way, such as a Chomp, a closed cannon, elevators, seesaw bridges, or rolling balls.

The layout of the stage is very particular ; it is a very linear pathway surrounded by different elements that will be explored later on. You can see large chunks of rocky ground. These are pretty empty, with only some Bob-Ombs milling around. There is also a cage, which can be opened by a purple switch. Above all of that, you can find most of the level ; there is a cannon which will be used in the level's third star, there is a cage behind the Chain Chomp that has a star inside, a section with bushes, Goombas and red coins, and finally, the entrance to the mountain.

So, BOB is pretty much a mountain surrounded by a plain. Now, let's climb the mountain, which notably has some shortcuts, such as the slope that can be found at the left extremity of the level when entering the mountain ; and a warp zone that almost takes you to the highest point of the map, which, for now, will be King Bob-Omb's arena.

Fighting him is quite simple. You have to get behind him, grab him, and throw him. When you do that, however, be careful. The battle resets if you throw him out of the arena, since he sees that as cheating (even though he does the same thing. Is this proving the hypocrisy of many authority figures?) The battle finishes and there you go, you have your first star.

The second star has you racing against Koopa the Quick, which you will meet again, some time later... The third star has you using the cannons to eeach a floating island, that's visible since it's floating in the sky. The fourth star has you exploring the stage for eight red coins ; the fifth has you flying into the sky to collect the central coin of several golden rings ; and the sixth concludes the level by requiring you to stomp on the Chain Chomp's log in order to free him and destroy the cage behind.

Now, what do I think of the level? I am gonna rate the stage in 4 categories : aesthetic, theming, layout, and the stars themselves.

Aesthetic
Tbh, BOB looks quite nice and unique. It is a battlefield ; it has cannons, rolling balls, enemies, a Chomp, it overall is distinct from all of the other levels in this game. It is a nice beginning. 4/5

Theming
While BOB isn't groundbreaking, it has a really nice and original theming that had not really been explored before. It mixes a grassy setting, and airship-like elements. It deserves a 5/5, for a beginning stage.

Layout
I think BOB has a nice layout. As I said, it is a mountain which you have to climb, surrounded by a plain which you have to explore. It has large fields where not much is going on, but overall the space is used well, with a few shortcuts and a few warp zones to travel across the plain or climb the mountain faster. It deserves a 3.5/5.

Stars
1-1 : Nice, basic star with an easy boss that introduces the situation and level well. 4/5.

1-2 : An even better star, as it has you going the same road as before, but much faster. KTQ only allows some shortcuts like the slope or the warp zone (and he takes one himself since he can walk on the side of the Chomp's cage) but you cannot use cannons or the wing cap which I thought was well thought. 4.5/5.

1-3 : Introduces you to cannons. It is very easy, and very quick. It's pretty nice. 3/5.

1-4 : It has you exploring the entire stage to find eight red coins. While I'm not a fond of this type of mission, it's not inherently bad. 2.5/5

1-5 : Now this is the worst mission of the bunch for sure, it is tedious, especially with draw distance. You have to use the wing cap, and you can help yourself with the cannon, but even then. It takes time, precision, patience and skill, which I honestly don't like for this kind of star. 2/5.

1-6 : While it's short, it's also creative, well thought, and a bit dangerous as 3 hits from the Chomp can kill you. 4/5.

Stage Average : 3.94/5

It is, as I said, a pretty solid stage. Sure, it does have its flaws, but I think that as a beginning stage it was executed well.

Now, the lore of the stage. Well I don't think there is much here actually. KBO seems to have been reduced to the state of a rolling metal ball, and the war between the Black Bob-Ombs and the Pink Bob-Ombs seem to go in favor of the PBO as the BBO just lost their leader. There isn't much else to say.

With that, I'll be wrapping up this episode for now, and I'll see you all next time for a deep dive into one of the best Mario 64 levels!

Il y a aussi des îles flottantes qui ont 2 étoiles .

Lesquelles?
Messages 827 - Mario Mario
vs27206 pts ★ Legend
battle11165 pts ★ Champion
France
Helloween wrote:
Helloween wrote:
Bob-Omb Battlefield

Something was always pretty crazy to me when I looked at Bob-Omb Battlefield. It felt so unique, for a first level. It wasn't groundbreaking ; the setting was still grassy with a blue sky, but something felt different.

The first thing you know when arriving in Bob-Omb Battlefield is that the Pink Bob-Ombs are at war with the Black Bob-Ombs. The name of the first star is 'King Bob-Omb on the Summit' which lets you guess what the task at hand is gonna be.

You start making your way to the summit, meeting a few interesting elements on your way, such as a Chomp, a closed cannon, elevators, seesaw bridges, or rolling balls.

The layout of the stage is very particular ; it is a very linear pathway surrounded by different elements that will be explored later on. You can see large chunks of rocky ground. These are pretty empty, with only some Bob-Ombs milling around. There is also a cage, which can be opened by a purple switch. Above all of that, you can find most of the level ; there is a cannon which will be used in the level's third star, there is a cage behind the Chain Chomp that has a star inside, a section with bushes, Goombas and red coins, and finally, the entrance to the mountain.

So, BOB is pretty much a mountain surrounded by a plain. Now, let's climb the mountain, which notably has some shortcuts, such as the slope that can be found at the left extremity of the level when entering the mountain ; and a warp zone that almost takes you to the highest point of the map, which, for now, will be King Bob-Omb's arena.

Fighting him is quite simple. You have to get behind him, grab him, and throw him. When you do that, however, be careful. The battle resets if you throw him out of the arena, since he sees that as cheating (even though he does the same thing. Is this proving the hypocrisy of many authority figures?) The battle finishes and there you go, you have your first star.

The second star has you racing against Koopa the Quick, which you will meet again, some time later... The third star has you using the cannons to eeach a floating island, that's visible since it's floating in the sky. The fourth star has you exploring the stage for eight red coins ; the fifth has you flying into the sky to collect the central coin of several golden rings ; and the sixth concludes the level by requiring you to stomp on the Chain Chomp's log in order to free him and destroy the cage behind.

Now, what do I think of the level? I am gonna rate the stage in 4 categories : aesthetic, theming, layout, and the stars themselves.

Aesthetic
Tbh, BOB looks quite nice and unique. It is a battlefield ; it has cannons, rolling balls, enemies, a Chomp, it overall is distinct from all of the other levels in this game. It is a nice beginning. 4/5

Theming
While BOB isn't groundbreaking, it has a really nice and original theming that had not really been explored before. It mixes a grassy setting, and airship-like elements. It deserves a 5/5, for a beginning stage.

Layout
I think BOB has a nice layout. As I said, it is a mountain which you have to climb, surrounded by a plain which you have to explore. It has large fields where not much is going on, but overall the space is used well, with a few shortcuts and a few warp zones to travel across the plain or climb the mountain faster. It deserves a 3.5/5.

Stars
1-1 : Nice, basic star with an easy boss that introduces the situation and level well. 4/5.

1-2 : An even better star, as it has you going the same road as before, but much faster. KTQ only allows some shortcuts like the slope or the warp zone (and he takes one himself since he can walk on the side of the Chomp's cage) but you cannot use cannons or the wing cap which I thought was well thought. 4.5/5.

1-3 : Introduces you to cannons. It is very easy, and very quick. It's pretty nice. 3/5.

1-4 : It has you exploring the entire stage to find eight red coins. While I'm not a fond of this type of mission, it's not inherently bad. 2.5/5

1-5 : Now this is the worst mission of the bunch for sure, it is tedious, especially with draw distance. You have to use the wing cap, and you can help yourself with the cannon, but even then. It takes time, precision, patience and skill, which I honestly don't like for this kind of star. 2/5.

1-6 : While it's short, it's also creative, well thought, and a bit dangerous as 3 hits from the Chomp can kill you. 4/5.

Stage Average : 3.94/5

It is, as I said, a pretty solid stage. Sure, it does have its flaws, but I think that as a beginning stage it was executed well.

Now, the lore of the stage. Well I don't think there is much here actually. KBO seems to have been reduced to the state of a rolling metal ball, and the war between the Black Bob-Ombs and the Pink Bob-Ombs seem to go in favor of the PBO as the BBO just lost their leader. There isn't much else to say.

With that, I'll be wrapping up this episode for now, and I'll see you all next time for a deep dive into one of the best Mario 64 levels!

Il y a aussi des îles flottantes qui ont 2 étoiles .

Lesquelles?

Les canons servent à atteindre ces îles flottantes :
- au dessus du "parc" à droite du Chomp
- Et c'est tout enft
- Réflexion faite , CETTE île :p

Une étoile se situe dans un bloc ? sur l'île , une autre à travers des cerceau de pièces

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